1920S ERA INVESTIGATOR
Name
Lawrence Wilson Birthplace
Boston Pronoun
Residence Boston Age 49
Uniformed Police Officer
Occupation
STR 85 42 17 SIZ 80 40 16 Hit Points 13 13
CHARACTERISTICS
CON 55 27 11 POW 65 32 13 Magic Points 13 13
DEX 30 15 6 APP 35 17 7 Luck 50
INT 55 27 11 EDU 60 30 12 Sanity 65 65
IDEA KNOW
Max Sanity 99 Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
Accounting (05%) 5 2 1 Firearms 25 12 5 Persuade (10%) 10 5 2
(Rifle/Shotgun) (25%)
Anthropology (01%) 1 0 0 None 1 0 0 None (01%) 1 0 0
Firearms Pilot
SKILLS
Appraise (05%) 5 2 1 First Aid (30%) 60 30 12 Psychoanalysis (01%) 1 0 0
Archaeology (01%) 1 0 0 History (05%) 5 2 1 Psychology (10%) 10 5 2
None (05%) 5 2 1 Intimidate (15%) 45 22 9 Ride (05%) 5 2 1
Art / Craft
None 5 2 1 Jump (20%) 20 10 4 None (01%) 1 0 0
Science
Charm (15%) 15 7 3 None (01%) 1 0 0 None 1 0 0
Language (Other)
Climb (20%) 60 30 12 None 1 0 0 None 1 0 0
Credit Rating (00%) 10 5 2 None 1 0 0 Sleight of Hand (10%) 10 5 2
Cthulhu Mythos (00%) 0 0 0 English (EDU) 50 25 10 Spot Hidden (25%) 65 32 13
Language (Own)
Disguise (05%) 5 2 1 Law (05%) 65 32 13 Stealth (20%) 20 10 4
Dodge (half DEX) 15 7 3 Library Use (20%) 20 10 4 None (10%) 10 5 2
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) 70 35 14 Listen (20%) 20 10 4 Swim (20%) 20 10 4
Elec. Repair (10%) 10 5 2 Locksmith (01%) 1 0 0 Throw (20%) 20 10 4
Fast Talk (05%) 65 32 13 Mech. Repair (10%) 10 5 2 Track (10%) 10 5 2
Fighting (Brawl) (25%) 65 32 13 Medicine (01%) 1 0 0 None 1 0 0
None
Fighting
1 0 0 Natural World (10%) 10 5 2 None 1 0 0
None 1 0 0 Navigate (10%) 10 5 2 None 1 0 0
Firearms 5 2 1 None 1 0 0
(Handgun) (20%) 60 30 12 Occult (05%)
Weapon Skill Damage # of Attacks Range Ammo Malf. Move 7
COMBAT
Brawl 65 32 13 1D3 + DB 1 - - - Build 2
60 30 12 1D10
9mm Revolver 1 (3) 15 yards 6 100
Small Club (nightstick) 65 32 13 1D6+DB 1 Touch - -
Dodge 15 7 3
Damage Bonus +1D6
MY STORY
BACKSTORY
Personal Description
Tall, imposing and not the best looking. Still in
Traits
Spent all their life in Boston, bit of a
great physical shape despite approaching his closed-minded chap, although well-intentioned.
50s. A family guy.
Ideology & Beliefs Injuries & Scars
Significant People Phobias & Manias
His children (son & daughter) and wife.
Meaningful Locations Arcane Tomes & Spells
Treasured Possessions Encounters with Strange Entities
GEAR & POSSESSIONS WEALTH
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Spending Level $10.00
Cash $20.00
Assets
$500.00
FELLOW QUICK REFERENCE RULES
INVESTIGATORS
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Etreme Critical
1/2 skill 1/5 skill 01
Player Pushing Rolls: must justify reroll;
cannot push combat or Sanity rolls
Char.
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying
Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.