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Writing homework in any language can be a daunting task, but when it comes to hiragana, the

struggle can be even more real. Hiragana is one of the three writing systems used in the Japanese
language and is typically the first one that students learn. It consists of 46 characters, each with its
own unique stroke order and pronunciation. So, it's no surprise that many students find writing
hiragana homework to be a difficult and time-consuming task.

Firstly, mastering the stroke order of hiragana characters can be challenging. Each character has a
specific way of being written, and if not followed correctly, it can affect the overall appearance and
readability of the characters. This is especially important for beginners as it sets the foundation for
learning more complex characters in the future. It takes practice and patience to get the stroke order
right, and this can be frustrating for students who are already overwhelmed with other homework
and assignments.

Another hurdle when it comes to hiragana homework is memorizing all 46 characters. Unlike the
English alphabet, hiragana characters are not phonetic, meaning they cannot be sounded out.
Students must memorize each character's pronunciation and how it is used in different words and
sentences. This requires a lot of repetition and can be time-consuming. With a busy schedule and
other subjects to study, it can be challenging to find the time to properly memorize all the hiragana
characters.

Furthermore, writing hiragana requires a lot of concentration and attention to detail. One small
mistake in stroke order or character formation can change the entire meaning of a word or sentence.
This can be frustrating for students who are trying their best to complete their homework accurately.
It's easy to get discouraged when mistakes are made, leading to a lack of motivation to continue
practicing and improving.

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In conclusion, writing hiragana homework can be a difficult and time-consuming task, but with ⇒
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How to play: Using the hiragana only set (1) student listen to the teacher saying the beginning sound
of each word and find the corresponding card. The Ss match the hiragana spelling with the romaji
equivalent and English translation. Taking turns, students must read the hiragana character. The Ss
write it on the whiteboard and then show the Tt as quickly as possible. Rather than just letters, you
need type an entire word to blow it up. Head to our main article about the Japanese writing system
for a more comprehensive guide. If they are correct they then take a step and tag somebody out. To
make it more challenging the Tt can erase the words on the board.The teacher walks around checking
the words and asking the children to read out the words. Have one set of cards on each table, and
see which table can match the most dominoes together (but all words must be real). Three different
games available. 'Textboxer' is a game where students type the romaji for the kana. 'Quick click'
where students select the correct kana from a selection of 6 for the romaji. 'Connector' is a game
where students draw a line between the kana and matching romaji pronunciation. Using the card
coordinates (eg A,1), in pairs they ask their partner what the missing hiragana is on their card.
Complete the tests regularly so that students can beat their Personal Best (PB) and increase their
accuracy and speed. The teacher commences to walk to one student, then to another. Also, to make it
more difficult have two or three pairs of Ss going round the horse shoe at the same time. This
resource hasn't been reviewed yet To ensure quality for our reviews, only customers who have
purchased this resource can review it Report this resource to let us know if it violates our terms and
conditions. If they can read a kana (or word) correctly they can draw a maru (circle) or batsu (cross)
for their team. When the circle gets smaller with fewer students, the number of hiragana cards to say
by each student increases. Ss read the hiragana words in the box and count how many of each word
appears. The teacher tells a letter to each student at the front of the line group. See other similar
resources ?9.00 (no rating) 0 reviews BUY NOW Save for later Not quite what you were looking for.
Select two Ss. Say a hiragana. The first Ss to stomp on it with their foot and shouts the hiragana is
the winner. Match the hiragana symbols to remove all tiles from the table. EXTRA: Have a
completed tic-tac-toe grid on the board. If the Ss has the hiragana on their bingo card they colour it
in. The team with the most points at the end is the winner. Give one person in the pair the 'Person A'
card and the other the 'Person B' card. Read this blog for more class information and details, and
sign up for it. The next Ss of each team then has a go until all Ss have had a turn. There might be too
much traffic or a configuration error.
If the student doesn't get the ball in the basket, his or her team still receives at least 1 point for
writing the kana the fastest. If a Ss goes the entire way around the horse shoe shape they get a point
for their team. Then, select a square according to colour and a number (ie. The winner is the Ss who
answers the most questions correctly and the quickest. A Ss reads two of the stones and flicks the
one stone onto the other. Or the fastest Ss can then yell out the next letter. The teacher holds up a
hiragana card and picks a student to identify what the hiragana is. This game can be played
individually or in groups as a race or competition, assigning points for the first with all circled
correctly. Students take turns to toss the ball around in small groups or in the whole class, wherever
the catcher’s thumb lands on, the symbol or Kanji is to be read out loud. If the Ss has the hiragana
on their bingo card they colour it in. Students take turns in laying down a domino card that matches.
Each 10 activities focusses on a different set of hiragana.) Donated by M Miller. The next Ss of each
team then has a go until all Ss have had a turn. Practise reading the following characters aloud until
you can do so with ease. See who is the fastest! (Requires Adobe Shokewave). EXTRA: Have sets
of cards in a box for students who finish their work quickly. The board is broken up into three
sections - read it, make it, write it. When finished the students compare their cards to see if all the
hiragana are the same. Of course, kanji is considered the most formal one, but they all represent
unique circumstances when using the language. If the word has to be written a second time, they
only get one point. The Ss write it on the whiteboard and then show the Tt as quickly as possible.
EXTRA: Have a completed tic-tac-toe grid on the board. Unfold the paper. Then Ss write the
hiragana letters being studied (use a pencil or a light coloured pen so that the letters can't be seen
through the other side.) Cut out the squares. Ss then need to look at the front face, and thread the
string to match the hiragana with the romaji reading. There are several actions that could trigger this
block including submitting a certain word or phrase, a SQL command or malformed data. OR Using
the romaji set (2) and hiragana letter set (3) match the romaji with the hiragana sound. Students start
at 'Sutaato' and work their way to 'Gooru'. Take 1 card from the pile and turn over as a starting card.
Divide the class into 2 teams. One Ss from each team stands at the back of the room. Answers can
be checked and Ss are given a tick or cross accordingly.
At the end of the allocated time check the answers (either by calling them out or showing the
answers on an OHT). The teacher then says 'Starto' and this first student in the group then writes the
letter on the back of the next student in their line. If they can’t name the kana they have to put the
paddle pop stick back. If the stones touch (without touching any other stone) then they get to keep
the stone. This game can be played individually or in groups as a race or competition, assigning
points for the first with all circled correctly. EXTRA: Have sets of cards in a box for students who
finish their work quickly. The Ss with the most letters at the end is the winner. Divide the class into
two teams. Select two Ss. Tt says a hiragana letter. When the Ss catches the ball they need to read
the letter that is closest to their migi or hidari hand (which ever was called out by the thrower).
Answers can be checked and Ss are given a tick or cross accordingly. Don’t reveal which column the
students are to work on until the last second. See who is the fastest! (Requires Adobe Shokewave).
The Ss who is the fastest gets to go to the end of the line. If the student doesn't get the ball in the
basket, his or her team still receives at least 1 point for writing the kana the fastest. The team with the
most points at the end is the winner. Write a review Update existing review Submit review Cancel
It's good to leave some feedback. Ss then need to look at the front face, and thread the string to
match the hiragana with the romaji reading. When the circle gets smaller with fewer students, the
number of hiragana cards to say by each student increases. Run and circle Write on the board the
kana or kanji being studied. Lay the squares face down in random order on the desk. Try again later,
or contact the app or website owner. The team with the most paddle pop sticks at the end is the
winner. If they can name the kana correctly they get to keep the paddle pop stick. During the time in
which the teacher is counting, the students are passing the hiragana cards to their right or left. Using
the card coordinates (eg A,1), in pairs they ask their partner what the missing hiragana is on their
card. Laminate it and they can use it for practicing hiragana, katakana, short words, kanji etc. This is
web site for students who are taking elementary Japanese in Kent State University. This person may
now select the next Ss to come and play. (Or the Ss continue a few times. The teacher clicks on the
answer and it will highlight.
The team with the most points in the end is the winner. Divide the class into two teams. Select two
Ss. Tt says a hiragana letter. The Ss who wins the final 3 questions competes against the person who
moved the most around the horseshoe shape. The groups race each other to match the sets of cards.
Give one person in the pair worksheet 'A' and the other worksheet 'B'. If he or she guesses it after the
word has been written once, both children get two points. When Ss complete their column they write
down their time. After a few symbols, the Ss read out their coordinates and the Tt checks that they
are correct. OR Using the romaji set (2) and hiragana letter set (3) match the romaji with the hiragana
sound. EXTRA: Have a completed tic-tac-toe grid on the board. Play at the beginning of the class if
you have Ss arriving at different times.) Created by I Foley. Ss discover a picture in each colour code
activity. (Booklet includes 10 different colouring in activities. Students are then shown number clues
for Japanese words (number clues are provided on the PowerPoint slides). Display a stop watch on a
PowerPoint or Interactive Whiteboard (eg. ) or use a clock with a second hand that students can see.
Take 1 card from the pile and turn over as a starting card. The Ss who is the fastest gets to go to the
end of the line. The board is broken up into three sections - read it, make it, write it. This course
allows you to interact with classmates, meet new people, and make new friends. If the student
doesn't get the ball in the basket, his or her team still receives at least 1 point for writing the kana the
fastest. Includes a brief explanation of the wiritng system. (29 pages) Donated by K Ishii. If the Ss
has the hiragana on their bingo card they colour it in. The person who can find the reading the fastest,
colours in the hiragana square. The teacher then says 'Starto' and this first student in the group then
writes the letter on the back of the next student in their line. If they can name the kana correctly they
get to keep the paddle pop stick. At the end of the allocated time check the answers (either by
calling them out or showing the answers on an OHT). The Ss with the most flashcards at the end is
the winner). Cut down middle line and then across horizontal lines to make domino cards. Laminate.
In small groups of 4-5, students are given 1 set. Tt shows a flashcard in English the Ss then run to
the board and write the word in the target language. Rather than just letters, you need type an entire
word to blow it up. Tt removes the OHT and Ss write down all things they can remember.
First student to lay all their domino cards down wins. If a student can’t lay a card down, they pick
up from the pile. Get them to create kana or kanji out of the pipe cleaners. (Play dough could be
used instead of pipe cleaners.). EXTRA: To make sure the Ss are reading the hiragana correctly have
one Ss from each team on the outside of the horse shoe checking what each Ss is saying. Because
kanji can be expressed in hiragana in Japanese language system, even Japanese natives use hiragana
and slowly build up their kanji from lower school all way until high school. Then each student plots
the position of 6 ships (2 of each type) on a grid in secret. If a Ss goes the entire way around the
horse shoe shape they get a point for their team. The team with the most points in the end is the
winner. Students use the number clues to write romaji and hiragana. The three Ss standing at the
front of each line must say the letter. The first Ss to find that letter and say it in Japanese gets a point
for their team. Select two Ss. Say a hiragana. The first Ss to stomp on it with their foot and shouts
the hiragana is the winner. This booklet guides Ss through 8 levels (from complete beginner to
advanced) of App based exercises. If the student doesn't get the ball in the basket, his or her team
still receives at least 1 point for writing the kana the fastest. The teacher commences to walk to one
student, then to another. This course allows you to interact with classmates, meet new people, and
make new friends. Three different games available. 'Textboxer' is a game where students type the
romaji for the kana. 'Quick click' where students select the correct kana from a selection of 6 for the
romaji. 'Connector' is a game where students draw a line between the kana and matching romaji
pronunciation. The Ss write it on the whiteboard and then show the Tt as quickly as possible. Rivera
Divide the class into two teams. Select on person from each team to come to the front of the class.
Discover learning games guided lessons and other interactive activities for. Also, to make it more
difficult have two or three pairs of Ss going round the horse shoe at the same time. If they write the
hiragana correctly, then a person from the same team gets to come up and writes another kana or
kanji. When the circle gets smaller with fewer students, the number of hiragana cards to say by each
student increases. Of course, kanji is considered the most formal one, but they all represent unique
circumstances when using the language. Includes multiple choice questions with listening and
reading. Share to Twitter Share to Facebook Share to Pinterest. Deal out 5 domino cards to each
student and place the remaining dominoes in a pile facing downwards. Below we have included our
online quiz which will allow you to test your knowledge interactively. Divide the class into 2 teams.
One Ss from each team stands at the back of the room. Students are then shown number clues for
Japanese words (number clues are provided on the PowerPoint slides).
Students take turns to toss the ball around in small groups or in the whole class, wherever the
catcher’s thumb lands on, the symbol or Kanji is to be read out loud. The teacher tells a letter to each
student at the front of the line group. This set of printable worksheets requires high school students
to write the quadratic function using the info. The teacher clicks on the answer and it will highlight.
If he or she guesses it after the word has been written once, both children get two points. The last
student in the line writes the letter on a paper and shows it to the teacher. Get them to create kana or
kanji out of the pipe cleaners. (Play dough could be used instead of pipe cleaners.). Head to our main
article about the Japanese writing system for a more comprehensive guide. If they can name the kana
correctly they get to keep the paddle pop stick. When the circle gets smaller with fewer students, the
number of hiragana cards to say by each student increases. When all the tiles are coloured, the
winner is the person with the most tiles. (Modify this game with any kana, kanji or words that need
reviewing.). Print each puzzle on to card, laminate then cut into pieces. They then read the Japanese
word and guess what it is in English. If they are correct then they can get the next chance at erasing
a letter from the board. (Flashcards can also be used instead of writing the letters on the board. After
a few symbols, the Ss read out their coordinates and the Tt checks that they are correct. The first to
get 5 in a row is the winner. (Alternative, the first to get a 'T' shape is the winner.) Donated by S
O'Wheel. When you land on the same space your partner is on, you win the round. The board is
broken up into three sections - read it, make it, write it. And the activity continues until just one
student remains. Reviews Select overall rating (no rating) Your rating is required to reflect your
happiness. Even those who are out continue to play, if they can correclty identify the hiragana, they
select someone still in the game to tag another person still in the game. Slowly reveal the word, fan
section by fan section. The person who can find the reading the fastest, colours in the hiragana
square. The Ss with the most flashcards at the end is the winner). Match the hiragana symbols to
remove all tiles from the table. Because kanji can be expressed in hiragana in Japanese language
system, even Japanese natives use hiragana and slowly build up their kanji from lower school all way
until high school. Try again later, or contact the app or website owner. The groups race each other to
match the sets of cards. Impress your friends with your knowledge of the kanjis on Japanese
washlets. This is web site for students who are taking elementary Japanese in Kent State University.

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