Professional Documents
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Small BYTES
CARD DECK
Published by the Learning and Authorised by the Department
Teaching Branch for the of Education and Training,
Department of Education and 2 Treasury Place, East
Training Melbourne, Victoria, 3002.
Australia.
Melbourne July 2016
ISBN 978-07594-0813-5
© State of Victoria (Department
of Education and Training) 2016 This document is available
online at: fuse.education.vic.gov.
The copyright in this document au/?ZY2GMP
is owned by the State of Victoria
(Department of Education and
Training), or in the case of some
Acknowledgments
materials, by third parties (third
party materials). No part may Development of Taking Small
be reproduced by any process BYTES was led by Dr Daphne
except in accordance with the Cohen.
provisions of the Copyright Act
1968, the National Education
Access Licence for Schools The Department does not
(NEALS) (see below) or with endorse any technologies,
permission. apps, websites or software
An educational institution mentioned in this publication.
situated in Australia which There may also be a cost
is not conducted for profit, associated with using some of
or a body responsible for these tools and systems.
administering such an Website, app and software
institution may copy and conditions change regularly
communicate the materials, and should be checked prior to
other than third party materials, use.
for the educational purposes of
the institution.
2
Taking Small BYTES: Early Childhood
Learning Experiences
1. FUSE – fantastic, free early neighbourhood? 34. Finding your way
childhood resources 18. Does it make sense? 35. Stop! Wait! Go!
2. Super bugs buzz 19. Cybersafety 36. What a great year it’s been
3. Imagine your ‘wild’ self 20. Songs, films and fairytales 37. Audio books for home reading
4. Shedding light on shadows 21. Daisy the Dinosaur jumps for 38. Orientation videos
5. Amazing ant antics computer coding 39. Message the big moments
6. How do I say ‘hi’? 22. Go on a shape hunt 40. Technology news
7. Premiers’ Reading Challenge 23. Teddy’s adventures 41. Matching shapes
8. Stories from shadows 24. Lunch 42. Aboriginal and Torres Strait
9. Animate an animal 25. Playground rules Islander cultures
10. Create animated stories 26. Weights and scales 43. How cool! A book in two
11. Which way is forward? 27. Can that book really talk? languages
12. What do you do for a living? 28. Let’s talk pets 44. Learning from others
13. My family album 29. This robot is going places 45. Cartoon capers
14. Safe penpal blogging 30. What is your national costume? 46. Vocabulary flashcards
15. See the world 31. I’m going to school 47. Playing with words
16. We’re off to the museum 32. How fast can I go? 48. Playing with numbers
17. Who lives in our 33. Planting a tree 49. Words go with music
3
Taking Small BYTES: Early Childhood Learning Experiences
50. What can you see? 67. Communicating without 86. Scan and plan
51. Comparing digital images speaking 87. Following instructions and
52. Virtual tours 68. City and country get together taking turns
53. Making word clouds 69. Welcome to our community 88. Time to relax
54. Leaving digital footprints 70. Role-play 89. Managing emotions
55. Scan that item 71. Technologies that help people 90. My first picture dictionary
56. The world of panoramas 72. Slow it down! Speed it up! 91. Concept maps
57. Virtual art gallery of children’s 73. Let’s watch the grass grow 92. Recipes for success
work 74. What time is it now? 93. Copy that
58. Green screens: imagine you are 75. Icons, logos and trademarks 94. How to search for resources
anywhere in the world 76. Favourite fonts online
59. Young photographers on 77. Creating new fairytales 95. Wheel decide
assignment 96. Every photo tells a story
78. 3D printing
60. What does that old thing do? 97. Flight paths to fun
79. Touchy-feely textures
61. Photo editing: put me in the 98. Bushfires and house fires
80. Drawing or tracing
picture
81. Connecting with families 99. Forecasting the weather
62. Happy birthday e-card
82. Professional learning 100. When I grow up…
63. Design a city
83. Action songs
64. What’s in the news?
84. Sharing a calendar
65. Ways to tell a story
85. Putting things in order
66. Films in other languages
4
What’s on the
cards?
The cards showcase learning
opportunities built around digital
technologies and other play-based
learning experiences.
5
Technologies are a Digital technologies
fundamental part of our
everyday lives. When used can help you...
wisely and safely, they • inspire children’s love of learning at an early age,
offer many educational particularly their curiosity and creativity
• support improved communication with families, and
and developmental actively involve families in their children’s learning
benefits for children. • build your own professional capacity to increase
educational choice, opportunities and outcomes
• mitigate disadvantage and individualise learning
• offer unprecedented access to digital resources,
learning networks, communities and experts
• develop children’s emerging literacy, numeracy and
citizenship skills through play
• encourage collaboration, co-creation and social skills
• support transition to school
• capture and track children’s learning and development
progress, enabling earlier intervention or enrichment
• encourage outdoor and active play.
6
Using digital technologies
wisely and safely
Safety Cybersafety Appropriate content
Health and wellbeing • Be proactive about teaching • Respect intellectual property,
children how to be safe and including copyright, and
• Monitor screen time. acknowledge other people’s work
responsible.
• Encourage good posture. or content.
• Don’t share children’s or parents’
• Keep cords tidy and safe. personal information. • Use copyright-free sites or pay
• Dispose of batteries safely. copyright fees.
• Use avatars.
• Don’t post inappropriate photos
Secure content/environments • Instruct children to ask for help
online.
when something doesn’t feel right.
• Keep passwords private.
Appropriate behaviours
• Block unauthorised Adult supervision
communications. • Report online bullying.
• Young learners should use
• Use secure websites. • Respect others online.
technologies in full view of adults.
• Install virus protection software.
• Use age-appropriate web content, Appropriate permissions
apps and software. Ethics • Obtain consent forms from
parents or guardians before
Digital footprints Appropriate language publishing children’s work or
• Think before you post, everything photos online, such as posting
posted online remains even after • Use positive, polite language when
children’s photos on social media.
you delete it. commenting on blogs or content.
7
Using digital technologies wisely and safely...
8
FUSE – fantastic, free early Learning
Experience
childhood resources
FUSE is the digital resource library – really the magic tool box –
of the Department of Education and Training in Victoria. Visit:
fuse.education.vic.gov.au/earlychildhood
1
FUSE is an ideal first port of call
for early childhood education VEYLDF connections
resources. The resources are
available to all Victorian educators, Principle
students and parents. It is packed
Integrated teaching and
full of activities, ideas, websites and
learning – learning is an active
games for the early years:
process.
• Find out about animals.
Outcome
• Explore space.
Children are confident and
• Sing and dance to music, and
involved learners – children
much more!
have access to wide range of
Follow-up learning experiences tools and media.
2
Encourage children to find bugs in the playground, being careful
not to disturb their habitat. The children could photograph the
bugs and learn to magnify the images using a computer. In a
group discussion, they could describe the features of bugs and
the habitats that they found.
3
There are a range of easy-to-use online resources for children
to create their own avatars (icons or figures that digitally
represent people). One website, which the children could
explore, enables you to create a ‘wild’ version of yourself from
wings, paws, claws, ears and more: www.buildyourwildself.com
4
Playing with light and creating shadows offers children some
entertaining opportunites. Overhead projectors or lamps can be
used to project branches, blocks, toys or cut-out shapes onto a
wall. Children can trace the shadows on large pieces of paper
attached to the wall.
5
With an ant farm or colony, children can observe and draw
ants and discover the fascinating ways that they live together
and work with their environment. Check if your service could
acquire an ant colony. Explore Museum Victoria’s Field Guide
to Victorian Fauna app or search YouTube for videos that use a
tiny camera to see inside an ant colony.
6
Children can learn how to say a word or a phrase, like ‘hi’ in
Hindi, using Google Translate, which features more than 100
languages. How many ways could the children say Happy
Birthday? (Incidentally, ‘hi’ in Hindi is Namaste).
7
The Victorian Premiers’ Reading Challenge inspires children to
read. Discuss the Challenge with the children. Your service could
register the children who want to join the Challenge at: www.
education.vic.gov.au/prc
8
Encourage children to work with each other to design and draw
their own shapes to make shadow puppets and tell stories about
them. Hands can also form shapes to make shadow puppets –
the children could make a bird, a dog or a child’s head.
9
Children could create a short stop-motion animation with
plasticine figures and sets using animation software.
It could have a simple theme like ‘Maxi the dog chases a ball’,
or another topic of interest to children.
Step-by-step animation
VEYLDF connections
• Explain the process to the
children. Watch a stop-motion
Principle
video as a group. FUSE has some
great animation resources: fuse. Integrated teaching and
education.vic.gov.au/?2CZPJ9 learning approaches –
• Create characters from plasticine educators do not limit children
or cardboard, and a set. and acknowledge their unique
trajectories.
• Invent or narrate a sequence
of events. Outcome
• Set up a digital camera and Children are confident and
have the children record their involved learners – they persist
characters moving one stop with tasks, over time, even when
at a time. they might find them difficult.
• Record the characters’ voices.
• Watch claymation videos like
Wallace and Gromit.
Create animated stories Learning
Experience
10
Children and educators could create stories or narratives using
animated characters.
• FUSE fuse.education.vic.gov.
Principle
au/?BWTD82
• Sock Puppets app goo.gl/F4zDZs Integrated teaching and
learning approaches –
• Puppet Pals app goo.gl/KtU7kN
educators intentionally engage
• Zoobe Pets www.zoobe.com with children in play.
• Toontastic launchpadtoys.com/
Outcome
toontastic
• Voki www.voki.com Children have a strong sense
of identity – explore aspects of
Follow-up learning experiences identity through role play.
• Make a sock puppet.
• Watch a cartoon as a group.
• Lip-sync with a sock or hand
puppet like a ventriloquist.
Which way is forward? Learning
Experience
11
A Bee-Bot is a simple child-friendly floor robot that’s fun to use.
It can introduce children to concepts of directional language
and make learning entertaining. Children could work together to
create their own mat, which the Bee-Bot moves around on, and
enjoy mathematical challenges and games.
12
Organise a Skype or other video conferencing session for
children to interview a parent or a member of the community
about their work. Before the session, develop a list of questions
with the children. What would they like to know about working?
The questions could be shared with interviewee beforehand.
13
As part of a group learning experience, children could be asked to
take five photos of their family at home using a digital device. The
photos could be shared with the group and used by the children
to talk about their families.
14
With the children from your group and another service – in
another town, state or country – you could create a closed
and protected blog. Acting as a facilitator, you could support
conversations between penpals by typing answers to questions.
Find out more at: global2.vic.edu.au
15
Use Google Maps to find the children’s or their families’
countries of origin. Children could be encouraged to look at a
country, one-at-a-time, and learn a few points about that place.
Photos could be printed to share with the rest of the group.
Visit: www.google.com.au/maps
16
Explore Museum Victoria’s exciting exhibits online.
The Discovery Centre has plants and animals, history
and technology, rocks and fossils and much more at:
museumvictoria.com.au/discoverycentre You can also view
their collections at: collections.museumvictoria.com.au
18
Our senses, like sight, hearing, help us to make sense of the
world. Using sounds on the internet, play a game where
children guess the sound. FUSE has resources you could use to
investigate the senses, visit: fuse.education.vic.gov.au/?4LTTP4
19
Children can learn about safe online practices and digital
citizenship through Hector’s World, an online safety initiative
for educators and parents. Visit: https://www.esafety.gov.au/
education-resources/classroom-resources/hectors-world
Hector’s World features seven • Ask the children what they would
animated episodes of Hector the do if they saw something that
dolphin and his friends exploring made them upset?
the digital world. Support materials
for educators and families cover VEYLDF connections
commercialisation, trusted adults,
privacy and other issues. Principle
Follow-up learning experiences Integrated teaching and
• Ask children questions about learning – intentional
safety: What is safety? What do teaching should be thoughtful,
we need to remember to be safe? deliberate and purposeful.
Who can we go to if we don’t feel Outcome
safe?
Children have a strong sense of
• Intentionally plan for children
wellbeing – children feel safe at
to be introduced to the topic of
all times.
being safe and responsible when
they use the internet.
Songs, films and fairytales Learning
Experience
20
Watch songs, films, fairytales and children’s shows for free on
YouTube. Turn on the subtitles function so that children can
begin to follow the words as they watch the story.
22
Encourage the children to look for shapes in their environment.
Shape hunting could be played inside or outside. When the
children have found shapes, they could use an iPad or a digital
camera to take a photo showing the shape. As a learning
experience, they could share their photos with each other.
23
Children can take turns to take the same teddy bear home and
take responsibility for him or her. They could take photographs
or draw the teddy bear’s adventures over a week, then narrate
their experiences on an audio recorder.
24
Using a visualiser – also called a document camera – the
children can see small objects, like the contents of their lunch
boxes, projected onto a wall or screen.
25
Play Playground Rules, a fun interactive resource that explores
social skills. You can find it at FUSE: fuse.education.vic.gov.
au/?D2E2QA
26
Encourage the children to weigh items around the room using
digital scales. Introduce measurement language such as grams
and kilograms.
27
Plan to use a media player with multiple headphones so that
children can listen to an audio story.
28
Ask the children about their pets or the pets they would like to
have. What kind of pets do the children have? What does it eat?
Where does it sleep?
29
Simple robots, like Bee-Bots, can make journeys on special
mats, based on islands, farms or other imaginary places. Your
service could acquire mats or the children could make their own.
The children could take turns programming Bee-Bots to move,
then take photos of them at different places on the mat.
31
Use video conferencing, like Skype or FaceTime, to
communicate with children in a local school. It could be used to
support the children’s transition from your service to school.
32
Talk to the children about time. Introduce the concepts of hours,
minutes and seconds by looking at a digital clock or stop watch.
Ask children how long it takes to • Ask the children: Why do we time
complete a task. For example, how a task? Talk about cooking an
long does it take you to get ready egg or vegetables. Try a cooking
in the morning? experience with the children.
Follow-up learning experiences
VEYLDF connections
• Use stop watches to time how
long it takes children to do a Principle
task. For example, time the
children while they pack up or Integrated teaching and
stack blocks into a tower. These learning approaches -
experiences can become a game extending children’s learning.
as the children try to complete Outcome
them more quickly.
Children are confident and
• Talk about the concept of fast
involved learners – they begin
and slow. Does fast always win?
to use measurements.
Introduce the Tortoise and the
Hare story.
• Set up a table with clocks and
digital tools to record and track
time.
Planting a tree Learning
Experience
33
Plant a tree in the playground with the children. Talk about how
to prepare the soil, and plant and water the tree. The children
could use a digital camera to document the planting.
34
A compass or a Global Positioning System (GPS) can be used to
conduct an adventure walk. You could encourage the children to
find, collect or photograph items at different locations on the walk.
35
Plan for children to learn more about colours. For example, why
are traffic lights red, amber and green? What do each of the
colours mean? What makes traffic lights work? What happens
when they don’t work?
36
Using timeline software or an app, like ReadWriteThink’s
Timeline, create a timeline of learning experiences over the year
for your service. Include images and children’s quotes. Print it
out and display it in the foyer.
37
Upload podcasts of stories to media players or publish links to
encourage home reading. Families can also often access audio
books in a variety of languages via their local library. Encourage
families to listen to stories in their home language.
38
Create an orientation video for first-time parents and families,
welcoming them to your service.
39
Your service could obtain permission from parents to message
them by SMS or email, including images, texts or videos of
significant moments in their children’s learning. Or you could
use an appropriate parent communication app, provided
privacy issues are addressed.
• making a friend
Principle
• approaching new situations with
confidence Assessment for learning and
development – educators are
• persevering with a task
transparent and objective
• engaging in and contributing to and provide families with
group experiences. information about their child’s
learning and development.
Follow-up learning experiences
Outcome
• Use digital messages as an
opportunity to initiate face-to- Children have a strong sense
face conversations with parents of identity – children’s identity
and families about their child’s is strengthened when they are
learning and development. recognised and valued for their
achievements.
Technology news Learning
Experience
40
Your service could add a digital technologies section to its
newsletter, suggesting to parents digital learning experiences
that they can do at home with their children.
41
Provide access to apps about shapes that encourage children to
place and orientate shapes using simple descriptive language
such as ‘next to’, ‘in front of’, ‘over’ and ‘under’. They could also
help the children learn to manipulate and investigate basic 2D
and 3D shapes. Visit: fuse.education.vic.gov.au/?2GRG5Q
44
Invite children from neighbouring schools to create interactive
books or presentations on a skill or interesting fact for the
children at your service.
45
A cartoon or comic strip is made up of a series of frames which
tell a story. Each frame can include images, backgrounds, text
and audio, which could be characters’ voices, music or sound
effects. As a group, create a cartoon or comics using text and
audio dialogue, and images.
46
Try using one of the suggested sites to create flashcards or
quizzes to extend the children’s vocabulary.
47
There are many wonderful literacy, language and word games
available for the early years on FUSE or other sites online.
Search for:
VEYLDF connections
• matching games
• sequencing games Principle
• drawing games
High expectations for children
• guessing games – educators observe when
• ordering games. children are ready to be
Or explore some FUSE resources: challenged and their learning
fuse.education.vic.gov.au/?HFBY8K extended.
Outcome
Follow-up learning experiences
Children are effective
• Print the children’s names on communicators – children use
cards and give them to the symbols to represent and make
children. If children are not yet meaning.
able to write their name they can
use the cards to name their work.
• When children are showing
interest in the written word,
encourage children to try and
write their name.
Playing with numbers Learning
Experience
48
Encourage children to play free educational mathematics
games available online through FUSE: fuse.education.vic.gov.
au/?Q7W77Y
49
Show children a fun song or dance routine on YouTube.
50
Watch a live webcam stream of a street scene or a zoo and ask
the children to describe what they see.
What are people or animals doing? Follow-up activities:
Would this picture look different • Talk about webcams: Where
at a different time of day or year? can you put a webcam? Where
What are people wearing? couldn’t you put a webcam?
Live-streaming webcams What makes webcam images
interesting to watch?
Go to webcam portal web sites, like:
• www.earthcam.com VEYLDF connections
• www.kidsclick.org/specials/
animalcams.php Principle
• www.actwild.org.au/videos-and- Integrated teaching and
cams learning approaches – use
a range of tools, media and
sounds to extend perspective
Please take into account:
and learning.
• iPads don’t play Flash videos.
Outcome
• Geographical and time
differences may mean little or Children are confident and
no activity on some live webcams involved learners – explore ideas
at night. and use their imagination.
Comparing digital images Learning
Experience
51
Using Google Maps, look up an image from another country. Use
the image to initiate discussion about what the children know or
see. Compare it with an image of your service’s neighbourhood.
Visit: www.google.com.au/maps
Ask the children: Does the other • Choose an image, like a ball or a
country look like where we live? shoe, and ask the children if they
How is it different? How is it the could create a story about it.
same? Are the houses bigger or
smaller? Is there a lot of grass and VEYLDF connections
trees, or a lot of concrete?
Follow-up learning experiences Principle
• The children could explore Integrated teaching and
Google Maps and capture learning approaches – learning
a screen shot that they find is an active process that occurs
interesting. Provide them with when children are interested
an opportunity to share with and engaged.
other children what they find Outcome
interesting about that image.
Children are effective
• Use Google Images as a digital
communicators – use
learning tool for children to
information and digital
explore ideas or interests. For
technologies to make sense of
example, they may want to look
the world.
for ideas for great cubbyhouses.
Virtual tours Learning
Experience
52
Take a virtual tour of a museum, a zoo, a sporting facility or
another location from around the world.
53
A word cloud is an image which represents the subject that the
words describe, like the skater in the picture on this card. Create
a word cloud to use with documentation at your service. As a
group, create word clouds of the children’s favourite stories.
54
Discuss digital footprints with the children. Footprints are the
trail or traces of information that people leave online. What
information can you find out about people on the internet?
Assist the children to look up a famous celebrity or athlete.
55
Codes like bar codes, or QR codes, are used to convey
information. They can identify products, or like morse code,
represent the letters of the alphabet. Introduce the children to:
• Morse code
• supermarket bar codes
• scanners and digital devices that can scan using a camera
• QR codes.
56
Introduce the children to the amazing world of panoramas,
which are made by stitching together a number of photos of a
subject, like a building or a playground. Making them can be fun.
60
Show the children images of twentieth century technologies,
such as fixed line telephones, cassette recorders and
typewriters. Ask the children if they know what they are and
what they do.
62
As a group, create an e-card to wish someone a happy birthday,
to thank them, congratulate them or wish them well. This card
could then be emailed or uploaded to the person.
63
Use a computer program to co-design a city or environment
with the children. Plans and designs could be discussed with
the group. What does a city need? What would make your
city amazing? Why? A city design game is at: kids.tate.org.uk/
games/my-imaginary-city
64
Watch an age-appropriate news item of interest to the children
and discuss the main themes of the story as a group. ABC
Children has current news stories, documentaries and games
on a range of topics of interest to children at: www.abc.net.au/
children
65
Ask the children to listen intently, then read them a chapter
book without showing them any of the illustrations. When
you have finished reading, show the children an animated
or film version of the same story. Then ask the children if the
characters looked the way that they had imagined. Was the
story the same? Were there any different characters? Were
there any surprises in the film version?
66
Some films have dual-language audio – a version with English
dialogue and a version in another language. Using the tool bar
menu you can choose the language. Show the children a snippet
of a film in another language. They could discuss how it felt not
to be able to understand the words. Did the pictures help them
work out the story? Then show them the English version.
69
Invite community members to your service and ask children to
introduce them to the group, using a microphone. The children
can take turns to ask questions. The session could conclude with
the children thanking the visitors for coming to visit.
70
Use children’s role-playing computer games to learn vocabulary,
reflect on events and situations, make choices and imagine.
FUSE has role-playing resources you could use: fuse.education.
vic.gov.au/?2HZ8MN
72
Watch video clips of an activity in slow motion and at normal
speed. YouTube’s slow motion footage includes blowing a
dandelion, running a race or throwing a ball. The dandelion is at:
youtu.be/0MB3nHiogjI
73
Introduce time-lapse video clips for the children to watch.
YouTube has time-lapse footage of skyscrapers being built,
vegetables growing from seed and igloos under construction.
74
Introduce ‘time-telling apps’ to encourage the children to learn
to tell the time.
75
Take photos of different icons, logos and trademarks. Create a
quiz and see how many the children can identify. Talk about why
companies use logos.
76
Take some time to show children different font types and
colours on a computer and encourage them to print their names
in their favourite font.
77
Visit the Storybook Creator at PBS KIDS and re-imagine some
popular fairytales into new stories: goo.gl/UnlxB
78
The 3D printing of many objects – from tools to toys – is now
a reality using a special printer. Ask the children: Do you know
what a 3D printer is? Watch a video of a 3D printer in action on
a computer or an iPad.
79
Use an electronic microscope to look at different materials more
closely including silk, lace, leather, wool and mohair. Ask the
children, using descriptive vocabulary, to describe the textures
that they see. How do you imagine the textures would feel?
80
Allow the children time to create designs using paint apps.
Using an app like Drawing Pad children can tap a tool, choose a
colour and start drawing. They can explore different colours and
brush thicknesses. There is no mess – and the children can be
really creative.
81
Develop a short online survey, using a tool like SurveyMonkey,
to collect the views and perspectives of the families who use
your service.
82
Digital tools can help you build your professional learning and
development by connecting you to online learning communities,
delivering rewarding learning modules and providing strong
links to professional organisations.
83
On YouTube, search for popular children’s songs that encourage
movement or action with singing. For example, Itsy bitsy spider,
The wheels on the bus, Heads and shoulders, knees and toes or
The hokey pokey.
84
Use a shared calendar app to keep busy families aware of
upcoming events and important announcements.
85
Most children find putting things in order fun – from arranging
objects from tallest to shortest, numbering in order or
chronologically telling events in a story. Encourage the children
to use sequencing apps like iSequences or Making Sequences.
They could also create their own sequence games.
86
Create a series of QR codes on a laminated sheet for the children.
88
Talk to the children about how to look after their bodies and
importance of rest and being active. They may enjoy exploring
the Enchanted meditations app: goo.gl/Zz3c7I
89
Calm Counter is a tool to help children calm down using visual
cues, counting back from 10, with a deep breathing prompt.
90
Introduce the children to the dictionaries where images are
used to look up a word. You could use the Dictionary iPad app or
websites, such as Little Explorers English Picture Dictionary at:
www.enchantedlearning.com , or photographicdictionary.com
91
Popplet is an engaging web tool and iPad app that allows
collaborative concept mapping experiences: popplet.com
92
Search for recipes for the children’s favourite foods using an
online recipe database, such as: www.taste.com.au/recipes/
collections/kid+friendly
93
With the children, explore using the photocopier or the printer
at your service. Show the children what happens when you copy
an image in colour and in black and white; and what happens
when you enlarge or reduce the image.
96
Microsoft Photo Story, a free tool, enables users to create a
visual story from digital photos, and also include audio. As a
group, children could create a story from photos of interesting
objects and record sounds to go with them.
97
Look at the Melbourne Airport flight radar site: goo.gl/U2bHZ3
98
Look at the fire incidents interactive map for Victoria at:
emergency.vic.gov.au/respond
99
Watch the weather forecasts and radar images on the Bureau
of Meteorology website. Also look at weather images at: bom-
wow.metoffice.gov.uk/gallery and Google Images and ask the
children to describe them.
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As a group, play an occupation app or talk about different
occupations. Ask the children what they would like to do or be
when they grow up