Professional Documents
Culture Documents
Submitted by:
Balatbat, Nhelson
Buscas, Jerry
Cruz, Raynier
Flores, Ashley
Quirona, Joshua
INTRODUCTION:
players, giving them a thrilling and immersive experience that challenges their emotions
and instincts. Our game is about a vlogger and an explorer who's been through horrific
experiences in the forest. As he wanders into the wide forest, he accidentally ran over an
abandoned house. Out of curiousity RJ comes inside the house to make a vlog inside.
After a few minutes, he gets more interested and goes further the house, something struck
him behind his head and falls asleep. Out of concussion, he wakes up being locked in a
dark room with only his camera and other usable resources. Now RJ needs to find a way
on how to escape the abandoned house without getting caught by the unknown person.
RESEARCH OBJECTIVES:
"RJ The Explorer" is an ambitious horror game that aims to provide gamers with a
truly immersive and challenging experience. We created the game "RJ The Explorer"
because we want the gamers to experience a new horrifying game, and also to challenge
their minds if they can surpass the obstacles on their way to complete the game and
This horror game is a complex and compelling undertaking combining artistic vision,
psychologic knowledge or technical competence. Our game offers a unique medium for
immersive experiences. This game have the power to transport the players to nightmarish
worlds, challenging them to face their deepest fears and emerge victorious, by tapping into
* To enjoy
* To scare
* To escape to caretaker
* To solve puzzles
* To find keys
* To survive
CONCEPTUAL FRAMEWORK:
The Conceptual framework of this game is important because it shows the important
details that need to be known and seen. The INPUT, PROCESS, and OUTPUT, here will
show the important details used in creating a game. Overall, it will show what was used
1. Vlogger: A person who documents what he or she wants to do today or the next day. So
that the majority will also know this, he will post it on social media or any social media
platform.
2. Remote Forest: A place far from the city and a place that is dark, quiet, scary, full and
3. Abandoned House: A structure that has long been abandoned and unused. This is also
where we can hear every rustling inside the house, while others see a woman in every
4. Housekeeper: Houses that we see with a housekeeper are private houses. Don't just go
5. Noise: A sound that is unusual or unexpected, may come from objects or people around.
6. Shovel: A tool used to dig the ground or plant and so on. But it is also a dangerous
7. Bedroom: the bedroom is also a house, that's why it's only a small one and it can also
be used as a place for people to sleep, and to hide things that are important to you.
8. Exit: The exit door if there is no front or back exit, it is also used in emergency in case of
fire etc.
9. Paper: A material that can be written on or used. Important things that can be written
10. Forest: A place where there are wild animals and a place where there are trees and
quiet.
11. Survival: This is one of our most important. In order to be safe from any disaster that
may come our way, in order to survive we must always be ready and always alert.
12. Thinking: One of the most important weapons for all of us is thinking. This is something
13. Video: This is a very important thing from us, because here we can see or record what
we want to see or want to show to other people. And here we can also find a strategy
through Video.
14. Closet: Something that is used to store clothes and other things, because it is a large
15. Nervousness: A word that most people feel, here you can feel the nervousness when
you do something wrong to others or something else that will not make your fellow human
happy.
16. Safety - safety is also a good example to a person, because when you know yourself
you are safe you have nothing to fear and you are safe you have nothing to worry about
yourself.
17. Privacy- Privacy, everyone needs to not immediately recognize or know a detail of a
person or anything.
18. Security- A word that the place must be protected and safe. And this is where our
being secured comes out when we know that our life or situation is in danger.
because this is where we can find out the contents of his biography.
20. Respect- respect, respect is the biggest thing that is hard to gather from someone, and
it is hard to get back when you break it. Respect is what everyone needs to make our life
go better.
PROJECT METHODOLOGIES:
5.1 ENVIRONMENT
Haunted House - Explore the decaying halls and blood-stained rooms of the
haunted house, where the walls whisper secrets of past tragedies. Each step forward
brings you closer to uncovering the dark history that binds the house.
Dreaded Cellar - Explore the feared cellar, enveloped in darkness and with walls
seemingly closing in. Ancient cobwebs dangle from rusted chains, alongside forgotten
torture tool
Gloomy Foyer - Enter through the grand doors into the gloomy foyer, where faded
portraits line the walls and the air is heavy with the weight of centuries-old secrets
Dark forest - Enter the dark forest, where twisted trees cast eerie shadows and strange
5.3 DELIVERABLES
Horror games is the game with techniques, game design elements. Storytelling to
evoke fear and suspense in players. Here are some key aspects involved in achieving this
Game Design: The process of designing the game includes creating obstacles,
puzzles and levels that progressively intensify the sense of suspense and terror. Lighting,
sound effects and visual elements are often used strategically to enhance the horror
experience.
and drawing on players into the world. From subtle background noises, to unexpected
By combining these elements horror games can deliver an experience that keeps
CONCLUSION:
REFERENCES: