You are on page 1of 57

Experiments Manual To Accompany

Digital Electronics: Principles and


Applications, 9th Edition Tokheim
Visit to download the full and correct content document:
https://ebookmass.com/product/experiments-manual-to-accompany-digital-electronics
-principles-and-applications-9th-edition-tokheim/
page 1
page 3
page 2

DIGITAL ELECTRONICS: PRINCIPLES AND APPLICATIONS

Published by McGraw Hill LLC, 1325 Avenue of the Americas, New


York, NY 10121. Copyright ©2022 by McGraw Hill LLC. All rights
reserved. Printed in the United States of America. No part of this
publication may be reproduced or distributed in any form or by any
means, or stored in a database or retrieval system, without the prior
written consent of McGraw Hill LLC, including, but not limited to, in
any network or other electronic storage or transmission, or
broadcast for distance learning.

Some ancillaries, including electronic and print components, may


not be available to customers outside the United States.

This book is printed on acid-free paper.

1 2 3 4 5 6 7 8 9 LWI 24 23 22 21

ISBN 978-1-260-59786-8
MHID 1-260-59786-5

Cover Image: ©Pitju/Getty Images


All credits appearing on page or at the end of the book are
considered to be an extension of the copyright page.

The Internet addresses listed in the text were accurate at the time
of publication. The inclusion of a website does not indicate an
endorsement by the authors or McGraw Hill LLC, and McGraw Hill
LLC does not guarantee the accuracy of the information presented
at these sites.

mheducation.com/highered
Contents page v

Preface ix
Acknowledgments x
Walkthrough xii
About the Author xiv
Safety xv

Chapter 1 Digital Electronics 1


1-1 What Is a Digital Signal? 2
1-2 Why Use Digital Circuits? 4
1-3 Where Are Digital Circuits Used? 8
1-4 How Do You Generate a Digital Signal? 9
1-5 How Do You Test for a Digital Signal? 15
1-6 Simple Instruments 19
Summary 22
Correlated Experiments 22
Chapter Review Questions 22
Critical Thinking Questions 24
Answers to Self-Tests 25
Chapter 2 Numbers We Use in Digital Electronics 26
2-1 Counting in Decimal and Binary 26
2-2 Place Value 27
2-3 Binary to Decimal Conversion 29
2-4 Decimal to Binary Conversion 30
2-5 Electronic Translators 31
2-6 Hexadecimal Numbers 34
2-7 Octal Numbers 36
2-8 Bits, Bytes, Nibbles, and Word Size 37
Summary 39
Correlated Experiments 39
Chapter Review Questions 39
Critical Thinking Questions 40
Answers to Self-Tests 42

Chapter 3 Logic Gates 43


3-1 The AND Gate 43
3-2 The OR Gate 46
3-3 The Inverter and Buffer 48
3-4 The NAND Gate 50
3-5 The NOR Gate 51
3-6 The Exclusive OR Gate 53
3-7 The Exclusive NOR Gate 54
3-8 The NAND Gate as a Universal Gate 56
3-9 The NOR Gate as a Universal Gate 59
3-10 Gates with More Than Two Inputs 63
3-11 Using Inverters to Convert Gates 65
3-12 Practical TTL Logic Gates 68
3-13 Practical CMOS Logic Gates 71
3-14 Troubleshooting Simple Gate Circuits 75
3-15 IEEE Logic Symbols 77
3-16 Simple Logic Gate Applications 79
3-17 Logic Functions Using Software (BASIC Stamp Module) 83
Summary 88
Correlated Experiments 89
Chapter Review Questions 89
Critical Thinking Questions 92
Answers to Self-Tests 95

Chapter 4 Combining Logic Gates 96


4-1 Constructing Circuits from Boolean Expressions 97
4-2 Drawing a Circuit from a Maxterm Boolean Expression 98
4-3 Truth Tables and Boolean Expressions 99
4-4 Sample Problem 103
4-5 Simplifying Boolean Expressions 105
4-6 Boolean Algebra 106
4-7 Karnaugh Maps 114
4-8 Karnaugh Maps with Three Variables 115
4-9 Karnaugh Maps with Four Variables 117
4-10 More Karnaugh Maps 118
4-11 A Five-Variable Karnaugh Map 119
4-12 Using NAND Logic 120
4-13 Computer Simulations: Logic Converter 122
4-14 Solving Logic Problems: Data Selectors 126
4-15 Programmable Logic Devices (PLDs) 130
4-16 Using De Morgan’s Theorems 138
4-17 Solving a Logic Problem (BASIC Stamp Module) 140 page vi

Summary 145
Correlated Experiments 146
Chapter Review Questions 146
Critical Thinking Questions 150
Answers to Self-Tests 150

Chapter 5 IC Specifications and Simple Interfacing 155


5-1 Logic Levels and Noise Margin 155
5-2 Other Digital IC Specifications 160
5-3 MOS and CMOS ICs 165
5-4 Interfacing TTL and CMOS with Switches 167
5-5 Interfacing TTL and CMOS with LEDs 171
5-6 Interfacing TTL and CMOS ICs 175
5-7 Interfacing with Buzzers, Relays, Motors, and Solenoids 179
5-8 Optoisolators 182
5-9 Interfacing with Servo and Stepper Motors 185
5-10 Using Hall-Effect Sensors 193
5-11 Troubleshooting Simple Logic Circuits 200
5-12 Interfacing the Servo (BASIC Stamp Module) 201
Summary 204
Correlated Experiments 205
Chapter Review Questions 205
Critical Thinking Questions 209
Answers to Self-Tests 210

Chapter 6 Encoding, Decoding, and Seven-Segment


Displays 212
6-1 The 8421 BCD Code 212
6-2 The Excess-3 Code 214
6-3 The Gray Code 215
6-4 The ASCII Code 218
6-5 Encoders 219
6-6 Seven-Segment LED Displays 221
6-7 Decoders 224
6-8 BCD-to-Seven-Segment Decoder/Drivers 225
6-9 Liquid-Crystal Displays 229
6-10 Using CMOS to Drive an LCD Display 234
6-11 Vacuum Fluorescent Displays 237
6-12 Driving a VF Display 240
6-13 Troubleshooting a Decoding Circuit 243
Summary 245
Correlated Experiments 246
Chapter Review Questions 246
Critical Thinking Questions 249
Answers to Self-Tests 250

Chapter 7 Flip-Flops 252


7-1 The R-S Flip-Flop 252
7-2 The Clocked R-S Flip-Flop 255
7-3 The D Flip-Flop 257
7-4 The J-K Flip-Flop 259
7-5 IC Latches 263
7-6 Triggering Flip-Flops 265
7-7 Schmitt Trigger 267
7-8 IEEE Logic Symbols 268
7-9 Application: Latched Encoder-Decoder System 270
Summary 273
Correlated Experiments 274
Chapter Review Questions 274
Critical Thinking Questions 275
Answers to Self-Tests 276

Chapter 8 Counters 278


8-1 Ripple Counters 278
8-2 Mod-10 Ripple Counters 281
8-3 Synchronous Counters 282
8-4 Down Counters 283
8-5 Self-Stopping Counters 285
8-6 Counters as Frequency Dividers 286
8-7 TTL IC Counters 288
8-8 CMOS IC Counters 292
8-9 A Three-Digit BCD Counter 296
8-10 Counting Real-World Events 300
8-11 Using a CMOS Counter in an Electronic Game 304
8-12 Using Counters—An Experimental Tachometer 307
8-13 Troubleshooting a Counter 311
Summary 314
Correlated Experiments 314
Chapter Review Questions 315
Critical Thinking Questions 318
Answers to Self-Tests 319
page vii
Chapter 9 Shift Registers 321
9-1 Serial-Load Shift Registers 323
9-2 Parallel-Load Shift Registers 324
9-3 A Universal Shift Register 327
9-4 Using the 74LS194 IC Shift Register 329
9-5 An 8-Bit CMOS Shift Register 331
9-6 Using Shift Registers: Digital Roulette 333
9-7 Troubleshooting a Simple Shift Register 338
Summary 340
Correlated Experiments 340
Chapter Review Questions 340
Critical Thinking Questions 342 page viii
Answers to Self-Tests 343

Chapter 10 Arithmetic Circuits 345


10-1 Binary Addition 345
10-2 Half Adders 347
10-3 Full Adders 348
10-4 3-Bit Adders 350
10-5 Binary Subtraction 351
10-6 Parallel Subtractors 353
10-7 IC Adders 355
10-8 Binary Multiplication 358
10-9 Binary Multipliers 360
10-102s Complement Notation, Addition, and Subtraction 363
10-112s Complement Adders/Subtractors 368
10-12Troubleshooting a Full Adder 370
Summary 372
Correlated Experiments 372
Chapter Review Questions 372
Critical Thinking Questions 373
Answers to Self-Tests 374

Chapter 11 Memories 377


11-1 Overview of Memory 378
11-2 Random-Access Memory (RAM) 381
11-3 Static RAM ICs 383
11-4 Using a SRAM 386
11-5 Read-Only Memory (ROM) 388
11-6 Using a ROM 391
11-7 Programmable Read-Only Memory [PROM] 393
11-8 Nonvolatile Read/Write Memory 397
11-9 Memory Packaging 400
11-10Computer Bulk Storage Devices 403
11-11Digital Potentiometer: Using NV Memory 410
Summary 414
Correlated Experiments 415
Chapter Review Questions 415
Critical Thinking Questions 417
Answers to Self-Tests 417

Chapter 12 Simple Digital Systems 419


12-1 Elements of a System 419
12-2 A Digital System on an IC 422
12-3 Digital Games 423
12-4 The Digital Clock 425
12-5 The LSI Digital Clock 429
12-6 The Frequency Counter 434
12-7 An Experimental Frequency Counter 439
12-8 LCD Timer with Alarm 441
12-9 Simple Distance Sensing 447
12-10JTAG/Boundary Scan 453
Summary 456
Correlated Experiments 456
Chapter Review Questions 456
Critical Thinking Questions 458
Answers to Self-Tests 459

Chapter 13 Computer Systems 461


13-1 The Computer 461
13-2 The Microcomputer 463
13-3 Microcomputer Operation 466
13-4 Microcomputer Address Decoding 470
13-5 Data Transmission 473
13-6 Detecting Errors in Data Transmissions 477
13-7 Data Transmission in a Computer System 480
13-8 Programmable Logic Controllers 485
13-9 Microcontrollers 489
13-10The BASIC Stamp Microcontroller Modules 491
13-11Digital Signal Processing 498
13-12DSP in a Digital Camera 502
13-13Microcontroller: Photo Input and Servo Motor Output 504
Summary 509
Correlated Experiments 509
Chapter Review Questions 510
Critical Thinking Questions 512
Answers to Self-Tests 513
Chapter 14 Connecting with Analog Devices 515
14-1 D/A Conversion 516
14-2 Operational Amplifiers 517
14-3 A Basic D/A Converter 518
14-4 Ladder-Type D/A Converters 520
14-5 An A/D Converter 522
14-6 Voltage Comparators 524
14-7 An Elementary Digital Voltmeter 526
14-8 Other A/D Converters 528
14-9 A/D Converter Specifications 532
14-10An A/D Converter IC 533
14-11Digital Light Meter 536
14-12Digitizing Temperature 539
Summary 541
Correlated Experiments 541
Chapter Review Questions 541
Critical Thinking Questions 543
Answers to Self-Tests 544

Appendix A Solder and the Soldering Process 546


Appendix B 2s Complement Conversions 551

Glossary of Terms and Symbols 552


Index 566
Preface page v

Digital Electronics: Principles and Applications, ninth edition, is an


easy-to-read introductory text for students new to the field of digital
electronics. Providing entry-level knowledge and skills for a wide
range of occupations is the goal of this textbook and its ancillary
materials. Prerequisites are general math and introductory
electricity/electronics. Binary math, Boolean concepts, simple
programming, and various codes are introduced and explained as
needed. Concepts are connected to practical applications, and a
systems approach is followed that reflects current practice in
industry. Earlier editions of the text have been used successfully in a
wide range of programs: electronic technology, electrical trades and
apprenticeship training, computer repair, communications
electronics, and computer science, to name a few. This concise and
practical text can be used in any program needing a quick and
readable overview of digital principles.

New to This Edition


Over 100 Multisim simulation files have been developed to bring the
examples within these chapters to life. These simulation files can be
run within Multisim, to provide students with a firsthand experience
with the examples presented in the textbook. Multisim simulation
files have also been developed for the laboratory experiments to
provide an improved learning experience for the student.
The experiments in the Experiments Manual are designed to
provide a hands-on learning experience, to reinforce the topics
covered in this textbook. The titles of the individual experiments
associated with each chapter are listed in a new section,
Correlational Experiments, following the summary at the end of
each chapter in this textbook. This listing will help the reader
identify the experiments in the Experiments Manual associated with
the topics covered in each chapter.

Chapter 1
• Expanded the formulas and examples.
• Revised the section on the oscilloscope.

Chapter 2
• Revised and expanded the section on binary to decimal
conversion.
• Expanded the Bit, Bytes, Nibbles, and Words section.

Chapter 3
• Revised and expanded the section on the universal NAND gate.
• Added a new section on the use of a NOR gate as a universal
gate.
• Revised the coverage of DeMorgan’s theorem.
• Revised the Summary section.

Chapter 4
• Added a new section on Boolean algebra.
• Expanded the coverage of Karnaugh maps.
• Revised the Summary section.

Chapter 5
• Expanded the section on digital IC specifications.
• Added new examples for the calculation of fan-out and power
dissipation.
Chapter 6
• Revised the coverage of the ASCII codes.

Chapter 8
• Revised and expanded the section on ripple counters.

Chapter 11
• Revised the coverage of optical storage devices.

Chapter 12
• Introduced a real-time clock IC in the LSI digital clock section.
• Expanded the coverage of distance measurement using
ultrasound.

Chapter 13
• Expanded the section on the microcomputer.

Chapter 14
• Revised the coverage of operational amplifiers in D/A
conversion.
page 321
Additional Resources
An Experiments Manual for Digital Electronics contains a
comprehensive test, a variety of hands-on lab exercises and
experiments, and additional problems for each chapter in the
textbook.
McGraw-Hill Connect includes comprehensive Multisim files,
keyed to circuits found in the ninth edition, and a Multisim primer,
which provides a tutorial on the software for new users.
Instructors can access instructor resources on McGraw-Hill
Connect to find a wide selection of information including:
• An Instructor’s Manual that includes a list of the parts and
equipment needed to perform lab experiments, learning
outcomes for each chapter, answers to chapter review
questions and problems, and more.
• PowerPoint presentations that provide comprehensive coverage
of the topics in each chapter. A set of questions at the end of
each chapter’s slide deck provides a review of the topics
covered.
• An image library that contains all of the figures presented in
this textbook.
• A test bank with questions for each chapter.

Remote Proctoring & Browser-Locking


Capabilities

New remote proctoring and browser-locking capabilities, hosted by


Proctorio within Connect, provide control of the assessment
environment by enabling security options and verifying the identity
of the student.
Seamlessly integrated within Connect, these services allow
instructors to control students’ assessment experience by restricting
browser activity, recording students’ activity, and verifying students
are doing their own work.
Instant and detailed reporting gives instructors an at-a-glance
view of potential academic integrity concerns, thereby avoiding
personal bias and supporting evidence-based claims.
Acknowledgments page x

Roger Tokheim thanks family members Marshall, Rachael, Dan, Jack,


Ben, and Carrie for their help on this project.
Patrick Hoppe would like to thank his wife Rose and the team at
McGraw-Hill for their invaluable help on this project: Theresa Collins,
Product Development Coordinator; Beth Baugh, Product Developer;
Carey Lange, Copy Editor; Sandy Wille and Jane Mohr, Content
Project Managers; David Hash, Designer; and Lorraine Buczek,
Content Licensing Specialist.
page xi
Walkthrough page xii

Digital Electronics: Principles and Applications, ninth edition, is designed


for a first course in digital electronics. It provides a concise, modern, and
practical approach that’s suitable for a range of electricity and electronics
programs. With its easy-to-read style, numerous full-color illustrations, and
accessible math level, the text is ideal for readers who need to learn the
essentials of digital electronics and apply them to on-the-job situations.
page xiii
About the Author page xii

Over several decades, Roger L. Tokheim has published many


textbooks and lab manuals in the areas of digital electronics and
microprocessors. His books have been translated into nine
languages. He taught technical subjects including electronics for
more than 35 years in public schools.
Patrick Hoppe has been the Division Chair for Engineering
Technology and lead electronics instructor at Gateway Technical
College for the past 21 years. He is also the coauthor of Electronic
Principles, 9th edition (McGraw-Hill) and its Experiments Manual. Pat
has received state and national awards for his teaching, including
the NISOD Excellence award.
Safety page xv

Electric and electronic circuits can be dangerous. Safe practices are


necessary to prevent electrical shock, fires, explosions, mechanical
damage, and injuries resulting from the improper use of tools.
Perhaps the greatest hazard is electrical shock. A current through
the human body in excess of 10 milliamperes can paralyze the
victim and make it impossible to let go of a “live” conductor or
component. Ten milliamperes is a rather small amount of current
flow: It is only ten one-thousandths of an ampere. An ordinary
flashlight can provide more than 100 times that amount of current!
Flashlight cells and batteries are safe to handle because the
resistance of human skin is normally high enough to keep the
current flow very small. For example, touching an ordinary 1.5-V cell
produces a current flow in the microampere range (a microampere
is one-millionth of an ampere). The amount of current is too small
to be noticed.
High voltage, one the other hand, can force enough current
through the skin to produce a shock. If the current approaches 100
milliamperes or more, the shock can be fatal. Thus, the danger of
shock increases with voltage. Those who work with high voltage
must be properly trained and equipped.
When human skin is moist or cut, its resistance to the flow of
electricity can drop drastically. When this happens, even moderate
voltages may cause a serious shock. Experienced technicians know
this, and they also know that so-called low-voltage equipment may
have a high-voltage section or two. In other words, they do not
practice two methods of working with circuits: one for high voltage
and one for low voltage. They follow safe procedures at all times.
They do not assume protective devices are working. They do not
assume a circuit is off even though the switch is in the OFF position.
They know the switch could be defective.
Even a low-voltage, high-current-capacity system like an
automotive electrical system can be quite dangerous. Short-
circuiting such a system with a ring or metal watchband can cause
very severe burns—­especially when the ring or band welds to the
points being shorted.
As your knowledge and experience grow, you will learn many
specific safe procedures for dealing with electricity and electronics.
In the meantime:
1. Always follow procedures.
2. Use service manuals as often as possible. They often contain
specific safety information. Read, and comply with, all
appropriate material safety data sheets.
3. Investigate before you act.
4. When in doubt, do not act. Ask your instructor or supervisor.

General Safety Rules for Electricity and


Electronics
Safe practices will protect you and your fellow workers. Study the
following rules. Discuss them with others, and ask your instructor
about any you do not understand.
1. Do not work when you are tired or taking medicine that makes
you drowsy.
2. Do not work in poor light.
3. Do not work in damp areas or with wet shoes or clothing.
4. Use approved tools, equipment, and protective devices.
5. Avoid wearing rings, bracelets, and similar metal items when
working around exposed electric circuits.
6. Never assume that a circuit is off. Double-check it with an
instrument that you are sure is operational.
7. Some situations require a “buddy system” to guarantee that
power will not be turned on while a technician is still working
on a circuit.
8. Never tamper with or try to override safety devices such as an
interlock (a type of switch that automatically removes power
when a door is opened or a panel removed).
9. Keep tools and test equipment clean and in good working
condition. Replace insulated probes and leads at the first sign
of deterioration.
10.Some devices, such as capacitors, can store a lethal charge.
They may store this charge for long periods of time. You must
be certain these devices are discharged before working around
them.
11.Do not remove grounds and do not use adapters that page xvi
defeat the equipment ground.
12.Use only an approved fire extinguisher for electrical and
electronic equipment. Water can conduct electricity and may
severely damage equipment. Carbon dioxide (CO2) or
Halotron-type extinguishers are usually preferred. Foam-type
extinguishers may also be desired in some cases. Commercial
fire extinguishers are rated for the type of fires for which they
are effective. Use only those rated for the proper working
conditions.
13.Follow directions when using solvents and other chemicals.
They may be toxic, flammable, or may damage certain
materials such as plastics. Always read and follow the
appropriate material safety data sheets.
14.A few materials used in electronic equipment are toxic.
Examples include tantalum capacitors and beryllium oxide
transistor cases. These devices should not be crushed or
abraded, and you should wash your hands thoroughly after
handling them. Other materials (such as heat shrink tubing)
may produce irritating fumes if overheated. Always read and
follow the appropriate material safety data sheets.
15.Certain circuit components affect the safe performance of
equipment and systems. Use only exact or approved
replacement parts.
16.Use protective clothing and safety glasses when handling
high-vacuum devices such as picture tubes and cathode-ray
tubes.
17.Don’t work on equipment before you know proper procedures
and are aware of any potential safety hazards.
18.Many accidents have been caused by people rushing and
cutting corners. Take the time required to protect yourself and
others. Running, horseplay, and practical jokes are strictly
forbidden in shops and laboratories.
19.Never look directly into light emitting diodes or fiber- optic
cables; some light sources, although invisible, can cause
serious eye damage.

Circuits and equipment must be treated with respect. Learn how


they work and the proper way of working on them. Always practice
safety. Your health and life depend on it.
Electronics workers use specialized safety knowledge.
Light Poet/Shutterstock
CHAPTER 1 Digital page 1

Electronics

Learning Outcomes
This chapter will help you to:
1-1 Identify several characteristics of digital circuits as opposed to
analog circuits. Differentiate between digital and analog
signals, and identify the HIGH and LOW portions of a digital
waveform.
1-2 Classify the signals (analog or digital) in several application
circuits. Analyze the operation of several liquid-measuring
circuits. Explain why converting analog inputs (currents and
voltages) from sensors to digital form can be useful.
1-3 List several common pieces of electronic gear that contain
digital circuitry. Discuss the demand for computer and
electronics technicians, and identify training opportunities.
1-4 List three types of multivibrators, and describe how they
generate types of digital signals. Analyze several multivibrators
and switch debouncing circuits.
1-5 Analyze several logic-level indicator circuits. Interpret logic
probe readings during testing of a digital circuit. Understand
the definitions of HIGH, LOW, and undefined when observing
logic levels in both TTL and CMOS digital circuitry.
1-6 Demonstrate the use of several lab instruments.

E ngineers generally classify electronic circuits as being either analog or


digital in nature. Historically, most electronic products contained
analog circuitry. Most newly designed electronic devices contain digital
circuitry. This chapter introduces you to the world of digital electronics.
What are the clues that an electronic product contains digital circuitry?
Signs that a device contains digital circuitry include:
Identifying digital products
1. Does it have a display that shows numbers, letters, pictures, or video?
2. Does it have a memory or can it store information?
3. Can the device be programmed?
4. Can it be connected to the Internet?
If the answer to any one of the four questions is yes, then the product
probably contains digital circuitry.
Digital circuitry is quickly becoming pervasive because of its advantages
over analog including:
Advantages of digital
1. Generally, digital circuits are easier to design using modern integrated
circuits.
2. Information storage is easier to implement with digital.
3. Devices can be made programmable with digital.
4. More accuracy and precision are possible.
5. Digital circuitry is less affected by unwanted electrical interference
called noise.
All persons working in electronics must have knowledge of digital
electronic circuits. You will use simple integrated circuits and displays to
demonstrate the principles of digital electronics.

page 2
1-1 What Is a Digital Signal?
In your experience with electricity and electronics you have probably used
analog circuits. The circuit in Fig. 1-1(a) puts out an analog signal or
voltage. As the wiper on the potentiometer is moved upward, the voltage
from points A to B gradually increases. When the wiper is moved
downward, the voltage gradually decreases from 5 to 0 volts (V). The
waveform diagram in Fig. 1-1(b) is a graph of the analog output. On the
left side the voltage from A to B is gradually increasing to 5 V; on the right
side the voltage is gradually decreasing to 0 V. By stopping the
potentiometer wiper at any midpoint, we can get an output voltage
anywhere between 0 and 5 V. An analog device, then, is one that has a
signal which varies continuously in step with the input.

Fig. 1-1 (a) Analog output from a potentiometer. (b) Analog signal waveform.

Analog signal
A digital device operates with a digital signal. Figure 1-2(a) pictures a
square-wave generator. The generator produces a square waveform that
is displayed on the oscilloscope. The digital signal is only at +5 V or at 0
V, as diagrammed in Fig. 1-2(b). The voltage at point A moves from 0 to 5
V. The voltage then stays at +5 V for a time. At point B the voltage drops
immediately from +5 to 0 V. The voltage then stays at 0 V for a time.
Only two voltages are present in a digital electronic circuit. In the
waveform diagram in Fig. 1-2(b) these voltages are labeled HIGH and
LOW. The HIGH voltage is +5 V; the LOW voltage is 0 V. Later we shall
call the HIGH voltage (+5 V) a logical 1 and the LOW voltage (0 V) a
logical 0. Circuits that handle only HIGH and LOW signals are called digital
circuits.
Fig. 1-2 (a) Digital signal displayed on scope. (b) Digital signal waveform.

HIGH and LOW signals


Digital circuits
The digital signal in Fig. 1-2(b) could also be generated by a simple on-
off switch. A digital signal could also be generated by a transistor turning
on and off. Digital electronic signals are usually generated and processed
by integrated circuits (ICs).
Both analog and digital signals are represented in graph form in Figs. 1-
1 and 1-2. A signal can be defined as useful information transmitted
within, to, or from electronic circuits. Signals are commonly represented
as a voltage varying with time, as they are in Figs. 1-1 and 1-2. However,
a signal could be an electric current that either varies continuously
(analog) or has an on-off (HIGH-LOW) characteristic (digital). Within most
digital circuits, it is customary to represent signals in the voltage versus
time format. When digital circuits are interfaced with nondigital devices
such as lamps and motors, then the signal can be thought of as current
versus time.
The standard volt-ohm-millimeter (VOM) shown in Fig. 1-3(a) is an
example of an analog measuring device. As the voltage, resistance, or
current being measured by the VOM increases, the needle gradually and
continuously moves up the scale. A digital multimeter (DMM) is shown in
Fig. 1-3(b). This is an example of a digital measuring device. As the
current, resistance, or voltage being measured by the DMM increases, the
display jumps upward in small steps. The DMM is an example of digital
circuitry taking over tasks previously performed only by analog devices.
This trend toward digital circuitry is growing. Currently, the modern
technician’s bench probably has both a VOM and a DMM.
page 3

Fig. 1-3 (a) Analog meter. (b) Digital multimeter (DMM).


(a) DonNichols/iStock/Getty Images; (b) Volodymyr Krasyuk/Rawpixel/Shutterstock

Volt-ohm-millimeter
Digital multimeter
Trend toward digital circuitry

Self-Test
Supply the missing word in each statement.
1. Refer to Fig. 1-2. The +5-V level of the __________ (analog, digital)
signal could also be called a logical 1 or a __________ (HIGH, LOW).
2. A(n) __________ (analog, digital) device is one that has a signal
which varies continuously in step with the input.
3. Refer to Fig. 1-4. The input to the electronic block is classified as a(n)
__________ (analog, digital) signal.
4. Refer to Fig. 1-4. The output from the electronic block is classified as
a(n) __________ (analog, digital) signal.
5. An analog circuit is one that processes analog signals while a digital
circuit processes __________ signals.

Fig. 1-4 Block diagram of electronic circuit shaping a sine wave into a square
wave.

page 4
ABOUT ELECTRONICS

A Changing Field.
Electronics is among the most exciting areas of technical study. New
developments are reported weekly. Interestingly, most developments
are based on the fundamentals learned in the first classes in
electricity, analog and digital circuits, computer technology and
robotics, and communications.

1-2 Why Use Digital Circuits?


Electronics designers and technicians must have a working knowledge of
both analog and digital systems. The designer must decide if the system
will use analog or digital techniques or a combination of both. The
technicians must build a prototype or troubleshoot and repair digital,
analog, and combined systems.
Analog electronic systems have been popular in the past. Older page 5
TVs, telephones, and automobiles featured analog circuits. Before
modern digital computers, analog computers were used in some military
applications such as fire control on ships.
Most real-world information is analog in nature. Natural phenomena,
such as time, temperature, humidity, wind speed, radiation, and sound
intensity, are analog in nature. You probably have already measured
voltage, current, resistance, power, capacitance, inductance, and
frequency in other electricity and electronics courses. Other things to be
measured include pressure, weight, oxygen (and other gases), ultrasonic
sound, acceleration and tilt, vibration, direction (compass), global
positioning, proximity, magnetic fields, linear distance, and angle of
rotation (angular speed). They are all analog in nature. Engineers and
technicians commonly use sensors to measure these things. Many sensors
emit an analog signal.
A simple analog electronic system for measuring the amount of liquid in
a tank is illustrated in Fig. 1-5. The input to the system is a varying
resistance. The processing proceeds according to the Ohm’s law formula
shown in Eq. 1-1.

(1-1)

The output indicator is an ammeter, which is calibrated as a water tank


gauge. In the analog system in Fig. 1-5 as the water rises, the input
resistance drops. Decreasing the resistance R causes an increase in
current (I). Increased current causes the ammeter (water tank gauge) to
read higher.
The analog system in Fig. 1-5 is simple and efficient. The gauge in Fig.
1-5 gives an indication of the water level in the tank. If more information
is required about the water level, then a digital system such as the one
shown in Fig. 1-6 might be used.

Fig. 1-5 Analog system used to interpret float level in water tank.

Digital systems are required when data must be stored, used for
calculations, or displayed as numbers and/or letters. A somewhat more
complex arrangement for measuring the amount of liquid in a water tank
is the digital system shown in Fig. 1-6. The input is still a variable
resistance as it was in the analog system. The resistance is converted into
numbers by the analog-to-digital (A/D) converter. The central processing
unit (CPU) of a computer can manipulate the input data, output the
information, store the information, calculate things such as flow rates in
and out, calculate the time until the tank is full (or empty) based on flow
rates, and so forth. Digital systems are valuable when calculations, data
manipulations, data storage, and alphanumeric or video outputs are
required. Data transfers via the Internet are common.
Fig. 1-6 Digital system used to interpret float level in water tank.

Analog-to-digital (A/D) converter


Central processing unit (CPU)
page 6
Application: Automobile Fuel Indicators
Older automobile circuitry was analog in nature. Consider the traditional
fuel gauge system sketched in Fig. 1-7(a). The fuel tank sending unit has
a float that moves a wiper on a resistive material. Increasing the fuel level
in the tank raises the float, causing the wiper to move left on the resistor.
The resistor’s value decreases. Decreased circuit resistance causes an
increase in current in the series circuit (via Ohm’s law I = V∕R). The
increased current causes the needle on the fuel gauge (an ammeter) to
move clockwise toward F on the meter face. The older-style fuel gauge
diagram in Fig. 1-7(a) is an example of an analog circuit.
Newer automobiles may use the information from the fuel tank sending
unit for several purposes. Figure 1-7(b) shows the analog voltage from
the fuel tank sending unit entering the instrument panel module. The
computer module converts the analog input to digital information (A∕D
converter). The computer module also receives signals from the vehicle
speed sensor, engine control module (ECM). The input information is
processed by the computer module. The instrument control module will
drive a traditional-looking fuel gauge located on the instrument panel. A
tachometer is probably also located on the instrument panel. With the
inputs shown in Fig. 1-7(b), the instrumentation computer module
calculates the average-fuel-consumption and miles-to-empty data. The
driver sees this information displayed on an LCD screen.
Fig. 1-7 (a) Automobile fuel tank sending unit and fuel gauge. (b) Modern
automobile fuel indicator system with computer module.

It will be noted that information from the sensors in Fig. 1-7(b) page 7
comes in various forms. The fuel tank sending unit delivers a
variable-voltage signal to the computer module. With higher levels of fuel
in the tank the sending unit generates a higher positive voltage.
The vehicle speed sensor sends a variable-frequency signal. At lower
vehicle speeds the sensor emits a low-frequency signal. At higher speeds
a high-frequency signal is sent to the computer module.
The engine control module sends several digital signals to the
instrument control module. The engine control module determines how
much fuel is injected into the cylinders of the engine and the timing.
Digital Circuitry: Advantages and Limitations
Some of the advantages of using digital circuitry instead of analog are as
follows:
1. Inexpensive ICs can be used with few external components.
2. Information can be stored for short periods or indefinitely.
3. Data can be used for precise calculations.
4. Systems can be designed more easily using compatible digital logic
families.
5. Systems can be programmed and show some manner of
“intelligence.”
6. Alphanumeric, picture, and video information can be viewed using a
variety of electronic displays.
7. Digital circuits are less affected by unwanted electrical interference
called noise.
8. Such circuits are compatible with the Internet and computers.

The limitations of digital circuitry are as follows:


1. Most real-world events are analog in nature.
2. Analog processing is usually simpler and faster.

Digital circuits are appearing in more and more products primarily


because of low-cost, reliable digital ICs. Other reasons for their growing
popularity are accuracy, added stability, computer compatibility, memory,
ease of use, simplicity of design, and compatibility with a variety of
displays.

Internet Connection
Search the web for LED, LCD, and VFD seven-segment displays.
Self-Test
Answer the following questions.
6. Generally, electronic circuits are classified as either analog or
__________.
7. Measurements of time, speed, weight, pressure, light intensity, and
position are __________ (analog, digital) in nature.
8. Refer to Fig. 1-5. As the water level drops, the input resistance
increases. This causes the current I to __________ (decrease,
increase) and the water level gauge (ammeter) will read __________
(higher, lower).
9. Refer to Figs. 1-5 and 1-6. If this water tank were part of the city
water system, where rates of water use are important, the system in
Fig. __________ (1-5, 1-6) would be most appropriate.
10. True or false. The most important reason why digital circuitry is
becoming more popular is that digital circuits are usually simpler and
faster than analog circuits.
11. Refer to Fig. 1-7(a). This traditional auto fuel tank gauge assembly
that senses and indicates the fuel level is an example of a(n)
__________ (analog, digital) circuit.
12. Refer to Fig. 1-7(b). The input voltage from the fuel tank sending unit
is a digital signal before it enters the instrument panel module. (T or
F)
13. Refer to Fig. 1-7(b). The input from the ECM having to do with fuel
flow and time is __________ (analog, digital) in nature.

page 8
1-3 Where Are Digital Circuits Used?
Digital electronics is a huge and rapidly expanding field. The global system
of interconnected computer networks called the Internet serves billions of
users. Digital computers, in all their forms, serve as the backbone of the
Internet. The Internet consists of academic, business, private, and
government networks. The Internet allows users to access huge amounts
of information using the World Wide Web (WWW). The Internet also
supports two-way communications with e-mail and social networking sites
including Facebook. Huge amounts of data are transferred via the Internet
by banks, manufacturers, the military, medical professions, security
companies, governments, and businesses. The global economy could
hardly survive without the capabilities of digital computers, huge memory
banks, and the Internet.
Millions of individual electronic devices must be designed,
manufactured, tested, and repaired by technicians. Electronics technicians
and engineers are in great demand. The circuitry inside today’s electronic
devices almost always includes digital electronics as shown in Fig. 1-8.

Fig. 1-8 Integrated circuits are the building blocks of digital electronics.
Raimundas/Shutterstock

Jobs for technicians are available with most high-technology


businesses. Many government jobs call for some skills in computer
technology including electronics. Highly skilled technicians work on
extremely sophisticated military electronics. It is reported that half the
cost of some military aircraft is electronics in nature. The military has
many outstanding advanced electronics training programs. Ask about
these when you visit a military recruiter.
The driving experience of a modern automobile has been greatly
enhanced by electronics. Automobile engines have more power, run
smoother, and use less fuel due to precise electronic engine control. More
automobiles contain entertainment systems that are outstanding.
Another random document with
no related content on Scribd:
PLEASE READ THIS BEFORE YOU DISTRIBUTE OR USE THIS WORK

To protect the Project Gutenberg™ mission of promoting the free


distribution of electronic works, by using or distributing this work (or
any other work associated in any way with the phrase “Project
Gutenberg”), you agree to comply with all the terms of the Full
Project Gutenberg™ License available with this file or online at
www.gutenberg.org/license.

Section 1. General Terms of Use and


Redistributing Project Gutenberg™
electronic works
1.A. By reading or using any part of this Project Gutenberg™
electronic work, you indicate that you have read, understand, agree
to and accept all the terms of this license and intellectual property
(trademark/copyright) agreement. If you do not agree to abide by all
the terms of this agreement, you must cease using and return or
destroy all copies of Project Gutenberg™ electronic works in your
possession. If you paid a fee for obtaining a copy of or access to a
Project Gutenberg™ electronic work and you do not agree to be
bound by the terms of this agreement, you may obtain a refund from
the person or entity to whom you paid the fee as set forth in
paragraph 1.E.8.

1.B. “Project Gutenberg” is a registered trademark. It may only be


used on or associated in any way with an electronic work by people
who agree to be bound by the terms of this agreement. There are a
few things that you can do with most Project Gutenberg™ electronic
works even without complying with the full terms of this agreement.
See paragraph 1.C below. There are a lot of things you can do with
Project Gutenberg™ electronic works if you follow the terms of this
agreement and help preserve free future access to Project
Gutenberg™ electronic works. See paragraph 1.E below.
1.C. The Project Gutenberg Literary Archive Foundation (“the
Foundation” or PGLAF), owns a compilation copyright in the
collection of Project Gutenberg™ electronic works. Nearly all the
individual works in the collection are in the public domain in the
United States. If an individual work is unprotected by copyright law in
the United States and you are located in the United States, we do
not claim a right to prevent you from copying, distributing,
performing, displaying or creating derivative works based on the
work as long as all references to Project Gutenberg are removed. Of
course, we hope that you will support the Project Gutenberg™
mission of promoting free access to electronic works by freely
sharing Project Gutenberg™ works in compliance with the terms of
this agreement for keeping the Project Gutenberg™ name
associated with the work. You can easily comply with the terms of
this agreement by keeping this work in the same format with its
attached full Project Gutenberg™ License when you share it without
charge with others.

1.D. The copyright laws of the place where you are located also
govern what you can do with this work. Copyright laws in most
countries are in a constant state of change. If you are outside the
United States, check the laws of your country in addition to the terms
of this agreement before downloading, copying, displaying,
performing, distributing or creating derivative works based on this
work or any other Project Gutenberg™ work. The Foundation makes
no representations concerning the copyright status of any work in
any country other than the United States.

1.E. Unless you have removed all references to Project Gutenberg:

1.E.1. The following sentence, with active links to, or other


immediate access to, the full Project Gutenberg™ License must
appear prominently whenever any copy of a Project Gutenberg™
work (any work on which the phrase “Project Gutenberg” appears, or
with which the phrase “Project Gutenberg” is associated) is
accessed, displayed, performed, viewed, copied or distributed:
This eBook is for the use of anyone anywhere in the United
States and most other parts of the world at no cost and with
almost no restrictions whatsoever. You may copy it, give it away
or re-use it under the terms of the Project Gutenberg License
included with this eBook or online at www.gutenberg.org. If you
are not located in the United States, you will have to check the
laws of the country where you are located before using this
eBook.

1.E.2. If an individual Project Gutenberg™ electronic work is derived


from texts not protected by U.S. copyright law (does not contain a
notice indicating that it is posted with permission of the copyright
holder), the work can be copied and distributed to anyone in the
United States without paying any fees or charges. If you are
redistributing or providing access to a work with the phrase “Project
Gutenberg” associated with or appearing on the work, you must
comply either with the requirements of paragraphs 1.E.1 through
1.E.7 or obtain permission for the use of the work and the Project
Gutenberg™ trademark as set forth in paragraphs 1.E.8 or 1.E.9.

1.E.3. If an individual Project Gutenberg™ electronic work is posted


with the permission of the copyright holder, your use and distribution
must comply with both paragraphs 1.E.1 through 1.E.7 and any
additional terms imposed by the copyright holder. Additional terms
will be linked to the Project Gutenberg™ License for all works posted
with the permission of the copyright holder found at the beginning of
this work.

1.E.4. Do not unlink or detach or remove the full Project


Gutenberg™ License terms from this work, or any files containing a
part of this work or any other work associated with Project
Gutenberg™.

1.E.5. Do not copy, display, perform, distribute or redistribute this


electronic work, or any part of this electronic work, without
prominently displaying the sentence set forth in paragraph 1.E.1 with
active links or immediate access to the full terms of the Project
Gutenberg™ License.
1.E.6. You may convert to and distribute this work in any binary,
compressed, marked up, nonproprietary or proprietary form,
including any word processing or hypertext form. However, if you
provide access to or distribute copies of a Project Gutenberg™ work
in a format other than “Plain Vanilla ASCII” or other format used in
the official version posted on the official Project Gutenberg™ website
(www.gutenberg.org), you must, at no additional cost, fee or expense
to the user, provide a copy, a means of exporting a copy, or a means
of obtaining a copy upon request, of the work in its original “Plain
Vanilla ASCII” or other form. Any alternate format must include the
full Project Gutenberg™ License as specified in paragraph 1.E.1.

1.E.7. Do not charge a fee for access to, viewing, displaying,


performing, copying or distributing any Project Gutenberg™ works
unless you comply with paragraph 1.E.8 or 1.E.9.

1.E.8. You may charge a reasonable fee for copies of or providing


access to or distributing Project Gutenberg™ electronic works
provided that:

• You pay a royalty fee of 20% of the gross profits you derive from
the use of Project Gutenberg™ works calculated using the
method you already use to calculate your applicable taxes. The
fee is owed to the owner of the Project Gutenberg™ trademark,
but he has agreed to donate royalties under this paragraph to
the Project Gutenberg Literary Archive Foundation. Royalty
payments must be paid within 60 days following each date on
which you prepare (or are legally required to prepare) your
periodic tax returns. Royalty payments should be clearly marked
as such and sent to the Project Gutenberg Literary Archive
Foundation at the address specified in Section 4, “Information
about donations to the Project Gutenberg Literary Archive
Foundation.”

• You provide a full refund of any money paid by a user who


notifies you in writing (or by e-mail) within 30 days of receipt that
s/he does not agree to the terms of the full Project Gutenberg™
License. You must require such a user to return or destroy all
copies of the works possessed in a physical medium and
discontinue all use of and all access to other copies of Project
Gutenberg™ works.

• You provide, in accordance with paragraph 1.F.3, a full refund of


any money paid for a work or a replacement copy, if a defect in
the electronic work is discovered and reported to you within 90
days of receipt of the work.

• You comply with all other terms of this agreement for free
distribution of Project Gutenberg™ works.

1.E.9. If you wish to charge a fee or distribute a Project Gutenberg™


electronic work or group of works on different terms than are set
forth in this agreement, you must obtain permission in writing from
the Project Gutenberg Literary Archive Foundation, the manager of
the Project Gutenberg™ trademark. Contact the Foundation as set
forth in Section 3 below.

1.F.

1.F.1. Project Gutenberg volunteers and employees expend


considerable effort to identify, do copyright research on, transcribe
and proofread works not protected by U.S. copyright law in creating
the Project Gutenberg™ collection. Despite these efforts, Project
Gutenberg™ electronic works, and the medium on which they may
be stored, may contain “Defects,” such as, but not limited to,
incomplete, inaccurate or corrupt data, transcription errors, a
copyright or other intellectual property infringement, a defective or
damaged disk or other medium, a computer virus, or computer
codes that damage or cannot be read by your equipment.

1.F.2. LIMITED WARRANTY, DISCLAIMER OF DAMAGES - Except


for the “Right of Replacement or Refund” described in paragraph
1.F.3, the Project Gutenberg Literary Archive Foundation, the owner
of the Project Gutenberg™ trademark, and any other party
distributing a Project Gutenberg™ electronic work under this
agreement, disclaim all liability to you for damages, costs and
expenses, including legal fees. YOU AGREE THAT YOU HAVE NO
REMEDIES FOR NEGLIGENCE, STRICT LIABILITY, BREACH OF
WARRANTY OR BREACH OF CONTRACT EXCEPT THOSE
PROVIDED IN PARAGRAPH 1.F.3. YOU AGREE THAT THE
FOUNDATION, THE TRADEMARK OWNER, AND ANY
DISTRIBUTOR UNDER THIS AGREEMENT WILL NOT BE LIABLE
TO YOU FOR ACTUAL, DIRECT, INDIRECT, CONSEQUENTIAL,
PUNITIVE OR INCIDENTAL DAMAGES EVEN IF YOU GIVE
NOTICE OF THE POSSIBILITY OF SUCH DAMAGE.

1.F.3. LIMITED RIGHT OF REPLACEMENT OR REFUND - If you


discover a defect in this electronic work within 90 days of receiving it,
you can receive a refund of the money (if any) you paid for it by
sending a written explanation to the person you received the work
from. If you received the work on a physical medium, you must
return the medium with your written explanation. The person or entity
that provided you with the defective work may elect to provide a
replacement copy in lieu of a refund. If you received the work
electronically, the person or entity providing it to you may choose to
give you a second opportunity to receive the work electronically in
lieu of a refund. If the second copy is also defective, you may
demand a refund in writing without further opportunities to fix the
problem.

1.F.4. Except for the limited right of replacement or refund set forth in
paragraph 1.F.3, this work is provided to you ‘AS-IS’, WITH NO
OTHER WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO WARRANTIES OF
MERCHANTABILITY OR FITNESS FOR ANY PURPOSE.

1.F.5. Some states do not allow disclaimers of certain implied


warranties or the exclusion or limitation of certain types of damages.
If any disclaimer or limitation set forth in this agreement violates the
law of the state applicable to this agreement, the agreement shall be
interpreted to make the maximum disclaimer or limitation permitted
by the applicable state law. The invalidity or unenforceability of any
provision of this agreement shall not void the remaining provisions.

1.F.6. INDEMNITY - You agree to indemnify and hold the


Foundation, the trademark owner, any agent or employee of the
Foundation, anyone providing copies of Project Gutenberg™
electronic works in accordance with this agreement, and any
volunteers associated with the production, promotion and distribution
of Project Gutenberg™ electronic works, harmless from all liability,
costs and expenses, including legal fees, that arise directly or
indirectly from any of the following which you do or cause to occur:
(a) distribution of this or any Project Gutenberg™ work, (b)
alteration, modification, or additions or deletions to any Project
Gutenberg™ work, and (c) any Defect you cause.

Section 2. Information about the Mission of


Project Gutenberg™
Project Gutenberg™ is synonymous with the free distribution of
electronic works in formats readable by the widest variety of
computers including obsolete, old, middle-aged and new computers.
It exists because of the efforts of hundreds of volunteers and
donations from people in all walks of life.

Volunteers and financial support to provide volunteers with the


assistance they need are critical to reaching Project Gutenberg™’s
goals and ensuring that the Project Gutenberg™ collection will
remain freely available for generations to come. In 2001, the Project
Gutenberg Literary Archive Foundation was created to provide a
secure and permanent future for Project Gutenberg™ and future
generations. To learn more about the Project Gutenberg Literary
Archive Foundation and how your efforts and donations can help,
see Sections 3 and 4 and the Foundation information page at
www.gutenberg.org.
Section 3. Information about the Project
Gutenberg Literary Archive Foundation
The Project Gutenberg Literary Archive Foundation is a non-profit
501(c)(3) educational corporation organized under the laws of the
state of Mississippi and granted tax exempt status by the Internal
Revenue Service. The Foundation’s EIN or federal tax identification
number is 64-6221541. Contributions to the Project Gutenberg
Literary Archive Foundation are tax deductible to the full extent
permitted by U.S. federal laws and your state’s laws.

The Foundation’s business office is located at 809 North 1500 West,


Salt Lake City, UT 84116, (801) 596-1887. Email contact links and up
to date contact information can be found at the Foundation’s website
and official page at www.gutenberg.org/contact

Section 4. Information about Donations to


the Project Gutenberg Literary Archive
Foundation
Project Gutenberg™ depends upon and cannot survive without
widespread public support and donations to carry out its mission of
increasing the number of public domain and licensed works that can
be freely distributed in machine-readable form accessible by the
widest array of equipment including outdated equipment. Many small
donations ($1 to $5,000) are particularly important to maintaining tax
exempt status with the IRS.

The Foundation is committed to complying with the laws regulating


charities and charitable donations in all 50 states of the United
States. Compliance requirements are not uniform and it takes a
considerable effort, much paperwork and many fees to meet and
keep up with these requirements. We do not solicit donations in
locations where we have not received written confirmation of
compliance. To SEND DONATIONS or determine the status of
compliance for any particular state visit www.gutenberg.org/donate.

While we cannot and do not solicit contributions from states where


we have not met the solicitation requirements, we know of no
prohibition against accepting unsolicited donations from donors in
such states who approach us with offers to donate.

International donations are gratefully accepted, but we cannot make


any statements concerning tax treatment of donations received from
outside the United States. U.S. laws alone swamp our small staff.

Please check the Project Gutenberg web pages for current donation
methods and addresses. Donations are accepted in a number of
other ways including checks, online payments and credit card
donations. To donate, please visit: www.gutenberg.org/donate.

Section 5. General Information About Project


Gutenberg™ electronic works
Professor Michael S. Hart was the originator of the Project
Gutenberg™ concept of a library of electronic works that could be
freely shared with anyone. For forty years, he produced and
distributed Project Gutenberg™ eBooks with only a loose network of
volunteer support.

Project Gutenberg™ eBooks are often created from several printed


editions, all of which are confirmed as not protected by copyright in
the U.S. unless a copyright notice is included. Thus, we do not
necessarily keep eBooks in compliance with any particular paper
edition.

Most people start at our website which has the main PG search
facility: www.gutenberg.org.

This website includes information about Project Gutenberg™,


including how to make donations to the Project Gutenberg Literary
Archive Foundation, how to help produce our new eBooks, and how
to subscribe to our email newsletter to hear about new eBooks.

You might also like