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Physics in the Arts
Third Edition
P.U.P.A Gilbert
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A catalog record for this book is available from the Library of Congress
xi
xii Introduction
Tidying up art by Ursus Wehrli (Swiss, b. 1969). Left: The bedroom by Vincent van Gogh (Dutch, 1853e90),
1888 (oil on canvas) © van Gogh Museum, Amsterdam, The Netherlands/The Bridgeman Art Library
Nationality/copyright status: Dutch/out of copyright. Right: Tidying up Van Gogh’s Bedroom at Arles by Ursus
Wehrli. Copyright © Ursus Wehrli.
From: Ursus Wehrli, Kunst aufräumen. Copyright © 2002 KEIN & ABER AG, Zürich.
xiv
CHAPTER
Icelandic legends and aurora by Elizabeth M. Ryan, 2015. This photo of the northern lights, or aurora borealis,
was taken in Vik, Iceland.
Photo downloaded from https://apod.nasa.gov/apod/ap151208.html
Abstract
You can see light, with its colors, intensity, reflection, refraction, focusing, and its characteristic of
traveling along a straight line in a homogenous material; but you probably have no intuition for the
physical nature of light, what it is made of, and how it works. In this chapter you will learn that light
behaves as both particles, called photons, and waves, and that light travels fastest in a vacuum and more
slowly in denser materials; that the electromagnetic spectrum extends well beyond the visible light, from
gamma rays to radio waves; that light can be unpolarized, like sunlight, or polarized, like light scattered by
the sky or reflected by glass or water surfaces.
Chapter outline
1.1 Dual nature of light...........................................................................................................................2
1.2 Speed of light ..................................................................................................................................4
1.3 Electromagnetic spectrum.................................................................................................................6
1.4 Polarization .....................................................................................................................................8
1.5 Polarizers ......................................................................................................................................10
1.6 Large and small numbers ................................................................................................................13
FIGURE 1.1
Schematic representation of waves on a water surface, seen from above. Red lines indicate crests; black lines
troughs. At the bottom of the diagram is a plane wave, in which crests and troughs are aligned along straight
lines and propagate up from the bottom of the schematic. When the plane wave reaches a wall with an
aperture, it propagates into and after the aperture as a circular wave, centered at the aperture. Light blue
arrows indicate the directions of propagation of the wave.
1.1 Dual nature of light 3
cancel. This phenomenon is called interference. Constructive interference generates doubly intense
crests or troughs; destructive interference cancels a trough with a crest. If you consider two apertures,
producing two sets of circular waves, you see a similar interference effect. In Fig. 1.2, troughs and
crests are represented by black and red lines, respectively. Where two crest lines from two apertures
interfere constructively a red dot indicates that a double crest results, similarly black dots indicated
double troughs, whereas where one crest line interferes with a trough line a white dot indicates that the
two waves cancel.
In a famous experiment done by Thomas Young in 1803, a very similar interference phenomenon
takes place, using light instead of waves on the surface of water and two light beams. Young’s ex-
periments proved for the first time that light is composed of waves. In his experiment, a beam of red
light was obtained from sunlight through a pinhole and a red filter, and projected into a darkened room.
The red beam was split into two light beams by a playing card held into the beam edgewise as shown in
Fig. 1.3. The two beams interfered constructively and destructively, as in Fig. 1.2, and generated the
pattern shown in Fig. 1.3.
Later, Young repeated the experiment using two slits, and obtained similar results. You can easily
do the experiment of Fig. 1.3 using a laser pointer and a card in a dark room. You can also use sunlight
through a small hole if you wish, but you must use a colored filter, because light of only one color, that
is, one wavelength, must be used to see the interference fringes. There is no conceivable way that
would make particles accumulate more in certain spots and less in others to generate the interference
pattern of Fig. 1.3. Young’s experiment, therefore, proves that light indeed behaves as waves.
FIGURE 1.2
Schematic representation of the same wave going through two apertures and interfering. Where two red lines
cross, crests of double height are formed (red dots), where two black lines cross, troughs of double depth are
formed (black dots). These are both locations of constructive interference. Where a black line crosses a red
line, destructive interference makes the waves cancel each other, and the water surface is flat (white dots).
4 Chapter 1 Light and light waves
FIGURE 1.3
Young’s experiment demonstrating the wave nature of light. Left: A beam of sun light goes through a pinhole
and a red filter and is then split by a playing card held edgewise. The resulting two red beams interfere with
one another after the card, and create the pattern shown on the right.
In this and all other experiments in which light is better interpreted as waves, there is a similarity
between light and the crests and troughs of waves on the surface of water, or waves traveling along
strings. In light, what oscillates are the electric and magnetic fields. They both oscillate in the plane
perpendicular to the travel direction. You are familiar with these fields. The magnetic field is what
makes a magnet attract a piece of iron, and the electric field is responsible for the attraction of hair to a
static blanket.
As these fields oscillate there is an alternation of places with a strong upward, zero, and downward
electric field. The pattern is similar to the one you see for waves on water: Light moves with a speed v,
and, like all other waves, it has an amplitude, a frequency, and a wavelength. Fig. 1.4 graphically shows
these quantities in a wave.
The wavelength l is different for different colors. For example, blue light has a shorter wavelength
than red light, as shown in Fig. 1.5.
FIGURE 1.4
Light wave oscillating in space as it travels. The half-height is called amplitude, the distance between
subsequent crests is the wavelength indicated by the Greek letter l (lambda), and the frequency is the
number of oscillations in 1 s.
FIGURE 1.5
Two light waves, one of blue light and one of red light, oscillating as they travel. The amplitude is the same for
both waves, but the wavelength for the blue light is shorter than for the red light.
the material. The speed of light v (for velocity) in a material depends on the index of refraction n of
the material and can be found using the following equation:
c
vlight in material ¼
n
The denser the material, the larger its index of refraction and the slower light travels through it. For
example: the index of refraction of plexiglass is nplexiglass ¼ 1.5, so the speed of light in plexiglass is
c 3 108 m=s
vlight in plexiglass ¼ ¼ ¼ 2 108 m=s
nplexiglass 1:5
The index of refraction of vacuum is nvacuum ¼ 1, the smallest index of refraction that exists.
Therefore, light travels fastest in vacuum. The index of refraction of air is just over 1, so in this book it
6 Chapter 1 Light and light waves
is always rounded up to 1. Here is an interesting effect: Imagine a transparent object with n > 1
surrounded by vacuum. When light traveling in vacuum traverses the transparent object, it slows down,
and then it instantaneously accelerates again when exiting the object, without changing its energy.
When other particles travel in a material faster than light travels in that same material, the so-called
Cherenkov radiation is emitted by the particles. Figs. 1.6 and 1.7 show the beautiful blue glow of
Cherenkov radiation observed in water and ice.
FIGURE 1.6
Cherenkov radiation at the UW-Madison Nuclear Reactor. Uranium-235 is the fuel. As uranium nuclei
undergo fission, gamma ray photons are produced, which hit electrons in the water surrounding the uranium
core, and accelerate the electrons to a speed greater than the speed of light in water, thus Cherenkov radiation
is emitted, which is a beautiful blue glow visible by naked eye, and captured in this photograph.
Photo courtesy of Robert Agasie and Michael Corradini.
1.3 Electromagnetic spectrum 7
FIGURE 1.7
Cherenkov radiation in ice, captured by the IceCube neutrino detector at the South Pole. The aptly named
detector is basically a three-dimensional “camera” in which each pixel is acquired by a photomultiplier, a very
sensitive visible light detector. Vertical strings of photomultipliers are installed in the entire volume of a 1 1
1 km cube of natural ice. When a high-energy neutrino interacts within the volume of IceCube, a muon and a
cascade of other charged particles are generated, which travel faster than light in ice, thus Cherenkov
radiation is emitted. In this schematic Cherenkov radiation detected by each photomultiplier is shown as a
green or yellow ball, the direction of the outgoing muon is a red arrow, and its Cherenkov radiation wake is a
glow of blue light.
Image courtesy of Francis Halzen and Albrecht Karle.
X-rays, and gamma rays. Fig. 1.8 shows energy, frequency, wavelength, and the common names for the
entire electromagnetic spectrum.
Table 1.1 shows the wavelengths corresponding to the seven colors commonly associated with the
visible range. These are the colors dispersed by a prism, as shown for the first time by Isaac Newton.
There is an infinite of wavelengths in the spectrum, and the human eye can see up to two million colors,
but Newton, by analogy with the seven notes of a musical scale, arbitrarily subdivided the spectrum
into seven colors. In English, those in Table 1.1 are the most commonly used color names, and this is
why it is useful for you to identify them by their approximate wavelengths.
In reality the spectrum is a continuum, and a range of wavelengths is associated with each of these
colors, with no sharp separation between red and orange, or any other two adjacent colors. The colors
vary continuously, as shown in Fig. 1.9. Some colorsdfor example, cyan, approximately between 480
8 Chapter 1 Light and light waves
FIGURE 1.8
The full extent of the electromagnetic spectrum, including Gamma rays, X-rays, ultraviolet (UV), visible (VIS),
infrared (IR), microwaves, and radio waves. For each of these ranges the numeric values for wavelengths,
frequencies, and energies are provided. Notice how narrow the VIS is, compared to the full spectrum. The
highest energy Gamma rays observed thus far in the universe are 1018 eV.
blue 430–480 nm
cyan 480–500 nm
green 500–570 nm
yellow 570–585 nm
orange 585–620 nm
red 620–700 nm
and 500 nmddo not normally appear in the spoken language spectrum, but they are clearly visible
when one looks at the continuous spectrum dispersed by a prism.
1.4 Polarization
There is one more phenomenon that can only be explained by taking into account the wave nature of
light. When light propagates in one direction, the electric and magnetic fields oscillate in a second and
1.4 Polarization 9
FIGURE 1.9
The spectral colors and their wavelengths, as dispersed by a prism. Notice that the index of refraction of the
prism is slightly greater for violet than it is for red, thus violet is kinked more than red at the first refraction, and
again at the second refraction. This effect is called dispersion of the prism, and it results in dispersed colors.
Wavelengths smaller than 400 nm are called ultraviolet (UV) and greater than 700 nm infrared (IR). These are
both invisible to humans.
FIGURE 1.10
Unpolarized light has the electric field oscillating in all directions perpendicular to the direction of propagation.
When unpolarized light is reflected by a horizontal surface of water or glass it becomes polarized, horizontally
polarized.
third direction, all three directions perpendicular to each other. The plane in which the electric field
oscillates, which also contains the direction of propagation, is called the plane of polarization. See
Figs. 1.10 and 1.11, the latter in particular shows you how the direction of propagation is contained in
the plane of polarization. For a simple example, imagine a rope fixed at one end and being moved at the
other end. If the free end of the rope is moved up and down periodically, the crests and troughs that
form on the rope are vertically above and below the position of the undisturbed string. You can say that
the waves on this rope are vertically polarized. If the free end of the string is moved horizontally, left
to right, the waves are horizontally polarized.
To produce an electromagnetic wave, an electric charge is moved up and down, for example, along
a conductor called an antenna. This generates vertically polarized electromagnetic radio waves,
10 Chapter 1 Light and light waves
FIGURE 1.11
Polarized sunglasses are always built so that their lenses absorb horizonatally polarized light, that is, light with
the electric field E oscillating horizontally, shown in red, reflected by horizontal surfaces (water, car tops,
floors, roads, etc.), and light polarized in all other directions, or unpolarized, is transmitted. Polarized
sunglasses do not stop the glare from windows, as this is vertically polarized, shown in blue.
irradiating in all horizontal directions away from the vertical antenna and thus transmitting radio
waves. Besides a rigid antenna, the electric charge may also be moved along an electric wire, or in
vacuum using magnetic fields.
Light from the sun or a light bulb, however, is composed of waves with planes of polarization in
many different and random directions. This is called unpolarized light.
Sunlight is unpolarized. It contains electric fields oscillating in all directions. When unpolarized
light is reflected by a horizontal surface, such as a mirror, water surface, car top, or road, the
reflected light is horizontally polarized, as shown in Fig. 1.10.
At a specific incidence and reflection angle, called the Brewster’s angle, 100% of the reflected
light is polarized. In other words, if light strikes the surface of a horizontal material at the Brewster’s
angle, the reflected light is completely horizontally polarized. For water the Brewster’s angle is 53
degrees, for glass it is 56 degrees, and for diamond 67.5 degrees. At incidence angles that are larger or
smaller, part of the light is also vertically polarized, so the degree of horizontal polarization is less than
100%. Fig. 1.12 shows the Brewster’s angle for glass.
1.5 Polarizers
Polaroid filters, also called polarizing filters or simply polarizers, absorb light polarized in one
specific direction and transmit the rest. These filters are prepared, for example, by depositing needle-
shaped iodine crystals onto a polymer surface, which is then stretched so that the needles
orient themselves along the direction of stretching, causing them to absorb light polarized in that
direction only.
Sunglasses with polarizer lenses have the needle crystals oriented horizontally, and they absorb
horizontally polarized light (Fig. 1.11). Vertically polarized light is still transmitted. If you combine
two Polaroid filters at 90 degrees from each other, no light is transmitted.
1.5 Polarizers 11
FIGURE 1.12
The same desk light reflected by a pane of glass surface, and photographed at the Brewster’s angle for glass,
incidence angle ¼ reflection angle ¼ 56 degrees, through a linear polarizer, mounted vertically on the left,
and horizontally on the right. At the Brewster’s angle 100% of the light reflected by the glass pane is
horizontally polarized, thus a horizontal polarizer removes it completely (right, see arrow). With the polarizer
vertical (left, see arrow), or with no polarizer at all, the reflection is perfectly visible. Notice that only the
reflected polarized light is removed, the refracted light that goes through the glass and is seen at the front edge
of the glass pane is identical in the two photos.
Light striking a horizontal glass surface at the Brewster’s angle is completely horizontally polar-
ized, and therefore completely removed by a polarizer placed in front of a camera lens, as shown in
Fig. 1.12.
A polarizer darkens clouds but it darkens the sky even more. This happens because light scattered
by smaller particles is more polarized than light scattered by larger particles. The air molecules in the
sky are smaller than the ice crystals and water droplets in the clouds. Therefore, there is more polarized
light scattered by the sky than by the clouds. Correspondingly, the polarizer filter removes more light
from the sky, and the contrast between the clouds and the sky is enhanced. In other words, the polarizer
makes the clouds pop from the sky background, as shown in Fig. 1.13.
On a bright sunny day polarizer camera filters or sunglasses deepen the blue of the sky
(Fig. 1.14), and remove reflections from water surfaces (Fig. 1.15), so you can see deep into the water.
Light scattered by snow, or reflected by windows is polarized, thus polarizers absorb and remove that
glare. Light scattered by air molecules in the sky is most polarized at 90 degrees from the sun. At 0 or
12 Chapter 1 Light and light waves
FIGURE 1.13
Photographs without (left) and with (right) polarizer filter of the same clouds. Notice how the contrast cloud-
sky is enhanced by the polarizer.
Photographs are courtesy of Tiziana Parasassi.
FIGURE 1.14
Clouds and buildings in Barcelona, Spain. Both photos are taken at 90 degrees from the sun, where light from
the sky is most polarized, using a circular polarizer, which includes a rotatable linear polarizer, used at the
angles to maximize (left) or minimize (right) the brightness of the sky.
Photographs are courtesy of John N. Christensen.
1.6 Large and small numbers 13
FIGURE 1.15
Mating salamanders by John N. Christensen. The glare from the surface of water (left) is removed by a circular
polarizer (right). The image of white clouds in the sky reflected by the water surface is horizontally polarized,
and thus removed by a horizontal polarizer. Arrows indicate the direction of the polarizer.
180 degrees, that is, with the sun directly in front of you or behind you, the light from the sky is
completely unpolarized, thus polarized sunglasses or camera polarizer filters are ineffective at these
angles.
Abstract
In this chapter you will learn the difference between scattered and reflected light, how mirrors form virtual
images, and that mirrors do not invert left and right. Then you will learn the index of refraction and Snell’s
law, which tells you precisely how much light rays are kinked at the interface of two materials. With the
notable exception of oil and ethanol, denser materials generally have higher indices of refraction, so light
rays are kinked toward or away from the normal when they travel from a less dense into a denser material
or vice versa. Starting from the denser material, if the angle of incidence is greater than the critical angle,
then light will not be refracted but totally internally reflected. Refraction and reflection explain how
primary and secondary rainbows are formed, and why the band of sky between them is darker. Total
internal reflection makes hair or sand darker when wet. A combination of refraction and total internal
reflection is why diamonds for jewelry are cut with specific, precise shapes that maximize their sparkle.
Chapter outline
2.1 Specular reflection of light .............................................................................................................16
2.2 Refraction of light ..........................................................................................................................19
2.3 Total internal reflection ..................................................................................................................22
2.4 Due to refraction, things are not where they appear .........................................................................25
2.5 Reflection and refraction in diamonds..............................................................................................26
2.6 Rainbows .......................................................................................................................................32
FIGURE 2.1
A ray of light is reflected by a mirror so that the angles of incidence and reflection are equal (a ¼ b).
2.1 Specular reflection of light 17
FIGURE 2.2
The difference between the way a mirror and a wall reflect light: the mirror does specular reflection, the wall
does diffuse reflection or scattering.
Most objects around us are not perfectly polished, so they are not good specular reflectors. When
nonsmooth objects are illuminated, they do not reflect light according to the law of reflection. Instead,
nonpolished objects diffusely reflect or scatter light in all directions around them, as shown in
Fig. 2.2. This means that you do not have to be in a specific position or at a specific angle to see a
scattering object. You can be at any angle from it and still see it. This is quite convenient!
Every nonpolished, illuminated object can be considered a source of light rays. The sun, incan-
descent lightbulbs, neon lights, fluorescent lights, LED lights, computer monitors, or displays all emit
light, but not many other objects do. Illuminated nonpolished objects, however, can be represented as
sources of light, since they scatter light in all directions. From the geometric point of view, each point
of an object can be schematically represented as a source of light rays, that is, as a center of radiating
light rays. Imagine for example a red laser pointer beam illuminating a spot on a sheet of paper. The red
dot on paper can be seen from everywhere else in the room, not only at a specific angle, as it would on a
mirror. Therefore, light rays diverge from the red dot on paper as if that dot was emitting light. Clearly
the paper does not emit light but only scatters it, as most other objects surrounding us do. The dot on
the paper, however, can be considered as a source of light rays, propagating in all directions.
Imagine now that an object is in front of a mirror. The light rays scattered by every point of the
object diverge from one another as shown for the point O in Fig. 2.3, some of the rays hit the mirror
surface and are reflected by the mirror, each accurately following the law of reflection. The reflected
rays of light behave as if they originated from the point I, which is behind the mirror. This point is
called the virtual image of the object point O. Repeating the same operation for each point of the
object you can find the whole virtual image of the whole object.
The image point I is located behind the plane of the mirror, at a distance h, equal to the distance h
between O and the mirror. Points O and I are on a line perpendicular to the plane of the mirror. The
mirror does not need to be right in front of the object or the observer. A smaller mirror in the right
position to satisfy the law of reflection is sufficient to produce images the desired object. The rear-view
mirrors in a car clearly demonstrate this point. In Fig. 2.3 the mirror only needs to be there where the
rays hit it, not left or right of them. Notice that the distance h must always be mesured perpendicular to
the mirror plane, whether or not the mirror extends to that position.
To find the image position of any object, draw the normal from the object to the mirror plane and
then measure the distance between the object and the mirror. The image is located at the same distance
18 Chapter 2 Reflection and refraction
FIGURE 2.3
How a mirror creates a virtual image. Some of the rays scattered in all directions by an object point O hit the
mirror, are reflected, and keep diverging from one another, as if they were all coming from the image point I
behind the mirror.
from the mirror as the object, but it is on the opposite side. Notice that the real rays are drawn as solid
lines, and the virtual rays, drawn as dashed lines, are only artificial extensions of the real rays, not at
all real themselves. The virtual rays show where the real rays appear to be originating from. Because
only virtual rays cross one another at the point I, I is a virtual image.
Any ray from O that strikes the mirror is reflected, and the artificial extensions of these reflected
rays always seem to come from point I. The eye cannot tell the difference between rays coming from a
virtual image or a real object at the same position. So, if you remove the mirror, place the object point
O at position I, O would look identical to the reflection of O through the mirror.
When you look at yourself in the mirror, what you see is a virtual image of yourself. This virtual
image is behind the mirror. If a friend were to look behind the mirror, however, she would not find an
image of you, because the image is virtual. You can only see a virtual image if you are on the same side
of the mirror as the object.
A vertical mirror may have given you the impression that it inverts left and right, but this is actually
incorrect. The vertical mirror does not invert left to right, right to left, or top to bottom. It only inverts
front and back, as shown in Fig. 2.4. In the mirror on the wall you see the top of your face on top and
your right ear on the right. Neither up-down nor left-right are reversed in the image. The only inverted
direction is front and back. Other people facing you, however, always see your right ear on their left, so
they see you differently from the way you see yourself in the mirror. This is why everybody thinks that
left and right are inverted in a vertical mirror. It’s just your habit of seeing each other frontally. If you
have difficulty believing this, orient a mirror so it faces south. Then look at yourself while you point
with your hand toward east. The virtual image of you also points east. Repeat pointing west, pointing
up, or pointing down, and you will see that none of these directions are inverted. If you point your hand
toward the mirror (north), however, the reflected virtual image points in the opposite direction (south).
2.2 Refraction of light 19
FIGURE 2.4
The mirror does not invert left-right, as commonly assumed, nor top-bottom, it only inverts the front-back
direction.
Vacuum 1.00000
Air at 50 C 1.00024
Air at 20 C 1.00027
Air at 5 C 1.00028
Air at 40 C 1.00034
Water at 20 C 1.33
Water at 4 C 1.34
Ice 1.31
Ethanol 1.36
Olive oil 1.47
Plexiglass 1.50
Crown glass 1.5e1.6
Extra-dense flint glass 1.75
Zircon 1.78e1.99
Cubic zirconia 2.15e2.18
Diamond 2.42
Gallium phosphide in the IR 3.2e5.0
Gallium arsenide in the IR 3.52e3.95
Silicon in the IR 3.88e4.01
There is another complication: The index of refraction is not constant for each material but actually
depends slightly on the wavelength of light. This phenomenon is called dispersion of light or simply
dispersion. For example, for borosilicate crown glass, also known as BK7 glass, at the two extremes of
the visible light range, 400 nm to 700 nm, the refractive index is n400 ¼ 1.53 and n700 ¼ 1.51. This may
seem a small difference, but indices of refraction are always small numbers in the visible range,
varying between 1 and 2.42, thus this is a big variation, and makes it possible to disperse the spectral
colors using a crown glass prism, as shown in Fig. 2.5. Dispersion of the spectral colors is used in
modern art to great effect, as shown in Fig. 2.6.
When a light ray travels through the interface between air and a material, where the indices of
refraction are n ¼ 1.0 and n > 1, respectively, as depicted in Fig. 2.7 for the air-water interface.
Whenever light travels from a less dense to a denser material, it kinks toward the normal, when it
travels in the reverse direction from a denser to a less dense material light kinks away from the
normal, as shown in Fig. 2.7.
2.2 Refraction of light 21
FIGURE 2.5
The spectral colors that overlap in white light are dispersed by a crown glass prism because the indices of
refraction n differ for different wavelengths. At the two extremes n (l ¼ 400 nm, violet) ¼ 1.53 and n
(l ¼ 700 nm, red) ¼ 1.51. Thus, violet and blue are kinked more, and as the wavelength increases the rays
are kinked progressively less. This dispersion happens at the first refraction at the air-prism interface, and
again at the second refraction at the prism-air interface.
FIGURE 2.6
Ignition, Ana MacArthur, 1989. In this installation the holographically imprinted surface of the transparent
disc disperses light when it transmits it to the floor, and when it reflects it to the ceiling, as the prism does in
Fig. 2.5. The disc slowly rotates, and a white feather is suspended above the disc to scatter the dispersed light,
with ever changing colors.
Snell’s law describes quantitatively the kinking toward and away from the normal.
sinq1 n2
Snell’s Law ¼
sin q2 n1
Where q1 is the angle of incidence, q2 is the angle of refraction, and n1 and n2 are the indices of
refraction of the two materials. Light rays could go in either direction, from a denser to a less dense
material or vice versa. The first angle is always labeled 1 and called angle of incidence, the second is
22 Chapter 2 Reflection and refraction
FIGURE 2.7
Light rays traveling from air to water, or from water to air. When it traverses the air-water interface, the light ray
is kinked toward the normal, compared to going straight through the interface. When going from water to air,
instead, the light ray is kinked away from the normal. Light kinks does not bend: it abruptly, not gradually,
changes direction at the interface.
labeled 2 and called angle of refraction. Both angles are measured from the normal. In other words,
Snell’s law says that the sines of the angles of incidence and refraction are inversely proportional to the
indices of refraction of the first and the second material. Fig. 2.8 gives you a visual representation of
Snell’s law in its general form, and for the specific cases of a ray traveling from air to water and one
traveling from water to air.
The angles qair and qwater in Fig. 2.8 do not change if the light ray goes from air to water or vice
versa, thus the direction of the light ray is reversible. This is always true. Light rays are always
reversible. You will make great use of this characteristic of all light rays, both in refraction in this
chapter and in lenses and ray tracing in Chapter 3.
FIGURE 2.8
Snell’s law. Left: The general form of Snell’s law, valid for any materials. If material 2 is denser than material 1,
a light ray hitting the interface between materials 1 and 2 does not go straight, but kinks toward the normal, as
in the graph. In other words, the angle q2 is smaller than the angle q1. The sines of these two angles are the
horizontal lines labeled sinq1 and sinq2, respectively. The lengths of these lines are precisely described by
Snell’s law: the sine line is longer in the less dense material, shorter in the denser material, independent of
which direction the light travels. Right: Snell’s law in the case of a ray traveling from air to water (right graph)
and its expression for this case. If the ray travels from water to air the trajectory is the same, but the arrowhead
should be inverted in the graph. On the righthand side, you see Snell’s law in these two cases. Notice that qair
and qwater do not change when inverting the direction of the ray.
way to 90 degrees. The table does not tell you what happens when a ray starts from water with
qwater ¼ 60 or any other angle greater than 49 degrees. What happens is the following:
qwater [ 49 corresponds to qair [ 90
thus, qwater ¼ 60 corresponds to qair > 90 , which is impossible because this ray would not really be
in air. Thus, a ray that hits the water-air interface at 60 degrees starting from water is not refracted into
air but reflected back into water.
Above a certain angle, called the critical angle qc or, more precisely, the critical angle of total
internal reflection, all light is reflected from the interface. No light is refracted. This occurs only when
the ray starts from a denser material and hits the interface with a less dense materialdthat is, from
higher to lower index of refraction. For example, there is total internal reflection when a ray starts from
water and hits the water-air interface.
The critical angle for the water-air interface is qc water ¼ 49 . For glass-air it is qc glass ¼ 41 degrees
and for diamond it is qc diamond ¼ 24.4 . If the angle of incidence is greater than the critical angle, qm >
qc, no light is refracted. In Fig. 2.9, when the angle of incidence is 60 degrees (scuba diver 5), it is
greater than the critical angle qc water ¼ 49 , the light is totally reflected.
24 Chapter 2 Reflection and refraction
Table 2.2
Angle in water
Angle in air qair qwater [ sinL1(qair/nwater)
0 0
10 7.5
20 14.9
30 22.1
40 28.9
50 35.2
60 40.6
70 44.9
80 47.8
90 48.7
It is easy to calculate the critical angle. At the critical angle, the angle in air qair ¼ 90 . Since you
know that the index of refraction n for air ¼ 1 and that sin 90 ¼ 1, Snell’s Law appears as
1
nwater ¼
sin qc water
Hence,
1
sin qc water ¼
nwater
from which you can calculate.
1
qc water ¼ sin1 ¼ sin1 0:75 ¼ 49 :
nwater
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And islands that were the Hesperides
Of all my boyish dreams.
And the burden of that old song,
It murmurs and whispers still:
“A boy’s will is the wind’s will,
And the thoughts of youth are long, long thoughts.”
THE SEA
By Barry Cornwall
RIGHTEOUS WRATH
By Henry Van Dyke
—Outlook.
TO THE SIERRAS
By J. J. Owen
SUNSET
By Ina Coolbrith
SOMETHING TO LOVE
By William Bansman
BROTHERHOOD
By Edwin Markham
MORNING
By Edward Rowland Sill
SLEEP
By Elizabeth Barrett Browning
LABOR
By Frank Soule
Despise not labor! God did not despise
The handicraft which wrought this gorgeous globe,
That crowned its glories with yon jeweled skies,
And clad the earth in nature’s queenly robe.
He dug the first canal—the river’s bed,
Built the first fountain in the gushing spring,
Wove the first carpet for man’s haughty tread,
The warp and woof of his first covering.
He made the pictures painters imitate,
The statuary’s first grand model made,
Taught human intellect to re-create,
And human ingenuity its trade.
Ere great Daguerre had harnessed up the sun,
Apprenticeship at his new art to serve,
A greater artist greater things had done,
The wondrous pictures of the optic nerve.
There is no deed of honest labor born
That is not Godlike; in the toiling limbs
Howe’er the lazy scoff, the brainless scorn,
God labored first; toil likens us to Him.
Ashamed of work! mechanic, with thy tools,
The tree thy ax cut from its native sod,
And turns to useful things—go tell to fools,
Was fashioned in the factory of God.
Go build your ships, go build your lofty dome,
Your granite temple, that through time endures,
Your humble cot, or that proud pile of Rome,
His arm has toiled there in advance of yours.
He made the flowers your learned florists scan,
And crystallized the atoms of each gem,
Ennobled labor in great nature’s plan,
And made it virtue’s brightest diadem.
Whatever thing is worthy to be had,
Is worthy of the toil by which ’tis won,
Just as the grain by which the field is clad
Pays back the warming labor of the sun.
’Tis not profession that ennobles men,
’Tis not the calling that can e’er degrade,
The trowel is as worthy as the pen,
The pen more mighty than the hero’s blade.
The merchant, with his ledger and his wares,
The lawyer with his cases and his books,
The toiling farmer, with his wheat and tares,
The poet by the shaded streams and nooks,
The man, whate’er his work, wherever done,
If intellect and honor guide his hand,
Is peer to him who greatest state has won,
And rich as any Rothschild of the land.
All mere distinctions based upon pretense,
Are merely laughing themes for manly hearts.
The miner’s cradle claims from men of sense
More honor than the youngling Bonaparte’s.
Let fops and fools the sons of toil deride,
On false pretensions brainless dunces live;
Let carpet heroes strut with parlor pride,
Supreme in all that indolence can give,
But be not like them, and pray envy not
These fancy tom-tit burlesques of mankind,
The witless snobs in idleness who rot,
Hermaphrodite ’twixt vanity and mind.
O son of toil, be proud, look up, arise,
And disregard opinion’s hollow test,
A false society’s decrees despise,
He is most worthy who has labored best.
The scepter is less royal than the hoe,
The sword, beneath whose rule whole nations writhe,
And curse the wearer, while they fear the blow,
Is far less noble than the plow and scythe.
There’s more true honor on one tan-browned hand,
Rough with the honest work of busy men,
Than all the soft-skinned punies of the land,
The nice, white-kiddery of upper ten.
Blow bright the forge—the sturdy anvil ring,
It sings the anthem of king Labor’s courts,
And sweeter sounds the clattering hammers bring,
Than half a thousand thumped piano-fortes.
Fair are the ribbons from the rabbet-plane,
As those which grace my lady’s hat or cape,
Nor does the joiner’s honor blush or wane
Beside the lawyer, with his brief and tape.
Pride thee, mechanic, on thine honest trade,
’Tis nobler than the snob’s much vaunted pelf.
Man’s soulless pride his test of worth has made,
But thine is based on that of God himself.