Professional Documents
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Action Research Project
Action Research Project
Submitted by
L.S. BHAMASHRI
BT ASSISTANT(MATHS),
GOVERNMENT BOYS HIGHER SECONDARY SCHOOL
MANNACHANALLUR
TIRUCHIRAPPALLI
Submitted to
Certificate
Principal
DIET, Kumulur
Trichy (Dt)
ACKNOWLEDGEMENT
First and foremost, praises and thanks to the God, the Almighty, for his showers
of blessings throughout my research work to complete the research successfully.
I express my sincere thanks to our respectable Director and our Joint Directors,
SCERT, Chennai for providing this opportunity.
I extend my heart full thanks to the Head Master, Teachers, Office Staffs and
Students of Govt boys.Hr.Sec.School, Mannachallur.
Trichy district for their kind cooperation to complete the Action Research.
Last but not the least, I would like to thank my family members and friends me
without their help this research would not have been successful.
L.S. BHAMASHRI
CONTENTS
1. Frequentist/experimental,
2. Classical/theoretical
3. Subjective probability
1
Teachers need to clarify which probability they are using. While
experimental probability will tend towards the theoretical
probability in the long term, it cannot be relied on with a smaller
sample. Subjective probability is still a factor confusing students’
learning. For example, even adult conversations include ideas such
as lucky numbers, dice, colours, and throws.
2
1. A life-saving drug is administered to a patient admitted in a hospital. The
patient’s relatives may like to know the probability with which the drug will
work; they will be happy if the doctor tells that out of 100 patients treated
with the drug, it worked well with more than 80 patients
3
You will be quick to see that in either case, the chances are 1 in 13. It will be
the same whatever single card you choose to pick up. The word ‘Probability’
means precisely the same thing as ‘chances’ and has the same value, but
instead of saying 1 in 13 we write it as a fraction 1 in 13. (It would be easy to
manipulate with fractions when we combine probabilities). It is ‘the ratio of
the favourable cases to the total number of possible cases’
3. Have you seen a ‘dice’? (Some people use the word ‘die’ for a single ‘dice’;
we use ‘dice’ here, both for the singular and plural cases). A standard dice is
a cube, with each side having a different number of spots on it, ranging from
one to six, rolled and used in gambling and other games involving chance. If
you throw a dice, what is the probability of getting a five? a two? a seven?
In all the answers you got for the questions raised above, did you
notice anything special about the concept of probability? Could
there be a maximum value for probability? or the least value? If
you are sure of a certain occurrence what could be its probability?
4
4. Few centuries ago, gambling and gaming were fashionable and became
widely popular among many men. As the games became more complicated,
players were interested in knowing the chances of winning or losing a game
from a given situation.
5
Need and Significance of the study
Probability is widely used in all sectors in daily life like sports, weather
reports, blood samples, predicting the sex of the baby in the womb, congenital
disabilities, statics, and many.
You can calculate the probability that an event will happen by dividing
the number of ways that the event can happen by the number of total
possibilities. Probability can help you to make better decisions, such as
deciding whether to play a game where the outcome may not be immediately
obvious.
6
Action Hypothesis
Brainstorming
Brainstorming is an awesome activity to include in your
lessons to boost your students’ creativity and excitement about the
topics you are teaching
Storytelling
The teacher can use this activity to present the new topic
with the help of various sources, including images, videos, different
voices, cards, etc. on the online whiteboard via video conferencing.
7
Interactive Video
Videos can be made interaction rich by incorporating a wide variety
of interactive elements directly in the video. Interactive aspects that can be added
include hotspots, questions, calculations, lead generation forms and many more.
So to say, any type of video can be made interactive, tailor made to the T, with
almost limitless interactions plugged in. So, as the video plays, the added
interactions keep appearing as hotspots on top of the video, while prompting a
response from the viewer.
8
higher degree of visualization. When pairing audio with text, it’s easier for our
brains to comprehend and remember a message. Additionally, this type of video
is accessible for students who may be hard of hearing or visually impaired.
Sample
The students pertaining to this study are 10th standard students of boys
Government Higher Secondary School, Mannachanallur, Trichy.
9
Tools
✓ Achievement test questionnaire,
✓ Interactive Video
✓ Power Point Presentation
✓ Live worksheets
✓ Worksheet
Methodology
The target group is inducted for a pre-test to assess the current skill
level. The Vocabulary is taught with certain innovative strategies through
appropriate teaching-learning materials.
10
Data Analysis
The above Table 1 reveals that the average percentage of marks by the students
in the pre-Test.
The above Table 2 reveals that the average percentage of marks by the students
in the post-Test.
The above Table 3 reveals that the difference of average percentage of marks by
the students in the Pre-Test and Post-Test. The difference 36.5 shows that the
student’s achievement should be improved.
11
90
80 78
70
60
50
41.5
40
30
20
10
The above Table 4 shows the Pre-Test mean and std deviation are 41.5 and
10.1365 The Post-Test mean and std deviation are 78 and 6.7823. The effect
size 0.904135 indicates that there is large association between the Pre-Test and
Post-Test score marks of the students.
12
78
80
70
60
50
41.5
40
30
20
10.1365
6.7823
10
0
Pre Test Post Test
Chart 2: Comparison Mean & Std. Deviation Score btw Pre & Post Test
Findings
13
Conclusion
Suggestions
14
Annexure
1 ARUNKUMAR S 4 8
2 ASRAR SIDHIK S 5 8
3 DEEPAN CHAKARAVARTHI M 4 8
4 DHANUSH K 5 7
5 DHARSAN A 3 7
6 GIRITHAR B K 5 8
7 GUHANESWARAN P 5 8
8 HARIHARAN P 4 8
9 HARISH S 4 7
10 KAMALESHVARAN S 2 7
11 KARTHIK D 3 8
12 KISHORE P 5 8
13 MANO M 3 7
14 NANDHAKISHORE S 3 7
15 NIRMALRAJ R 5 9
16 NITHISHWARAN A 4 9
17 PURUSHOTHAMAN K 6 9
18 SHAWFINRIFAS N 5 8
19 DHIVAKAR P 5 8
20 VISHAL G 3 7
15
10th Std Maths Pre- Test & Post-Test Question
16
random find the
probability of getting
heart card?
From a well shuffled
pack of 52 cards, One
9 card is drawn at random 9/13 8/13 7/13 6/13
find the probability of
getting face card ?
What is the probability
that a leap year selected
10 3/7 2/7 4/7 5/7
at random will contain
53 Saturdays?
17