Professional Documents
Culture Documents
Name
Ancestry and Heritage
Elf (Seer Elf)
Level
Character Background
Sheet Unknown Adventurer Noble (Genealogy) 2
PROFICIENCY Single Action Class
Player Hero Points
Untrained +0 Two-Action Activity Name Cleric
Trained 2+Level Three-Action Activity Size Alignment Traits
Expert 4+Level N
+2 DEX DEXTERITY 14
16 UNARMORED
T E M L
✘
LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE
WIS WISDOM +5 +6 +9
+3 MODIFIER SCORE 16
CON PROF DEX PROF WIS PROF
Perception
1 4 2 4 3 6 +7
+1 CHA MODIFIER
CHARISMA
SCORE 12 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
3 4 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
= 10 Low-Light Vision
speed 30 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +2 = 2
T E M L
Melee Strikes 0 0 - 0
INT PROF ITEM
+5 = 1
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 4 0
Shortsword 6 = 2 4 ✔ 0 STR PROF
✔
ITEM ARMOR
ATHLETICS +5 = 1
T E M L
Damage
DICE STR B W SPEC OTHER TRAITS 4 ✔ 0 - 0
✘ P INT PROF ITEM
+1 = 1
T E M L
1d6 1 S 0 Agile, Finesse, Versatile S
CRAFTING 0 0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
= DECEPTION +1 = 1 0
T E M L
0
Damage CHA PROF ITEM
+5 = 1
T E M L
DICE STR B
P
W SPEC OTHER TRAITS
DIPLOMACY 4 ✔ 0
S CHA PROF ITEM
+1 = 1
T E M L
Weapon STR PROF ITEM INTIMIDATION 0 0
T E M L
= INT PROF ITEM
+5 = 1
T E M L
Damage
Genealogy LORE 4 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L
S
WIS PROF ITEM
+7 = 3
T E M L
Ranged Strikes MEDICINE 4 ✔ 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM
+3 = 3
T E M L
= NATURE 0 0
Damage INT PROF ITEM
+1 = 1
T E M L
DICE SPECIAL B W SPEC OTHER TRAITS OCCULTISM 0 0
P
S CHA PROF ITEM
+1 = 1
T E M L
Weapon DEX PROF ITEM PERFORMANCE 0 0
T E M L
= WIS PROF ITEM
+7 = 3
T E M L
Damage RELIGION 4 ✔ 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM
+5 = 1
T E M L
P
S
SOCIETY 4 ✔ 0
Weapon DEX PROF ITEM ARMOR
+2 = 2
DEX PROF ITEM T E M L
=
T E M L
STEALTH 0 0 - 0
WIS PROF ITEM
+3 = 3
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 0 0
P DEX PROF ITEM ARMOR
+2 = 2
T E M L
S
THIEVERY 0 0 - 0
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ None selected
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Divine Spellcasting FEATURE 1st
Seer Elf HERITAGE 1st Deity FEATURE 1st
Elven Weapon Familiarity FEAT 1st FEAT 1st
FEAT 5th Communal Healing FEAT 2nd
FEAT 9th FEATURE 3rd
FEAT 13th FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats FEAT 6th
Courtly Graces BACKGROUND FEATURE 7th
Battle Medicine 2nd FEAT 8th
4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th Domain Initiate
19th
Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Backpack 0
Unarmored Bedroll 0.1
Chalk (10) 0
Flint and Steel 0
Rope 0.1
Waterskin 0.1
ENCUMBERED
BULK BASE STR
+6 =5 +1 0 0 7 0
MAXIMUM
0.6 BASE STR
CP SP GP PP
+11 =10 +1
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
Not set Not set
APPEARANCE
Personality
ATTITUDE
BELIEFS
LIKES DISLIKES
CATCHPHRASES
Campaign Notes
NOTES ALLIES
ENEMIES
ORGANIZATIONS
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+7 = 3 4 ✔
CANTRIP 3
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 1
DC BASE KEY PROF T E M L
17 = 10 3 4 ✔ SPONTANEOUS SPELL SLOTS REMAINING
✔ PREPARED SPONTANEOUS M S V M S V
PREP PREP
Cantrips 1: Sanctuary
ACTIONS ACTIONS
Detect Magic
PREP Protect a creature from being attacked. 2
M ✘S ✘V M S V
ACTIONS
PREP PREP
Sense whether magic is nearby. 2
M ✘S ✘V ACTIONS ACTIONS
PREP
Divine Lance M S V M S V
ACTIONS PREP PREP
Throw divine energy that damages based on your deity's alignment.
2 ACTIONS ACTIONS
M ✘S ✘V
PREP
Guidance M S V M S V
ACTIONS PREP PREP
M S V
M S V M S V
Innate Spells PREP PREP
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 1 PREP PREP
ACTIONS ACTIONS
M S V
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS ACTIONS
M S V M S V M S V
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.