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TPA = The Perseus Arm

DD = Dangerous Days
Shootout Purge : Rogue Purge Shift change Medical Hostility
MM = Monday missions Dangerous Galactic Black Star Engineering Trading Cyberpunk Detenti Get to the First Max
Players Core at Zed's! Outbreak ! Purge reinforcement at megacorp research Starting Single mission objective Comments/ requirements
(X) = Optionnal Days (DD) Corps (GC) Rising sector (ES) Post 5 coreset on cells shuttle Born Crew
(SaZ) (PO) (RP) (PRt) (SCaM) lab level

TPA0 - Salvage Run 1-4 X 3 -

TPA1 - trader's gambit 1-2 X 1 Careers +1 / 3UA for equipement Campaign : Use only 2 Traders incl.
Captain - keep 2 others for later

TPA2 - Hacked Off at Atom Valley 1-2 X 3 Careers +2 / 7UA for equipement

TPA3 - Interview with the Purge 1-2 X 4 Careers +2 / Add temp. 1 trader / Possible to recruit the 3rd trader
8UA for equip.

TPA4 - Retrieval on Canis 1-2 X 5 Careers +4 fpr 2 first traders / +1 Possible to add 1 Trader ( by purchasing
temp. trader / Career +1 for 3rd it)
traders / 12UA for equip.
TPA5 - The Troubles with viscounts 1-2 X 6 Careers +4 fpr 2 first traders / +1
temp. trader / Career +1 for 3rd
traders / 12UA for equip.

TPA6 - The Slipping belt 1-2 X 5 Careers +5 for 2 first traders / +1


temp. trader / Career +2 for 3rd
trader / 16UA for equip.

TPA7 - Purge in their Thousands 1-2 X 7 Careers +6 for 2 first traders / +2


temp. trader / Career +3 for 3rd
traders / 18UA for equip.

TPA8a -Heroes be damned ! 1-2 X 9 Careers +7 / Add 2 Traders / +4 for


3rd trader / +1 for 4th trader /
Equip with 30 UA
TPA8b - Game Over man 1-2 X 14 -
TPA9 - Turned out nice again 1-2 X 7 -

DD1 Hardly Working 1-4 X X (X) (X) 6 -

DD2 Hostile Takeover 1-4 X X (X) X X 8 -

DD3 Breaking the Law 1-4 X X X (X) X 7 -

DD4 - Broken wings 1-4 X X X (X) (X) 4 -

DD5 - Nowhere to Run 1-4 X X X (X) 8 -

DD6 - A wound that wont heal 1-4 X X X X 8 -

DD7 - A Truce of Sorts 1-4 X X X X 9 -

DD8 - Break the Mould 1-4 X X X X X X X 21 - Big map !

MM01 - Lost in space 1 X (X) 8 4 Find ship parts and repair derelict Solo mission
ship generator - grab all you can
MM02 - Egg Hunt 2-4 X (X) 0 2 Find the eggs - and everything else

MM03 - The Titan Accord 2-6 X (X) X X X X X 3 3 Destroy Plasma Reactor - loot loot Big map !
loot
MM04 - The Lost Action Hero 2 X +1 crew (X) 3 3 Evacuate Civilian by Persuading
them - and get some benefits
MM05 - Privacy Concerns 2-6 X +1 crew (X) X 5 3 Proof CEO data harvesting - keep Big map !
civilian alive and grab some secret
technology
MM06 - Dead Planet 1-4 X (X) X X 3 3 Kill Mother - grab all you can find
MM07 - Rogue Trader 1-4 X (X) 3 3 Find the Rogue Trader & apprehend
- Give back weapon to GCC
TPA = The Perseus Arm
DD = Dangerous Days
Shootout Purge : Rogue Purge Shift change Medical Hostility
MM = Monday missions Dangerous Galactic Black Star Engineering Trading Cyberpunk Detenti Get to the First Max
Players Core at Zed's! Outbreak ! Purge reinforcement at megacorp research Starting Single mission objective Comments/ requirements
(X) = Optionnal Days (DD) Corps (GC) Rising sector (ES) Post 5 coreset on cells shuttle Born Crew
(SaZ) (PO) (RP) (PRt) (SCaM) lab level

MM08 - Rescue on Daedalus 1-2 (+GM) X (X) 3 3 Retrieve 5UA dataship - get Butler
on the ship
MM09 - Power Outage 2 X (X) X 4 3 Restore power - grab some ship
parts
MM10 - Underworld infiltration 1-2 X (X) X 2 2 Locate and retrieve Documents - 2Nd objective is giving additionnal
Blackmail Politician but…. content to all next missions if
blackmailing the Politician (and need
Galactic Corps to be used). Easy to
include as Optionnal mission
MM11 - Particular Transmission 1-4 X (X) X 3 2 Grab parts to upgrade ship
teleporter - Loot
MM12 - Role Reversal 1-4 X (X) X X X 10 3 Rescue the Galactic Director - grab Can give some benefits for future
some Purge goodies mission. Nice to include in a compaign as
optionnal mission
MM13 - Prison Break 1-4 X (X) X X X X X 10 3 Free your apprehended Trader - Needs more clips / Easy to include,
search Lockers and get stuff alternative mission in case of
Apprehended trader.
MM14 - Shopping Spree 1-4 X +1/2 crew (X) X 2 3 Do shopping using list
MM15 - Come Out and Play 1-4 X (X) X 3 2 Grab parts to upgrade ship
teleporter - stay alive
MM16 - The secret of Sector 4 1-4 X (X) X X X 5 3 Free The Prisoner - get some purge
tech.
MM17 - Rough and Tumble 1-4 X (X) 10 2 Escape the Pleasure ship by
reconnecting your ship - Looting
opportunities
MM18 - Factory Settings 1-2 X + crews X X X 3 2 Find some Raw Blue - Stay on right Possible to increase Reputation with new
side First Born KS !!
MM19 -Raw Blue Fusion 1-4 X X X X X Get ship parts and more - get Designed to be used with Dangerous
scientific knowledge Days
MM20 -Raid VR 2 X Get high score 1 vs 1 To be played as a FPS game (spawning
point, capture the flag)
MM21 -Sabotage at MegaCorp 1-2 X X X Destroy the GWE - grab everything
you can
MM22 - Havoc and Gangers 1 X X X 2 4 Free the prisoner and get his Solo mission
weapon - Loot Loot Loot
MM23 - Gathering Dust 1-2 X X 6 3 Retrieve the cargo, (o) Take down a
Mother purge
MM24 - Hull Breach! 1 X 5 4 Save the students (15 UA for each) Solo mission needing only the Core box

MM25 - Gone in sixty Parsecs 1-2 X (X) X (X) 8 3 Find the keys of Shuttle, grab some Shuttle can be claimed if mission
valuable antique successfull. Need the extension then
though.
MM26 - Duty Calls 2 X X X 8 2 Get down Zed, Evangeline and non coop
Chunk. Get the loot (Zed Stach!)
MM27 - Portal Pandemonium 1-2 X X X X 6 3
MM28 - A growing business 1 X x 4 4 Bring back and install 2 turrets
MM29 - A mole in a hole 1-2 X X X X 1 2 Find out the file, Terminate (or not)
the scientist
MM30 - The Journeyman 1-2 X X 10 4 Destroy Mech JourneyMan and 15 UA or an Engineer Skill
salvage
MM31 - Big Iron 1-2 X X X 10 4 Rescue mission + Hostages Use "Stealthy Approach" rules (optionnal)

MM32 - Uninviting guests 1-2 X X X 10 4 Battle and save your lives and home can be played as the consequence of
MM31. Anarchy in the Galaxy rules
MMXX - Minicampaign - Profit in (1) - 2 X* * * See the campaign. NEED THE ALL IN For experienced traders…
Danger FIRST BORN / all extensions
RP1 - Do you wish to Trade? 1-4 X (X) 9 3 Grab'n loot - get purge weaponry
RP2 - We come in peace 1-4 X 4 3 Get back to ship with a Rogue Option : Add one crew
Purge - or just defeat them
RP3 - Escape the GCC 1-2 (X) X 6 4 Escape in a stolen ship as Rogue Designed to play a Rogue Purge Trader
Live one crew, kind of tuto before playing it in
other missions
TPA = The Perseus Arm
DD = Dangerous Days
Shootout Purge : Rogue Purge Shift change Medical Hostility
MM = Monday missions Dangerous Galactic Black Star Engineering Trading Cyberpunk Detenti Get to the First Max
Players Core at Zed's! Outbreak ! Purge reinforcement at megacorp research Starting Single mission objective Comments/ requirements
(X) = Optionnal Days (DD) Corps (GC) Rising sector (ES) Post 5 coreset on cells shuttle Born Crew
(SaZ) (PO) (RP) (PRt) (SCaM) lab level

SCaM1 - Get the Goods 1-4 X X 4 3 Grab'n loot - Sell retrieved data to
GCC
SCaM2 - Sneak Thief 1-4 X X 7 3 Steal scientis data - hack console to Could be included in a campaign about
get virus data Virus …
SCaM3 - Scavenger Hunt 1-4 X (X) X 2 3 recruit Free traders - protect > 50%
of workers and civilians
PO1 - outbreak ! 1-4 X X 3 3 Contain Infestation - Collect Coop Mission
samples for GCC
PO2 - Scientific Breakthrough 1-4 X X 5 3 Rescue and heal the scientist - Coop Mission - Scientist needed for next
Collect some other samples for GCC mission

PO3 - Containment 1-4 X X 5 3 neutralise and restart Reactor - Coop Mission


Defeat the Mother
SaZ1 - Gentrify the District 1-4 X X 5 3 Clean the area - Persuade Civ to
leave the area
SaZ2 - Blockade 1-4 X X 7 3 Survive and get back to the ship -
grab what you can from bad guys
SaZ3 - Truce 1-4 X X 14 3 Defeat the Purge - Loot
GC1 - It's a raid 1-4 X X 12 3 Escape from Gal. Corp - and try to
loot some
GC2 - Sneak Thief 1-4 X X 14 3 Keep Civ safe from Purge - Repair Coop Mission - repair CO² Scrubber
CO² should be 1st objective

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