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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
TemporaryHiddenInventoryTransferLiability(object=ParticipantTypeObject.PickedObject
) threw exception 'NoneType' object has no attribute 'get_inventory'
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\sim.py", line 4043, in
_process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 791, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 952, in process_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 323, in
remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1151, in _remove_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5538, in
on_removed_from_si_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5550, in _exited_pipeline&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7559, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5542, in release_liabilities&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line
66, in release&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
object_liabilities.py", line 44, in _return_obj&#13;&#10;AttributeError: 'NoneType'
object has no attribute 'get_inventory'rtim=0&#13;&#10;Client Session Time:
17.31&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X
Version 13.2.1 (Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:66</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 221, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4043,
in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 791, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 952, in process_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 323, in
remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1151, in _remove_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5538, in
on_removed_from_si_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5550, in _exited_pipeline&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7559, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5546, in release_liabilities&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
5539, in release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_objAttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
TemporaryHiddenInventoryTransferLiability(object=ParticipantTypeObject.PickedObject
) threw exception 'NoneType' object has no attribute 'get_inventory'
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 659, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1627, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 289, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1784, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1468, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 207, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 185, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 300, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7502, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550,
in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7559, in _exited_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5542, in
release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_obj&#13;&#10;AttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Exception caught while clearing interaction from bucket:
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 659, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1627, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 289, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1784, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1468, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 210, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 185, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 300, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7502, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550,
in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7559, in _exited_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5546, in
release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_obj&#13;&#10;AttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
TemporaryHiddenInventoryTransferLiability(object=ParticipantTypeObject.PickedObject
) threw exception 'NoneType' object has no attribute 'get_inventory'
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 659, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1627, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 289, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1784, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1468, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 207, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 185, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 300, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7502, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550,
in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7559, in _exited_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5542, in
release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_obj&#13;&#10;AttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Exception caught while clearing interaction from bucket:
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 659, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1627, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 289, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1784, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1468, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 210, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 185, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 300, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7502, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550,
in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7559, in _exited_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5546, in
release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_obj&#13;&#10;AttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
TemporaryHiddenInventoryTransferLiability(object=ParticipantTypeObject.PickedObject
) threw exception 'NoneType' object has no attribute 'get_inventory'
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 659, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1627, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 289, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1784, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1468, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 207, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 185, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 300, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7502, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550,
in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7559, in _exited_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5542, in
release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_obj&#13;&#10;AttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Exception caught while clearing interaction from bucket:
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 659, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1627, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 289, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1784, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1468, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 210, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 185, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 300, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7502, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550,
in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7559, in _exited_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5546, in
release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_obj&#13;&#10;AttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
TemporaryHiddenInventoryTransferLiability(object=ParticipantTypeObject.PickedObject
) threw exception 'NoneType' object has no attribute 'get_inventory'
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 659, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1627, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 289, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1784, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1468, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 207, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 185, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 300, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7502, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550,
in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7559, in _exited_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5542, in
release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_obj&#13;&#10;AttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>2d35ffbec015bae564cd3cb1</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.macx86</sku><createtime>2023-
08-04 13:02:16</createtime><buildsignature>Local.Unknown.Unknown.1.99.305.1220-
1.300.000.168.Release</buildsignature><categoryid>object_liabilities.py:44</
categoryid><desyncid>2d35ffbec015bae564cd3cb1</desyncid><systemconfig/
><screenshot/><desyncdata>Exception caught while clearing interaction from bucket:
(AttributeError: 'NoneType' object has no attribute
'get_inventory')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
210, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 507, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 659, in _stop_element_tree&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1627, in
on_reset_element_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\base_object.py", line 289, in reset&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1784, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1468, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 210, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 185, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 300, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7502, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5550,
in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 7559, in _exited_pipeline&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5546, in
release_liabilities&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\object_liabilities.py", line 66, in release&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line 44, in
_return_obj&#13;&#10;AttributeError: 'NoneType' object has no attribute
'get_inventory'rtim=0&#13;&#10;Client Session Time: 17.31&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,124,53512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Mac OS X Version 13.2.1
(Build 22D68) GPU: Radeon Pro 555 macOS Metal driver 0.0.0.0&#13;
&#10;Architecture: x86_64&#13; &#10;</desyncdata></report>
</root>

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