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Week 4
Systems Theory
1. Systems Thinking
1. Systems Thinking
6. Systems evolve.
* For the complete list of the principal, see page 49 in the textbook
1.2 Principles of Systems Science – Cont.
Within the boundary of a system, we can find three kinds of
properties:
1. Elements- the kinds of parts (things or substances) that make up a system.
These parts may be atoms or molecules, or larger bodies of matter like sand
grains and plants.
2. Closed system, which is a system that transfers energy, but not matter,
across its boundary to the surrounding environment. Our planet is often
viewed as a closed system.
3. Open system, which is a system that transfers both matter and energy
across its boundary to the surrounding environment. Most ecosystems are
examples of open systems.
2. Systems Engineering
• The purpose of systems engineering (SE) is to support organizations that desire
improved performance.
• Architectural design
It is not a state of being but rather of becoming - it is a process.
• Architectural requirements are those that will influence the architecture utmost
as it initially decomposes the system and selects the fundamental structures that
will form it.
3.1 Functional Architectural Requirements
• Use cases are not models for functional decomposition, nor should designers use
them to describe how the system provides services.
• Most EAFs identify a number of concerns that will guide the design of
enterprises, such as:
• Business requirements
• Stakeholders
• Business processes
• Environment
• Software
• Data
• Infrastructure
4. Enterprise Architecture – Cont.