Professional Documents
Culture Documents
Raquel Takayama
Mr. Donald
23 January 2018
iGEN
Albert Einstein once said, “I fear the day that technology will surpass our human
interaction. The world will have a generation of idiots” Digital screens are everywhere.
They are in schools, homes, offices, bags and even in the hands of toddlers.
Smartphones, tablets, video games, TV’s etc. have changed the world drastically not
only for adults but for children as well. Electronics has made tasks such as learning,
communication and travel easily accessible, though, in recent years, studies have
shown that early use of electronics is negatively affecting countless lives. Children are
early use of electronics has impaired their lives and values. Due to the abundance of
technologies made uniquely for children, parents, teachers, and even doctors are
increasingly concerned with the effects of these technologies on children and their brain
function.
No one can deny that the usage of screen appliances has changed the values of
family time and how humans occupy themselves. In recent years, screen media sources
such as television, Netflix, YouTube, Hulu etc. have lead to an increase of people
consuming foods while viewing. Though this is considered a social norm of how one
spends their time while eating, research has shown that taking part in such actions can
lead to negative effects to one's physical health. According to the American Academy of
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Pediatrics (AAP), “studies have revealed that children consume a large proportion of
their daily calories and meals while watching screen media” (Robinson et al.). This has
lead to an increase in child obesity in record breaking numbers in both developing and
developed countries.
children of the ages three to seven years old. Multiple rigorous experimental trials have
been tested to understand the effects of reducing amounts of screen time in relation to
weight gain. One study based in California lasted for seven months focusing mainly on
third and fourth graders from two different schools. In one school, students were taught
a screen-time reduction curriculum while students in the other school received no such
curriculum. During this time teachers were told to record amounts of screen-time each
student was allowed while the teachers in the other school pushed no rules in amounts
of screen time allowed. The school in which classroom teachers were proactive about
the screen-time reduction curriculum found that students significantly reduced their
video game use, television watching, and number of meals eaten in front of a television.
In doing so, gain in BMI, triceps, skinfold thickness, waist circumference, and waist to
hip ratio slowed significantly compared to the students in the other school. This is a
prime example of how screen time and weight gain share a direct cause and effect link
Screen media, the leading factor in child obesity has contributed to an increased
consumption energy-dense food and drinks such as fast food and decreased
consumption of raw fruits and vegetables. Due to this shift in diet, children receive much
of their energy from fats rather than from natural fiber and vitamins leading to quicker
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weight gain in shorter amounts of time. While watching screen media, the body lacks
advertisements also play a key role. In 2009, beverage and food companies “spent 1.8
billion dollars on marketing to children and adolescents in the United States alone”.
2 to 11 year olds and 12 to 17 year olds saw an average of 12.8 and 15.2 food,
addition, youth are now exposed to marketing in new media , introducing food
third-party children’s websites and marketing via mobile devices and social
Food marketing is shaping children’s food preferences. Experimental studies show how
a ninety second commercial impacts a child's brand preference leading the child to
believe that one brand taste better than the other. Food advertisements are changing
children taste buds and flavor preferences to certain foods. Food companies are
impacting children from the source. The usage of screen media to advertise their
products are extremely profitable : They are constantly gaining new customers either or
Usage of screen media doesn’t only affect physical aspects of a child, but social
the child’s experience, expression, management of emotions, and the ability to establish
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positive and rewarding relationships with others” (Cohen et al.). When Apple first came
out with the iPad in 2010, the percentage of children who have access to a tablet has
increased by more than fifty percent. Children are now spending more time in front of a
screen than playing outdoors—not only is this change in behavior drastic from
(cite).
In early stages of development, children develop emotional skills that allow them
to form relationships with others. This capacity to interpret and recognize emotions is a
fundamental building block of social competence. Early emotional skills have been
related to how socially, emotionally, academically and professionally skilled a child may
become later in life (Jones, Damon E., et al). By having strong emotional skills a child is
due to an increase in amount of time spent in front of television screens and tablets,
these skills are compromised. One study found that children under the age of four
characters when retelling the narrative of a television program” (Wilson 89). This
evidence clearly shows that screen media cannot simply replace human interaction.
Through televisions, toddlers in the cognitive and social-emotional stage (1-5 years old)
do not fully understand what emotions are being portrayed in front of them leading to
situations throughout his or her life. These factors can lead to identity and self-esteem
issues, which has been linked to depression and significant problems in self confidence.
(Brown et al.).
Emotional development does not only revolve around the ability to understand
emotions, but the ability communicate and take action by understanding others’ views,
thoughts, and feelings. Empathy is prevalent in various parts of one's life and becomes
a necessary skill as one ages. If someone wants to obtain stronger, more meaningful
this, one would need to obtain a high level of emotional intelligence. As a result of
young children playing video games, apps, and watching television, studies have shown
an increased level of media-induced fear and anxiety. Children are exposed to more
frequent acts of violence due to the increasing popularity and abundance of these types
of screen media. According to Wilson, “children can not only witness and share
Disney Classics such as Bambi, The Lion King, Pocahontas, and The Little
Mermaid can be upsetting to children in younger age groups due to the appearance of
guns, fighting, and death. One study of 219 grade-school children with a mean age of
8.5 years old found that “sixty-seven percent reported a specific instance of media-
inducted fright; most responding to movies and media content they had not chosen to
view” (Cantor et al.). Children who have experienced short-term fright reactions, fear
that what is portrayed in the film may happen to them in real life. This fear increases
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anxiety present in the child which could lead to severe and long-lasting effects of fears
Violence, fear, and anxiety are not the only emotions transferred from screen to
children leading to aggressive behavior, attitudes, and values. To better understand this
change, researchers have used scientific methods and theories to try and quantify the
One scientific method done by “The National Television Violence Study, a three-
year assessment of more than 3,000 programs a year, found that a steady sixty percent
a typical hour of programming features six different violent incidents. (Wilson 99)
Channels such as NBC, CBS, ABC, HBO and Fox have shown to contain more than
fifty percent of violent content compared to PBS programming showing less than twenty
percent. (Wilson 99). With an increasing percentage of children watching television with
their families, this is leading researchers to find the effects children face when being
Theories have been used to understand what happens to a child who is exposed
Studies uses the information processing theory to describe the long-term effects of
media exposure. Huesmann argues that “a child who is exposed to a great deal of
violence, either in real life or through the media, will acquire scripts that promote
aggression as a way of solving problems” (Wilson 100). In doing so, with repeated
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violent exposure the aggressive actions are reinforced and are applied in response to
social situations.
Physical and social aggressions that develop during childhood have shown to
intensify in adulthood. Huesmann and his colleagues have conducted several studies
that track children over time to assess the long term effects of media violence. One
children were in grade school and then again fifteen years later when they were
This study concluded that heavy exposure of violent entertainment during childhood,
laptops and tablets are looked upon as necessary tools for school. According to the
American Community Survey Reports: Computer and Internet use in the United States,
and seventy-seven percent had a broadband internet subscription” (Ryan and Lewis).
Though typing notes is looked upon as a productive alternative to pen and paper,
studies have shown that students attain less information when using laptops and tablets
during class. This inefficiency in learning is being linked to worse grades, decreased
For college students, typing notes during a lecture is preferred, for they are able
to keep up with the professor/teacher. Though this may seem as the right option in note
taking, researchers at Princeton University and the University of California, Los Angeles
because students can type faster than they can write, the lecturer's words flowed
right to the students’ typing fingers without stopping in their brains for substantive
processing. Students writing by hand had to process and condense the spoken
material simply to enable their pens to keep up with the lecture (Dynarski).
When typing notes, students are not thinking, they are simply hearing and recording
without pausing to process and interpret the information into their own words.
With the use of laptops and other electronic devices allowed in lecture rooms, not
all students in class are as productive as their peers. Dedicated students who earn high
grades tend to stay on task, however, bored and uninterested students may watch
videos or play games, thus distracting students around them. “The economic term for
occurs, student’s attention is no longer focused on the teacher but on another student’s
screen. This pulling of attention distracts the student’s learning, negatively affecting their
ability to learn, comprehend, and encode information being presented in front of them.
smartwatches can be seen almost anywhere. They are found in the smallest hands of
desktop in the hands of millions, humans are constantly being bombarded with
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mail received etc. humans are rewarded quickly with little effort this has lead to shorter
ages eighteen or older and studied the brain activity of 112 others using
attention spans has fallen from twelve seconds to eight seconds which is less than a
goldfish’s average nine seconds” (Schaum). Microsoft theorizes that this change in
attention span may be a side effect of evolving to a mobile internet, for the brain is
adapting and changing to a quickly paced environment. With attention spans being
largely influenced by the environment in which it is used, doctors such as Jim Taylor
reading, an activity that required sustained attention with few distractions. Jim Taylor, an
“the internet was invented and children were thrust into a vastly different environment in
early age, brains of children born in the 21st century have been conditioned to pay
The issues with technology and the negative aspects it has on children’s
physical, social, emotional, and psychological beings are prevalent in everyday life;
however, if one were to practice different forms of activities, one can reduce the effects
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playing a sport, increases time spent outdoors where distractions are limited and higher
levels of concentration are used. Other activities such as setting time aside to read
challenges children to sit and focus on the material in front of them. Through the use of
social media, one can follow healthy eating profiles instead of unhealthy profiles can
help increase intake of nutrient-rich foods. Effects of technology can be reduced with
time and effort, as more people work together toward one goal, effects of technology
Works Cited
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Dynarski, Susan. “Laptops Are Great. But Not During a Lecture or a Meeting.”
The New York Times, The New York Times, 22 Nov. 2017,
www.nytimes.com/2017/11/22/business/laptops-not-during-lecture-or-
meeting.html.
Etchells, Pete. “What Do We Really Know about the Effects of Screen Time on
Mental Health? | Pete Etchells.” The Guardian, Guardian News and Media, 29
time-mental-health-children.
Fisher , Beth. “Laptop Use in Class: Effects on Learning and Attention.” The
teachingcenter.wustl.edu/2015/08/laptop-use-effects-learning-attention/.
Jones, Damon E., et al. “Early Social-Emotional Functioning and Public Health:
McSpadden , Kevin. “Science: You Now Have a Shorter Attention Span Than a
pediatrics.aappublications.org/content/140/Supplement_2/S97.
2016, sites.psu.edu/siowfa16/2016/10/18/is-technology-affecting-our-attention-
span/.
Taylor, Jim. “How Technology Is Changing the Way Children Think and Focus.”
www.psychologytoday.com/blog/the-power-prime/201212/how-technology-is-
changing-the-way-children-think-and-focus.
Wilson, Barbara J. "Media and Children's Aggression, Fear, and Altruism." Future
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