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DREAM MAKER

by M¡chael Plaskett
Du ration approximately 45 minutes.

Permission to give stage performances of "Dream Maker" must be obtained


from the publisher, and a fee will be charged according to the size of the
auditorium. Permission to give public performances of the individual songs
must be obtained from the Performing Right Society,29133 Berners Street,
London W1P 4AA.

CONTENTS

lntroductoryMusic ...3
WONDER WHAT YOU'LL DREAM ABOUT TONIGHT . .4
DreamlandMusic ......6
DREAM MAKER ..... 6
'WitchMusic .....7
IT'SANIGHTMARE.... ...8
Dreamstone Music ... .. 10
FOLLOW .. 10
HauntedForestMusic ......13
ESCAPE
Dreamstone Music ... 15
SUPER-POWER DREAMSTONE . . .. .... 16
Follow Music .. 18
ANY DREAM YOU LIKE .. .. iA
DREAM MAKER (Reprise) ... 23
ExítMusic ....25
DreamlandMusic ......25
INSTRUMENTAL PARTS . . .. 26

Published by Distributed by
YOUNGSONG MUSIC CRAMER MUSIC
43 Clifton Road, 99 St. Martin's Lane,
Kingston upon Thames, London WC2N 4AZ.
Surrey KT2 6PJ. Tel: 01-2401612.

All ríghts reserved. lt ís illegal to copy any part of this


publícatíon in any way whatsoever, without the per-
missíon of the publishers. All lyrics, musíc and text in
this book @ Copyright 1984 Youngsong Music.
about a strange adventure in Dream-
This book contains the score of DREAM MAKER, a children's musical
land. The score is designed to be used ¡n conjunótion with the
script of the play, and the cassette of the
for performance by children of the Junior
music, also published by youngsong Music. Thi show is intended
school age range, and consistJ of ieven songs
(with two reprises), linked by dialogue and short musical
themes. The songs are sung by a Chorut át ti. ptay is acted
out by other members of the cast' The show
lasts for about 45 minutes, ancl requires a minimum cast
of thirteen for the acting parts, plus a chorus
which can be expanded or"bntta"ted to suit the numbers available.
recorder' glock-
As well as the piano accompaniment and guitar chords,.simpletwo-part.orchestrationsforparts can be adapted for
enspiel, chime-bars and xylophone are prüuiO"O á* the'bacü
of the book' These
other instruments at the discretion of the musical director. providing these are used sparingly. They
percussion instruments would also add *u.r., to the performance,'Darkness'
,effects,, e.g. cymbat aná orum roil in $/itch of music, and to accompany parts
courd be used for percussion'
of the ,up-tempo' ,ongr. fñe ieniter songs would be best without

THE STORY

This is set mainly in Dreamland, and relates the adventures


of a small boy, Danny, who offers to help the
Maker, and'ihen on a dangerous journey in
sandman. His offer leads him to a meeiing with the Dream
search of a magic Dreamstone.
force to rescue everyone from the w¡tch of
Danny discovers a 'Super-Power Dreamstone' and uses its
appointed as Honorary Dream Maker, and the
Darkness and her accomplices. This resulis in Danny being
powers of a Dream Maker are bestowed upon him'
However, Danny finaily wakes up in his ówn ueoroom, and wonders
if it arr reaily happened or if it was just
a dream.

THE CHARACTERS

Minor speaking Parts


Main speaking Parts
3 Dream Maker's Assistants
Danny-asmall boY
The Witch of Darkness
The Sandman
1st. Guard
The Dream Maker Non-speaking Parts Messenger
Ghosts (approx. 4)
Skeletons (approx. 4)
2nd. Guard

by pupils of Gloucester Junior school, Peckham'


DREAM MAKER was first performed in December 1983
London, S.E.1 5.
Cover artwork bY HartleY RamsaY'
and Suffolk
Printed in England by West Gentral Printing Co' Ltd', London
lntroductory Music

I
I

g (Enter Danny) Fine

I
WONDER WHAT YOU'LL DREAM ABOUT TONIGHT
f CUE 1 Danny: I donf even feet t¡red yet.
At beginn¡ng of show, iust after Danny has got into bed. He reads for a while, and then goes to sleep.
CUE2 Danny: Whatshail I dream about next?
At end of show, when Danny is back in bed. During verse 2, all the Dreamland characters return to the stage and ¡oin ¡n the song.

PIANO INTRO: VERSE:

Won-der what you'll dream a-bout to - night

l. Could it be a ma - grc car-pet ride? fly - ing ov - er moun - tains,


May - be you'll be
2. Could it be a voy - age on the sea? May-beyou'llbewalk-ingthro' a for - est,
3. Could it be a sto - ry that you know? May-beyou'llbepart-of an ad- ven - ture

GbassB

+'
drift ing with the The¡e are dreams for the tak - ing, All you
land of mys te As you drift in-to dream-land, Al1 your
hap pened long a Let the nlCht close a rounüyou, As the

have to do is close eyes,_


yor¡I and sleep will take you there, Catchyouun-a -
thoughts be-come a mist y haze,- and sleep will come for sure, It's knock-ing at your
world is fad-ing out of sight,- and sleep will fill your eyes, Be-fore you re - al -
3rd time to CODAO

Hey, d¡eam - er,

Dreams are on their way.

Won-der what you1l dream about,_ Wonder what youll dream about,_

Dm7

Slower I First End¡ng Rn- F.p.¡r" E"d¡"g rt E"d of Show - F;l


Won-der what you'll dream a-bout to

Dm'l G'7
bassG
Dreamland Music
CUE Sandman: Count to a hundred. . . . Hold tightl
The Sandman leads Danny out of bed and across the stage to the Dream Maker's rostrum.

Steadily

DREAM MAKER
CUE 1 Guard: Excuse me, Dream Maker. Sandman to see you.
The Dream Maker and his three assistands enter ma¡estically and mount their rostra.
CUE 2 Dream Maker: All the best, Danny, and don't lose that map.
End of Scene 1, as Danny leaves the stage. The Dream Maker comes down off his rostrum and also leaves the stage,
followed by his retinue. lf necessary, the song is continued while the set is changed,

PIANO INTRO:
Majxtícalty'

Dm7 Eml
Prince of the night, Ma - ker of dreams, Friend of the with her

The sto - ries you are for d¡eam- ers share,

Dm7 Em7 c F

CUE Dream
W¡tch
Maker: And
Music
we'll see what she's up to.
The Witoh enters

<t
IT'S A NIGHTMARE
CUE Witch of Darkness: . . . a night of evíl and míschief !
Ghosts and skeletons join the Witch of Darkness to dance to the music.
PIANO INTRO:

(small nbtes in verce


2)

a dream thathauntsyouat night,_ andgets you toss - in'and your


So if youtereal -ly a - fraid =- of things that go night,-

#5
AmbassF{

When you reach totu¡n onthe light,_ Your blan - kets are heap.
Then look out fo¡ ly bri - gade,-
the ghost- They're sure- to f¡ieht.

f€
Am bassFl
CHORUS: ,

It's a night-mare, It's a night-mare,

ird time tg coDAOn

CmajT Dm7 Em7

D.fl. al Coda
l0

Dreamstone Music
CUE Dream Maker: Unlock the secret compartment.
One of the Ass¡stants produces the Dreamstone from behind the Dream Maker's rostrum, and holds it up.

Steadily

No Chords
Return to page 6 for repeat of "Dream Maker" song at end of scene.

FOLLOW
At beginning of Scene 2, Danny comes on, then makes h¡s way over the h¡ll and through the trees.

PIANO INTRO: INTRO:


Gently

AmbassD AmbassD AmbassD

lol - low.- Fol - low, fol - low.-_


t1

J.
l. Fol - low the long and wind ing road, Ov - er the
2. Rest by a cool ing wa ter - fall, Jour - ney by

AmbassD

and through the for - est.- Fol - low the val - ley, )
with sta¡s to guide you.- Fol - low the path - way, I

(voices divide)

Fol
stream.

\t'--l

fol - low.

F
r""
¡i.
t2

ROUND:
( Stagger 2nd part, starting after 2 bars)

l. Fol - the long


low and wind ing ¡oad, Ov - er the
2. Rest by a cool - ing wa ter - fall, Jour - ney by

AmbassD

through the for - est.- Fol - low the val leY' l Fol - low the
stars to guide you.- Fol - low the path way, )

2nd part Verse 2 + (stream.)


13

Haunted Forest Music


CUE 1 Danny: . . . through the haunted forest, so here gox. Sfnnf nf @
Beginning of Scene 2. Danny is heading for Dream Mounta¡n.
CUE 2 Danny: . . . the haunted forest to get through again, at the bottom of the mounta¡n.
sranr er @
Middle of Scene 2. Danny returns with the Dreamstone.

(Danny descends the mountain.)

No Chords

tr Slowly (Danny enters the haunted forest)

(Enter some of the ghosts)

(Enter rest of the ghosts)

( Enter some of the skeletons)

(Enter rest of the skeletonsl (Enter Witch Darkness)

--=-, -------/

-/--t'-----/

2nd time to page l5 for Dreamstone Music


ESCAPE
CUE W¡tch of Darkness: Come on you lot. After him!
Ghosts, skeletons and Witch of Darkness run off after Danny, Danny comes back on and, during Verse 1 runs
through the forest and around Dream Mounta¡n. During Verse 2 he cl¡mbs the mountain.

PIANO lNTRO:
Urgently

Gm Dm
VERSE:

Run, Dan-ny,run as fast as youcan,- Run till you get to the foot of the moun
Climb, Dan-ny,climb as hard as you can,- Climb till you get to the top of the moun

Run, Dan-ny,run tillyou reach the moun- tain Run, Dan-ny,run as


Climb, Dan-ny, cümb till you reach the moun- tain Climb, Dan-ny,clirnb as


A7

fast as you can,- Run till you get to the foot of themoun - tain. Run, Dan-ny,runtill you reach the moun- tain
hard as you can,
- tillyouget
Climb to the top of themoun - tain. Climb, Dan-ny, cümb till you reach the moun - tain
(voíces divide)
a---------ltE-
side. (Keeponrun-ning,you\egot to es - cape.- Keep on run-ning, you've got to es-cape.-)
top. (Keep on cümb-ing, you've got to es - cape.- Keep on climb-ing, you've got to es - cape-)

Keep on climb-ing, you've got to es -cape.-

Keep on climb-ing, you\e got to es -cape.- Keep on climb-ing, you\e gotto es-cape!-

Dreamstone Music
CUE 1 Danny: Just look at this King-Size Dreamstone. tt's reaily bright.
Danny brings the Dreamstone out of the cave to the top of the mountain.
CUE 2 Witch of Darkness: This time there will be no escape.
Danny holds up the Dreamstone to control the witch, ghosts and skeletons.
Steadíty

No Chords
lst t¡me - Back ta page 13 for Haunted Forest Music.

F,
SUPER.POWER DREAMSTON E
CUE Danny: . . , against the force of a Super-Power Dreamstone.
Ths W¡tch, ghGtr and 3kslotons circle ¡round Danny and ¿pproach him several tim€s, trying to take away.the
Orosmrtone. But stch t¡mo th€y ore driven b*k by its forco.

PIANO INTRO: :

Su - per Pow - er
Su - per Pow - er Dreamstone shining evJry -

¡o¡lhing you can do. simpJy fades and force is holding you.
knowyoujust can't wifl leadyou to des - might as well give in.

CHORUS:
* Bot¿ty

Su - per Dream-stone shine- your

3rd time to coDA$tli. llE-


Su - per Pow . er Dream-stone shine- so
rto
--------/
tm CmaiT D CD -t=-....---/

L,m

VERSE:

t;
no-thingyoucan do.
youjust can'twin.

I
mE D.*. at Codal

might as well give in.

$cooe

=
<:'
Am7
l8

Follow Music
CU.E_ Danny: Off we go then back to the Dream Maker.s palace.
-
Exit Danny followed by the ghosts, skeletons and the
witch of Darkness. The mus¡c is continued until the next
scene is ready

AmbassD

ANY DREAM YOU LIKE


CUE Sandman: Hip hip.. . All: Hooray.
The Dream Maker desends from his rostrum,
taies a Dream Maker's cloak from one of h¡s assistants, and places
on Dannv's shoulders. Danny starts to climb the Dream i1
Maker's rostrum with Dreamstone in his hands.
PIANO INTRO:
Majestically

BbassDg EbassB F$m7


have the chance* to make an -y d¡eam
- come

The world- is at your

And Dream-land is your king - dom now.-

t
t
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t

{I
20

And ev - 'ry - thing,s_

an-y dream you


make any dream-come An - ydreamyou like,

The world- is at your feet And Dream-land is your king - dom now._
22

4. Dan - ny,- must a- g¡ee- that you're a su

---/
l. i

Dm

Now you- an - y dream you like


23

DREAM MAKER (Reprise)


CHORUS:
, Majestically (All to salute Danny)
^ raise arms

D¡eam
Ma ker.

i
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{

I
B
É.
tp

&:
'.¡¿jt

24

Prince of the Ma - ke¡ of dreams. Friend of the moon with her

sil - ver beams. The sto - ries you fo¡


know are dream- e¡s to share,

Spread- ing your hap - pi- ness ev - 'ry-where.

Dm7 Em7

i
t
25

Exit Music
Danny descends rostrum. He hands cloak and Dreamstone to Dream Maker's Assistant. All ex¡t, exept Danny.

Smoothly

(Small notes 2nd time)

mE-

G FmajT

Dreamland Music
CUE Danny: All I want to do now ís go to sleep.
Danny gets into bed and falls asleep.

Steadily

No Chords

WONDER WHAT YOU'LL DREAM ABOUT TONIGHT


(Reprise)
TURN BACK TO PAGE 4,

CUE Danny: Whatshall I dream about next?


/G'

26

/TVSTRUMENTAL PARTS
The following two-part orchestrations have been provided with recorders, xylophones, chime-bars
and glockenspiels in mind, and have therefore been kept simple. However, itt"i. i. no reason why
they should not be played on other woodwind, string or brass instru;ents the keys being
changed where necessary. -
Permisslon to copy these instrumental parts can be
obained from Youngsong Music,43 Ctifton Road,
Kingston upon Thames, Surrey KT2 6pJ. and a
small royalty will be charged for each copy.

FIRST PART lntroductory Music

SECOND PART

WONDER WHAT YOU'LL DREAM ABOUT TONIGHT


FIRST PART - Begin at Verse 2
VERSE: ft

D.15. al Coda

$coot
2',1

SECOND PART - Begin at Verse 2

VERSE:

DREAM MAKER
FIRST PART

SECOND PART

CHORUS:
IT'S A NIGHTMARE
Fl RST PART
- Begin at Chorus each time

SECOND PART - Begin at Chorus each time

3rdChorustocoDAA rAW-(NightmareDance)

FIRST PART FOLLOW


29
SECOND PART

ROUND:

ESCAPE
FIRST PART
,a -t-::-

30
SECOND PART
VERSE 1:

SUPER.POWER DREAMSTON E
FIRST PART

PIANO SOLO:

VERSE: D.11. al Coda


3and4

SECOND PART VERSE:


1and2

PIANO SOLO
3rd t¡me to coDA l¡

VERSE:
3and4
ANY DREAM YOU LIKE

Stra¡ght into Dream Maker

DREAM MAKER (Reprise)

Exit Music

t
*
ANY DREAM YOU L¡KE

Straight into Dream Maker

DREAM MAKER (Reprise)

Exit Music

I
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F

Tlluil&sfffiE t#Íslc R 8lttfrTilffi


MUSIGALS
THg FACTORY CHILDREN
$et egainst tha b*kgnorn4,of th¿ tW3F,*tory Act, thir musioal u¡es ratirc, drama and pathos
to tell the story of a rbh factory ownert children who bcome involved with the poor fmtory
childrer¡. ldgl fEr &il4 year otr¡;.12 ¡n*in.charrctels plus small parts and chorus. 90 minutes
approx.

Tllr,$VAAfrüt,S
During {rb firet woekend of 1939, thres.S¡art-srq of a r*tlian'sehool ehildrpn lvére wer¡at€d
from eiti* in Bdtain. Thh exciting and qÍSin¡l'musieal ic eh¡tsrme of th{lsli'ehildren. ldeal for
$'14 year olds,'S *rrin eliar*&rc ptus srnalf partr and,chsrus. 75 rninutes approx.

T}IÉ LOLL|TOP LASV


A fu*ny, dianlrtb a'¡rd fm1*noving story of *hool tifo. Whefi eonflict builds,up between the
pupilg &e LottiBop Lady hdps to sort it afl aut ldenl Sor Wl?Vwr olds, 5 m¿in character$ plus
rnall parts and chorus. 45 minutes @prox.

THñ"tvttf\roTÁ*n sHow
Gfbe¡B,ar*wdt'lt liv*ty, arnd hurnorur¡c $ett¡ng of the Grcek legend. Ten sparkling songs linked with
*rort narrated pa$ages. ldeal for 8-12 year olds. 7 main characters plus smal! parts andchorus.
4or*iaii.o'ryror'
, -i. r-
jo,n¡ YHÉ,Q,trlsug , .,,,;;.,:,,,
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fi$e rotsi$g Ada -t, g'&'-fliy€rr !? rnd¡,shalageln',pe$. qhgrus. ldeal for &f 2 y,ear.áii ," :',
35 minuts approx.

DREAM MAKER
A small bory accompanies the Swdman to Drmmlmd uf¡ene he helpr the Dream Maker and his
assistslts to a/ert a twíble dis#ter. Or is it all a drcam? By BA€ avmrd winrer Michael Plaskett.
ldgul for ?*i11:Year olds. 3 rnain charectem plus small parb srdr*gl!¡l 48,m¡lx¡tes applox. ' .., :'.

The musicals aresupplied ín uwful kits conaining:


,. Th6,*ót#wítttpag'F:far,f}hasli nÉ'

{,far'(hc',N'lnqwr,&tswti, l,tliiw &d| twrntion,}


3. A caseaffe ofdl the songs witt piano a&omrynift?ent and recordar parts.

YOUfr fARt ÁRt.ALUfAY,S, .J t $&$Uru'ü,Tt*t COR'ffEiR.


Tu¡slve fun-to*ing tongr for $4:year ol*8 eftrls Adamc'ánd ,Miehae-l *¡fi}úsn, each with á*,'ug
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lr
YOUNG $OSIG$ ,BOSKS t.and 2
rr¡a¡:rarlrA{B{F , ,,
.boo! ha st{en hapq! $ory ; mány $erf*nned on ehildrcn's telwision - pffi
ll
¡ !*tr with firnple
lr for recorder, xylophone, chime bars and glockwrspiel,
t;
ALL AVAILABLE FROM YüUN6S,ONG MUSIC
43, Clifton R'oad,
'! Kingston Upon Thames, Surrey KT2 6PJ.
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