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These are the three main designs I

created for objects in my game. The


design furthest to the left is a energy
sword. With this design I tried not to
connect my line on the energy blade
itself, this was to try and give it the
effect of flickering energy. My final
design, which is on the right, is meant to
be a weapon that would have been
hand crafted by the player. It is a
mixture of a machete blade attached
to a piece of pipe. I also used colours to
create a design for snake that could be
on the walls of a house. I used colours
to see what would fit in best in an
desert style house
I have three main designs that I made for anatomy but there are also two
smaller designs I made which was me testing what type of media would
be best to use when designing my main character. I used light shading
and coloured pencil when testing to see what media was best to use, I
created an eye using both of these types of media
I have three main designs for environment, each of which uses a different type of style. The house in the middle uses cross-hatch
shading it order to add more realism to the building and the pyramid on the right is drawn using three point perspective. I done this
to see what would be the easiest style to use when designing environment.

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