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And Then There Were None

INTRODUCTION
10 people arrive on the isolated Soldier island, guests of the mysterious U.N.
Owen. One by one they are murdered, until only one remains. With each victim’s
death, it becomes more difficult to discover the identity of the murderer, with
only ten turns to discover the culprit. Will players discover the killer before
there are none left?

GAME OVERVIEW
And Then There Were None is a cooperative game based on the novel of the same name
by Agatha Christie. In it, players assume individual personas and take control of
a group of characters stranded on an isolated island. As the murders happen,
players must move the characters around the island locations in groups of 1-3,
racing against the clock to discover hidden clues that will unmask the murderer,
before all the characters have been killed.

Players must agree to form groups with the characters and send them to sites to
uncover clues, taking advantage of each character’s special abilities, deciding
which cards are necessary, which are expendable, and with a little luck, revealing
the murderer’s identity before time runs out. But be careful! Not all the players
are who they seem- perhaps the murderer has an accomplice…

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