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Armor Factor - 153

Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner [BASE] Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
Center
Left Arm Right Arm
Torso
(13) (13)
(25)

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 836 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. Roll Again 3. Roll Again
1-3 4. Roll Again 5. Sensors 1-3 4. Endo Steel 29
5. Ferro-Fibrous 6. Life Support 5. Endo Steel 28*
6. Ferro-Fibrous 6. Roll Again 27
1. Roll Again
Center Torso 1. Roll Again Left Right 26*
2. Roll Again 1. XL Engine 2. Roll Again Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso 3. XL Engine
Right Torso (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Roll Again 3. Roll Again
1-3 4. Roll Again
6. MASC 1-3 4. Roll Again Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Endo Steel 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner A Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 ECM Suite H 0 6 Center
Left Arm Right Arm
1 Active Probe RT 0 5 Torso
(13) (13)
1 TAG LT 0 5 9 15 (25)
1 ER PPC RA 15 15 7 14 23
2 Medium Pulse Laser LA 4 7 4 8 12

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 2,308 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. ECM Suite 30*
3. Medium Pulse Laser 3. ER PPC
1-3 4. Medium Pulse Laser 5. Sensors 1-3 4. ER PPC 29
5. Ferro-Fibrous 6. Life Support 5. Endo Steel 28*
6. Ferro-Fibrous 6. Endo Steel 27
1. Roll Again
Center Torso 1. Roll Again Left Right 26*
2. Roll Again 1. XL Engine 2. Roll Again Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso 3. XL Engine
Right Torso (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. TAG 3. Active Probe
1-3 4. Endo Steel
6. MASC 1-3 4. Ferro-Fibrous Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Roll Again 1. Roll Again 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner B Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Missile Boat
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 LRM 20 RA 6 1/Msl 7 14 21 Center
Left Arm Right Arm
1 LRM 20 LA 6 1/Msl 7 14 21 Torso
(13) (13)
(25)

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 1,961 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. LRM 20 3. LRM 20
1-3 4. LRM 20 5. Sensors 1-3 4. LRM 20 29
5. LRM 20 6. Life Support 5. LRM 20 28*
6. LRM 20 6. LRM 20 27
1. Ferro-Fibrous
Center Torso 1. Endo Steel Left Right 26*
2. Ferro-Fibrous 1. XL Engine 2. Endo Steel Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso (CASE) 3. XL Engine
Right Torso (CASE) (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Ammo (LRM 20) 6 3. Ammo (LRM 20) 6
1-3 4. Ammo (LRM 20) 6
6. MASC 1-3 4. Ferro-Fibrous Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Endo Steel 1. Roll Again 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner C Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 Streak SRM 6 RA 4 2/Msl 4 8 12 Center
Left Arm Right Arm
6 ER Medium Laser LA 5 7 5 10 15 Torso
(13) (13)
(25)

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 2,523 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (CASE) (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. ER Medium Laser 3. Streak SRM 6
1-3 4. ER Medium Laser 5. Sensors 1-3 4. Streak SRM 6 29
5. ER Medium Laser 6. Life Support 5. Ammo (Streak SRM 6) 15 28*
6. ER Medium Laser 6. Endo Steel 27
1. ER Medium Laser
Center Torso 1. Endo Steel Left Right 26*
2. ER Medium Laser 1. XL Engine 2. Roll Again Arm Arm
2. XL Engine (9) (9) 25*
3. Ferro-Fibrous 3. Roll Again
4-6 4. Ferro-Fibrous 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso 3. XL Engine
Right Torso (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Double Heat Sink 3. Ferro-Fibrous
1-3 4. Double Heat Sink
6. MASC 1-3 4. Ferro-Fibrous Endo Steel 16
5. Double Heat Sink 5. Ferro-Fibrous HEAT DATA 15*
6. Double Heat Sink Engine Hits 6. Roll Again Heat Heat Sinks: 14*
Gyro Hits Level* Effects 13 [26]
1. Double Heat Sink 1. Roll Again 13*
Sensor Hits 30 Shutdown Double
2. Double Heat Sink 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Endo Steel Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Endo Steel 4. Roll Again 25 –5 Movement Points
5. Endo Steel 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner D Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 Active Probe H 0 5 Center
Left Arm Right Arm
1 SRM 6 RT 4 2/Msl 3 6 9 Torso
(13) (13)
1 Flamer LT 3 2 1 2 3 (25)
1 SRM 6 LT 4 2/Msl 3 6 9
1 ER Small Laser RA 2 5 2 4 6
2 Machine Gun RA 0 2 1 2 3
1 Medium Pulse Laser RA 4 7 4 8 12 Left Right
1 ER Small Laser LA 2 5 2 4 6 Leg Center Leg
2 Machine Gun LA 0 2 1 2 3 (22) Torso (22)
1 Medium Pulse Laser LA 4 7 4 8 12 Rear (7)

Left Right
BV: 1,809 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Active Probe 30*
3. Medium Pulse Laser 3. Medium Pulse Laser
1-3 4. ER Small Laser 5. Sensors 1-3 4. ER Small Laser 29
5. Machine Gun 6. Life Support 5. Machine Gun 28*
6. Machine Gun 6. Machine Gun 27
1. Ferro-Fibrous
Center Torso 1. Endo Steel Left Right 26*
2. Ferro-Fibrous 1. XL Engine 2. Endo Steel Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso (CASE) 3. XL Engine
Right Torso (CASE) (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. SRM 6 3. SRM 6
1-3 4. Flamer
6. MASC 1-3 4. Ammo (SRM 6) 15 Endo Steel 16
5. Ammo (Machine Gun) 100 5. Ammo (SRM 6) 15 HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Endo Steel 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Endo Steel 2. Ferro-Fibrous 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner E Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
3 ER Medium Laser RA 5 7 5 10 15 Center
Left Arm Right Arm
1 ATM 12 LA 8 2/Msl 4 5 10 15 Torso
(13) (13)
(25)

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 2,331 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm (CASE) 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. ATM 12 3. ER Medium Laser
1-3 4. ATM 12 5. Sensors 1-3 4. ER Medium Laser 29
5. ATM 12 6. Life Support 5. ER Medium Laser 28*
6. ATM 12 6. Endo Steel 27
1. ATM 12
Center Torso 1. Endo Steel Left Right 26*
2. Ammo (ATM 12) 5 1. XL Engine 2. Roll Again Arm Arm
2. XL Engine (9) (9) 25*
3. Ammo (ATM 12 ER) 5 3. Roll Again
4-6 4. Ammo (ATM 12 HE) 5 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Ferro-Fibrous 5. Roll Again Torso
6. Ferro-Fibrous 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso 3. XL Engine
Right Torso (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Endo Steel 3. Ferro-Fibrous
1-3 4. Endo Steel
6. MASC 1-3 4. Ferro-Fibrous Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Roll Again Engine Hits 6. Roll Again Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Roll Again 1. Roll Again 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner F Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Scout
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 Light Active Probe RT 0 3 Center
Left Arm Right Arm
5 Medium Pulse Laser RA 4 7 4 8 12 Torso
(13) (13)
6 Light Machine Gun LA 0 1 2 4 6 (25)

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 2,154 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. Light Machine Gun 3. Medium Pulse Laser
1-3 4. Light Machine Gun 5. Sensors 1-3 4. Medium Pulse Laser 29
5. Light Machine Gun 6. Life Support 5. Medium Pulse Laser 28*
6. Light Machine Gun Array Module 6. Medium Pulse Laser 27
1. Light Machine Gun
Center Torso 1. Medium Pulse Laser Left Right 26*
2. Light Machine Gun 1. XL Engine 2. Endo Steel Arm Arm
2. XL Engine (9) (9) 25*
3. Light Machine Gun 3. Endo Steel
4-6 4. Light Machine Gun Array Module 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Ferro-Fibrous 5. Roll Again Torso
6. Ferro-Fibrous 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso (CASE) 3. XL Engine
Right Torso (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Ammo (Light Machine Gun) 100 3. Light Active Probe
1-3 4. Endo Steel
6. MASC 1-3 4. Ferro-Fibrous Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Roll Again 1. Roll Again 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner G Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Missile Boat
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 LRM 5 RT 2 1/Msl 7 14 21 Center
Left Arm Right Arm
1 LRM 5 LT 2 1/Msl 7 14 21 Torso
(13) (13)
1 ER Large Pulse Laser RA 13 10 7 15 23 (25)
2 LRM 5 LA 2 1/Msl 7 14 21

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 1,929 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. LRM 5 3. ER Large Pulse Laser
1-3 4. LRM 5 5. Sensors 1-3 4. ER Large Pulse Laser 29
5. Ferro-Fibrous 6. Life Support 5. ER Large Pulse Laser 28*
6. Ferro-Fibrous 6. Endo Steel 27
1. Roll Again
Center Torso 1. Endo Steel Left Right 26*
2. Roll Again 1. XL Engine 2. Roll Again Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso (CASE) 3. XL Engine
Right Torso (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. LRM 5 3. Double Heat Sink
1-3 4. Ammo (LRM 5) 24
6. MASC 1-3 4. Double Heat Sink Endo Steel 16
5. Ammo (LRM 5) 24 5. LRM 5 HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 11 [22]
1. Endo Steel 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Endo Steel 2. Ferro-Fibrous 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner H Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 ECM Suite H 0 6 Center
Left Arm Right Arm
1 Heavy Large Laser RA 18 16 5 10 15 Torso
(13) (13)
2 Medium Pulse Laser LA 4 7 4 8 12 (25)

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 1,928 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. ECM Suite 30*
3. Double Heat Sink 3. Double Heat Sink
1-3 4. Double Heat Sink 5. Sensors 1-3 4. Double Heat Sink 29
5. Medium Pulse Laser 6. Life Support 5. Heavy Large Laser 28*
6. Medium Pulse Laser 6. Heavy Large Laser 27
1. Ferro-Fibrous
Center Torso 1. Heavy Large Laser Left Right 26*
2. Ferro-Fibrous 1. XL Engine 2. Endo Steel Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Endo Steel
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso 3. XL Engine
Right Torso (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Double Heat Sink 3. Double Heat Sink
1-3 4. Double Heat Sink
6. MASC 1-3 4. Double Heat Sink Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 14 [28]
1. Endo Steel 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner I Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Mixed Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
3 Heavy Machine Gun RT 0 3 1 2 Center
Left Arm Right Arm
1 Streak SRM 4 LT 3 2/Msl 4 8 12 Torso
(13) (13)
1 Targeting Computer LT 0 (25)
1 Medium VSP Laser (IS) RA 7 9/7/5 2 5 9
2 ER Medium Laser LA 5 7 5 10 15

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 1,803 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. ER Medium Laser 3. Medium VSP Laser (IS)
1-3 4. ER Medium Laser 5. Sensors 1-3 4. Medium VSP Laser (IS) 29
5. Ferro-Fibrous 6. Life Support 5. Endo Steel 28*
6. Ferro-Fibrous 6. Endo Steel 27
1. Roll Again
Center Torso 1. Roll Again Left Right 26*
2. Roll Again 1. XL Engine 2. Roll Again Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso (CASE) 3. XL Engine
Right Torso (CASE) (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Streak SRM 4 3. Heavy Machine Gun
1-3 4. Ammo (Streak SRM 4) 25
6. MASC 1-3 4. Heavy Machine Gun Endo Steel 16
5. Targeting Computer 5. Heavy Machine Gun HEAT DATA 15*
6. Targeting Computer Engine Hits 6. Ammo (Heavy Machine Gun) 50 Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Endo Steel 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Endo Steel 2. Ferro-Fibrous 12
28 Ammo Exp. avoid on 8+
4-6
3. Endo Steel Life Support 4-6
3. Ferro-Fibrous 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner J Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [18] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 ProtoMech AC/8 RA 2 8 3 7 10 Center
Left Arm Right Arm
3 ER Medium Laser LA 5 7 5 10 15 Torso
(13) (13)
(25)

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 2,022 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. ER Medium Laser 3. ProtoMech AC/8
1-3 4. ER Medium Laser 5. Sensors 1-3 4. ProtoMech AC/8 29
5. ER Medium Laser 6. Life Support 5. ProtoMech AC/8 28*
6. Ferro-Fibrous 6. ProtoMech AC/8 27
1. Ferro-Fibrous
Center Torso 1. Endo Steel Left Right 26*
2. Roll Again 1. XL Engine 2. Endo Steel Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso 3. XL Engine
Right Torso (CASE) (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Supercharger 3. Ammo (Proto AC/8) 10
1-3 4. Endo Steel
6. MASC 1-3 4. Ammo (Proto AC/8) 10 Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Roll Again 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner PRIME Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 ECM Suite H 0 6 Center
Left Arm Right Arm
1 SRM 6 RT 4 2/Msl 3 6 9 Torso
(13) (13)
1 LRM 10 LT 4 1/Msl 7 14 21 (25)
1 ER Large Laser RA 12 10 8 15 25
2 ER Medium Laser LA 5 7 5 10 15

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 2,268 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. ECM Suite 30*
3. ER Medium Laser 3. ER Large Laser
1-3 4. ER Medium Laser 5. Sensors 1-3 4. Endo Steel 29
5. Ferro-Fibrous 6. Life Support 5. Endo Steel 28*
6. Ferro-Fibrous 6. Roll Again 27
1. Roll Again
Center Torso 1. Roll Again Left Right 26*
2. Roll Again 1. XL Engine 2. Roll Again Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso (CASE) 3. XL Engine
Right Torso (CASE) (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. LRM 10 3. SRM 6
1-3 4. Ammo (LRM 10) 12
6. MASC 1-3 4. Ammo (SRM 6) 15 Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Endo Steel 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner T Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Standard Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 SRM 6 RT 4 2/Msl 3 6 9 Center
Left Arm Right Arm
1 LRM 10 LT 4 1/Msl 7 14 21 Torso
(13) (13)
1 Plasma Cannon RA 7 0* 6 12 18 (25)
2 Improved Heavy Medium Laser LA 7 10 3 6 9

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 2,040 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm (CASE) 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. Improved Heavy Medium Laser 3. Plasma Cannon
1-3 4. Improved Heavy Medium Laser 5. Sensors 1-3 4. Ammo (Plasma Cannon) 10 29
5. Improved Heavy Medium Laser 6. Life Support 5. Ammo (Plasma Cannon) 10 28*
6. Improved Heavy Medium Laser 6. Endo Steel 27
1. Ferro-Fibrous
Center Torso 1. Endo Steel Left Right 26*
2. Ferro-Fibrous 1. XL Engine 2. Roll Again Arm Arm
2. XL Engine (9) (9) 25*
3. Roll Again 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso (CASE) 3. XL Engine
Right Torso (CASE) (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. LRM 10 3. SRM 6
1-3 4. Ammo (LRM 10) 12
6. MASC 1-3 4. Ammo (SRM 6) 15 Endo Steel 16
5. Endo Steel 5. Ferro-Fibrous HEAT DATA 15*
6. Endo Steel Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Endo Steel 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Roll Again 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
© 2024 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Permission to photocopy for personal use.
Armor Factor - 153
Ferro-
ARMOR DIAGRAM Fibrous
Head (9)
Left Torso Right Torso
(16) (16)

OMNIMECH RECORD SHEET

'MECH DATA WARRIOR DATA


Type: Black Lanner X Name:
Movement Points: Tonnage: 55 Gunnery Skill: Piloting Skill:
Walking: 7 Tech Base: Clan Hits Taken 1 2 3 4 5 6
Running: 11 [14] Rules Level: Experimental Consciousness# 3 5 7 10 11 Dead
Jumping: 0 Role: Skirmisher
Weapons & Equipment Inventory (hexes)
Qty Type Loc Ht Dmg Min Sht Med Lng
1 Rotary AC/2 RA 1 2/Sht 8 17 25 Center
Left Arm Right Arm
2 Improved Heavy Medium Laser LA 7 10 3 6 9 Torso
(13) (13)
(25)

Left Right
Leg Center Leg
(22) Torso (22)
Rear (7)

Left Right
BV: 1,672 Torso Rear Torso Rear
(5) (5)

CRITICAL HIT TABLE Heat


INTERNAL STRUCTURE DIAGRAM Scale
Head Head
Left Torso Right Torso Overflow
Left Arm (CASE) 1. Life Support Right Arm (13) (3) (13)
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator
4. Roll Again 30*
3. Improved Heavy Medium Laser 3. Rotary AC/2
1-3 4. Improved Heavy Medium Laser 5. Sensors 1-3 4. Rotary AC/2 29
5. Improved Heavy Medium Laser 6. Life Support 5. Rotary AC/2 28*
6. Improved Heavy Medium Laser 6. Rotary AC/2 27
1. CASE II
Center Torso 1. Endo Steel Left Right 26*
2. Ferro-Fibrous 1. XL Engine 2. Endo Steel Arm Arm
2. XL Engine (9) (9) 25*
3. Ferro-Fibrous 3. Roll Again
4-6 4. Roll Again 3. XL Engine 4-6 4. Roll Again
24*
1-3 4. Gyro Center 23*
5. Roll Again 5. Roll Again Torso
6. Roll Again 5. Gyro 6. Roll Again 22*
(18)
6. Gyro
21
1. Gyro Left Right
Leg Leg 20*
2. XL Engine
Left Torso 3. XL Engine
Right Torso (13) (13) 19*
1. XL Engine 4-6 4. XL Engine
1. XL Engine 18*
2. XL Engine 2. XL Engine
5. MASC 17*
3. Endo Steel 3. Ammo (RAC/2) 45
1-3 4. Endo Steel
6. MASC 1-3 4. Ammo (RAC/2) 45 Endo Steel 16
5. Endo Steel 5. CASE II HEAT DATA 15*
6. Roll Again Engine Hits 6. Ferro-Fibrous Heat Heat Sinks: 14*
Gyro Hits Level* Effects 10 [20]
1. Roll Again 1. Ferro-Fibrous 13*
Sensor Hits 30 Shutdown Double
2. Roll Again 2. Ferro-Fibrous 12
28 Ammo Exp. avoid on 8+
4-6
3. Roll Again Life Support 4-6
3. Roll Again 26 Shutdown, avoid on 10+ 11
4. Roll Again 4. Roll Again 25 –5 Movement Points
5. Roll Again 5. Roll Again 10*
24 +4 Modifier to Fire
6. Roll Again 6. Roll Again 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 –4 Movement Points
19 Ammo Exp. avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 –3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator 13 +2 Modifier to Fire 3
10 –2 Movement Points 2
5. Endo Steel 5. Ferro-Fibrous
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Ferro-Fibrous 5 –1 Movement Points 1
Diagram
0
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