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OSE - One Page Dungeon - The Yellow Pony Innvaders v001
OSE - One Page Dungeon - The Yellow Pony Innvaders v001
SLEEPING ROOM C
A level 2–4 adventure ooden tables,mugs scattered on the floor.
W 8 beds.Wardrobes.
People drinking. Trs2:A box inside a wardrobe. Contains 20
GENERAL ASPECTS ▶
SYNOPSYS ooden floor and walls,10’ high ceilings,
W A man from the staff:Complains that he
▶ gems of 75gp each.
oppelgangers have taken over the Yellow
D illuminated(by chandeliers). lost one of his keys in the water tank.
Pony Inn and are using it as a base for ▶The ones drinking and chatting:Are 10. SLEEPING ROOM D
nefarious plans. They are acting as the staff of 1. WATER TANK normal humans. 8 beds.Wardrobes.
the inn, and after 4 hours the doppelganger tone made(polished).Filled with water
S
Noises:2 doppelgangers of 3HD set an
▶
leader will assume the role of the inn owner. and small fish. 4. KITCHEN ambush, hiding inside the wardrobes.
The party must enter the inn and thwart their Inside:A brass key to room 4. Can be found
▶ Utensils,kitchen furnishing.
schemes. bysearching. Entering:The cook and its assistants attack
▶ CORRIDOR (F2)
bjective:Find the leader and neutralise it
O the PCs. They want to kill intruders to hide hick carpet(covers the whole floor).2
T
within 4 hours or the doppelgangers will
2. ENTRANCE what is in room 5. chandeliers(glass-made).Wooden table(at
achieve their goal. hick carpet(covers the whole floor).4
T ▶Dop2:A doppelganger. After one round, the the centre, a mimic).
chandeliers(glass-made).Wooden counter cook will call for backup: 1d3 2HD Mim:A 7HD intelligent mimic disguised as
▶
RANDOM HAPPENINGS (southward). doppelgangers will enter the kitchen every 2 the wooden table to surprise the PCs and
( 1-in-6 per Turn) Dop1:3 doppelgangers shifted as humans. 2
▶ rounds until PCs or the cook are neutralised. devour them. May be bribed after the 2nd
Roll 1d4: of them welcome the party and 1 does not round, giving a key to open room 11.
1.1d3Doppelgangersappear under disguise. leave the counter. They will guide the party to 5. PANTRY
2.1d4 afraidNormal Humansappear. May Gloomy,Sacks of food(stacked). 11. SLEEPING ROOM E
the inn’s tavern.
attack thinking the PCs are doppelgangers.
3.1Mimicof 5HD appears, disguised as an ▶If the cook called for backup:The 3 Vic:Victims being held hostage by the
▶ 8 beds.Wardrobes.
object of the inn. doppelgangers will kill the people in the doppelgangers for wicked reasons. Noises:A halfling named Freddo is inside
▶
4.A loud scream from afar. tavern and ravage their belongings: 4 × pieces ▶Trs:An open bag with 500 gp and 20 the room. He is the inn owner. The
of jewellery (250gp). emeralds (100gp each) . doppelganger leader wants to interrogate him
▶St:Stairs to upper floors. ▶Tp1:A hidden boiling oil trap spills over about intricacies of the inn, but desires to kill
anyone trying to get the treasure bag. Can be Freddo and assume his role after that.
avoided if freeing the hostages before.
12. SLEEPING ROOM F
6. VERANDA 8 beds.Wardrobes..
Cool breeze.Comfortable chairs.
▶6 killed humans:Over the beds.
Noises:PCs can hear a muffled cry coming
▶
from one of the walls (the one that separates 13. SLEEPING ROOM G
room 6 from room 5). beds.1 wardrobe.Coins scattered in the
8
ground.
CORRIDOR (F1)
Trs3:300gp scattered on the ground, 25gp
▶
hick carpet(covers the whole floor).2
T
on each bed. A chest with 50 aquamarines of
chandeliers(glass-made).
25gp each and a key to room 14 inside the
Tp2:A set trap hole of 20’ that sends
▶ wardrobe.
anyone stepping to the 1st floor. ▶Tp3:If someone simply opens the
wardrobe, triggers a small explosion dealing
7. SLEEPING ROOM A 4d6 to any within a 10’ cube (save versus
8 beds.Wardrobes. breathfor half).
▶2 killed elves:Over the beds.
14. SLEEPING ROOM H
8. SLEEPING ROOM B 2 beds.A small wooden table.
8 beds.Wardrobes. DopM:A 6HD doppelganger and a 4HD
▶
Suka:A fake treasure scattered on the floor.
▶ doppelganger henchman. When assuming the
Seems like a golden necklace of 1,200gp, but is form of a PC. When attacked, PCs have a 2-in-6
only 15gp worth. chance of being attacking an ally.
▶Vic:Two hostage kids (from Freddo).
▶Trs4:800gp and aPurse of Plentiful Coin.