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Personality Traits:

Name: Explorers Rank: __


Born
Age: XP Unspent: __

Pronouns: XP Earned __

Skills
Combat Skills Social Skills
Brawl Deception

Fencing Empathy Learned

Gunnery Etiquette

Projectiles Honesty

Science Skills Physique Skills


Biochemistry Athletics Training
Engineering Awareness Upbringing SC:

Infusion Swimming

Psychology Thievery

EE-Stats
General Skills Education:
Emotional Energy: __
Academics
Emotional Energy
Animal Handling Capacity: __
Piloting
Capacity Infused: __
Survival
Talents:
Explorer Spirit
Spirit Description:

Spirit Powers(s):

Emotica
Learned Manifestations: Skill: Level:
Weapons
Name Type Qualities

Armor Inventory
Name Defense Absorption

Defense Great Artifacts

______________

(Explorers Rank + Amor Defense + 1)

Harm
Bruised Bloodied Wounded Crippled Near Death
+1 Complication on all
+1 Complication on all
+1 Complication on all +1 Complication on all skill groups -> die
non-combat skill
Nothing skill groups -> suffer a skill groups -> suffer a
groups -> suffer a
Combat Condition Combat Condition After combat roll the
Combat Condition
Death-Roll
Combat Conditions
Distracted Entangled Overloaded Pinned Exhausted
reduce your defense May not further the Increase DL of all Skill
Lose one AP on your May not gain any EE
by one until the next objective in any way Checks by one next
next turn next turn
turn. next turn turn
Mental Conditions
Grief Mania Panic Rage Sickened
O O O O O O O O O O O O O O O

Sad Faces Joy Faces Fear Faces Anger Faces Disgust Faces

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