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SPIKE, SET, DOMINATE:

YOUR GUIDE TO
ROUNDNET GLORY

BARRIENTO, J.E.
BOTEROS, E.J.
CALLOS. G.A.
MONTUYA, J.J.
FRIDAY GROUP

BSIS 2B
PATHFIT 4
TABLE OF CONTENTS

HERE'S WHAT'S UP!

1 - ROUNDNET HISTORY :
THE STORY BEHIND THE SPIKE

2 - SPORTS MECHANIC AND RULES:


BEFORE AND DURING PLAY

3 - SPORTS MECHANIC AND RULES:


SCORING, SERVICE, RALLY, & INTERACTION

4 - GET TO KNOW WHO’S BEHIND IT

5 - FAMOUS ROUNDNET TEAM

6 - ROUNDNET TERMINOLOGY:
BASIC TERMS, SHOTS, & POSITIONS

7 - ROUNDNET TERMINOLOGY:
FAULTS, ACTIONS, DEFENSIVE & OFFENSIVE PLAY

8 - DIG INTO ROUNDNET

9 - CROSSWORD PUZZLE

10 - WORD SEARCH PUZZLE


THE STORY
BEHIND THE

ROUNDNET SPIKE
History
Roundnet, known as Spikeball, originated in
1989 through toy manufacturer Jeff Knurek
and was distributed by Tomy, a Japanese
entertainment company. Despite an initial
surge in popularity from 1989 to 1995, the
sport faded due to outdated equipment.
Chris Ruder, CEO of Spikeball Inc., revitalized
the game after discovering it on a trip to
Hawaii in 2003. By purchasing the expired
trademark for $800 and securing a patent,
he relaunched Spikeball in 2008. The game
gained mainstream attention after
appearing on "Shark Tank" in 2015,
propelling its success. To protect their
brand, Spikeball Inc. renamed the sport
"roundnet," although it is still commonly
referred to as Spikeball due to its initial
popularity.

Roundnet is a team sport played by two


teams that consists of two players and is
played with an orange-size ball and a small
round net placed at ankle level between the Fun Facts:
two competing teams. The goal of the game
A roundnet game is played with a small,
is to hit the ball into the net in such a way
inflatable ball and a round trampoline-like net,
that the opposition team cannot return it
which is called a “trampoline”.
after three touches. The play begins when
The game is similar to volleyball, but instead of
one player hits the ball down onto the net of
hitting the ball over a net, players spike the ball
the other team, just like in volleyball, where
down onto the opponent’s trampoline.
the receiving team has three touches to The first professional roundnet league, the
bump, set, and spike the ball back onto the Spikeball Pro League (SPL), was founded in 2016.
net of the opposing team, except that There is also a professional roundnet associate
players n eed to hit the ball onto the called the Roundnet Association of America (RAA)
trampoline-like net. The rally lasts until a The sport has grown in popularity in recent
team is unable to successfully return the years, and there are now roundnet tournaments
ball. The first team to reach 21 points wins. held all over the world.
In addition, players can freely move during a
point as long as they do not physically
disrupt the opponent's ball play (Spikeball
Roundnet Association, 2019).
LET’S DIG IN TO THE

SPORT MECHANICS AND RULES

BEFORE PLAY
The ball should be inflated to 12 in circumference.
The tension of the net should be consistent throughout. A ball dropped from 3 feet above the net
should bounce up approximately 12-18 in.

DURING PLAY
All players except the receiver must begin the point at least 6 feet from the net.
The receiver may stand at any desired distance
Once the server strikes the ball, players may go anywhere they choose.
Possession changes when the ball contacts the net.
Each team has up to 3 touches per possession.
Determine a serving order which alternates players from the two teams (e.g. Player 3 follows
Player 1, etc.).
To equalize sun and wind effects, rotate starting positions 90 degrees counter-clockwise every
5 points if desired.
SCORING
Roundnet is played using rally scoring; points can be won by the serving or receiving team.
Games are typically played to 11, 15, or 21. In tournament play, the tournament director
specifies the winning score.
Games must be won by two points unless otherwise agreed upon or specified.
The rally ends and a point is awarded when:
1. The ball contacts the ground or otherwise isn't returned onto the net within 3 touches.
2. The ball is hit directly into the rim at any time, including on a serve.
3. The ball bounces and falls back onto the net or rim.
4. The ball clearly rolls across the net.

SERVING
If the receiving team wins the point, the next designated player serves according to the initial
sequence. Otherwise, the server switches places with his/her partner and serves to the other
receiving team member.
The receiving team sets their position first. The server stands 180 degrees across the
designated receiver--the only player allowed to field the serve.
Serves may be struck with any amount of force; short serves are allowed.
If a server serves two faults, the receiving team wins the point.
Violation of ANY of the following rules is a fault:
1. The server must toss the ball upward at least 4 inches.
2. If the server tosses the ball, he/she must hit it. Dropping, catching, or swinging at and
missing a toss all count as a fault.

RALLIES
Touches must alternate between teammates. Consecutive touches by one player result in a loss of a
point.
The ball must be contacted cleanly, not caught, lifted, or thrown. Players may not hit the ball with two
hands, even if placed together "volleyball style".
Players may use any individual part of their body to hit the ball.
After the serve, any unusual bounce (i.e. pocket) that does not contact the rim is legal and playable.
A shot which lands on the net, rolls into the rim and then off the net (i.e. roll-up) is played as a pocket,
not a direct rim hit.
If teams cannot determine the legality of a hit, replay the point.

INTERACTIONS
All players except the receiver must begin the point at least 6 feet from the net.
The receiver may stand at any desired distance
Once the server strikes the ball, players may go anywhere they choose.
Possession changes when the ball contacts the net.
Each team has up to 3 touches per possession.
Determine a serving order which alternates players from the two teams (e.g. Player 3 follows
Player 1, etc.).
To equalize sun and wind effects, rotate starting positions 90 degrees counter-clockwise every
5 points if desired.
ROUNDNET I FOUNDERS

GET TO KNOW THEM!

CHRIS RUDER, CEO/FOUNDER


Chris Ruder is the founder of Spikeball Inc., an American sports
equipment company that specializes in producing equipment for
the game of roundnet. Ruder's entrepreneurial journey with
Spikeball involved purchasing the rights to the product,
contracting a manufacturer in China, and growing the business
from his basement with seed money raised from friends.
Despite facing challenges like a failed deal on ABC's Shark
JEFF KNUREK, TOYMAKER Tank, Spikeball continued to thrive, reaching milestones such as
selling its one-millionth net and generating millions in annual
Jeff Knurek is an American cartoonist, sales. Ruder's dedication to building Spikeball into a successful
industrial designer, and toymaker who is brand is evident through his strategic decisions and commitment
known for inventing Spikeball in 1989. to fostering a community around the sport.
Spikeball saw a resurgence in popularity when
Chris Ruder, CEO of Spikeball Inc., revitalized
the sport in the early 2000s. Despite the
challenges of the early 90s lacking the social
media reach we have today, Knurek's vision for
Spikeball as a hit game has been realized, with
the sport evolving into Roundnet and being
played by millions worldwide

CEO OF SPIKEBALL INC.


SPORTS NEWS

ASSISTIVE
TOUCH October 2022

Assistive Touch (Buddy


One of the famous Roundnet Teams
Hammon and Clark Marshall)
is the best team in the world.

1
In 2022, they won the first ever
Spikeball Roundnet World
Championships in Belgium,
defeating several top players
from around the globe. In
October 2022, they also won
the Spikeball Tour Series
Championship, thereby also
becoming National
Champions.

Buddy Hammon
A prominent figure in the Spikeball
community, known for his
achievements in the sport.
Buddy Hammon and Clark Marshall have achieved notable
He is part of the Assistive Touch accomplishments in the sport of Spikeball. Buddy Hammon, part
Spikeball team, alongside Clark of the Assistive Touch Spikeball team, has secured victories in
Marshall, and has secured victories in prestigious competitions like the Spikeball Roundnet World
various competitions, including the Championships and the Spikeball Tour Series Championship.
Spikeball Roundnet World
Championships and the Spikeball On the other hand, Clark Marshall, who is associated with
Tour Series Championship. roundball, has a presence in roundnet through content creation
and highlight reels on platforms like YouTube, where he shares
He is also featured on YouTube under insights and showcases his 2019 season highlights in Spikeball.
the channel "WestCoastSpikeball"
where he shares content related to
Spikeball.
Clark Marshall
He is featured in various videos on YouTube
discussing topics related to roundnet content and
showcasing his 2019 season highlights in Spikeball.

It is evident that Clark Marshall is connected to the


sport through content creation and highlight reels.
ROUNDNET
LINGO
BASIC TERMS Types of Shots
Service Line: Roll shot:
A 6-foot line from the edge of the set or 7.5 feet from the center of the A shot in which the ball is hit softly and rolls
set. across the ground, making it difficult for the
other side to recover and return.
Net:
A trampoline-like net with a diameter of 3 feet and a height of 8 inches. Lob shot:
A high, arcing shot that attempts to catch
Pocket: the other team off guard.
An area between the net and the rim. The area of the net where the ball
is most likely to bounce and respond to a spike. Forehand shot:
A shot made with the front of the hand,
Rim: usually used in serves and spikes.
The net support system and a contact with the edge of the rim lead to a
violation Backhand shot:
A shot made using the back of the hand,
Spike: usually for defensive purposes or strokes
The act of striking the ball off the net with force in order to score a point. that require more skill.

Serve: Dink shot:


The act of starting a rally by striking the ball onto the net. A soft, controlled shot that sets up a
scoring opportunity and keeps the ball in
Rally: play.
A series of plays in which the ball is hit back and forth over the net
between two teams. Cut shot/Roll shot:
A shot hit with angle and spin that's
Set: frequently utilized to deflect the ball and
A series of rallies won by one team that result in a point being scored. catch the opposing team off guard.

Game: Slice Shot:


A series of sets won by a single team, resulting in the team being A shot hit in a slice style that is frequently
proclaimed the winner. used to create a spin and deceive the
opponent.
Sideout:
The act of winning a rally after the opposing team has served, giving you
the opportunity to serve. Positions
Double Bounce:
A rally in which the ball strikes the net twice on the same team's side Setter:
before being hit over the net, resulting in the opposing team earning a The player on a team in charge of preparing
point. their teammates for a spike.

Rotation: Hitter:
The practice of moving or arranging players in court in a specific order, The person on a team who is in charge of
usually to promote better balance play and maximize the team's hitting the ball over the net, usually with the
strength. goal of scoring a point.

Foul: Libero:
A violation of rules, such as a net violation or an out-of-bounds shot, A teammate who specializes in defense
resulting in a point for the opposing team and is responsible for playing the back row
and receiving serves.
ROUNDNET
LINGO
Common Faults Defensive Play
Block:
Double Hit: A defensive play in which a player jumps
Hitting the ball two times in succession by the same and smashes the ball back over the net
player. before it can bounce to their side.

Dive:
Carry: A defensive play in which a player leaps
Holding onto the ball for too long while making a hit. This and strains to reach a ball beyond their
can be tricky to judge, but generally, it's a carry if you typical range.
cup or trap the ball with your hands instead of a clean
pass or hit. Reach:
The act of stretching one's body to reach a
ball that is beyond one's regular reach.
Centerline Hit:
Intentionally hitting the ball directly over the center of Zone Defense:
the net. The ball must be angled to one side of the court. A defensive strategy where players are
stationed in specific areas rather than
specific opponents.
Attack Line Violation:
A front court player spiking the ball entirely before Dig:
reaching the attack line (imaginary line extending from A defensive move where a player dives to
the net outward). This limits spiking opportunities for stop the ball from leaving the field and save
the front player who might have a better angle for a kill it to keep the ball in play.
shot after a deeper jump.

Foot Fault:
The server steps on or over the serving line before
Offensive Play
hitting the ball to initiate a rally. Fake:
A cunning move used to mislead or
deceive an opponent, usually including a
fake spike or fake pass.

Fundamental Actions Free ball:


A shot that is hit softly, not intended to be a
Blocking: spike, allowing the other team time to get
The act of jumping and positioning the body to block or their offensive ready.
disrupt the offense of the opposing team.
Quick attack:
A fast-paced offensive play where the
Spiking: setter passes the ball to the hitter for a swift
The act of hitting the ball with force and power, usually spike.
with the goal of scoring a point.
Transition:
The act of switching from defensive to
Passing:
offensive, or vice versa, after scoring a
The act of receiving a serve shot or hit and hitting it back point and a rally has been won
to a teammate over the net after receiving it.
THE SPORTS NEWS

DIG INTO ROUNDNET!


Get ready to be swept up in
the excitement of Roundnet,
also known as Spikeball.
This fast-paced and action-
packed sport is taking the world
by storm, offering a unique mix of
beach volleyball and badminton.
Invented in the late 1980s,
Roundnet has seen a surge in
popularity in recent years,
attracting players of all ages and
skill levels.

Why You Should Try


Roundnet?
Boost Your Social Life: Roundnet
is a fantastic way to connect with
friends and family while enjoying
some friendly competition

Did You Know?


outdoors. It's a great way to break
the ice and have fun in the sun.
Full-Body Workout: This sport
provides a well-rounded workout,
getting your heart pumping,
strengthening your core, and
improving your agility. Be prepared
The popularity of Roundnet has
to work up a sweat! exploded in recent years! The first
Easy to Learn, Fun to Master:
professional Roundnet league, the
Roundnet's basic rules are simple Spikeball Pro League (SPL), was only
and easy to understand, making it founded in 2016. This rapid growth
perfect for beginners. However,
shows just how popular the sport has
mastering advanced techniques like
fakes, dinks, and zone defense can become.
keep experienced players
challenged for years to come.
Crossword puzzle!

Accross
1 When a defensive player
legally deflects a attempt from
an offensive player to prevent
a score.

4 The act of starting a rally by


striking the ball onto the net.

6 A cunning move used to


mislead or deceive an opponent,
usually including a fake spike
or fake pass

11 It is also commonly known as

12 A game played with a 2 teams


of 2 with a small net and a ball

Down
2 Helped revive the sport, Roundnet

3 A defensive play in which a player leaps and strains to reach a ball beyond their typical
range.

5 The original inventor of the roundnet

7 The practice of moving or arranging players in court in a specific order, usually to


promote better balance play and maximize the team's strength.

8 The act of striking the ball off the net with force in order to score a point

9 A series of plays in which the ball is hit back and forth over the net between two teams

10 A violation of rules, such as a net violation or an out-of-bounds shot, resulting in a


point for the opposing team.
ord Search Puzzle!
W

FAKE OPPONENT SPIKEBALL


BLOCK JEFF KNUREK ROUNDNET
TRAMPOLINE SERVICE LINE GAME
WINNER SERVE RECEIVER
RALLY SPIKING FAULT
FOUL DEFENSIVE DIVE
QUICK ATTACK OFFENSIVE PLAYERS

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