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Ae eI Ci Rs = Ex F-2 — rz = z ae EXTRACTION PHASE Each defeated trader roll the knowledge die, on a1 your character succumbed to their injuries and is permanently dead. If not, choose from the options: Rescue Mission Emergency Teleport You‘re on your own If no crew made it back ALL must roll in the You're on your own table. RESCUE MISSION Leave everything as it is. + all traders may reload all ammo and up to 2 health up to max. -place the Airlock in any starting possition. -Game ends as normal, you can only attempt 1 Recue Mission each game, you can play it solo or with other’s help EMERGENCY TELEPORT Roll the Knowledge die: 1. DEAD and lost all equipment. 2. Change identity, choose a new trader to exchange with it, keep its equipment. 3. Wrong ship, skip the next 2 missions or pay 4UA to reteleport them back to your ship safely. 4, Miss the next mission, but learn 1 Career Point. 5. SAFE, but loses all equipment 6. SAFE AND SOUND YOU’RE ON YOUR OWN Roll the Knowledge die: 1-2. RAMSON, pay UA equal to double the Skill statistic, if can’t pay raise the cost 2UA per mission. 3-4,APREHENDED, roll the die again: 1: Released and sent back 2-3: Demands 5UA as release fee. 4-5 Demands 10UA as release fee 6: roll the die again, it misses that many missions and loses all eqipment. If can’t pay results 2-5 treat it like a 6. 5-6. ESCAPED, pay 3UA for expenses, one random equipment token is lost - if cannot or want to pay the fee, the character is lost with all equipment. ADVANCEMENT PHASE If survived the mission and made it back to the ship earns 1 career point. First Trader to defeat a Liveone or True Born (no sure shot kill) For level 2 only if your crew completed the mission. for level 3, same as above plus: -That trader was the one completing the obejtive. -defeated 4 characters in a single round. - complete primary objective while using 2 fewer crew than allowed in the mission. -Single handed a deeated character off the board for at least medium range from the Airlock. - Capt, Allow another character to escape ‘on your airlock, - Any agreed impressive feats of a selfless act of heroism. Ae Lad Ci z = Ex F-2 — ra = z ae TRADE PHASE If Rogue Purge: Workshop: Reprogram units and craft. Black Market: Sell Items. Scrapt Merchant: repair ship. If First Born visit trading post 5 Regular: choose trading post. CRAFTING For First Born, after each mission any mineral not used for crafting goeas back to the pouch, non used minerals notate them to used them for crafting later on Traders: go to the Scrapt Merchant and spend the required materials and cost of crafting. BARTER Barter with other fellow players, trade items, buy\sell items, allow civilian recruit you save to them, trade crew members, etc. You cannot trade your captain, cost depends on the negotiations + whatever regular cost. HIRING Cannot have mor than 7 traders, except if using Ships of redispute. hire on mission or standard recritment. Capt can be hired only if you lose yours. Points | On-Mission | Permanent | Temporary Cost Hire os | uA | ua | 2Ua ew | sua | iA | ava we2t| 7A | 180A | aUA mu 8A | 1A | GUA ego | 10uA | 160A | 7UA aoe aeua | UA 540 | 16UA | 2A | QUA sos | 1A | sau | 100A 5650 | 160A | 260A | _12UA oss | 200A | aBUA | HUA gore | aun | un | tua sea | 2a | aaua | 100K Pen ron CREW UPKEEP Pay your traders: 1UA per level of their career Track that contains a point + 1UA if they took part of the last mission. Capt requires no payment, if cannot pay the member leaves. If you have Dashboards, pay 1UA for each combat token that you possess, plus 1UA if the item was worn in the last mission. If you cannot, the token is discarded MAINTENANCE PHASE DEGRADATION Roll Knowledge die: 1. Roll Twice on the table (Reroll 1s) 2. Propulsion -1 3. Life Support -1 4. Supplies -1 5, Hull Integrity -1 6. Equipment Malfunction, 1 random equipment token with sale value of 5SUA+ frow the crew andlor hold is discarted. REPAIR Roll Knowledge die per repair desired: 1-2: pay 2UA 3-4 Pay SUA 5-6: Pay 9UA UPGRADES If fully mantained with no blank spaces, Roll Knowledge die per Upgrade desired as above with an extra cost of Level 1: 1UA Level 2: 2UA Level 3: 3UA

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