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INSTRUCTOR`S GUIDE

Score Equivalent

TRADITIONAL GAMES CLASSIFICATION SCORE TOTAL POINT


Knock Down 1 Can 2 Points
Knock Down 2 Can 4 Points
TUMBANG PRESO Knock Down 3 Can 6 Points 10 points
Knock Down 4 Can 8 Points
Knock Down 5 Can 10 Points
Accomplished 1-3 Kicks 2 Points
Accomplished 4-5 Kicks 4 Points
SIPA Accomplished 1-3 Kicks 2 Points 10 points
Accomplished 4-5 Kicks 3 Points
Accomplished 1-3 Kicks 2 Points
Accomplished 4-5 Kicks 3 Points
Level 1 2 Points
Level 2 4 Points
LUKSONG TINIK Level 3 6 Points 10 points
Level 4 8 Points
Level 5 10 Points
Reached cone/can 1 & 2 2 Points
Reached cone/can 3 & 4 4 Points
PATINTERO Reached cone/can 5 & 6 6 Points 10 points
Reached cone/can 7 & 8 8 Points
Reached cone/can 9 & 10 10 Points
0-5 Jumps 2 Points
6-10 Jumps 4 Points
LUKSONG LUBID 11-15 Jumps 6 Points 10 points
16-24 Jumps 8 Points
25-30 Jumps 10 Points
4 Meters 2 Points
8 Meters 4 Points
AGAWAN BASE 12 Meters 6 Points 10 points
16 Meters 8 Points
20 Meters 10 Points

FORM COMPLETION
REMARKS SCORE TOTAL POINTS
Completed 10 Points
-
Not Completed 5 Points

KEY AREAS Excellent Very Good Good Needs Improvement


15 10 5 3
PREPAREDNESS Prepared and come Arrived in class Tardy in coming to Tardy to class and do not have
to class on time, on time but class and lacks PE uniform and shoes.
wearing a complete lacked prescribed prescribed
PE uniform, shoes, uniform, shoes, uniform, shoes,
and socks. and/or socks. and socks.
EFFORT AND Enthusiastically Actively engaged Moderately Do not participate in the given
PARTICIPATION engaged during the during the given engaged during task. No application of the skills,
given task. Applied task. Applied the given task. rules, and strategies of the task.
the skills, rules, and most of the skills, Limited skills,
strategies of the rules, and rules, and
task. strategies of the strategies are
task. applied to the task.
INSTRUCTOR`S GUIDE
HOW TO DO THE TASK PER STATION:

1 meter
1. Tumbang Preso

⮚ The player is tasked to demonstrate the swinging/throwing skill of Tumbang Preso.


⮚ There must be 5 cans only positioned about 5 meters away from the toe line.

5 meters
⮚ He/she is only given 5 chances to knock down the cans.
⮚ The number of cans being knocked down determines the player’s final score.

Toe Line
2. Sipa (1 Attempt Each Level)

⮚ The player is tasked to demonstrate kicking of the game Sipa


⮚ There are 3 levels in this game that the player needs to complete.
⮚ The levels or parts of the body that must be used are the FOOT, ELBOW & KNEES.
⮚ The player must perform 5 kicks from the foot, 5 bounces from the elbow and 5 from the Elbow.
⮚ There’s no time limit. All you have to do is to complete the provided number of kicks and bounces.

3. Luksong tinik

⮚ The player is tasked to demonstrate leaping of luksong tinik.


⮚ A player must have 5 thorns/cans or any other available materials alternative to cans.
⮚ This game is similar to the traditional luksong tinik but the thorns must be modified like cans, water bottles or any
resources or materials available.
⮚ Same with the traditional game, the player must leap on the available equipment, and after successfully leaping from level
1, the player must add another piece of equipment above it, raising the thorns from the first level.
⮚ If he/she touches the equipment, the game is over, and the player must list the highest level they successfully leaped on.

4. Patintero

⮚ The player is tasked to demonstrate side reaches and agility of Patintero.


⮚ A player must have 10 cones, cans, or any other available materials.
⮚ The demonstration of this station is similar to the Planting Rice drill.
⮚ The cones/cans are spaced apart, and the player must perform side reaches or side gallops touching from one cone/can to
the other. 5 meters
2 meters

5. Luksong lubid

⮚ The player is tasked to demonstrate jumping or leaping of Luksong Lubid


⮚ The player must complete 30 jumps.
⮚ The demonstration of this game is similar to the usual Luksong Lubid.

6. Agawan Base

⮚ The player is tasked to demonstrate running skill in Agawan Base.


⮚ This time, the player is only required to run 20 meters.
⮚ Make sure to measure the area first (20meters to be exact) before making a dash.

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