You are on page 1of 2

/OPEN_DIRECTORY_author: .

acT UNSEEN
[AMBUSH, HIDE, INFILTRATE, STEAL...] .CLOCKING:
.ARTWORK / DESIGN / LAYOUT: [EMANUELE GALLETTO] /NEGATIVE CONSEQUENCE: YOU ARE CAUGHT IN THE ACT. YOU YOU CAN PUSH YOUR LIMITS DURING A [MISSION]. THIS IS
.FIND MORE: [PATREON.COM/ROOSTEREMA] WILL NEED TO EXPLAIN OR FLEE OR DEFEND YOURSELF. CALLED CLOCKING. YOU CAN CLOCK TO:
[INSTAGRAM.COM/ROOSTEREMA] /ADD +1D TO AN [AGENT]’S ROLL [AFTER ROLL; 1/ROLL].
.ENGAGE ENEMIES
[MURDER, PUNCH, SHOOT, STAB, TAUNT...]
/NARRATE A FLASHBACK TO REVEAL YOU HAVE A SOLUTION
/NEGATIVE CONSEQUENCE: YOU ARE PUT IN A DANGEROUS
/OPEN_DIRECTORY_GAME: PREPARED FOR THE CURRENT PROBLEM. [GM] MAY ASK FOR
SPOT OR HARMED. SEE [RESIST HARM OR DANGER] BELOW.
AN EXTRA ROLL TO MAKE IT WORK.
.MANIPULATE SOMEONE
[BRIBE, DECEIVE, QUESTION, SWAY...] YOU BEGIN EACH [MISSION] WITH ZER0 CLOCK. THE FIRST
_the game_ /what is [BROKEN BINARY] about? /NEGATIVE CONSEQUENCE: YOU ATTRACT TROUBLE. YOU WILL THREE CLOCKS IN A [MISSION] ARE FREE; TO UNLOCK THE
REMAINING THREE, YOU MUST OVERCLOCK [SUFFER 1 HARM
FACE UNWANTED ATTENTION OR DISTRUST OR RETALIATION.
YOU PLAY THE ROLE OF CYBER-ENHANCED SECURITY [AGENTS] THAT YOU CANNOT RESIST].
FREED FROM NORMAL PROTOCOL RESTRICTIONS, STRADDLING
THE LINE BETWEEN MILITARY AND VIGILANTES WITHIN A
.RESIST HARM OR DANGER
[AVOID TOXINS, TRAPS, WOUNDS...]
/NEGATIVE CONSEQUENCE: THE DANGER HITS YOU WITH FULL .rig:
FUTURISTIC METROPOLIS.
FORCE OR YOU TAKE HARM BASED ON THE SITUATION. THIS VALUE [FROM 1 TO 5] REPRESENTS THE EXTENT OF YOUR
CYBERNETIZATION.
.THEMES:
.WORK THE NET
[HACK A TERMINAL, FACILITY, CYBORG...] /RIG 1 TO 3: HUMAN WITH BRAIN AND BODY IMPLANTS.
.WHAT SEPARATES MACHINE FROM MAN? /NEGATIVE CONSEQUENCE: YOU FACE COUNTERMEASURES. THE /RIG 4 TO 5: FULL CYBORG. YOU HAVE A BIOENGINEERED
.WHO IS REALLY IN CONTROL? SYSTEM LOCKS YOU DOWN OR INFLICTS NEURAL HARM OR BODY WITH SYNTHFLESH, OILBLOOD AND A BRAIN BACKUP
.ARE YOUR MEMORIES STILL YOURS? TRIES TO [HACK] YOU. [IF YOU DIE, YOU CAN BE RE-UPLOADED WITHIN ANOTHER
.WHAT ARE YOU WILLING TO SACRIFICE? BODY]. YOU DO NOT AGE AND SHOULD FEEL NO PAIN, BUT
.HAVE WE GONE TOO FAR? .system_error:ACTION_not_covered YOUR BRAIN INSISTS ON REACTING TO PHYSICAL TRAUMAS
SUFFERED BY YOUR CYBERNETICAL LIMBS. YOU ARE MORE
IF AN [AGENT]’S ACTION IS NOT COVERED BY ANY OF THE
.INSPIRATION: EASILY HACKED. YOU ARE STERILE AND NEED TO CONSUME
FIVE DEFAULT OPTIONS ABOVE, [GM] MAY CHOOSE: FOOD AND DRINKS SPECIFICALLY CREATED FOR CYBORGS.
.GHOST IN THE SHELL [MASAMUNE SHIROW + OTHERS]
.THEY SIMPLY SUCCEED [USUALLY THE BEST OPTION]
.DEUS EX [SQUARE ENIX + FERAL INTERACTIVE]
.RNG ROLL: ROLL 1D AND NARRATE OUTCOME BASED ON THE ANYTIME DURING A [MISSION], YOU CAN PRODUCE AN IMPLANT
.NEUROMANCER [WILLIAM GIBSON] RESULT [HIGH ROLLS ARE BETTER]. DO SO ONLY IF THE TO AID YOU [GIVING YOU +1D ON APPROPRIATE ROLLS OR
.BLADE RUNNER [RIDLEY SCOTT] OUTCOME IS UNPREDICTABLE OR BASED ON SHEER LUCK. THE ABILITY TO DO SOMETHING YOU NORMALLY COULD NOT].
.ROBOCOP + TOTAL RECALL [PAUL VERHOEVEN] YOU CAN DO SO A NUMBER OF TIMES PER [MISSION] EQUAL
.BLAME! + NOISE + BIOMEGA [TSUTOMU NIHEI] TO [RIG].
.threat_detected:harm
.ERGO PROXY [SHUKO MURASE] /EXAMPLE IMPLANTS: THERMAL VISION, MAGNETIC LIMBS,
.HARM 1 [STABBED, GUN SHOT, SUCKER PUNCH...]
.PSYCHO - PASS [GEN UROBUCHI] WATER-PROCESSING LUNGS, REMOTE TERMINAL LINK.
.HARM 2 [BADLY BEATEN, NEURAL SHOCK, POISONING...]
.rolling dice: .HARM 3 [BROKEN BONES, RADIATION, NEURAL TRAUMA...] .gear:
YOU ROLL DICE WHENEVER YOUR [AGENT] ATTEMPTS ONE OF .HARM 4 [ANYTHING THAT KILLS YOU ON THE SPOT] EQUIPMENT WORKS SIMILARLY TO IMPLANTS. THREE TIMES
THE FOLLOWING ACTIONS: /IF YOUR HARM IS ≥ 2, SUFFER -1D ON ALL ROLLS. PER [MISSION], YOU CAN PRODUCE AN ITEM TO AID YOU
[GIVING YOU +1D ON APPROPRIATE ROLLS OR THE ABILITY
.ACT UNSEEN /IF YOUR HARM IS ≥ 4, YOU ARE KILLED.
ONLY ROLL IF TO DO SOMETHING YOU NORMALLY COULD NOT].
.ENGAGE ENEMIES /YOU BEGIN EACH MISSION WITH ZERO HARM.
THERE IS ACTUAL /EXAMPLE GEAR: SHOTGUN, COMBAT KNIFE, BINOCULARS,
.MANIPULATE SOMEONE /NORMAL FOES ARE USUALLY DEFEATED WITH ANY HARM, GRENADE LAUNCHER, STEALTH COAT, LOCKPICK, CAR.
RISK INVOLVED
.RESIST HARM OR DANGER BUT [AGENTS] AND STRONGER OPPONENTS TAKE MORE.
.WORK THE NET .GM HINT: CREATE OPPONENTS THAT MUST BE DEFEATED
ONCE PRODUCED, IMPLANTS AND ITEMS REMAIN AVAILABLE
THROUGH UNCONVENTIONAL METHODS OR WEAPONRY.
YOU ROLL 1D [ONE DIE] FOR EACH POINT YOU HAVE IN THAT UNTIL THE END OF THE [MISSION].
ACTION [VARIOUS FACTORS CAN ADD OR REMOVE DICE; ALWAYS
ROLL AT LEAST 1D] AND KEEP THE SINGLE HIGHEST DIE. .threat_detected:being_hacked YOU CAN OF COURSE CARRY OTHER ITEMS, PROVIDED THEY
IF [1-3], YOU SUFFER NEGATIVE CONSEQUENCES. IF SOMEONE TRIES TO OVERRIDE YOUR CYBER BRAIN OR ARE COSMETIC AND DON’T GIVE YOU ANY MECHANICAL BONUS.
IF [4-5], YOU DO IT + SOMETHING GOES WRONG. BODY, [GM] ROLLS 1D. IF THE ROLL IS ≤ THE VALUE OF YOU ALSO HAVE ACCESS TO MILITARY TRANSPORTS AND THE
IF [6], YOU FULLY SUCCEED. YOUR [RIG], YOU ARE HACKED FOR THE CURRENT SCENE. CITY POLICE DATABASE.
YOU CAN, OF COURSE, RESIST THIS DANGER. .GM HINT: SOME DATA WILL STILL BE CONFIDENTIAL AND
REQUIRE HACKING, INVESTIGATION OR BRIBES.
ON [6], YOU NARRATE WHAT HAPPENS.
ON [1-3] OR [4-5], THE [GM] NARRATES WHAT HAPPENS.
_character creation_ /who are [you]? _PLAYING THE GAME_ /IF [GM] OR [AGENT] = READ.
WHEN YOU CREATE A CHARACTER, TAKE A CHARACTER BADGE.
.NAME: YOUR FULL NAME.
.EVERYONE:
/DISCUSS [TABLE SAFETY] AND [PVP POSSIBILITY].
.ALIAS: YOUR NICKNAME WITHIN THE TEAM.
FOR PVP, ONLY THE AGGRESSOR ROLLS, BUT ON [1-3] OR
/EXAMPLES: DOC, GEARHEAD, BULL, SHADE
[4-5] THE DEFENDER NARRATES.
.BACKGROUND: WHAT YOU DID BEFORE. /DISCUSS [RULE DOUBTS] TOGETHER DURING PLAY.
/EXAMPLES: DETECTIVE, ROGUE HACKER, VETERAN
.MOTTO: THIS IS SOMETHING YOU ALWAYS SAY. .AGENT tips:
/EXAMPLES: “CAN’T BE HELPED”, “WALK QUIETLY, BUT /BE AWARE OF YOUR FLEXIBILITY. DON’T BE AFRAID TO
KEEP WALKING”, “SHOOT FIRST, ASK LAST”. COME UP WITH CREATIVE IMPLANTS, UNUSUAL GEAR, AND
.WEAKNESS: THERE’S NO EASY WAY TO PUT THIS. THIS IS OTHER MEMORABLE STUFF.
WHAT KEEPS YOU AWAKE AT NIGHT, THIS IS WHAT MAKES /ASK LOTS OF QUESTIONS.
YOU QUESTION YOUR CHOICES EVERY DAY.
/BE MINDFUL OF THE CONSEQUENCES TO YOUR ACTIONS. YOU
/EXAMPLES: “I HAVE A FAMILY TO PROTECT”, “I DRINK
ARE AN ELITE AGENT OPERATING OUTSIDE PROTOCOL, BUT
WAY TOO MUCH”, “I NEVER KNOW WHEN TO STOP”.
YOU ARE FAR FROM IMMUNITY.
.RIG: CHOOSE YOUR RIG VALUE [1 TO 5]. THIS DETERMINES
/EVERYTHING IN THE CITY IS CONNECTED TO THE NETWORK.
WHETHER YOU ARE HUMAN OR FULLY CYBORG. REGARDLESS
USE THIS TO YOUR ADVANTAGE.
OF YOUR CHOICE, YOUR IMPLANTS ALLOW FOR TELEPATHIC
COMMUNICATION BETWEEN MEMBERS OF THE TEAM AND FOR
NET CONNECTION [YOU BASICALLY HAVE A MOBILE PHONE
.Game Master TIPS:
GRAFTED INSIDE YOUR SPINE]. /HIT THE PLAYER CHARACTERS WITH ALL YOU’VE GOT.
.ACTIONS: DIVIDE TEN POINTS AMONG THE FIVE ACTIONS. /WHEN THERE IS A DANGER OR RISK, CLEARLY STATE ITS
EACH ACTION CAN HAVE A VALUE OF 0 TO 3 POINTS. YOU NATURE. BE UPFRONT AND HONEST.
MAY CHOOSE TO REFLECT YOUR BACKGROUND OR TO MIX /THERE IS ALWAYS A SECOND TRUTH, ALWAYS A DEEPER
THINGS UP [INTENSIVE BRAIN RE-TRAINING PROGRAMS ARE MOTIVATION, ALWAYS A HIDDEN ASPECT.
A THING, AFTER ALL]. /USE CHARACTER BACKGROUNDS TO INTRODUCE NPCS FROM THE
CHARACTERS’ PAST. MAKE THINGS PERSONAL.
THAT’S ALL. GEAR AND IMPLANTS WILL COME UP DURING THE /CHALLENGE THE CONCEPTS OF HUMANITY, FREE THOUGHT,
[MISSION] ITSELF, SO YOU ARE READY TO GO. IDENTITY AND CONSCIENCE.
/EVERYTHING IN THE CITY IS CONNECTED TO THE NETWORK.
USE THIS TO YOUR ADVANTAGE.
.RIG_UPDATE:MEMORY_BACKUP_COMPLETE
IF AN [AGENT] WITH A [RIG] OF 4 TO 5 IS KILLED, THEY .WEAKNESSES:
MAY CHOOSE TO HAVE THEIR BRAIN BACKUP [ALSO KNOWN AS AT THE BEGINNING OF A SESSION, EACH [AGENT] ROLLS 1D.
CONSCIENCE OR SPARK] UPLOADED INTO A NEW SYNTHETIC EACH [AGENT] THAT ROLLED LOWEST WILL SEE THEIR WEAK-
BODY. THE NEW BODY HAS THE SAME [RIG] VALUE OF THE NESS COME INTO PLAY DURING THAT SESSION. NOTE THAT
PREVIOUS ONE, BUT THE BACKUP PROCESS IS FAR FROM YOU ONLY KNOW THAT THIS WILL HAPPEN, NOT HOW AND WHEN.
PERFECT:
.IF THE NEW BODY HAS THE SAME ACTION POINTS AS THE
PREVIOUS ONE, THE PLAYER MUST CHOOSE AND REDUCE .SCENARIO_GENERATOR.EXE
ONE OF THEM BY 1. /ROLL 1D:
.THE PLAYER CAN CHOOSE TO COMPLETELY REDISTRIBUTE .1 [INFLUENTIAL PERSON IS MANIPULATED THROUGH
ACTION POINTS FOR THE NEW BODY, BUT THE TOTAL IMPLANTED MEMORIES]
POINT BUDGET IS REDUCED BY 1. .2 [TERRORISTS/REBELS ATTEMPT TO DESTROY SECURITY
THIS MEANS THAT EACH NEW INCARNATION OF THE [AGENT] CENTER HOSTING GOVERNMENT BRAIN BACKUPS]
WILL BE WEAKER THAN THE ONES BEFORE, DUE TO BRAIN .3 [ROGUE AI SPREADS MAYHEM THROUGHOUT THE CITY]
DATA CORRUPTION. .4 [A BIZARRE CULT IS SUMMONING “DEMONS” FROM THE
.GM HINT: CREATE VILLAINS THAT HAVE ACHIEVED NETWORK, PLACING THEM INSIDE ROBOTIC BODIES]
IMMORTALITY THROUGH BRAIN BACKUP, OR THAT HAVE .5 [LARGE HACKER ATTACK COMPROMISES INTERNATIONAL
SPLIT THEIR CONSCIENCE BETWEEN DOZENS OF ADVANCED SPORT EVENT. DIPLOMATIC CRISIS ENSUES]
ARTIFICIAL BODIES. REMEMBER: THE MORE YOU TINKER
.6 [EXPERIMENTAL TERRAFORMING APPARATUS GOES
WITH YOUR SPARK, THE MORE INHUMAN YOU BECOME.
BERSERK]

You might also like