You are on page 1of 26

DOUBLE DIGIT COVERAGES

TABLE OF CONTENTS PAGE

DOUBLE DIGIT COVERAGE SYSTEM------- 2-3


43 MO--------------------------------------------------- 4-6
47 MO--------------------------------------------------- 7-9
34 MO--------------------------------------------------- 10-12
74 MO--------------------------------------------------- 13-15
43--------------------------------------------------------- 16-17
47--------------------------------------------------------- 18-19
34--------------------------------------------------------- 20-21
4 CHECK 3--------------------------------------------- 22-23
3 CHECK 4--------------------------------------------- 24-25

1
Double Digit Coverage System

The Huskies Double Digit coverage system allows our defense to play the best coverage based on the
Shade of the Defense and Offensive Formation. This system also allows the coverage to be changed vs.
Change of strength motion without changing the front.

There are four ways to determine which Digit will be played.

1. When playing STRONG / WEAK Fronts the call will be tagged with the word MO to allow the
Coverage to change.
MO = 1st Digit is played vs. ALL Formations.
Check to 2ND Digit ONLY vs. Change of Strength Motion
Example: STRONG 43 MO
= Cover 4 (1st Digit) vs. ALL Formations
= Cover 3 (2nd Digit) ONLY vs. Change of Strength Motion

2. When playing CLOSED / OPEN Fronts no tag words will be used.


1st Digit is played to all PRO Formations
2nd digit is played to all TWINS / SLOT Formations.
Example: CLOSED 47
= Cover 4 (1st Digit) vs. PRO Formation
= Cover 7 (2nd Digit) vs. TWINS / SLOT Formation.

3. When playing FIELD / BENCH Fronts the call will be tagged with the word CHECK to allow
the Coverage to change.
CHECK = 1st Digit is played vs. Pass Strength to the FIELD (Husky Call).
Check to 2ND Digit ONLY vs. Pass Strength Away from the Husky Call (FSL).
Example: FIELD 4 CHECK 3
= Cover 4 (1st Digit) vs. Pass Strength to the Field (Husky Call).
= Cover 3 (2nd Digit) vs. Pass Strength Away from the Husky Call (FSL).

4. When the coverage Digits are Mirrored (33) we will play a 4 under, 3 Deep Rotated Zone
coverage to all formations Regardless of Motion. Tag words will be added to determine the
direction of the Rotation.
X = Rotation away from Pass Strength.
Z = Rotation to Pass Strength.
Y = Rotation to the Closed Side (TE).
SPLIT = Rotation to the Open Side (SE).
SHORT = Rotation to the Short Side (Away from the Husky Call).

Coverage Digits
Even Digits are 2 Deep or ¼, ¼, ½ Coverage.
4 ¼, ¼, ½ 3 Under, Weak side Rotation

Odd Digits are Rotation Coverage’s

3 3 Deep 4 Under Rotation to Strength


5 2 Deep 5 Under Rotation to Strength
7 ¼, ¼, ½ 3 Under Rotation to Strength
2
Double Digits with Front
STRONG = Even to Odd (MO)
WEAK = Odd to Even (MO)
CLOSED = Even (PRO) to Odd (SLOT/TWINS)
OPEN = Odd (PRO) to Even (SLOT/TWINS)
FIELD = Even (Pass Strength to Field (Husky Call) to Odd (FSL)
BENCH = Odd (Pass Strength to Field (Husky Call) to Even (FSL)
STRONG: Front is set to Pass Strength.
Play 1st Digit vs. All Formations.
Play 2nd Digit Only vs. Change of strength Motion.
Coverage call will be tagged with the word MO.
DROP OLB is to the Front Call. RUSH OLB is away from the Front Call.
ILB to the Ringo/Lucky call (Pass Strength) is off #3. ILB away from Ringo/Lucky call is off #2.
WEAK: Front is set to Single Receiver.
Play 1st Digit vs. All Formations.
Play 2nd Digit Only vs. Change of strength Motion.
Coverage call will be tagged with the word MO.
DROP OLB is to the Front Call. RUSH OLB is away from the Front Call.
ILB to the Ringo/Lucky call (Pass Strength) is off #3. ILB away from Ringo/Lucky call is off #2.
CLOSED: Front is set to the TE.
Play 1st Digit vs. PRO.
Play 2nd Digit vs. Slot/Twins. (Pro Doubles = 2nd Digit)
No Tag words will be used with coverage.
DROP OLB is to the Front Call. RUSH OLB is away from the Front Call.
ILB to the Ringo/Lucky call (Pass Strength) is off #3. ILB away from Ringo/Lucky call is off #2.
OPEN: Front is set to the SE.
Play 1st Digit vs. PRO.
Play 2nd Digit vs. Slot/Twins. (Pro Doubles = 2nd Digit)
No Tag words will be used with coverage.
DROP OLB is to the Front Call. RUSH OLB is away from the Front Call.
ILB to the Ringo/Lucky call (Pass Strength) is off #3. ILB away from Ringo/Lucky call is off #2.
FIELD: Front is set to Field (Husky Call).
Play 1st Digit vs. Pass Strength to the Field (Husky Call).
Play 2nd Digit Only vs. Pass Strength Away from the Husky Call (FSL).
Coverage call will be tagged with the word CHECK.
DROP OLB is to the Front Call. RUSH OLB is away from the Front Call.
ILB to the Ringo/Lucky call (Pass Strength) is off #3. ILB away from Ringo/Lucky call is off #2.

BENCH: Front is set to the Boundary (Short Side).


Play 1st Digit vs. Pass Strength to the Field (Husky Call).
Play 2nd Digit Only vs. Pass Strength Away from the Husky Call (FSL).
Coverage call will be tagged with the word CHECK.
DROP OLB is to the Front Call. RUSH OLB is away from the Front Call.
ILB to the Ringo/Lucky call (Pass Strength) is off #3. ILB away from Ringo/Lucky call is off #2.

3
FRONT: STRONG COVERAGE: 43 MO CALL SIDE: PASS STRENGTH

PRO TWINS
Read Cloud Flip Cloud

S E N T W E N T W
C M Z C S M Z
C C
“STRONG LEFT”
H “STRONG LEFT”

FS H FS
“4 LUCKY” “4 LUCKY”

POSITION ALIGNMENT KEY RESPONSIBILITY


DROP 7 TECH Closed Side = TE Pro = READ TECH. V-Cut 1st Inside rec. to the Flat
SAM / WILL Open # 2 = Walk Open Side = OG Slot = FLIP TECH. V-Cut #3 to the Flat.
Open # 1 = Hip CHECK 3 = BACKER or READ
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 30 TECH Near back to MIDDLE READ TECH off #3 to #2.
MIKE / ZIP Flow Triangle Open to #3 and Read #3 to #2. Match the Final #3
receiver when he declares in your zone.
COLT = CUT Vertical of #3.
CHECK 3 = HOOK / CURL off #2.
AWAY SIDE 20 TECH Near back to SEAM/ CURL TECH off #2 to #1.
MIKE / ZIP Flow Triangle TRIPS = COLT TECH
CHECK 3 = HOOK / CURL off #3.
CALL SIDE Inside Shade of #1 FLIP = Key #2 FLIP Technique. All of #1 Except Slide/Loop by #2.
CORNER by 6 yards. READ = Key #1 READ Technique. All of #1. Cut the Hard Under.
CHECK 3 = OUTSIDE 1/3 TECH.
AWAY SIDE Outside Shade of #1 COB Thru #2 Funnel Technique. Re Route #1 Keep, Vision on #2.
CORNER by 6 yards. TRIPS = COLT TECH
CHECK 3 = OUTSIDE 1/3 TECH.
UNIT TE = READ TECH
CALL SIDE 2 X 10 Outside TE. FLIP = Key #2 FLIP Technique. Play All #2 Except Slide/Loop by #2.
SAFETY 2 Yards Outside READ = TE READ Technique. TE Vert. = Man on TE.
Hash vs. Open #2. CHECK 3 = SKY /STAR TECH.
AWAY SIDE 2 X 10 Outside TE. COB ½ Field Technique.
SAFETY 2 Yards Outside Midpoint is 4 Yards Outside the Hash.
Hash vs. Open #2. TRIPS = COLT TECH
CHECK 3 = MIDDLE 1/3 TECH.

NOTES: Play 1st Digit to all Formations Play / 2nd Digit vs. Change of Strength Motion only
4
FORMATION ADJUSTMENTS Cover: 43 MO

DOUBLES TRIPS FSL


OPEN SLOT TRIPS PRO

S E N T W E N T W S E N T W
C C M Z
C M Z C S M Z C C
H
H FS FS
FS “Lucky” H “Ringo”
“Lucky” “Cloud” “Read”
“Flip” “Cloud” “Flip” “Colt”
PRO DOUBLES RT ACE TRIPS TWINS

C C C
C C “Ringo” C
“Lucky” H
FS FS
H “Lucky” H FS
“Flip” “Cloud” “Club” “Flip”
“Flip” “Colt”
PRO DOUBLES LT PRO TRIPS OPEN

C
C C C
C C
“Ringo” “Lucky” H FS
H FS H FS “Ringo”
“Cloud” “Flip”
“Cloud” “Flip” “Flip” “Colt”
SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

C
C C C C C
“Lucky”
H H “Lucky” FS
FS FS H “Ringo”
“Flip” “Cloud/Flip” “Flip” “Colt” “Colt” “Flip”
ACE EMPTY ACE TRIPS

C
C C C C C
“Lucky”
“Lucky” “Ringo” FS
H FS H FS
H
“Flip”
“Read” “Cloud” “Flip” “Cloud / Flip” “Colt”

NOTE:
5
FORMATION ADJUSTMENTS VS RECEIVER MOTION
STRONG 43 MO

PRO to SLOT SLOT to PRO

READ STAR BACKER STAR

S E N T W S E N T W
M Z M Z
C C C
H C
CK 3 RINGO H CK 3 RINGO
FS FS

TIGHT Left to TIGHT Right PRO DBLS to SLOT TRIPS


READ
STAR COLT FLIP

S E N T W S E N T W
M Z C M Z
C C C
H CK 3 RINGO H FS
4 RINGO
FS NO CHECK 4 PLAYS

ACE to ACE TRP SPD DBLS to TRIPS


READ STAR BACKER STAR

S E N T W E N T W
C M Z S M Z
C C C
H H
FS FS
CK 3 RINGO
CK 3 RINGO

SLOT TRP to PRO DBLS PRO TRIPS to PRO DBLS


FLIP CLOUD / LOCK BACKER STAR

E N T W S E N T W
S M Z M Z
C C C H C
H FS FS
4 LUCKY CK 3 RINGO
NO CHECK 4 PLAYS

6
FRONT: STRONG COVERAGE: 47 MO CALL SIDE: PASS STRENGTH

PRO TWINS
Read Cloud Flip Cloud

S E N T W E N T W
C M Z C S M Z
C C
“STRONG LEFT”
H “STRONG LEFT”

FS H FS
“4 LUCKY” “4 LUCKY”

POSITION ALIGNMENT KEY RESPONSIBILITY


DROP 7 TECH Closed Side = TE Pro = READ TECH. V-Cut 1st Inside rec. to the Flat
SAM / WILL Open # 2 = Walk Open Side = OG Slot = FLIP TECH. V-Cut #3 to the Flat.
Open # 1 = Hip CHECK 7 = INVERT TECH.
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 30 TECH Near back to MIDDLE READ TECH off #3 to #2.
MIKE / ZIP Flow Triangle Open to #3 and Read #3 to #2. Match the Final #3
receiver when he declares in your zone.
COLT = CUT Vertical of #3.
CHECK 7 = VERTICAL / SEAM off #2.
AWAY SIDE 20 TECH Near back to SEAM/ CURL TECH off #2 to #1.
MIKE / ZIP Flow Triangle TRIPS = COLT TECH
CHECK 7 = MIDDLE READ off #3.
CALL SIDE Inside Shade of #1 FLIP = Key #2 FLIP Technique. All of #1 Except Slide/Loop by #2.
CORNER by 6 yards. READ = Key #1 READ Technique. All of #1. Cut the Hard Under.
CHECK 7 = COMBO or ROBBER TECH.
AWAY SIDE Outside Shade of #1 COB Thru #2 Funnel Technique. Re Route #1 Keep, Vision on #2.
CORNER by 6 yards. TRIPS = COLT TECH
CHECK 7 = INVERT TECH.
UNIT TE = READ TECH
CALL SIDE 2 X 10 Outside TE. FLIP = Key #2 FLIP Technique. Play All #2 Except Slide/Loop by #2.
SAFETY 2 Yards Outside READ = TE READ Technique. TE Vert. = Man on TE.
Hash vs. Open #2. CHECK 7 = COMBO or ROBBER TECH.
AWAY SIDE 2 X 10 Outside TE. COB ½ Field Technique.
SAFETY 2 Yards Outside Midpoint is 4 Yards Outside the Hash.
Hash vs. Open #2. TRIPS = COLT TECH
CHECK 7 = COMBO or ROBBER TECH.

NOTES: Play 1st Digit to all Formations Play / 2nd Digit vs. Change of Strength Motion only

7
FORMATION ADJUSTMENTS Cover: 47 MO

DOUBLES TRIPS FSL


OPEN SLOT TRIPS PRO

S E N T W E N T W S E N T W
C C M Z
C M Z C S M Z C C
H
H FS FS
FS “Lucky” H “Ringo”
“Lucky” “Cloud” “Read”
“Flip” “Cloud” “Flip” “Colt”
PRO DOUBLES RT ACE TRIPS TWINS

C C C
C
C
C
“Ringo” C
“Lucky” H
FS FS
H “Lucky” H FS
“Flip” “Cloud” “Club” “Flip”
“Flip” “Colt”
PRO DOUBLES LT PRO TRIPS OPEN

C
C C C
C C
“Ringo” “Lucky” H FS
H FS H FS “Ringo”
“Cloud” “Flip”
“Cloud” “Flip” “Flip” “Colt”
SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

C
C C C C C
“Lucky”
H H “Lucky” FS
FS FS H “Ringo”
“Flip” “Cloud/Flip” “Flip” “Colt” “Colt” “Flip”
ACE EMPTY ACE TRIPS

C
C C C C C
“Lucky”
“Lucky” “Ringo” FS
H FS H FS
H
“Flip”
“Read” “Cloud” “Flip” “Cloud / Flip” “Colt”

VS. 1 BACK POSSIBLE Check to Cover 3 8


FORMATION ADJUSTMENTS VS RECEIVER MOTION
STRONG 47 MO
PRO LT to SLOT RT SLOT LT to PRO RT

READ COMBO INVERT ROBBER

S E N T W S E N T W
M Z M Z
C C C
CK 7 RINGO C
H CK 7 RINGO

FS H FS
PRO RT to SLOT LT SLOT RT to PRO LT
ROBBER
COMBO READ INVERT

S E N T W S E N T
M Z M Z W
C C C
CK 7 LUCKY C
H CK 7 LUCKY

FS H FS

OPEN Rt to OPEN Lt OPEN Lt to OPEN Rt


INVERT
COMBO INVERT COMBO

S E N T E N T W
C M Z W S M Z
C C C
H H
FS FS
CK 7 LUCKY
CK 7 RINGO
TITE Lt to TITE Rt TITE Rt to TITE Lt
READ
ROBBER ROBBER READ

S E N T W S E N T W
M Z C M Z
C C C
H CK 7 RINGO H FS
FS CK 7 LUCKY

9
FRONT: WEAK COVERAGE: 34 MO CALL SIDE: WEAK SIDE

PRO TWINS
Sky Backer Sky Read

S E N TW S E N T W
C M Z C
C M Z C
“WEAK RIGHT” H “WEAK RIGHT”
H FS FS
“3 LUCKY” “3 LUCKY”
POSITION ALIGNMENT KEY RESPONSIBILITY

DROP 7 TECH Closed Side= TE Open #1 = BACKER TECH. Seam/Curl/Flat #2 to #1.


SAM / WILL Open # 2 = Walk Open Side = OG Unit TE = READ TECH. V-Cut 1st Inside rec. to the Flat
Open # 1 = Hip CHECK 4 = FLIP or READ TECH.
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 20 TECH Near back to HOOK / CURL TECH off #3 to #2.
MIKE / ZIP Flow Triangle DOUBLES = Open away from #3.
CHECK 4 = MIDDLE READ off #3.
AWAY SIDE 30 TECH Near back to HOOK/ CURL TECH off #2 to #1.
MIKE / ZIP Flow Triangle DOUBLES = Open away from #3.
CHECK 4 = SEAM / CURL off #2.
FIELD Inside Shade of #1 by #1 to #2 OUTSIDE 1/3 TECH. All vertical routes of #1.
CORNER 6 yards. CP: Mid Point of Zone is Top of the Numbers.
*Hitch/Out/Under by #1 – See #2 (Wrong Guy Deep).
Unit TE = READ TECH.
CHECK 4 = FLIP or READ TECH.
BOUNDARY Inside Shade of #1 by #1 to #2 OUTSIDE 1/3 TECH. All vertical routes of #1.
CORNER 6 yards. CP: Mid Point of Zone is Top of the Numbers.
*Hitch/Out/Under by #1 – See #2 (Wrong Guy Deep).
Unit TE = READ TECH.
CHECK 4 = CLOUD or COLT TECH.
CALL SIDE 2 X 10 Outside TE. COB THRU #2 SKY (H) STAR (FS) = SEAM/CURL/FLAT #2 to #1.
SAFETY 2 Yards Outside CHECK 4 = FLIP or READ TECH.
Hash vs. Open #2.

AWAY SIDE 2 X 10 Outside TE. COB MIDDLE 1/3 TECH. Land Mark is the Goal Post.
SAFETY 2 Yards Outside Open #1 = BACKER CALL. Seam/Curl/Flat #2 to #1.
Hash vs. Open #2. Unit TE = READ CALL. V-Cut 1st Inside rec. to the Flat
CHECK 4 = CLOUD or COLT TECH.

NOTES: Play 1st Digit to all Formations Play / 2nd Digit vs. Change of Strength Motion only
10
FORMATION ADJUSTMENTS Cover: 34 MO

DOUBLES TRIPS FSL


OPEN PRO
PRO

E N T W S E N T E N T W
C C W C S
S M Z M Z
M Z C C C
H
FS
H FS FS
“Lucky” H
“Lucky” “Backer” “ Ringo” “Star”
“Sky” “Backer” “Sky” “Backer”
PRO DOUBLES LT SLOT TRIPS TWINS

“ Ringo” “Lucky”
“ Ringo”
“Read” “Read” “Star”
“Backer” “Star” “Sky”
PRO DOUBLES RT PRO TRIPS OPEN

“Lucky”
“Lucky”
“ Ringo”
“Sky” “Backer” “Star”
“Backer” “Sky” “Backer”
SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

“Lucky” “Lucky” “ Ringo”


“Sky” “Backer” “Backer” “Star”
“Sky” “Backer”
ACE ACE TRIPS ACE TRIPS

“Lucky”
“Lucky”
“Read” “Star”
“Sky” “Backer” “Sky” “Backer” “ Ringo”
NOTE:
11
FORMATION ADJUSTMENTS VS RECEIVER MOTION
Weak 34 MO

PRO to SLOT SLOT to PRO

Cloud Flip Cloud Read

S E N TW E N T W
C M Z H S M Z
C C C
H CK 4 RINGO
CK 4 RINGO FS
FS
TITE Lt to TITE Rt PRO DBLS to SLOT TRIP

Cloud Read Read Star

S E N T W S E N T W
M Z C M Z
C H C C
H
CK 4 RINGO FS 3 RINGO FS
NO CHECK-3 PLAYS

ACE to ACE TRIP SPR DBLS to TRIP


Colt Flip Colt Flip

S E N T W S E N T
C M Z C C M Z W
H C
H CK 4 RINGO FS CK 4 RINGO FS

SLOT TRIP to PRO DBL PRO TRIPS to PRO DBLS


Sky Backer Cloud Flip

E N T W S E N T
S M Z C M Z W
H H C
C C
FS
3 LUCKY FS 12
CK 4 RINGO
NO CHECK- 3 PLAYS
FRONT: WEAK COVERAGE: 74 MO CALL SIDE: WEAK SIDE

PRO TWINS
Robber Invert Combo Read

S E N TW S E N T W
C H M Z C H
C M Z
“WEAK RIGHT” “WEAK RIGHT”
FS C
FS
“7 LUCKY” “7 LUCKY”

POSITION ALIGNMENT KEY RESPONSIBILITY

DROP 7 TECH Closed Side = TE Unit TE = READ TECH. V-Cut 1st Inside rec. to the Flat
SAM / WILL Open # 2 = Walk Open Side = OG Open #1 = INVERT TECH. Buzz to #1.
Open # 1 = Hip V-Cut 1st Inside Rec. to the Flat.
CHECK 4 = FLIP or READ TECH.
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 20 TECH Near back to MIDDLE READ TECH off #3 to #2.
MIKE / ZIP Flow Triangle CHECK 4 = MIDDLE READ off #3.
AWAY SIDE 30 TECH Near back to SEAM/ CURL TECH off #2 to #1.
MIKE / ZIP Flow Triangle TRIPS = COLT TECH
CHECK 4 = SEAM / CURL off #2.
CALL SIDE Inside Shade of #1 COMBO = #2 COMBO TECH. All of #1 Except Slide/Loop by #2.
CORNER by 6 yards. ROBBER = #1 ROBBER TECH. All of #1. Cut the Hard Under.
CHECK 4 = FLIP or READ TECH.
AWAY SIDE Inside Shade of #1 #1 INVERT TECH. Play 1//2 Field, Read #1 to #2.
CORNER by 6 yards. CHECK 4 = CLOUD or COLT TECH.
CALL SIDE 2 X 2 Outside TE. COMBO = #3 COMBO TECH. V-Cut #3 to the Flat.
SAFETY 3 X 3 Inside Open ROBBER = TE ROBBER TECH. V-Cut 1ST Inside Rec. to the Flat
#2. CHECK 4 = FLIP or READ TECH.
AWAY SIDE 2 X 10 Outside TE. COMBO = #2 COMBO TECH. Play All #2 Except Slide/Loop by #2.
SAFETY 2 Yards Outside ROBBER = TE ROBBER TECH. TE Vert. = Man on TE.
Hash vs. Open #2. CHECK 4 = CLOUD or COLT TECH.

NOTES: Play 1st Digit to all Formations Play / 2nd Digit vs. Change of Strength Motion only

13
FORMATION ADJUSTMENTS Cover: 74 MO

DOUBLES TRIPS FSL


OPEN SLOT TRIPS PRO

S E N T W S E N T W S E N T W
C C C M Z M
H M Z H C
C Z
C FS
“7 Lucky” FS
“Lucky” “7 Ringo” H
FS “Invert”
“Combo ” “Combo ” “Invert” “Robber”
“Invert”
PRO DOUBLES LT ACE TRIPS TWINS

“Lucky”
“Ringo”
“7 Ringo”
“Invert” “Combo ” “Combo ” “Invert” “Invert” “Combo ”

PRO DOUBLES RT PRO TRIPS OPEN

“Lucky”
“ Lucky”
“7 Ringo”
“Combo ” “Invert” “Combo ” “Invert” “Invert” “Combo ”

SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

“Lucky”
“Lucky” “Ringo”
“Invert” “Combo ”
“Combo ” “Invert”
“Combo ” “Invert”

ACE EMPTY ACE TRIPS

“Ringo”
“Lucky” “Lucky”
“Combo ”
“Robber ” “Invert” “Combo ” “Invert”

14
FORMATION ADJUSTMENTS VS RECEIVER MOTION
Weak 74 MO

PRO to SLOT SLOT to PRO

Cloud Flip Cloud Read

S E N TW E N T W
C M Z H S M Z
C C C
H CK 4 RINGO
CK 4 RINGO FS
FS
TITE Lt to TITE Rt PRO DBLS to SLOT TRIP

Cloud Read Invert Combo

S E N T W S E N T W
M Z C M Z
C H C C
H
CK 4 RINGO FS 7 RINGO FS
NO CHECK-7 PLAYS

ACE to ACE TRIP SPR DBLS to TRIP


Colt Flip Colt Flip

S E N T W S E N T
C M Z C C M Z W
H C
H CK 4 RINGO FS CK 4 RINGO
FS

SLOT TRIP to PRO DBL PRO TRIPS to PRO DBLS


Invert Flip
Cloud
Combo

E N T W S E N T
S M Z C M Z W
H H C
C C
FS
7 LUCKY FS
CK 4 RINGO
NO CHECK- 7 PLAYS

15
FRONT: CLOSED COVERAGE: 43 CALL SIDE: CLOSED (TE)

PRO TWINS
Read Cloud Sky Read

S E N T W E N T W
C C S
M Z
C M Z C
H H FS
FS
“4 LUCKY” “3 LUCKY”

POSITION ALIGNMENT KEY RESPONSIBILITY


DROP 7 TECH Closed Side = TE COVER 4= READ TECH or FLIP TECH..
SAM / WILL Open # 2 = Walk Open Side = OG CHECK 3 = BACKER or READ
Open # 1 = Hip
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 30 TECH Near back to COVER 4 = MIDDLE READ TECH off #3 to #2.
MIKE / ZIP Flow Triangle COLT = CUT Vertical of #3.
CHECK 3 = HOOK / CURL off #2.
AWAY SIDE 20 TECH Near back to COVER 4 = SEAM/ CURL TECH off #2 to #1.
MIKE / ZIP Flow Triangle TRIPS = COLT TECH
CHECK 3 = HOOK / CURL off #3.
CALL SIDE Inside Shade of #1 FLIP = Key #2 COVER 4= READ TECH or FLIP TECH..
CORNER by 6 yards. READ = Key #1 CHECK 3 = OUTSIDE 1/3 TECH.
AWAY SIDE Outside Shade of #1 COB Thru #2 COVER 4= CLOUD TECH..
CORNER by 6 yards. TRIPS = COLT TECH
CHECK 3 = OUTSIDE 1/3 TECH.
UNIT TE = READ TECH
CALL SIDE 2 X 10 Outside TE. FLIP = Key #2 COVER 4= READ TECH or FLIP TECH..
SAFETY 2 Yards Outside READ = TE CHECK 3 = SKY /STAR TECH.
Hash vs. Open #2.

AWAY SIDE 2 X 10 Outside TE. COB COVER 4 = ½ Field TECH..


SAFETY 2 Yards Outside TRIPS = COLT TECH
Hash vs. Open #2. CHECK 3 = MIDDLE 1/3 TECH.

NOTES: Pro = 1st Digit / Twins = 2nd Digit

16
FORMATION ADJUSTMENTS Cover: 43

DOUBLES TRIPS FSL


OPEN SLOT TRIPS PRO

E N T W E N T W S E N T W
S S FC M Z
FC M Z BC M Z BC BC
FC
H FS “4 Ringo”
H FS
“4 Lucky”
FS “Read” H
“Sky” “Cloud” “Read”
“Flip” “Cloud” “3 Lucky”
PRO DOUBLES RT ACE TRIPS TWINS

W S
BC
C FC BC FC H
FC BC
“3 Lucky”
“4 Lucky”
H FS H FS
“Flip” FS
“Sky” “Backer” “Colt” “Read” “3 Ringo” “Star”

PRO DOUBLES LT PRO TRIPS OPEN

S S
FC FC FC
H
BC BC
FS BC “4 Ringo”
H FS
H “3 Ringo” “Flip” “4 Lucky” FS
“Backer” “Star” “Cloud” “Flip”
“Colt”
SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

FS H BC FS
FC DS BC FC FC H
“4 Lucky” BC
“4 Lucky” FS
“Flip” “Flip” “Colt” “4 Ringo”
“Cloud/Flip” “Colt” “Flip”

ACE EMPTY ACE TRIPS

S
W
S
FC “4 Lucky” BC BC FS BC
H
FS FC FS FC “4 Ringo”
H “4 Lucky” H
“Flip” “Flip”
“Read” “Cloud” “Cloud/Flip” “Colt”

17
FRONT: CLOSED COVERAGE: 47 Pirate/Trap CALL SIDE: CLOSED (TE)

PRO TWINS
Read Cloud Combo Read

S E N T W E N T W
FC BC S
M Z H
FC M Z
BC
H FS
FS “7 LUCKY”
“4 LUCKY”
POSITION ALIGNMENT KEY RESPONSIBILITY
DROP 7 TECH Closed Side = TE COVER 4= READ TECH or FLIP TECH..
SAM / WILL Open # 2 = Walk Open Side = OG CHECK 7 = INVERT TECH.
Open # 1 = Hip
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 30 TECH Near back to COVER 4 = MIDDLE READ TECH off #3 to #2.
MIKE / ZIP Flow Triangle COLT = CUT Vertical of #3.
CHECK 7 = VERTICAL / SEAM off #2.
AWAY SIDE 20 TECH Near back to COVER 4 = SEAM/ CURL TECH off #2 to #1.
MIKE / ZIP Flow Triangle TRIPS = COLT TECH
CHECK 7 = MIDDLE READ off #3.
CALL SIDE Inside Shade of #1 FLIP = Key #2 COVER 4= READ TECH or FLIP TECH..
CORNER by 6 yards. READ = Key #1 CHECK 7 = COMBO or ROBBER TECH.
AWAY SIDE Outside Shade of #1 COB Thru #2 COVER 4= CLOUD TECH..
CORNER by 6 yards. TRIPS = COLT TECH
CHECK 7 = INVERT TECH.
UNIT TE = READ TECH

CALL SIDE 2 X 10 Outside TE. FLIP = Key #2 COVER 4= READ TECH or FLIP TECH..
SAFETY 2 Yards Outside READ = TE CHECK 7 = COMBO or ROBBER TECH.
Hash vs. Open #2.
AWAY SIDE 2 X 10 Outside TE. COB COVER 4 = ½ Field TECH..
SAFETY 2 Yards Outside TRIPS = COLT TECH
Hash vs. Open #2. CHECK 7 = COMBO or ROBBER TECH.

NOTES: Pro = 1st Digit /Twins = 2nd Digit 18


FORMATION ADJUSTMENTS Cover: 47

DOUBLES TRIPS FSL


OPEN SLOT TRIPS PRO

E N T W E N T W S E N T W
S S FC M Z
FC M Z BC M BC BC
FC H
Z FS “4 Ringo”
H FS FS
“4 Lucky” H
“COMBO” “Cloud” “Read”
“Flip” “Cloud” “7 Lucky” “INVERT”
PRO DOUBLES RT ACE TRIPS TWINS

W S
BC
C FC H BC FC H
FC
FS
BC
“7 Lucky”
“4 Lucky”
FS H
“Flip” FS
“COMBO” “INVERT” “Colt” “Invert” “7 Ringo” “Combo”

PRO DOUBLES LT PRO TRIPS OPEN

S S
FC FS FC FC
H
BC BC
BC “4 Ringo”
H H FS
“INVERT” “7 Ringo” “Flip” “4 Lucky” FS
“COMBO” “Cloud” “Flip”
“Colt”
SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

FS H FS
FC H BC FC “4 Lucky” BC FC
H BC
“4 Lucky”
“Flip” “Flip” FS “Colt” “4 Ringo”
“Cloud/Flip” “Colt” “Flip”

ACE EMPTY ACE TRIPS

S
W
S
FC “4 Lucky” BC BC FS BC
H
FS FC FS FC “4 Ringo”
H “4 Lucky” H
“Flip” “Flip”
“Read” “Cloud” “Cloud/Flip” “Colt”

NOTE: VS. 1 BACK Cover 7 Checks to Cover 3 19


FRONT: OPEN COVERAGE: 34 CALL SIDE: OPEN (SE)

PRO TWINS
Sky Backer Flip Club

S E N TW E N T W
C M Z C S
C M Z C
“Open Right” H
H FS “Open Left” FS
“3 LUCKY” “4 LUCKY”

POSITION ALIGNMENT KEY RESPONSIBILITY

DROP 7 TECH Closed Side= TE COVER 3 = BACKER or READ


SAM / WILL Open # 2 = Walk Open Side = OG COVER 4= READ TECH or FLIP TECH..
Open # 1 = Hip
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 20 TECH Near back to COVER 3 = HOOK / CURL off #2.
MIKE / ZIP Flow Triangle COVER 4 = MIDDLE READ TECH off #3 to #2.
COLT = CUT Vertical of #3.
AWAY SIDE 30 TECH Near back to COVER 3 = HOOK / CURL off #3.
MIKE / ZIP Flow Triangle COVER 4 = SEAM/ CURL TECH off #2 to #1.
TRIPS = COLT TECH
FIELD Inside Shade of #1 by #1 to #2 COVER 3 = OUTSIDE 1/3 TECH
CORNER 6 yards. COVER 4= READ TECH or FLIP TECH..
BOUNDARY Inside Shade of #1 by #1 to #2 COVER 3 = OUTSIDE 1/3 TECH.
CORNER 6 yards. UNIT TE = READ TECH
COVER 4= CLOUD TECH..
TRIPS = COLT TECH
CALL SIDE 2 X 10 Outside TE. COB THRU #2 COVER 3 = SKY /STAR TECH.
SAFETY 2 Yards Outside COVER 4= READ TECH or FLIP TECH..
Hash vs. Open #2.
AWAY SIDE 2 X 10 Outside TE. COB COVER 3 = MIDDLE 1/3 TECH.
SAFETY 2 Yards Outside COVER 4 = ½ Field TECH..
Hash vs. Open #2. TRIPS = COLT TECH

NOTES: Pro = 1st Digit /Twins = 2nd Digit


20
FORMATION ADJUSTMENTS Cover: OPEN 34

DOUBLES TRIPS FSL


OPEN PRO
PRO

E N T W S E N T E N T W
C C W C S
S M Z M Z
M Z C C C
H
“Open Right” “Open Left”
“Open Right” FS H
H FS FS
“3 Lucky” “3 Lucky” “Backer” “ 3 Ringo” “Star”
“Sky” “Backer” “Sky” “Backer”
PRO DOUBLES LT SLOT TRIPS TWINS

“Open Right” “Open Left” “Open Right”

“4 Lucky”
“ 4 Ringo” “ 4 Ringo”
“Cloud” “Flip” “Cloud” “Flip”
“Flip” “Colt”
PRO DOUBLES RT PRO TRIPS OPEN

“Open Left” “Open Right” “Open Left”


“Cloud”
“Flip” “4 Lucky” “3 Lucky”
“3 Ringo”
“Backer” “Star”
“Sky” “Backer”
SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

“Open Right”
“Open Right” “Open Left”

“3 Lucky” “3 Lucky” “3 Ringo”


“Sky” “Backer” “Backer” “Star”
“Sky” “Backer”
ACE ACE TRIPS ACE TRIPS

“Open Right” “Open Right” “Open Left”


“3 Lucky”
“3 Lucky” 21
“Read” “Star”
“Sky” “Backer” “Sky” “Read” “ 3 Ringo”
NOTE:
VS. 2 TE / 0 TE = WEAK RULES * PRO DBLS = 2 nd DIGIT
FRONT: FIELD COVERAGE: 4 CHECK 3 FSL CHECK: 3

PRO TWINS
Read Cloud Flip Club

S E N T W E N T W
C M Z C S M Z C
C “FIELD LEFT”
H “FIELD LEFT”

FS “4 LUCKY”
“4 LUCKY” H
FS
POSITION ALIGNMENT KEY RESPONSIBILITY
DROP 7 TECH Closed Side = TE Pro = READ TECH. V-Cut 1st Inside rec. to the Flat
SAM / WILL Open # 2 = Walk Open Side = OG Slot = FLIP TECH. V-Cut #3 to the Flat.
Open # 1 = Hip CHECK 3 = BACKER or READ
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 30 TECH Near back to MIDDLE READ TECH off #3 to #2.
MIKE / ZIP Flow Triangle Open to #3 and Read #3 to #2. Match the Final #3
receiver when he declares in your zone.
COLT = CUT Vertical of #3.
CHECK 3 = HOOK / CURL off #2.
AWAY SIDE 20 TECH Near back to SEAM/ CURL TECH off #2 to #1.
MIKE / ZIP Flow Triangle TRIPS = COLT TECH
CHECK 3 = HOOK / CURL off #3.
CALL SIDE Inside Shade of #1 FLIP = Key #2 FLIP Technique. All of #1 Except Slide/Loop by #2.
CORNER by 6 yards. READ = Key #1 READ Technique. All of #1. Cut the Hard Under.
CHECK 3 = OUTSIDE 1/3 TECH.
AWAY SIDE Outside Shade of #1 COB Thru #2 Funnel Technique. Re Route #1 Keep, Vision on #2.
CORNER by 6 yards. TRIPS = COLT TECH
CHECK 3 = OUTSIDE 1/3 TECH.
UNIT TE = READ TECH
CALL SIDE 2 X 10 Outside TE. FLIP = Key #2 FLIP Technique. Play All #2 Except Slide/Loop by #2.
SAFETY 2 Yards Outside READ = TE READ Technique. TE Vert. = Man on TE.
Hash vs. Open #2. CHECK 3 = SKY /STAR TECH.
AWAY SIDE 2 X 10 Outside TE. COB ½ Field Technique.
SAFETY 2 Yards Outside Midpoint is 4 Yards Outside the Hash.
Hash vs. Open #2. TRIPS = COLT TECH
CHECK 3 = MIDDLE 1/3 TECH.

22
NOTES: Pass Strength to Husky = 1st Digit
Pass Strength to FREE SAFETY (FSL) = 2nd Digit
FORMATION ADJUSTMENTS Cover: 4 Check 3

DOUBLES TRIPS FSL


OPEN SLOT TRIPS PRO

E N T W E N T W E N T W
C C C S
S S M Z M Z
M Z C C C
H
H FS FS FS
H
“Backer” “Star”
“Flip” “Cloud” “Flip” “Colt” “Check 3”
PRO DOUBLES RT ACE TRIPS TWINS

“Read” “Check 3” “Star”


“Read” “Flip” “Flip” “Colt”
PRO DOUBLES LT PRO TRIPS OPEN

“Backer” “Check 3” “Star”


“Read” “Cloud / Flip “Flip” “Colt”
SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

Backer”
“Check 3” “Star”
“Flip” “Flip” “Flip” “Colt”
ACE EMPTY ACE TRIPS

23
“Read” “Star”
“Read” “Cloud” “Flip / Squeeze” “Flip” “Check 3”

NOTE: All FSL check 3


FRONT: BENCH COVERAGE: 3 CHECK 4 FSL CHECK: 4

PRO TWINS
Sky Read
Sky Backer

S E N T W E N T W
C M Z C S M Z
“BENCH RIGHT” C C
“BENCH RIGHT”

H FS H
“3 LUCKY” FS
“3 LUCKY”

POSITION ALIGNMENT KEY RESPONSIBILITY

DROP 7 TECH Closed Side= TE Open #1 = BACKER TECH. Seam/Curl/Flat #2 to #1.


SAM / WILL Open # 2 = Walk Open Side = OG Unit TE = READ TECH. V-Cut 1st Inside rec. to the Flat
Open # 1 = Hip CHECK 4 = FLIP or READ TECH.
RUSH 7 TECH OT RUSH TECH C Gap To Chase. Outside Cage vs. Pass.
SAM / WILL Open # 2 = Walk *BLOOD TE.
Open # 1 = Hip
CALL SIDE 20 TECH Near back to HOOK / CURL TECH off #3 to #2.
MIKE / ZIP Flow Triangle DOUBLES = Open away from #3.
CHECK 4 = MIDDLE READ off #3.
AWAY SIDE 30 TECH Near back to HOOK/ CURL TECH off #2 to #1.
MIKE / ZIP Flow Triangle DOUBLES = Open away from #3.
CHECK 4 = SEAM / CURL off #2.
FIELD Inside Shade of #1 by #1 to #2 OUTSIDE 1/3 TECH. All vertical routes of #1.
CORNER 6 yards. CP: Mid Point of Zone is Top of the Numbers.
*Hitch/Out/Under by #1 – See #2 (Wrong Guy Deep).
Unit TE = READ TECH.
CHECK 4 = FLIP or READ TECH.
BOUNDARY Inside Shade of #1 by #1 to #2 OUTSIDE 1/3 TECH. All vertical routes of #1.
CORNER 6 yards. CP: Mid Point of Zone is Top of the Numbers.
*Hitch/Out/Under by #1 – See #2 (Wrong Guy Deep).
Unit TE = READ TECH.
CHECK 4 = CLOUD or COLT TECH.
CALL SIDE 2 X 10 Outside TE. COB THRU #2 SKY (H) STAR (FS) = SEAM/CURL/FLAT #2 to #1.
SAFETY 2 Yards Outside CHECK 4 = FLIP or READ TECH.
Hash vs. Open #2.

AWAY SIDE 2 X 10 Outside TE. COB MIDDLE 1/3 TECH. Land Mark is the Goal Post.
SAFETY 2 Yards Outside Open #1 = BACKER CALL. Seam/Curl/Flat #2 to #1.
Hash vs. Open #2. Unit TE = READ CALL. V-Cut 1st Inside rec. to the Flat
CHECK 4 = CLOUD or COLT TECH.

NOTES: Pass Strength to Husky = 1st Digit


Pass Strength to FREE SAFETY (FSL) = 2nd Digit
24
FORMATION ADJUSTMENTS Cover: 3 Check 4

DOUBLES TRIPS FSL


OPEN SLOT TRIPS PRO

E N T W E N T W E N T W
C C C S
S S M M Z
M Z C C C
H
H FS FS FS
H
“Sky” “Read”
“Backer” “Sky” “Read” Cloud Check 4
PRO DOUBLES LT ACE TRIPS TWINS

“Sky” Cloud Flip


“Backer” “Sky” “Read” Check 4
PRO DOUBLES RT PRO TRIPS OPEN

“Sky” Cloud Flip


“Backer” “Sky” “Backer” Check 4
SPREAD DBLS SPREAD TRIPS SPREAD TRIPS

“Sky” Cloud Flip


“Backer” “Sky” “Backer” Check 4
ACE EMPTY ACE TRIPS

25
“Sky” Cloud Flip
“Backer” “Sky” “Backer” Check 4
NOTE: All FSL check 4
NOTES:

26

You might also like