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3D Printing
Objectives
- Know and understand the cartesian
drawing plane(from hand drawn
ideas to eventual CAD model).
- Activity 1 (Sketchup)
Printing
- Activity 2 (Sketchup and prototype
#1)
- 3D Printing is an additive
manufacturing process that creates
a physical object from a digital
design. This design file is sliced into
thin layers which is then sent to the
3D Printing 3D printer.
Before
Today,
With the
Prototyping
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Types of 3D
Printing
Technology
Fused Deposition
Manufacturing
(FDM)
Stereolithography
and Digital Light
Processing (SLA
& DLP)
Selective Laser
Sintering (SLS)
Material Jetting
(PolyJet and
MultiJet
Modeling)
Binder Jetting
Metal Printing
(Selective Laser
Melting and
Electron Beam
Melting)
Activity 1 (Sketchup
Basics)
We will learn:
- How to make the basic shapes (cube,
cylinder, pyramid, cone and sphere)
* Tools with additional functionality will show an “+” on the lower right hand side of the icon when changing
modes.
** For panning press and hold “SHIFT” while clicking the middle button on the mouse to switch between
Orbit and Pan modes.
Drawing basic geometry(Cube)
Draw a 2” by
2” square
parallel to the
X and Y axis. Use the
“Push/Pull”tool on
marked surface to You can change your drawing axis
make an extrusion. by cycling through them using the
arrow keys. If you want to draw any
geometry parallel to another
surface, just hover the mouse
pointer over the surface then press
and hold the “SHIFT” key to lock the
reference.
Drawing basic geometry(Cylinder)
Draw a circle
with a radius of
1” parallel to Use the
the X and Y “Push/Pull”tool on
axis. marked surface to
make an extrusion.
Drawing basic geometry(Pyramid)
Go to
Windows>Model
Info>Units and We also do not
make sure the want to have any
format is on distortions from
“Decimal” and the perspective views
units in “mm”. while we are
modeling.
Lego_Brick
Draw another circle
that is parallel to the
Draw a 16mm Z axis and has the
x 32mm same dimensions as
rectangle. the previous circle,
Click the newly
both circles should
created rectangle
have the same center
once and delete it.
point.
Name the
component
Group and components are ways of
“Lego_Stud”
organizing our models. You can have a
Group of Groups, a group
Triple click on top of
components and so
surface of on.
the Groups
cylinderand
components are isolatedselect
to completely from other
it
elements in your model.
and make a A neat thing
about components
component is that they
out of it. are
referenced, that means that any
alterations made get passed onto every
Exit the component by copy. You now have one
clicking anywhere outside of group made up of two
the component. Select the component. The
Lego_Stud and the remaining pieces of
Lego_Brick component, left our lego brick will be
click them and click Make created inside of this
group. group.
Lego_Studs
- A prototype is the first example of an idea. It is used to test functionality, explore materials,
and to help expand the original concept.
- Every prototype can be improved by iterating over it; final products can also be refined.
- 3D printers can help us lower the cost of constant prototyping as well as speed up the design
process.
Prototype #1
NASA wants to create a Moon Base in the near future. This
will be used as a launch pad into other planets. They have
asked us to design a modular building block that is able to be
3D printed on an Ultimaker 2.
- Why do you think the only tool that NASA wants to use
is only a 3D printer?
Prototype #1
Start from a
parallel
projection top
Draw a 3” by 8”
view.
rectangle.
Prototype #1
Paso 1: Cambiamos la cámara para que este paralela a los
eje de X y Y y marcamos la opción de “Parallel Projection”
para eliminar la perspectiva.
Use the
“Push/Pull tool
and make an 4”
upward
extrusion.
Prototype #1
A Top-Bottom workflow
allows us to establish a
general look to our model,
Use the Remember guidelines help
we will be adding groups
“Tape” tool us draw accurate models.
and components as the
and make the The “Protractor” tool allows
needs arise.
following us to make angled
guidelines. guidelines.
Access each
group and make
Exit the group a “Push” to the
and make a opposite end of
copy, including object ( make the Sometimes moving an object
the horizontal “Push” on the to the position that we want
guidelines, using area that NOT can become troublesome.
the “Move” tool, marked), after Moving o along the X, Y and Z
along the Z axis. make each axis or from vertex to vertex
“Push” you will make the process simpler.
should have two
groups
Prototype #1
Enter each group
and draw the
following lines, use
the guidelines to
help you locate the The exploding and successive
end and start Finally
grouping of the components left click each group
might
positions of the and explode them (this will
seem redundant but remember,
lines. effectively ungroup them)
we are working in a Top-Bottom
and that
workflow, and it was obvious make each one a
we had finally made two separate component. After
components of the some making
object. each of them a
component group them
together and use the “Paint
Make the Bucket tool to add some
Make the following “Push/Pull”
following materiality.
on each object, each extrusion
guidelines.
or depression should be made
to the most immediate opposite
end.
Prototype #1
Make a square
with the
Enter the group “Rectangle” tool
and move each on the empty
component space.
together as
shown.
Use the
“Push/Pull” tool
and make an
extrusion to the
opposite end of
the object.
Finally make the
small rectangle a
component.
Prototype #1 v2
Prototype #1
Prototype #1 (Fix #1)
These parts
need to be held
together.
Since our Block
group consist of
separate
components any
changes that we
make to one half
will get reflected.
Prototype #1 (Fix #2)
First make the
following Enter one of each
blue and orange
guidelines.
components and
draw the following
rectangles. Use the
guidelines to help ½”
you locate your start
points. Opposite end
½”
Make a
downward
“Push/Pull”.
Draw the
following shape
using the
guidelines.
Draw the
following shape
using the
guidelines.
- a pair of legs
- arms
- torso
- head
TechnoBot(Torso)
Draw a 2” x
2” square Use the
with the “Arc” tool
following and draw
guidelines. four quarter
circle on
each
corner.
Finally make
the cube a
component.
Make a 2”
extrusion.
TechnoBot(Torso)
Draw the
Make the
following
rectangle
Extrude a
Draw a theand
guidelines
component
Make
rectangle soand
4 copies
make
Draw along
another
the
make
1/16”
they and the
apart.
touch
the guidelines
rectangle
following the
extrusion
cube. so that
and
will make
be the itchest
guidelines. a
it touches the
component.
plate of our
cube.
robot.
TechnoBot(Legs)
Draw
Draw a line
aMake ½”
thefrom
rectangle on the
following
the
bottom of the previous
bottomguidelines
side of theand
rectangle
draw a
rectangle.
and make Make a
1 ½” extrusion.
square.
3/16” outward
extrusion.
TechnoBot(Legs)
Make the
following
guidelines
Make
Use thethe leg a
guidelines
tocomponent.
Make the square
draw a
a square,
component.
make a ⅛”
extrusion on this
square.
TechnoBot(Legs)
Make a copy
Makeof a the
copylegofand
the
place
foot and it the
place it on
same distance
the opposite side of
from edge
the square base.of
Make
the abody
⅛” extrusion
as
the other leg.
TechnoBot(Arms)
Finally make a
copy and flip it
along the “red
axis” and align
Make an extrusionthe copy to
To make the hand that touches the match the other
draw a circle with opposite end of arm.
an ½” radius and the arm and make
an ¼” inward the hand a
offset. Our final component.
shape should look
like a “C”.
TechnoBot(Head)
Make the
The last part of Make a 1” extrusion.
following
our robot is it’s
guidelines to
Draw a ⅜” x ⅜”
head.
locate the torso’s
square.
midpoint.
TechnoBot(Head)
`Make a 1” Push/Pull.
Otto (Head)
Do a Push/Pull on the
rectancles to make a hole.
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto (Legs)
Otto