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Lesson 1 Types of Business Models (Traditional)

ENTREPRENEURSHIP AND MARKETING (1) Integrated Business Model.


● Marketing is important because a product will not sell itself; it ● Firm designs, develops, manufactures and sells its
must be visible to customers. goods and services.
● Entrepreneurs need to understand the relationship between ● Firm is responsible from production to distribution.
price and quality. ● e.g., bakeshops, automobiles (cars)
(2) Asset-Light Business Model.
Entrepreneur ● Firm focuses on a particular role, for instance,
● People who develop the opportunity into a business by brand and CRM.
creating a new product or service for a group of customers ● e.g., clothing industries (H&M)
not served well by existing alternatives in the market. ● H&M focuses mainly on marketing, the rest of the
operational function (manufacturing) is outsourced.
Techpreneurs (Technology Entrepreneurs) ● No need to invest in capital.
● Includes tech enthusiasts and data analysts. ● Firm transfers cost-savings to the price of
● Marketing Challenge: Since they create innovative products.
products, they must educate (the benefits derived) (3) Razor Blade Business Model.
people to ensure customer adoption. ● Substantial amounts of income are earned on a
particular derivative facet of a product system.
Types of New Products ● Earns mostly from the secondary/supplementary
(1) New Versions of Existing Products. product.
● i.e., me-too products, line extensions ● e.g.,
● Modestly new products that have been around for ○ Gillette technically sells handles for free,
some time, but with a different marketing approach but mainly sells blades.
or minor change. ○ EPSON technically sells printers for
free, but mainly sells ink cartridges.
● Updates, variations, minor changes on EP. (4) Subscription and Advertising Model.
● Not changing the nature of the product. ● These rely on periodic (e.g., monthly) fees, or paid
● Marketers do not need to change the customer's advertis­ing to users to make money.
perception. ● Firm earns thru ads in free subscriptions, and thru
● Providing something, but not radically, new. payment in paid subscriptions.
● e.g., new flavors of toothpaste. ● e.g., Spotify, YouTube

(2) Incremental Innovation. The Internet and The New Business Model
● Extensions of existing products. (1) Airbnb.
● These products fit current knowledge and market ● A community-based online platform for listing and
structures, but bring something new to the renting local homes. It connects hosts and
equation offering extra value to the customer. travelers and facilitates the process of renting
● e.g., new iPhone = new value without owning any rooms itself. Moreover, it
cultivates a sharing-economy by allowing property
(3) Radical Innovation. owners to rent out private flats.
● These draw on technology to produce products ● Airbnb sets infrastructures to bring together
people have not seen before. consumers.
● These new products can often change markets, (2) Uber.
alter existing product categories, or even make ● Uses a “multi sided-platform BM”, as it connects
them obsolete. drivers (offer) and passengers (demand), in order
to offer cheaper transportation and an additional
● Essentially changing the nature of the product. source of income.
● Customers need to relearn. ● Uber does not own cars, they facilitate cars who
● Marketing Challenge: As new levels of product want to provide transportation by providing the
increase, marketing investments also increase. drivers on its platform with a robust supply of ride
With this, marketers need to ensure that customer requests to accept, fulfill, and make income.
adoption also increases.
● Disrupts market; changes market structures. ● Important for entrepreneurs to not just earn money, but be
● If it changes everything, it is a Radical Innovation. sustainable in doing so.
● e.g., new iPhone release; altered the way we live.

Business Model
● A clear, concise way of picturing how a business operates. Lesson 2
● Describes how a business will earn or generate value. IDENTIFYING AN APPLICATION AND MARKET

Entrepreneurship as Opportunity Seeking


● Entrepreneurship. - The discovery, evaluation, and
exploitation of a market opportunity, and turning it into a
business opportunity.
● Market Opportunity. - Matching unmet needs in the market
with new ideas or technologies to create a product
application (or service), to meet those needs.

● Identify market opportunity (what is the problem/need to be


solved), then create product application (solution; gauge MO
and customers).

Contrasting the Evaluation Criteria of NOVICES and


EXPERIENCED Entrepreneurs (based on Gruber et al., 2008).
(1) NOVICE Entrepreneurs focus on:
● How novel the idea is.
● The extent to which the idea is based on new
technology.
● The superiority of product or service.
● The potential to change the industry.
● Their intuition or gut feeling.

(2) EXPERIENCED Entrepreneurs focus on:


● Whether a customer problem is solved.
● The ability to generate positive cash flow.
● The speed of revenue generation.
● The manageable risk.
● Availability of partners with whom to develop the
venture.

The Bowling Alley Model

S = Customer Segment
A = Product Application

● Moore suggests using the concept of a bowling alley to


illustrate the entre­preneur’s challenge to select the first and
best product application.
● He argues that to gain market momentum, entrepreneurs
should target a niche that can help open up a larger market.

● Jollibee has the same product application, but different


market development (CS).
● Mark Zuckerberg’s Facebook started with the same CS
(same university; market entry), then became open to
different CS (different universities; general public).
● GCash started with the same product application (cashless
payments), then became open to different product
applications (GLoans, GInvest).

● Most start-ups fail, around:


○ 40% in the 1st year, and
○ 90% after 10 years.

Product vs. Customer Orientation


Product Orientation Customer Orientation

Begins with: Technology. Customer.

Sees product as: Focal point, As a means to a goal.

Emphasizes in Features and Attributes that deliver


discussion with specifications. benefits.
customer:

● Creative Destruction. - Company aims to innovate, but


destroys previously introduced products and turns obsolete
in the market.

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