Professional Documents
Culture Documents
ExEss
ExEss
Chosen of Secrets 58
Game System Basics 17
Chosen of Endings 59
This Book at a Glance 17
The Solar Exalted 60
Lexicon 17
Solar Exalt Advantages 60
Inspirational Media 20
Anima 60
Classics 20
Solar Castes 60
Comics 20
Dawn 61
Fiction 20
Zenith 61
Movies 20
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Twilight 62
Television 21
Night 62
Video Games 21
Eclipse 63
Chapter One: Welcome to Creation 22 The Abyssal Exalted 64
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The World and Its Making 23 Abyssal Exalt Advantages 64
Origin of the Exalted 23 Anima 64
Places in Creation 26 Abyssal Castes 64
The Center 26 Dusk 65
The North 29 Midnight 65
The East 31 Daybreak 66
The Dreaming Sea 34 Day 66
The South 35 Moonshadow 67
The West 37 The Alchemical Exalted 68
Other Realms
Chapter Two: The Exalted
Exalted of Creation
Exalted of Other Realms
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Alchemical Exalt Advantages
Anima
Alchemical Castes
Adamant
Jade
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Reading This Section 47 Moonsilver 70
Core Rules Required 47 Orichalcum 70
Exalt Advantages 47 Soulsteel 71
Caste or Aspect 47 Starmetal 71
The Dragon-Blooded 48 The Getimian Exalted 72
Dragon-Blooded Exalt Advantages 48 Getimian Exalt Advantages 72
Anima 48 Anima 72
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TABLE OF CONTENTS
Marrow 82 Physique 124
Soil 83 Presence 125
The Exigents 84 Ranged Combat 125
Creating an Exigent 85 Sagacity 125
Janest’s Exalt Advantages 85 Stealth 125
The Great Curse 87 War 125
Rules 87 Deciding What to Roll 126
Great Curse Manifestation 87 Stunting 126
Social Influence 128
Chapter Three: Character Creation 96
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Virtues 128
Step 0: Session Zero 97 Intimacies 130
Step 1: Concept 97 Intensities 131
Step 2: Attributes 97 Influence Actions 131
Step 3: Abilities 97
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Resisting Influence 134
Step 4: Charms 99
Combat 136
Step 5: Merits 99
Timing 136
Step 6: Virtues and Intimacies 103
The Flow of Combat 136
Step 7: Finishing Touches 104
Making Attacks 136
Advancement 107 Combat Actions 138
Gaining Milestones 107 Combat Modifiers 139
Advancing in Power 108 Defenses 139
Advancement Templates 108 Building Power 140
Choosing Charms 110
Warrior
Priest
Savant
Trickster
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Gambits
Combat Movement
Damage and Health
Special Combat
Using Physique
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Broker 112
One-Roll Resolution 151
Chapter Four: Systems 114 Ventures 151
Venture Systems 151
Basic System 115
Types of Ventures 156
Building the Pool and Counting Successes 115
Action Under Duress 156
Action Types 115
Crafting 156
Opposed Actions 116
Embassy Ventures 158
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EXALTED: ESSENCE
Presentation Format 181 Strange Tongue Understanding 198
Using Charms 182 Integrity 198
Creating Merits with Charms 184 Loyal Guardian Approach 198
Guarded Mind Meditation 199
Universal Charms 185
Integrity-Protecting Principle 199
Excellency 185
Motive-Discerning Technique 199
[Ability] Excellency 185 Resolve Bolstering Declaration 199
Athletics (Evasion) 185 Righteous Lion Spirit 199
Flickering Shadow Evasion 185 Sagacious Reading of Intent 200
Flow Like Blood 185 Spirit-Maintaining Maneuver 200
Mongoose-and-Cobra Escape 185
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Stubborn Boar Defense 200
Reed in the Wind 186 Navigate 200
Athletics (Movement) 186 As the Crow Flies 200
Eagle-Wing Style 186 Beast-Uplifting Harmony 200
Graceful Crane Stance 186 Calling the Rider’s Companion 200
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Lightning Speed 187 Fathoms-Fed Spirit 200
Monkey Leap Technique 188 Hardship-Surviving Spirit 201
Awareness 188 Hidden Shortcut Revelation 201
All-Encompassing Sorcerer’s Sight 188 Immortal Mariner’s Advantage 201
Ambush Sensing Premonition 189 Rider-and-Mount Unity 201
Crafty Observation Method 189 Swift Artillery Technique 201
Enhanced Senses 189 Trackless Region Navigation 202
Evidence-Discerning Method 189 Performance 202
Jade Leaves a Trail 189 Distracting Patter Technique 202
Sagacious Reading of Intent 190 Flawless Brush Discipline 202
Spirit-Cutting Glance 190 Greatness-Inspiring Aura 202
Witness Rapport Technique
Close Combat (Attack)
Arsenal-Summoning Gesture
Dragon Coil Technique
Excellent Strike
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Masterful Performance Exercise
Memetic Dogma Discipline
Poetic Expression Style
Spirit-Manifesting Word
Soul-Stirring Cantata
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Fists of Iron Technique 192 Subtle Expression Method 203
Guard-Breaking Technique 192 Physique (Might) 203
Heaven Thunder Hammer 193 Armored Scout’s Invigoration 203
Many-Attacks Technique 193 Ten Ox Meditation 203
Swift Counterattack 193 Physique (Resistance) 204
Close Combat (Defense) 193 Arsenal-Summoning Gesture 204
Bulwark Stance 193 Body Mending Meditation 204
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TABLE OF CONTENTS
Glorious Exalted Bolt 208 Iron Maiden’s Kiss 219
No Arrow Wasted 208 Soul-Drinking Bite 219
Phantom Arrow 208 Void Avatar Embodiment 219
Reflex Shot Technique 209 Craft 220
Revolving Bow Discipline 209 All-Consuming Entropy Attack 220
Sharpshooter’s Clever Tricks 209 Haunting Monumental Artifice 220
Streaming Arrow Stance 209 Embassy 220
Sagacity (Knowledge) 209 Ghost-Emperor Edict 220
All Encompassing Sorcerer’s Sight 209 Killing Words Technique 221
Archive Mind Mentality 209 Reverent Mortuary Witness 221
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Essence-Lending Method 210 Integrity 221
Glorious Exalted Bolt 210 Murder-Saint Dedication 221
Harmonious Academic Methodology 210 Wickedness-Unveiling Method 221
Necromantic Initiation 210 Navigate 221
Sorcerous Initiation 211
Stepping Outside Existence 221
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Spirit-Cutting Glance 211
Unhallowed Ghost Ship 222
Spirit-Manifesting Word 211
Performance 222
Spirit-Repelling Diagram 211
Spirit-Slaying Stance 211 Elegy for the Fallen 222
Swift-Hands Casting 212 Withering Dirge 222
Truth-Rendering Gaze 212 Physique 222
Will-Bolstering Method 212 Death Needs Nothing 222
Wonder-Crafting Initiation 212 Cadaverous Torpor Technique 222
Sagacity (Medicine) 212 Presence 223
Master Physician Technique 212 Corpse-Commanding Attitude 223
Flawless Diagnosis Technique 213 Death-Pact Ascension 223
Wellness-Restoring Meditation
Stealth
A Drop Amongst the Ocean
Distracting Patter Technique
Doubt-Sealing Heist
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Ghost-Emperor Edict
Killing Words Technique
Reverent Mortuary Witness
Ranged Combat
First Blood Impulse
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Evidence Placing Method 214 Hundred Paces Bite 223
Flawless Counterfeit Technique 214 Sagacity 223
Flawlessly Impenetrable Disguise 214 Life-Mocking Assembly 223
Guiding Shadow Shroud 214 Pestilence-Bearing Touch 223
Illimitable Master Fence 214 Stealth 224
Perfect Shadow Stillness 215 Stifled Cry Exercise 224
Seasoned Criminal Method 215 Shadow Cloak Technique 224
Suspicion-Allaying Gesture 215
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War 224
War 215 Arise and Slaughter 224
Battalion-Breaking Shout 215 Life-Mocking Assembly 224
Battle Plan Rumination 215 Shadowed Warfare Methodology 224
Cunning Warrior Regimen 215 Alchemical Charms 225
Fearless Vanguard Technique 215 General 225
League of Iron Preparation 216
Augmented Attribute 225
Mouse Conquers the Lion 217
Portable Utility Compartment 225
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EXALTED: ESSENCE
Future-Proclaiming Canticle 228 Elemental Burst Technique 236
Insightful Managerial Aptitude 228 Fivefold Resonance Sense 236
Lifesign Detecting Scan 228 Dragon Vortex Attack 236
Machine-God Protector Mode 228 Stealth 236
Morale Building Declaration 228 Flowing God-Dragon Stance 236
Omnipresent Guardian Directive 228 Rose-Among-Thorns Distinction 237
Perfected Union Patterning 228 War 237
Priority-Discerning Protocol 228 Dragon Vortex Attack 237
Relentless Tracking Protocol 229 Flaw-Finding Examination 237
Truth-and-Lies Detection 229 Storm-Calling Strategies 237
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Fortitude 229 Ramparts of Obedient Earth 237
Body Reweaving Matrix 229 With One Mind 237
Identity Obfuscation Matrix 229 Getimian Charms 238
Lifesign Detecting Scan 229 Motes and the Getimians 238
Material Resistance Procedure 229
General 238
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Outlier Analysis Method 229
Optical Shroud 229 Alchemic Power Reserve 238
Reinforced Chassis 229 Fate-Unwinding Denial 238
Relentless Tracking Protocol 230 Space-and-Time Understanding 238
Terraforming Protocol 230 Summoned from Time 238
Verbatim Recall 230 Finesse 238
Dragon-Blooded Charms 231 Bent Reality Stance 238
Elemental Aura 231 Devil-Queen’s Court 238
Distilled-Emotion Elixir 239
Athletics 231
Here-and-Everywhere Approach 239
Dragon Surmounts the Waterfall 231 Forgetting the Lie 239
Safety Among Enemies
Awareness
All-Encompassing Earth Sense
Fivefold Resonance Sense
Sense-Riding Technique
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Sleeper-Guiding Whisper
Unavoidable Confrontation
Force
Culture-Hero Usurpation
Finding the Chorus
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Close Combat 232 Icon-Obliterating Passion 240
Current Sweeps to Sea 232 Ideology Redefinition Trick 240
Dragon-Graced Weapon 232 Perspective-Consuming Grandeur 241
Drowning Embrace 232 Reality Embellishment Approach 241
Root-and-Hand Merging 232 The Filial Chain 241
Craft 233 Throne-Smashing Ambition 241
Flaw-Finding Examination 233 Wall-Denying Fury 241
Passion-Inflaming Artistry 233 Fortitude 242
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Inevitable Betrayal Insight 247 Autopsy-and-Dissection Glance 256
Intolerable Burning Truths 247 Bloodslick Crimson Barb 256
Will-Crushing Force 247 Deathbound Mania 256
Navigate 248 Embodied Resonance Transplant 256
Desert-and-Flame Endurance 248 Ever-Steady Graveward Heart 257
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Oasis-Scouring Malediction 248 Muscle-Hemorrhaging Exertion 257
Taste-of-Hell Infliction 248 Unliving Industry 257
Performance 248 Fortitude Charms 257
Devil Emperor Edict 248 Blossoming Clot Ministrations 257
Symphony of Sinful Prayers 248 Breath-Tasting Ward 257
Wish-Granting Wickedness 248 Cyclic Scythe 257
Physique 249 Investiture of Flesh 257
Ceaseless Demon Hunger 249 Life-Scaffolding Survival 258
Desert-and-Flame Endurance 249 Pain Syphoning Sigh 258
Endless Nightmare Vigilance 249 Unleash Homunculus 258
Scars Become Armor
Venom Blood Revenge
Viridian Rust Defense
Presence
Broken Silence Laughter Defense
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Lunar Charms
Shapeshifting Charms
Ant-and-Yeddim Wisdom
Chimera-Soul Expression
Changing Phases Transformation
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Devil Emperor Edict 249 Hybrid Body Transformation 259
Golden Years Tarnished Black 249 Many-Faced Moon Transformation 259
Our Little Secret 249 Manifold Hunter’s Tactics 259
Ranged Combat 249 Mountainous Spirit Expression 260
Blinded by Hellfire 249 Finesse 261
Death of All Happiness 249 Cunning Anglerfish Decoy 261
Sagacity 249 Hungry All-Consuming Cloud 261
Constructive Convergence of Principles 249 Hunter-Baffling Quarry’s Curse 261
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EXALTED: ESSENCE
Kraken-Arm Lash 264 Heartless Maiden Trance 271
Relentless Lunar Fury 264 Under the Crimson Banner 271
Sharing Luna’s Gifts 265 Solar Charms 272
Shattered Yoke Fury 265 Athletics 272
Spider-Amid-Roses Discernment 265 Unfettered Sun Evasion 272
Sidereal Charms 266 Awareness 272
Athletics 266 Meditation on Rivalry 272
Avoidance 266 Unconquered Sun’s Sight 272
Invisible Motion 266 Close Combat 272
Awareness 266 Behemoth-Slaying Attitude 272
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Efficient Secretary Technique 266 Glorious Solar Arsenal 272
Last Vision 266 Orichalcum Battle Soul 273
Of Truths Best Unspoken 266 Star-Cleaving Crater 273
Close Combat 266 Craft 273
Heartless Maiden Trance 266 Joyous Handiwork Genius 273
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Craft 267 Technique-from-Taste Approach 274
Mending Warped Designs 267 Embassy 274
Embassy 267 Vacant Station Scheme 274
Cash and Murder Games 267 Integrity 274
End Debate 267 Aspect of the Virtuous Warrior 274
Icy Hand 267 Principle-Maintaining Method 274
Lover’s Oath 267 Sun King Radiance 274
Willing Assumption of Chains 267 Navigate 274
Integrity 267 God-Bearing Juggernaut 274
Deferred Wounds 267 Ship-Claiming Stance 275
Force Decision
Unavoidable Sorrow
Navigate
Fortuitous Wandering
In the Nick of Time
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Waves-and-Rivers Ranging
Performance
Phantom-Conjuring Performance
Rocks and Storms Chorus
Virtue-Shaping Harmony
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Ordained Bridle of Mercury 268 Endurance of a Thousand Cuts 275
Wilderness-Commanding Practice 268 Glorious Solar Arsenal 276
Performance 269 Presence 276
Abandoned Words Curse 269 Dissident-Searing Intent 276
Defense of Shining Joy 269 Hypnotic Tongue Technique 276
Faultless Ceremony 269 Ranged Combat 276
Physique 270 Dazzling Flare 276
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No Time for Idle Dreaming 282 Shattering Fist Strike 292
Rough-Spun Hero Raiment 282 Fire Dragon Style 292
Stalk Blunts the Sickle 282 Searing Edge Attack 292
Towering Redwood Stature 282 Fire Dragon Form 293
Performance 282 Fiery Blade Attack 293
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Caller of Wind and Rain 282 Overwhelming Fire Majesty Stance 293
Presence 282 Water Dragon Style 293
Fieldhand Clarion 282 Drowning-in-Blood Technique 293
Simple and Resounding Honesty 283 Flowing Water Defense 294
Sweat and Toil Radiance 283 Water Dragon Form 294
This Far and No Further 283 Foe-Restraining Whirlpool 294
Vermin Clearing Shout 283 Wood Dragon Style 295
Navigate Charms 283 Soul-Marking Strike 295
Boundary-Marking Meditation 283 Wood Dragon Form 295
Sister to Aurochs 283 Unbreakable Fascination Exercise 295
Sagacity Charms
Caller of Wind and Rain
Prodigious Bounty
Martial Arts
Crane Style
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Soul Mastery
Sidereal Styles
Prismatic Arrangement of Creation Style
Four Magical Materials Form
Soul Fire Shaper Form
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Empowering Justice Redirection 284 Games of Divinity Form 297
Fluttering Cry of Warning 285 Prismatic Arrangement of Creation Form 297
Crane Form 285 Sorcery and Necromancy 299
Humbling Enlightenment Commentary 285 Casting a Spell 299
Ebon Shadow Style 285 Initiation Charms 299
Nothing but Shadows 285 Sorcerous Initiation 299
Ebon Shadow Form 286 Necromantic Initiation 299
Throat-Slitting Shadow Strike 286
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Righteous Devil Form 288 The Talisman of Ten Thousand Eyes 301
Burning Judgment Halo 288 Theanoan Method 301
Caress of 1,000 Hells 288 Wanaasan Exorcist 301
Snake Style 288 Wyld Wisdom 301
Serpentine Evasion 288 Disciple of the Neverborn 301
Snake Form 289 Half-Souled 301
Uncoiling Serpent Aura 289 Skull Diarist 301
Tiger Style 289 Student of the Raiton Academy 302
Crimson Leaping Cat Technique 289 Universal Spells 302
Tiger Form 289 First Circle Spells 302
Angry Predator Frenzy 290 Cirrus Skiff 302
White Reaper Style 290 Death of Obsidian Butterflies 302
White Reaper Form 290 Flying Guillotine 302
Bleeding Crescent Strike 290 Hound of the Five Winds 302
Flickering Corona Barrier 290 Lightning Spider 303
Snow Follows Winter 290 Theft of Memory 303
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EXALTED: ESSENCE
The Violent Opening of Closed Portals 303 Supernatural Qualities 320
Second Circle Spells 304 Battle Groups 322
Cantata of Empty Voices 304 Battle Group Recovery 323
Hideous Confusion of Tongues 304
Animals 324
Ivory Orchid Pavilion 304
Shadows of the Forgotten Past 304 Creating Animals 324
Wheel of the Turning Heavens 304 Lunar Animal Forms 324
Third Circle Spells 304 Animal Qualities 324
Atrocious Fire Transformation 305 Additional Animals 327
Mirage of Protective Shelter 305 Mortals and Exalted 329
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Rain of Doom 305 Agent of the Wyld Hunt 329
Sorcery Spells 305 Aristocrat 329
First Circle Spells 305 Champion 330
Flames of Unyielding Purity 305 Savant 331
Silent Words of Dreams and Nightmares 305
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Soldier 331
Spoke the Wooden Face 306
Unbreakable Bones of Stone 306 Sovereign 332
Wood Dragon’s Claw 306 Gods and Monsters 334
Second Circle Spells 306 Behemoth 334
Magma Kraken 306 Celestial God 334
Travel Without Distance 306 Deathlord 334
Unity of Dreams 306 Demons 336
Third Circle Spells 306
Elementals 337
Chariot of the Blazing Sun 306
Fair Folk 337
Total Annihilation 307
Necromancy Spells
First Circle Spells
Door of the Dead
Five Gifts
Raise the Skeletal Horde
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Ghost
Walking Dead
Chapter Eight: Panoply
Basic Equipment
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Stones Worn Smooth 307 Equipment Examples 342
Trawling the Dark Waters 307 Customizing Weapons 343
Second Circle Spells 308 Everyday Wonders 344
Gentle Call of Lethe 308 Artifacts 344
Shield of Shattering Bones 308
Evocations 344
Slumber of the Wandering Shade 308
The Magical Materials 345
Third Circle Spells 309
Lesser Wonders 346
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TABLE OF CONTENTS
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F rom a balcony high above her city, the sorcerer-queen watches her apefolk
army drill. Dawn limns the horizon with its first golden strands. Later to-
day, a Silver Pact emissary will speak of vengeance against the Realm, asking
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for both her input and her blessing. In the meantime, her books of sorcery call;
even after all these centuries, she still has much to learn.
beats echo off the stalls of a once-vibrant market, its brilliant banners now
faded. Ghosts bow their heads as the deathknight passes. The living avert their
eyes. The rising sun merely makes the shadowland’s gray light a little paler.
He passes through the city gates, toward a castle of jagged bone. Within, the
Abyssal’s master waits.
O n an icy northern plain, three figures seek a forgotten tomb’s entrance. The
body interred within was once, a forgotten age ago, the youngest of the
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three. Inside, she hopes, is the orichalcum daiklave whose familiar weight might
jar loose some memories. The sun climbs above the clouds, illuminating a sigil
buried beneath the ice — one matching the glowing golden mark on her forehead.
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I n a grand room in Yu-Shan, an old man reads the future in the weave of
fate, frowning at what his divinations reveal. Concerned about what he has
foreseen, he heaves himself to his feet and sets off along heaven’s jade-lined
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streets. The sun streams through a gate standing in a vast pavilion. On the
other side, it’s mid-morning on the Blessed Isle.
F ive Dynasts resplendent in jade armor march forth from the Imperial
City. The noonday sun shines upon them, catches the edges of daiklaves
and grimcleavers. The weapons already have glorious histories, earned at the
hands of these warriors’ ancestors. Now, the young Dragon-Blooded set out to
forge new legends, intent on slaying Anathema in the Wyld Hunt.
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A mong Chiaroscuro’s jagged glass towers, a man who never was consults
a star chart. His enemies have set destinies spinning like plates, and he
intends to send them all crashing to the ground. He’s seen another way things
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might turn out, a better way. The sun dances on the water in Chiaroscuro’s bay;
on the horizon, a ship that never existed unfurls its sails.
T he Machine-God’s Chosen accepts her technician’s hand as she steps into the
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daylight. She blinks in the afternoon sun and machinery whirs behind her eyes
as they adjust to the brightness. Her new implants tingle with potential. She excit-
edly waits for the technician to declare everything in order before testing them out,
but she loves the familiarity of routine as much as the thrill of new possibilities.
W aves lap at the ankles of the Tide God’s Daughter. Even here, Wu-Ji-
an’s bustle reaches her ears. Newfound power courses through her,
along with a directive from the god who died to make her his champi-
on. The setting sun turns the sea a heartachingly molten gold. The waves
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climb higher as the tide comes in, washing away the Exigent’s footsteps as
she begins her task.
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sickly green sun burns over the demon city as one of its princes readies for
war. Demons attend her, girding her with orichalcum armor crafted in hell’s
own forges. She is glorious and terrible, and soon Creation’s tyrants will tremble
and fall to her wrath. Her daiklave’s hilt is carved from an enemy’s femur; she rais-
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A t dusk the line between shadowland and Creation is almost imperceptible, but
the Dark Mother’s Chosen knows the moment she crosses over it. She feels
the change deep down, in bones that weren’t always her own, just as she knows her
quarry isn’t far ahead. Some ghosts need extra convincing to go to their rest.
T he sun sets over Creation, but glory, destiny, vengeance, and duty never
sleep.
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Exalted: Essence welcomes new and returning and Storytellers can set games. It also covers the mag-
fans of Exalted alike to the world of Creation. This ical realms surrounding Creation, should players wish
book opens the doors to the wonder and majesty of epic to engage with them.
heroes striding across a fantasy world unlike any other. Chapter 2: The Exalted explains the 10 playable
They tangle with physical, emotional, and structural Exalt types — those chosen by the myriad gods of Creation
threats far greater than those of everyday mortals. — and provides the unique rules for using each in games.
Essence condenses the high-flying action of Chapter 3: Character Creation provides a de-
Exalted Third Edition into an easily digestible ver- tailed explanation for building an Exalted character.
sion, so Storytellers can guide new players on their first
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steps toward incredible adventures. Its pages provide a Chapter 4: Core Rules contains the basic rules for
general overview of Creation — Exalted’s unique set- playing the game, such as when to roll dice, how to ad-
ting — alongside rules for playing all 10 Exalt types, a judicate ties, the steps of combat, etc.
simplified ruleset, Storytelling advice, and customiz- Chapter 5: Storytelling includes all the advice
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able antagonist templates. It’s everything a Storyteller new and returning Storytellers need for running games
or player needs to get started in one book. of Exalted: Essence.
This book is compatible with Exalted Third Chapter 6: Charms details all the special powers
Edition and all of its subsidiary books. Consider it a accessible to Exalted characters.
companion and supplement — a jumping-off point for Chapter 7: Antagonists covers the threats
myriad chronicles or as an introduction to the expand- Exalted characters may face in a game.
ed Exalted Third Edition rules.
Chapter 8: Panoply is a listing of equipment, gear,
Game System Basics
Exalted: Essence is a tabletop roleplaying game,
where one Storyteller adjudicates the game and plans
the main story beats, while usually two to five players
e and wonders for Exalted characters to use.
Appendix: This includes information on making
custom material as well as converting characters to and
from Exalted Third Edition.
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create unique characters using the rules in this book.
Together, the players and their characters interact with
Lexicon
the shared world and story being built at the table, or Age of Sorrows: The current time period in which
over the internet in some fashion. the game is set. Also called the Second Age.
Characters in Exalted resolve actions and address Anathema: Those named as threats to Dragon-
challenges by assembling pools of 10-sided dice based on Blooded rule by the Immaculate Order and pursued by
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their character’s Attributes, Abilities, and other factors. the Wyld Hunt.
Players roll their dice pools against a difficulty usually anima: The display of divine power caused by
set by the Storyteller, which is the number of successes a Exalted using Essence.
character needs to create to succeed at their action. When
a player rolls, every die that comes up as either 7, 8, or 9 artifact: An item of great magical power, often
counts as one success and every die that comes up as 10 forged from the magical materials.
counts as two successes. If the result is at least as many aspect: Some types of Exalted, like Dragon-
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successes as the difficulty, the roll succeeds; any successes Blooded and Liminals, are divided into multiple as-
in excess of the difficulty are called extra successes, and pects, reflecting their personality and nature.
they often provide additional benefits. If a player’s total caste: Some types of Exalted, like Solars and
successes are less than the difficulty, the roll fails. If there Lunars, are divided into multiple castes, reflecting
are no successes and at least one die showing a 1, this is their individual role and prowess.
called a botch, which is a critically bad failure. Certain
special powers or circumstances may change these rules, caste mark: A symbol of power that appears on
but it is always spelled out if they do. some Exalted’s foreheads, indicating their caste.
Charm: The inherent powers of the Exalted, pow-
This Book at a Glance ered by Essence.
Chapter 1: Welcome to Creation explains the his- Creation: The world of Exalted — an enormous
tory of Exalted’s setting, its current state of affairs, and flat plane inspired by a variety of real-world and fan-
dozens of places from which characters may originate tasy cultures.
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Game System Basics – This Book at a Glance – Lexicon
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daiklave (DAI-klayv): An artifact sword. Exigent: An Exalt created by a god lesser than the
Deathlords: Ancient ghosts possessing enormous Celestial Incarnae.
power. They hold dominion in the Underworld. Fair Folk: Intelligent monsters that live in the
demesne (dih-MAYN): A place of raw magical Wyld.
power, which may produce a hearthstone. Manses can Five Maidens: The Incarnae of the stars: Mercury,
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be built on demesnes to harness their power. Maiden of Journeys; Venus, Maiden of Serenity; Mars,
demon: Spirits who resides in Malfeas. Maiden of Battles; Jupiter, Maiden of Secrets; and
Saturn, Maiden of Endings. They are the patrons of the
Dynast: A member of the Realm’s Scarlet Dynasty, Sidereal Exalted.
often Exalted.
ghost: An undead shade that is the lingering high-
elemental: Spirits of the natural world, made of er soul of a human.
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INTRODUCTION
Immaculate Order: The Realm’s state religion, sorcery: World-shaping magic, capable of vast, en-
which controls the worship of spirits and prosecutes during feats. Requires Will.
the Wyld Hunt against Anathema. spirit: A kind of supernatural being, including
Incarnae, Celestial: The gods who rule in Yu-Shan, gods, elementals, ghosts, and demons.
and rebelled against their makers: The Unconquered Unconquered Sun: The Incarnae of the Sun, King
Sun, Luna, and the Five Maidens. of Heaven, and God of Virtue, who empowers the Solar
Luna: The shapeshifting Incarna of the moon Exalted.
whose blessing empowers the Lunar Exalted. Underworld: The realm of the dead. Home of
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magical materials: Magical metals or stone often ghosts, including the Deathlords.
used in making artifacts. Will: The power to shape sorcery. Requires rituals
Malfeas: Hell. Made of the twisted bodies of to attain.
the Yozis, the defeated titans who made the world.
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Wyld: The formless chaos surrounding Creation.
Residence of demons. Home of the Fair Folk.
manse: A demesne transformed into a livable, mag- Wyld Hunt: An institution of the Immaculate
ical fortress, base, or residence. Produces a hearthstone. Order dedicated to the eradication of Anathema.
mote: A game term for an abstract unit of Essence. Yozi: A name for the defeated titans who reside in
Charms have a cost in motes. Malfeas. Demons arise from the Yozis.
Realm, the: The ruling empire in the Age of Yu-Shan: Heaven. Home of the Celestial
Sorrows, dominated by the Dragon-Blooded houses of Bureaucracy, which assigns jobs and roles to gods and
the Scarlet Dynasty. Founded by the Scarlet Empress.
shadowland: A liminal place
Underworld bleeds into Creation.
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the Sidereal Exalted.
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Lexicon
INSPIRATIONAL MEDIA
The following is a list of media that will inspire and the tech-using resistance. The main character pur-
Storytellers and players to get into the right mood and sues her quest for bloody revenge while causing disas-
mindset for playing Exalted: Essence. ters everywhere she goes. There’s drama, cool powers,
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incredible fights, magitech and a sharp left turn into
Classics cosmic horror. Storytellers may find the story’s sharp
The Iliad: This classic Greek poem features sta- wit and irreverent humor matches the tone that many
ples of Exalted campaigns — epic heroes whose be- Exalted games take on.
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haviors lead them to extremes, a bloody war between The Hundred Thousand Kingdoms by N.K.
major political powers, and incredible battles where Jemisin (2010): Yeine pursues the mystery of her moth-
unbelievable feats happen. er’s death by navigating the politics of a powerful, mag-
ical empire. In the process she unleashes imprisoned
Comics gods and gets caught up in the maelstrom of mundane
Kill Six Billion Demons (2016): Allison, an ordinary and cosmic intrigue. Ideal for the vast scale that Exalted
college student, inherits the power and legacy of an an- games can encompass as well as an excellent portrayal
cient god-king and finds herself transported to a strange of gods as people with rich inner lives and motivations.
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world caught up in the intrigues of seven terrifying demi-
gods. It provides inspiration for many key elements of
Exalted’s setting, like Exaltation and anima banners, as
well as spectacular fight scenes that illustrate what a clash
The Masquerade series, by Seth Dickinson
(2015): When a young woman’s small island nation is
conquered by an invading empire, she vows to free her
people — but only too late discovers the seductive viral
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between legendary demigods looks like. power of imperial might. Featuring themes of gender
Sailor Moon (1991): A manga classic, Sailor Moon is and feminism, race and sexuality, and imperialism and
about a group of young women who suddenly attain in- economic conflict, the series delves into a thorough ex-
credible cosmic power — and their destined duty to protect ploration of the cost of empire. Baru Cormorant her-
the world. Between the themes of suddenly gaining tre- self, a mathematical prodigy, would easily translate into
mendous might, fighting with your friends at your side, and a Dragon-Blooded “lost egg” adopted into the Scarlet
Empire’s Great Houses. The content can be bleak, so
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the will of the gods. The first novel describes the dynasty’s world-changing politics, and assassinations, the books
founding, as two very different men rebel together against run the gamut of theme in a time of tumultuous change.
tyranny and grow friendly, but turn to rivalry after the Multiple arcs throughout the series show how people
successful revolution. The whole story could be dropped can rise from humble beginnings to become great, em-
into the Western Direction of Creation and it’d fit right in powered heroes, and also how those heroes can work
— there’s even daiklaves — but particular attention should together despite wildly different skills and knowledge.
be paid to worldbuilding, the ensemble cast, and the nu-
anced musings on the downsides — and incidental cultural Movies
changes — resulting from long imperial rule. Chinese Ghost Story (1987): A down-on-his luck
Grave of Empires trilogy by Sam Sykes (2019): bureaucrat accidentally stumbles into a supernatu-
An action-packed epic dark fantasy series set in a world ral conflict when he squats in an abandoned building
torn apart by a war between the magic-wielding empire and is kind to a young woman who turns out to be a
ghost. With the aid of a Daoist priest, he frees her from
20
INTRODUCTION
servitude to a powerful ghost who makes excellent a post-apocalyptic world crouching on the bones of a
Deathlord inspiration. It’s funny, exciting, heartfelt, long-forgotten advanced civilization. The heroic cast
and a little gross. While on the lower end of the power unravel the mysteries of the past, while protecting
scale, it exemplifies what starting-level Exalted feels the main character from persecution by the world’s
like. dominant religion. In addition to the setting reflecting
Detective Dee and the Mystery of the Phantom Creation, the plot makes for a good example of dealing
Flame (2010): Famous detective Dee Renjie is pulled with the Immaculate Order and the Wyld Hunt.
from prison by Empress Wu to solve a crisis — officials Seirei no Moribito (2007): Balsa, a spear-wield-
involved in the construction of a monument keep spon- ing woman from a country called Kanbal, tries to atone
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taneously combusting. An incredible showcase of using for her past by saving people’s lives, and gets entangled
supernal skill in non-combat scenes, this film doesn’t in a plot involving a prince of the Yogo Empire. The
skimp on gripping fight scenes as well. A must-watch care and attention paid to different groups and cultures
for new and returning Storytellers alike. evokes Creation’s diversity, and Balsa herself is quint-
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The Four (2014): Four constables are tasked with essentially Solar Exalted in her quiet skill and personal
rooting out a counterfeiting ring. As they investigate it motivations. Equally thoughtful and action-packed, it
becomes clear that the people behind it have supernat- expresses the calmer side of Exalted chronicles.
ural power, transforming the film from an economic She-Ra and the Princesses of Power (2018): The
mystery into an epic martial arts showcase. In addition modern adaptation of the classic 80s cartoon features
to being an excellent example of how to stitch together a magical-world sitting in the ruins of a much more
characters with a variety of skills, it also prominently technologically advanced society not unlike Creation.
features a disabled hero. The ensemble cast contains big personalities each
(2017): “The sustenance of life is on the battlefield.” politics, warring against thousands on the battlefield,
Hundreds of years after a ruinous war, colonial sub- and delving into the ancient ruins of a lost age of high
jects seeking independence employ child soldiers who technology and magic is perhaps the closest repre-
strike out for themselves with long-abandoned weap- sentation of Exalted play in video game form. Alexios
ons of war. Iron-Blooded Orphans deals with enslave- or Kassandra both make the ideal Dawn Caste Solar
ment, neo-colonialism, and government corruption as Exalted, slaying giant monsters and dozens of foes with
a way of life. The sizeable ensemble cast roving across equal aplomb.
the solar system engaging in military conflicts could Indivisible (2019): An epic fantasy action game,
easily translate to an Exalted campaign of wandering Indivisible features a sprawling world, meddling gods,
heroes and problem-solvers. and a group of powerful heroes trying to solve a prob-
Scrapped Princess (2003): A forgotten gem lem. With a diverse cast and a ton of non-western aes-
from the early 2000s, this anime series takes place in thetics, Indivisible makes for great inspiration for what
a colorful mixed Circle looks like.
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Inspirational Media
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This chapter is a guide to Creation, Exalted’s unique setting. It gives an overview of Creation’s history, as well
as key locations in which Storytellers may want to set their games or from which players’ characters might hail.
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Creation is a world of epic passions, heroism, and be-
trayal. It is the stage for the legends of the Exalted — mor- THE EXALTED HOST
tals raised up and granted phenomenal power as the cho-
sen of the gods. It is a world of miracles, where countless The first Exalted were made in service of a war,
gods, elementals, and other spirits dwell alongside mor- each with their part to play. The numerous Dragon-
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tals, overseeing the world’s natural order…or using their Blooded, Chosen of the Five Elemental Dragons,
power to extort wealth, service, and worship. It is a place filled the upper ranks of this army over count-
less mortals. Clear-eyed Sidereals, Chosen of the
where mortal kingdoms rise and fall, drawing strength Maidens of Fate, strategized and advised. Infinitely
from wealth, labor, human cunning, and stolen magic. adaptable Lunars, Chosen of Luna, flitted from bat-
The Exalted stand between the worlds of spirit and tle to encampment as irregulars and saboteurs. The
Solars, Chosen of the Unconquered Sun, led them
mortal. For all their power, the Exalted are undeniably hu- all — whether from the pulpit or the vanguard.
man, subject to all the joys and pains humanity brings with
it. With their heroism and villainy, they may save Creation
from its many enemies, or see it utterly destroyed.
destroyed on a whim. Because the gods were bound not protection. For thousands of years, the Exalted reigned
to harm their titanic creators, they instead gifted power over the world, whether ruling from the paradise-city
to mortal heroes who became the first Exalts. of Meru, raising up kingdoms and nations, or forging
empires through bloody-handed conquest. This was an
This was the Divine Revolution, wherein the
age for poets and dreamers, savants and sorcerers; from
Exalted and their armies overthrew the titans. In
their palaces, the Exalted created breathtaking art and
battles that leveled mountains and drained seas, the
impossible artifice to enrich and transform Creation.
Exalted managed the unthinkable by slaying their oth-
erwise-immortal foes. For fear of death and the Exalted Beneath the shimmer of the First Age, however, a
who brought it, the surviving titans were sealed away ravening darkness crept slowly into the hearts of the
in an unbreakable prison for all eternity. At the end of Exalted. The time of wonders was also a time of deceit
the revolution, the gods took their masters’ place in and pride, vanity and bravado, excess and abandon.
Yu-Shan and rewarded their Exalted champions with
dominion over all Creation.
23
The World and Its Making