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Random trait table

1d100 TRAIT
1-10 Amble
11-15 Belligrent
16-30 Big
31-35 Fast
36-45 Hardy+1
46-55 Night Vision +1
56-70 Tough
71-75 Stealth
76-80 Sure-Feet
81-90 Fury
91-98 Fear+1
99-100 Null

Upgrade table - can be used to randomly buff any demigryph

1d100 TRAIT
1-30 Tough
31-50 Fury
51-65 Big
66-75 Hardy
76-85 Fear
86-95 Elite
96-100 Champion

The base demigryph from the bestiary has been increased - WS +5, T +10.

(The characteristics of the bestiary demigriff at the horse level seem old to me.)

M WS BS S T I Agi Dex Int WP Fel W


6 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+30 +45 +40 +20 +35 +5 +15

For a conditional "career level", the demigryph increases WS, S, T, AGI by 10 advances, because he has
no skills.

So with 2 “completed” career levels, an example of an adult demigryph with combat experience would
look like this

M WS BS S T I Agi Dex Int WP Fel W


6 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+50 +65 +60 +20 +55 +5 +15

Traits: Armour 1,Bestial,Bite+9,Night Vision,Size(large),Stride,Weapon+9, Rear


DEMIGRIFS

Demigryphs are majestic animals with the body of one of the large cats and the head of an eagle. The
demigryph is respected and honored by the Imperials, like any dangerous predator - however, they
themselves do not know about it. They can be different - the forces that created these beasts are
fancifully playing with all the available cat and bird heritage. But some of them seem to be much more
reference representatives of the species from which they came.

M WS BS S T I Agi Dex Int WP Fel W


6 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+50 +65 +60 +20 +55 +5 +15

Traits: Armour 1,Bestial,Bite SB+4 ,Night Vision, Size(large), Stride, Weapon SB+4, Rear,Fear 1, 2 Random
traits

REIKWALD RISSENLEV

The demigryphs of the Reykwald Forest, those same famous beasts carrying their rare riders into battle -
the elite of the imperial knights who were able to tame the proud beast. Rissenlevs - bearing the signs of
a lion, the most fighting of the discovered species of demigryph. Slightly slower, they compensate for
this with the ability to rip enemies.

M WS BS S T I Agi Dex Int WP Fel W


5 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+65 +60 +55 +20 +50 +5 +15

Traits: Armour 1, Bestial, Bite SB+2, Night Vision, Size(large), Stride, Weapon SB+4, Rear, Belligerent,
Territorial, Fury, Fear 1

SCHRIFFENWALD

The Schriffenwald is the largest demigryph encountered, a striped giant spawned by unknown forces. He
may be less skilled in combat - probably few people want to mess with such a giant - but his strength
and endurance are unmatched, and he is fast enough for such a large beast. The tiger's body with black
stripes is bulging with muscles, and the claws are like razors.

M WS BS S T I Agi Dex Int WP Fel W


6 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+50 +70 +65 +20 +55 +5 +15

Traits: Armour 2, Bestial, Bite SB+2, Night Vision, Size(large), Stride, Weapon SB+3, Rear, Fear 2

GISSERBERG

Called mountain spirits, these demigryphs are white as snow, with black spots, like the snow leopards
from the cold Kislev. Like ghosts of snow, they creep among mountain passes and sparkling white peaks
to fall like a snow shadow on their prey. They are not as massive as others, but their speed, strength and
dexterity are unmatched among the mountain slopes.
M WS BS S T I Agi Dex Int WP Fel W
7 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+60 +60 +55 +20 +55 +5 +15

Traits: Armour 1, Bestial, Bite SB+1, Night Vision 2, Size(large), Stride, Weapon SB+3, Hardy 2,Sure-Feet,
Bounce, Fear 1

SHTERNHEL

Some of the demigryphs, for some unknown reason (they are reluctant to admit scientists), seem to be
flowing around the Winds of Magic. Maybe they are too saturated with them, and there is no place for
new ones, or vice versa - they represent a break in the winds? In any case, magic is a poor weapon
against them.

M WS BS S T I Agi Dex Int WP Fel W


6 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+50 +65 +60 +20 +55 +5 +15

Traits: Armour 1,Bestial,Bite SB+4 ,Night Vision, Size(large), Stride, Weapon SB+4, Rear, Magic
Resistance 2, Fear

10% chance to have a trait «Null»

SOMBREGATO

Black as the very fabric of the night, this beast is the prince of the moonlight hunt. Surprisingly for such a
large creature, it can even climb large trees, from where it sometimes hits the victim like black lightning.
Passing experts said that such cats are found south of Katay, far on the Silk Road.

M WS BS S T I Agi Dex Int WP Fel W


6 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+50 +50 +50 +20 +60 +5 +15

Traits: Armour 1,Bestial,Bite SB+4 ,Night Vision 2, Size(large), Stride, Weapon SB+4, Arboreal, Bouncy,
Stealthy, Fear 1

ALDERRISS

The ancient leader, patriarch among demigryphs is an example of one of the most powerful and evil
bird-headed cats that can be found

M WS BS S T I Agi Dex Int WP Fel W


6 2d10 - 2d10 2d10 2d10 2d10 - 2d10 2d10 -
+80 +85 +80 +20 +65 +5 +15

Traits: Armour 3, Bestial,Bite SB+4 ,Night Vision, Size(large), Stride, Weapon SB+6, Rear, Hardy, Fear 1

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