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1920s Era Investigator Skills Guide

The document details the character profile of Lewis Cranston Madison, a 31-year-old researcher from Boston residing in Arkham. It includes his characteristics, skills, combat abilities, backstory, gear, possessions, and wealth. Additionally, it provides quick reference rules for gameplay mechanics related to the character's actions and health status.

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manoelitaloads
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0% found this document useful (0 votes)
13 views3 pages

1920s Era Investigator Skills Guide

The document details the character profile of Lewis Cranston Madison, a 31-year-old researcher from Boston residing in Arkham. It includes his characteristics, skills, combat abilities, backstory, gear, possessions, and wealth. Additionally, it provides quick reference rules for gameplay mechanics related to the character's actions and health status.

Uploaded by

manoelitaloads
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

1920S ERA INVESTIGATOR

Name
Lewis Cranston Madison
Birthplace
Boston Pronoun
Occupation Researcher Residence Arkham Age 31

       

STR 50 25 10 SIZ 75 37 15 Hit Points 25 13


CHARACTERISTICS

       

CON 50 25 10 POW 90 45 18 Magic Points 18 18


       

DEX 60 30 12 APP 30 15 6 Luck 70


         

INT 75 37 15 EDU 80 40 16 Sanity 90 90


IDEA KNOW

Max Sanity 94 Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

Accounting (05%) 5 2 1 Firearms 25 12 5 Persuade (10%) 45 22 9


(Rifle/Shotgun) (25%)
Anthropology (01%) 75 37 15 None 1 0 0 None (01%) 1 0 0
Firearms Pilot
SKILLS

Appraise (05%) 5 2 1 First Aid (30%) 35 17 7 Psychoanalysis (01%) 1 0 0


Archaeology (01%) 11 5 2 History (05%) 45 22 9 Psychology (10%) 20 10 4
None (05%) 5 2 1 Intimidate (15%) 15 7 3 Ride (05%) 5 2 1
Art / Craft
None 5 2 1 Jump (20%) 20 10 4 None (01%) 1 0 0
Science
Charm (15%) 15 7 3 Greek (01%) 32 16 6 None 1 0 0
Language (Other)
Climb (20%) 20 10 4 Latin 26 13 5 None 1 0 0
Credit Rating (00%) 30 15 6 Hebrew 26 13 5 Sleight of Hand (10%) 10 5 2
Cthulhu Mythos (00%) 5 2 1 English (EDU) 80 40 16 Spot Hidden (25%) 50 25 10
Language (Own)
Disguise (05%) 5 2 1 Law (05%) 5 2 1 Stealth (20%) 20 10 4
Dodge (half DEX) 30 15 6 Library Use (20%) 60 30 12 None (10%) 20 10 4

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) 25 12 5 Listen (20%) 50 25 10 Swim (20%) 20 10 4
Elec. Repair (10%) 10 5 2 Locksmith (01%) 1 0 0 Throw (20%) 20 10 4
Fast Talk (05%) 5 2 1 Mech. Repair (10%) 10 5 2 Track (10%) 20 10 4
Fighting (Brawl) (25%) 25 12 5 Medicine (01%) 1 0 0 None 1 0 0
None
Fighting
1 0 0 Natural World (10%) 25 12 5 None 1 0 0
None 1 0 0 Navigate (10%) 25 12 5 None 1 0 0
Firearms 25 12 5 None 1 0 0
(Handgun) (20%) 35 17 7 Occult (05%)

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 7


COMBAT

Brawl 25 12 5 1D3 + DB 1 - - - Build 1  

Dodge 30 15 6
Damage Bonus +1D4
MY STORY

BACKSTORY
Personal Description Traits

Ideology & Beliefs Injuries & Scars

Significant People Phobias & Manias

Meaningful Locations Arcane Tomes & Spells

Treasured Possessions Encounters with Strange Entities

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Spending Level $10.00
Cash $60.00
Assets
$1500.00

FELLOW QUICK REFERENCE RULES


INVESTIGATORS
  
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Etreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll;


cannot push combat or Sanity rolls
Char.  
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying

Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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