Professional Documents
Culture Documents
t City
Some Grea on:
ati
Map Inspir
Dyson Logos
2 Minute Tabletop
Mike Schley
Maps)
Tad Davic (Iconic
Crow)
Kyle Latino (Map
How This Guide Works
This book is a step by step guide and source of encouragement for drawing
your own over-head fantasy cities, towns, and villages.
You’ll be making a list of important locations, learning to draw simple icons
to represent those places, planning out the map in pencil, finalizing the map
illustration with ink, and adding depth with shadows and texture.
You don’t need any drawing experience, just follow the steps in this guide and
you’ll be amazed at what you can create!
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Step 1: Make a List
We can’t start drawing a map until we know
about the place we’ll be illustrating. Let’s start
by making a list of all the important locations
in the city.
What are the notable buildings? A castle or
manor house? How about the shops with the
best prices? Where can an adventurer find
a safe inn or seedy tavern? Maybe there’s a
magic school or wizard’s tower or even a
giant floating skull!
Buildings are usually constructed around
important geographical locations, so add
those to your list as well. Is the city built on a
river or harbor? Maybe in a secluded forest or
barren canyon? Are there sprawling fields of
farmland or maybe your village is surrounded
by flowing lava.
And don’t forget about the random features
of your city. Is it protected by walls? Are there
any big changes in elevation? What are the
most traveled roads and bridges? Or maybe
an entrance to a dangerous dungeon!
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Sidenote:
If a major feature of yo
ur cit
this list, spend some tim y isn’t on
e on figuring
out how to draw it on
the scrap sheet
of paper. Use simple sh
apes like these
examples and don’t wo
rry if it takes a
few tries.
Once you figure out ho
w to
once, you’ll be able to dr draw it
aw it over
and over again, forever!
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Step 3: Sketch the Map
Now that you have a list of important
locations and you know how to draw
each icon that represent them, it’s time
to start planning out your map.
Think of yourself as a colossal giant,
looking down at a small piece of the
world. You have the power to place
building blocks (the location icons) and
create your very own city.
To start, plan out the terrain the city will
be built on top of. Use a pencil to sketch
the landscape and terrain icons. This
doesn’t need to be a finalized drawing,
just a loose rendition to get the idea of
how the city will be constructed on top
of the terrain.
Don’t forget to leave space for
a key (see step 4).
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Once you’ve figured out the layout, then start adding the outlines of smaller
buildings. Remember to keep the scale of the buildings consistent with each other.
Don’t be afraid to erase and redo your drawings. It’s not too late to shift and change
the layout of your city at this stage of the illustration.
Continue to gradually add detail, but don’t overcrowd your map to the point of
illegibility. If your city has lots of tightly packed buildings, leave some negative space
in the open areas like roads.
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Step 4: Labeling Locations
s
Because city maps are dense with locations, it’s easier to label them with number
you want labeled. The circles
and a separate key. Pencil in circles next to each location
can overlap the drawing or be next to it, just close enough so you can tell which
location is being labeled.
Draw a box in an open space on your map and write the name of the important
locations with a pencil inside. Try to keep each letter the same height, width, and
nice
space apart. Use a ruler to make some guidelines if you want your labels to be
and straight.
each of
Number the locations inside the box and pencil in the coresponding number in
the circles around the map.
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Step 5: Finalizing with Ink
Now comes the fun part. It’s time to finalize your map with ink!
Trace over your pencil drawing with a pen. Use a thicker line for the outlines of
important features like terrain, buildings, and labels.
Slow down and take your time. It’s more difficult to correct mistakes made with
ink
pens. But don’t worry if you mess up a little, there’s always white-out!
Once your map is filled up, every location has been illustrated and you’ve given
your
ink some time to dry, gently erase the pencil sketch left underneath.
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Step 6: Adding Dimension
you want to take it a step further, you
By this stage your map is looking awesome! If
by adding some shading.
can create some extra dimension and clarity
marker on the buildings you drew on
I like to use a gray marker. Start by testing the
the way it looks before committing to
the scrap paper in Step 2. Make sure you like
your inked map illustration.
of your map (The sun is to the
In your head, decide where the sun is over top
that would be cast in shadow. The back
northwest of Graycliff). Then shade the areas
the underside of trees.
sides of buildings, south-facing elevation, and
like the water with a gray tone.
You might even decide to fill in entire sections
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Step 7: Sharing Your Map
Once your city illustration is complete - share it with
friends, take a photo
and import it into a VTT, or scan, scale up, and print
it to use at your table!
Congrats on drawing an amazing fantasy city. Have fun
exploring!