ALIGATO, JOHN RAY P.

CCS323

June 20, 2012

1. Data Communication- The conveying from one location to another of information that originates or

is recorded in alphabetic, numeric, or pictorial form, or as a signal that represents a measurement. It includes telemetering and facsimile but not voice or television. Also known as data transmission.
2. Networking- The construction, design, and use of a network, including the physical

(cabling, hub, bridge, switch, router, and so forth), the selection and use of telecommunication protocol and computer software for using and managing the network, and the establishment of operation policies and procedures related to the network.
3. Internet- A means of connecting a computer to any other computer anywhere in the

world via dedicated routers and servers. When two computers are connected over the Internet, they can send and receive all kinds of information such as text, graphics, voice, video, and computer programs. No one owns Internet, although several organizations the world over collaborate in its functioning and development. The high-speed, fiber-optic cables (called backbones) through which the bulk of the Internet data travels are owned by telephone companies in their respective countries.
4. Network Models- A database model conceived as a flexible way of representing objects and their

relationships. Its distinguishing feature is that the schema, viewed as a graph in which object types are nodes and relationship types are arcs, is not restricted to being a hierarchy or lattice.
5. Protocols and Standards- A standard is an agreed-upon way of doing something or measuring

something. For example, a quality assurance team should work from an established standard of quality appropriate to their work and projects. Such a quality standard might specify that there must be no broken or bad links, or that individual page weights must fall between 10k and 50k. Protocols are rules governing communication between devices or applications, and the creation or manipulation of any logical or communicative artifacts concomitant with such communication.
6. Data- It is an information that has been translated into a form that is more convenient to move or

process. Relative to today's computers and transmission media, data is information converted into binary digital form.
7. Data Representation- The way that the physical properties of a medium are used to represent data.

The manner in which data is expressed symbolically by binary digits in a computer.
8. Delivery- To bring or transport to the proper place or recipient. The system must deliver data to the

correct destination. Data must be received by the intended device or user and only by the device or user.
9. Accuracy- It is the condition or quality of being true, correct, or exact. It is the

freedom from error or defect; precision or exactness. The system must deliver the data accurately. Data that have been altered in transmission and left uncorrected are unusable.
10. Timeliness- It is being at the right or appropriate time. The system must deliver data in a timely

manner. Data delivered late are useless.

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