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MMI

Professiona
l Education
Pty Ltd

Grant Proposal
for MMI’s new
premises
Your
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Strategy and goals for the coming 12 months Here

Expands the basis of the operations to Sydney CBD

Design, fit-out and decorate the new premises


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Here

Sydney
CBD
Location
George St

Budget Building : 3 floors

$5 Million
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Project Proposal Here

“It is scientifically proven that a welcoming and inspiring


learning environment improves learning outcomes”

Learning
Open Acoustic tools

VERSATILE
QUALITY Lighting TECHNOLOGY
ENVIRONMENTS

Smart
Flexible Flexible Security
energies
Key Personnel Architects

Architecture
& Design Area Interior Designers

Builders

Project Engineers
Manager Engineering
Area
Technical Experts

Purchase
Purchase Area
Logistics
SOLAR BATTERIES AUTOMATION LIGHTS

SMART GLASS MONITORING AND MANAGEMENT SYSTEMS


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Power saved= money back in your pocket Logo
Here

Benefits Can save up to


23% on
electricity costs

• Helps minimize peak demand charges


• Estimates power savings for any future
technology installations
• Provides real-time monitoring of
electricity bills
• Minimizes power wastage, and reporting
of inefficient energy use
• Provides machine health monitoring e.g.
solar panel health
• Provides comprehensive reports,
analytics
RISKS
Deadline

Budget exceeded

Logistics &
purchase

Misunderstanding
s between areas

SCOPE
Technolog Your
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Here
y in the
Classroom

• A step beyond interactive projectors are


the wide range of “smartboards”

• It has effectively touch-enabled giant


digital computer screens. These screens
are as limitless as the imagination.
Students can manipulate images, guide
an online exploration, or control a
camera in the arctic circle.
Technolog Your
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y in the
Classroom • Smartboards operate just like a
whiteboard, allowing a person to
write on them with real or digital
markers. Smartboards then surpass
their simple whiteboard ancestors
by recording what is written or
turning a digital marker line into a
tangible visual element

• They can be mirrored through the


internet, opening up engagement to
students anywhere with access to
the signal
Technolog Your
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Here
y in the
Classroom • The smart tables are re-
orienting information for all
ages. These digital displays
take information off the wall
and put it on tables.

• The layout of a smart tables


makes it more accessible to
people of all ages and
physical abilities than
smartboards.
Technolog Your
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y in the
Classroom • The table can handle 40
unique touch points at the
same time
Technolog Your
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y in the
Classroom • Laptops, tablets and
phones

• The presence of computers


or tablets in the classroom
is fairly common in
developed countries.
Students have used
computers to take notes in
class for more than a
decade. Tablets and phones
are even more portable and
have the same capability.
Your

Rest Logo
Here

Room
• Going to school doesn't
mean that all the time we're
in it, we have to spend it in
front of the computer or
sitting in our position.

• Not pausing to disconnect


for a few moments and
socializing with our partners
can seriously reduce our
productivity.

• Rest areas are extremely


important for controlling
stress and mood, promoting
team spirit, and keeping
student productivity high
Your

Rest Logo
Here

Room
Your

Psychological Logo
Here

Help
• The intervention of the
psychologist's performance within
the school maintains a preventive
view, contemplating the
attendance to the students,
parents and teachers involved,
seen as a teaching and learning
relationship, reaffirming the role
of the school psychologist and his
professional activities. of
education.
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Coworking Logo
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Space
Your

Coworking Logo
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Space
• Creativity (Diversity/Backgrounds/Mental Process)

• Networking (Jobs)

• Support for Challenges

• Saving Money
Your

Coworking Logo
Here

Space
• Awareness (Student Friendly School +
Companies)

• Practice Management (Under Supervision)

• Less Idle Space

• Occupancy Generates Other


Services (Cafeteria, Restaurant, Facilities,…)
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Interaction
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Interaction

• Immersive Learning (Virtual Field Trips, 3D


Design, Virtual Charts)

• High Level of Engagement

• Smartphones/Tablets

• Inclusion (opportunity to help Students with


Special Needs)
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Interaction

• Training (Public Speaking, CPR Procedures,


Meetings)

• Develop Creativity

• Distance Learning (Virtual teachers)

• Brand Awareness (Groundbreaker)


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Conclusion

• Improve the Education Process

• Creativity > Money

• Different Student/Different Learning


Process
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Conclusion

• Adjust Market demands

• Open to feedback/insights

• Innovation (Swim against the tide)


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Thank
You!!

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