Professional Documents
Culture Documents
Model
¡ Customer Value Proposition
¡ Those things that the firm and its products / services can do for
customers to solve their problems and/or satisfy their needs better
than competitors
¡ What is so compelling, engaging, rewarding, or delightful to
customers about what a firm has to offer them that will attract them
from competitors
¡ The customers must perceive the benefits as valuable
¡ Depends upon
¡ Products / service and their attributes
¡ Reputation / Image and other assets controlled by the firm
Components of a Business
Model
¡ Market Segment
¡ Groups of customers to whom a value proposition is being offered or
should be offered, their willingness to pay, attractiveness of each
group, size of the group etc.
¡ Quality and quantity of co-opetitors –of the suppliers, customers,
complementors, competitors and any other institution with which a
firm has to cooperate to create value and compete to capture
value.
¡ Market segments where industry forces are weak are more likely to
be profitable
Components of a Business
Model
¡ Revenue Model
¡ Generating Money from the customers or other stakeholders
¡ Customer reservation price is the highest price that a customer is
able to pay for the product
¡ Some examples
¡ Advertising, razor-and-blade, brokerage, subscription, freemium,
leasing, licensing, asset sale, loss leader, bait-and-hook, usage fee,
cash and carry, recurring revenues etc.
¡ Pricing is an important part of revenue model: Auction pricing,
posted pricing, cost-plus, skimming, tiered pricing, value pricing, limit
pricing, bundling, give-away, loss-leader and two-part tariff.
¡ Depends upon customer value proposition, market segments, growth
model and capabilities components of the business model.
Components of a Business
Model
¡ Growth Model
¡ How can a firm grow profitably and remain sustainable in the
market?
¡ What can a firm do to increase its customers and their willingness to
pay, keep prices close to customer’s reservation price while keeping
costs low
¡ Depends upon
¡ Action of competitors, government regulations etc.
¡ Strategies
¡ Block, Run, Team-up
¡ Cost Structure
¡ Production (Fixed, variable, marginal and sunk costs)
¡ Transaction (Search and acquiring information costs, costs
associated with creating, monitoring and enforcement of
contracts)
Components of a Business
Model
¡ Capabilities
¡ Building capabilities is necessary for offering better customer value
proposition, find attractive market segments whose needs it can satisfy
¡ Consists of:
¡ Resources
¡ Assets owned by a firm or having access to
¡ Brands, people, equipment, products, culture, finance,
knowledge, patents, copyrights, trademarks, trade secrets,
relationships with co-opetitors, distribution channels,shelf space,
position in a network vis-à-vis co-opetitors, installed base
¡ Activities
¡ Activities performed by a company to transform resources into value
created and/or captured
¡ Activities of value chain, value shop, value network and include
vertical integration / alliances to accounts receivables
Components of a Business
Model
¡ Relational Capabilities (Social Capital)
¡ Defined as the sum of the actual and potential resources
embedded within, available through, and derived from the
network of relationships possessed by an individual or social unit
¡ Capabilities that a firm has by virtue of its relationships to its
coopetitors
¡ Example: When introduction iPod, Apple obtained access to a
huge library of songs from record labels by teaming up with
them
¡ Coke and Pepsi have access to distribution channels and shelf
space by virtue of agreements or contracts with bottlers and
distributors
¡ Network Effects that a firm enjoys by being a member of a large
network
Summary of
Business Model
Questions
Source: Thomas Eisenmann, Business Model Analysis for Entrepreneurs, Harvard Business School Publishing, 2012
Categorization of Business
Models
¡ Generic value-chain position (e.g., platform, franchisee, OEM)
ADVERTISING MODEL
End users subsidized by Advertising, Charges fees for banners, permanent
buttons, pop-upwindows etc.
Variants
• Generalized Portal, Personalized Portal, Specialized Portal, Attention /
Incentive Marketing, Free Model, Infomediary Registration Model,
Recommender System, Bargain Discounter, CommunityProvider
¡ Groupon.com
¡ Value Proposition
¡ Bulk discounts to individual customers
¡ Arguably build a loyal customer base for sellers but usually attracts only
bargain hunters
¡ Strong deals: E.g., $50 for $100 worth of apparel at an upscale clothing
store
¡ Revenue Model: Makes money by keeping half the money of discount
¡ Pricing Strategy: 50%of discount
¡ Profit Site: Broker / Agent
¡ Target Market: Any user
¡ Capability
¡ Sustainability Strategy
¡ Has been posting losses since beginning
Advertising Based Models
Generalized Portal
¡ msn.com
¡ Value Proposition
¡ Large number of visitors to the site
¡ Revenue Model: Advertising from different parties
¡ Target Market: Businesses
¡ Capabilities: Content coverage
¡ Sustainability Strategy
¡ Strong user Base
Dell.com
¡ Value Proposition
¡ Mass Customization
¡ Target Market: Individual customers
¡ Capabilities: Brand and Fast Delivery, Close Relationships with
suppliers
¡ Sustainability Strategy
¡ Strong model requiring significant investment in complementary assets
as well as relationships
Referral / Affiliate Models
¡ Fees for Steering Visitors to a Business. Affiliate revenue is generated
by allowing affiliates to display the content of other businesses
¡ Variants
¡ Pay-per-Sale (Flat fee or a %age of transaction)
¡ Pay-per-Click (Fee based on Click)
¡ Pay-per-Lead (Fees for generating leads)
¡ AutoByTel
¡ Value Proposition
¡ Customer information generated through the website is sold to various
sellers
¡ Target Market: Businesses
¡ Capabilities: Customer Base
¡ Sustainability Strategy
¡ Value-added services through reviews, tips, comparisons etc.
Subscription Based Models
¡ Variants
¡ ISPs / OSPs, Last Mile Operators, ContentCreators
¡ bsnl.co.in
¡ Value Proposition
¡ All kinds of Telecom related services
¡ Target Market: Businesses and Individuals
¡ Capabilities: Brand Name / Govt. Company
¡ Sustainability Strategy
¡ Value Added services
¡ Low Cost market
Fee-for-Service Based Models
¡ Fees for Metered Service
¡ Variants
¡ Service Provider, B2B Service Provider, Value Chain Service Provider, Value
Chain Integrator, Audience Broker, Collaboration Platform Provider,
Application Service Provider
¡ Employeematters.com
¡ Value Proposition
¡ Conducts Workshops foremployees
¡ Target Market: Businesses
¡ Capabilities: Experienced instructors
¡ Sustainability Strategy
¡ Experience in conducting workshops for employees
SUSTAINABILITY
VARIM FRAMEWORK
Value -Adaptability -Rareness –Inimitability –Monetization framework
Derived from
¡ Resource-Based View
¡ Dynamic Capabilities View
¡ Product-Market Positioning
VARIM Framework
¡ Resource-Based View
¡ Firms resources give it sustainable competitive advantage
¡ Resources must be Valuable, Rare, Inimitable and Non-substitutable
¡ Competitive-Positioning View
¡ For gaining sustainable competitive advantage. Three generic types:
¡ Cost-Leadership
¡ Differentiation
¡ Focus (Niche / Massmarket)
VARIM Framework
ADAPTABILITY
Is the business model-or core parts
of it-cost-effectively reconfigurable
or re-deployable to offer benefits
that customers perceive as valuable
to them?
VALUE RARENESS
MONETIZATION
Does the firmmake, Is the firm the only one
Does the Business
or stand to make, that offers the
Model offer benefits
money from offering customers benefits? If
that customers perceive
the benefits to not, is the firm’s levelof
as valuable tothem?
customers? the benefits higherthan
that of competitors?
¡ Inimitability
¡ Firm will continue to make money only as long as the benefits are not
imitated, substituted, or leapfrogged. Can be measured by:
¡ Number of imitators
¡ Inimitability of resources
¡ Inimitability of activities
VARIM Framework
¡ Puzzled by how EMI, the original inventor of CAT Scan, could not
profit from its innovation, but GE and Siemens did
¡ Capabilities
¡ Resources
¡ Tangible (Asset on the balance sheet: plants, machinery, cash
etc.)
¡ Intangible (Brand name, patents, copyrights, trade secrets etc.)
¡ Organizational (Know-how, tacit knowledge, routines, processes)
¡ Activities (Such as R&D, Manufacturing,marketing etc.)
¡ Relational Capabilities / Social Capital (Relationship with co-
opetitors, network effects, access to finance)
Source: Teece, D.J. (1986). Profiting from Technological Innovation: Implications for integration, collaboration,
licensing and public policy. Research Polity, 15(6), 285-306.
Teece Model
¡ Limitations
¡ Leaves out other determinants of appropriability such as a firm’s
position vis-à-vis coopetitors in an attractive market, pricing strategy,
sources of revenues and the activities that increase the number of
customers that buy a particular product.
¡ Although an inimitable product and scarce important complementary
capabilities can give them some bargaining power over customers
but they may not give bargaining power over suppliers,
complementors, or customers with monopoly power in their industry.
¡ Even where a firm has unchallenged power over its coopetitors, it may
still leave money on the table, if it has a wrong pricing policy
Teece Model
¡ Value Chain
¡ Interdependencies are sequential and tasks are accomplished serially.
¡ E.g., Continuous process and Assembly lines
¡ Effect of Internet
¡ Internet improves coordination between partners in the Chain
¡ Demand and Supply can both be well coordinated
¡ Increases geographical Scope and a geographically diverse audience
¡ Digital products can be downloaded thus saving on shipping costs
¡ Lowering of Inventory
¡ Disintermediation and reduction in vertical integration (e.g., Dell.com, Airlines)
¡ Enables much larger scale of operations (e.g., Amazon.com)
¡ Key
¡ In process efficiency (rather than product differentiation) and low cost
Value Configurations
¡ Value Shop
¡ Oriented toward solving highly specific problems.
¡ Intensive interaction between the problem solvers and the object of their
attention
¡ Based on most types of service provisions, such as doctor’s service in a clinic,
Restaurant etc.
¡ Effect of Internet
¡ Enables larger scale of operations and widens the geographic Scope
¡ Allows more information to be collected and processed by the service provider
¡ Enables a new delivery medium or mechanism
¡ Reduces competency by providing the general knowledge base for the value
shop firm
¡ Key
¡ Getting basic information back to customers without the intervention of customer
service agent in a timely and cost-efficient fashion. E.g., Airlines reservation
system, ticketing systems
¡ Increasingly provide value on the basic services, such as Flight status, Airplane
layouts, Seat locations.
Value Configurations
¡ Value Network
¡ Provides the service of a connection between two or more customers who wish
to be interdependent, such as borrowers and lenders (depositors) or buyers and
sellers.
¡ Facilitate the role of the intermediary service
¡ E.g., Online Travel Agents such as Travelocity and Expedia
¡ Effect of Internet
¡ Allows scalability to serve 1000s of users at the same time
¡ Compounds network externalities
¡ Widens the geographic scope of the network
¡ Enables a larger scale of the network
¡ Key
¡ Important to increase and widen the network. Focus on network promotion and
contract management
¡ There is value in being part of the network that the intermediary controls or
supports.
Value Configuration
¡ Value Chain
¡ In process efficiency rather than product differentiation and low cost
¡ Value Network
¡ Important to increase and widen the network. Focus on network
promotion and contract management
¡ There is value in being part of the network that the intermediary
controls or supports.
TEECE Model
First Mover’s Advantage
¡ Categories
¡ First-to-customer
¡ Buyer switching cost, buyer choice under uncertainty, brand name
building
¡ Dominant Logic
¡ Strategic Fit
¡ Prior Commitments
¡ Relationship Related
¡ Sunk Cost-Related Commitments
¡ Do not have scarce capabilities
¡ Fear of cannibilization
Typical Growth Pattern ofa
Market
Cumulative Sales
Market
Development Growth Maturity
Time
Indian Market is around $10 Billion and still in very early stages of development
Hypercompetition
¡ Hypercompetition
¡ Intense Competitive moves where competitors imitate the
competitive advantages of the industry leader
¡ Quick imitation and counterattack results in lack of differentiating
factors among competitors with none having a superior competitive
advantage over rivals
Driving Forces of
Hypercompetition*
¡ Customer Expectations
¡ Value for money, money-back guarantees, on-time delivery, cash-on
delivery, customized shopping experience
¡ Changes in Technology
¡ Technological advances lowers barriers to entry
¡ Launch of e-books
*Richard D’Aveni, Waking up ot the New Era of Hypercompetition, Washington Quarterly, 21(1), 1998, pp. 184-185.
Battles of Hypercompetition*
¡ Strongholds
¡ Domestic Market but with fierce competition
¡ Deep Pockets
¡ By forming alliances (cooperative strategy)
¡ Diversifying into related businesses where competition in not
hypercompetitive
¡ Niche Strategy
*Richard D’Aveni, Waking up ot the New Era of Hypercompetition, Washington Quarterly, 21(1), 1998, pp. 184-185.
Surviving Hypercompetition*
¡ Stakeholder Satisfaction
*Richard D’Aveni, Waking up ot the New Era of Hypercompetition, Washington Quarterly, 21(1), 1998, pp. 184-185.
Marketplace or Inventory
based?
¡ Marketplace Model
¡ Asset Light
¡ Wider Product Portfolio
¡ Speed and Scale
¡ Legal Issues
¡ Inventory Model
¡ Control
¡ Customer Experience
Marketplace Vs Inventory
¡ Network
¡ Value of a network increases as more users use that service
¡ E.g., Mobile phones
¡ Utility of a mobile phone is limited if the network has only two users
¡ The utility increases if the network is broadened
¡ Metcalfe’s Law: The utility (U) of a network is proportional to the
square of the number (n) of its users
U ≈K*n2
Network Effects
Types of Networks
¡ Three-sided networks
¡ You-Tube: Content consumers, Content providers and Advertisers
Network Effects
¡ Platform Providers
¡ Mediate network user’s interactions and are the primary point of
contact with the platform
¡ Platform Sponsors
¡ Hold the rights to modify the platform’s technology and determine
who may participate in the network as platform providers,
component suppliers, and network users.
¡ Sometimes such rights are widely diffused that there is no single entity
that serves as sponsor
Favoritism Risk
¡ Platform sponsors may skew the terms of exchange in favor of one side in
a way that deters participation by the disfavored group.
¡ E.g., American Airlines investment inSABRE
Relationship Risk
¡ Specifically in two-sided networks
¡ Tension between supply-side users and platform intermediaries over control
of buy-side userrelationships
¡ Users may avoid a new network if they fear losing control over their
relationships with traditional trading partners
¡ Competitive Risk
¡ Specifically in two-sided networks
¡ Both buyers and suppliers may worry about ‘business stealing’ and pricing
pressure if too many direct rivals also participate in the network
¡ E.g., B2B exchanges (Sesami.com)
Exploit irregular topologies
¡ Example
¡ The Ladders – Matches high-end job seekers with suitable jobs
¡ Quigo – Serves only the web’s largest and best-known publishers
¡ HORIZONTAL SEGMNETATION
¡ Choose to focus on one or more characteristics, not directly tied to quality,
that appeal to a distinct group of users
¡ Match.com –A generalized dating site
¡ Jdate.com –Jewish Singles
¡ eHarmony.com –Matching singles interested inmarriage
¡ Many variants of matrimonials in India
¡ NATURAL VIRALITY
¡ Some platforms involve user interactions that lend themselves to viral adoption
¡ A new platform can take steps to make sure that its system
interoperates with other widely available platforms
¡ E.g., DVD players being capable of playing CDs make is more
valuable than a stand alone player capable of playing only DVD
¡ For many platforms users hesitate to join due to the risk from up-
front investment
¡ The platform only offers a user a net benefit if sufficient other users
join, yet the cost of joining must be paid up-front
¡ For example, broadband installation requires modem installation but
it is generally provided as free or charged on monthly usage
¡ Example, Xbox demonstrates pay-as-you-gopricing
¡ The console is subsidized and users pay back that subsidy only as
they buy games in the future
¡ This reduces the initial upfront loss to the consumers in case they
need to purchase the Xbox
Mitigate Adoption Risk
Stage deployment: Pick one side first
¡ In two-sided networks, when one sided user cares little for the
other side, it is useful to deploy one set of users before
deploying another set ofusers
¡ E.g., Advertisers can be deployed later and the add-free platform
can be created so as to recruit customers first. Later on advertisers
can be called upon the platform
Mitigate Abandonment Risk
Platform provides complements itself
¡ Market Segments
¡ Will the new business model attract sufficient customers who would be willing to
pay
¡ Revenue Models
¡ Does the new business model require a new pricing strategy
¡ Does it create opportunity for new profitable revenue models
¡ Growth Model
¡ How can the firm grow profitably?
¡ Capabilities
¡ Does the firm has capabilities needed to deliver superior value proposition
Types of BusinessModel
Innovations
POSITION BUILDING I REVOLUTIONARY II
Degree to which
business model
innovation renders
existing Products non- REGULAR IV CAPABILITIES-BUILDING III
competitive Dell’s Direct model inthe Ethanol Versus Petrol
1990’s Synthetic rubber overnatural
rubber
Low Brick-and-mortar retailand
online retail
Low High
Degree to which business model innovation renders
existing capabilities obsolete
Long Tail Innovation
Long Tail
Variable
Long Tail Innovation
¡ Less-is-more is good for some consumers and very good for the
producer’s bottomline
¡ The final product is simpler and cheaper than older ones in the
market
Less-Is-More Innovation
I II
product innovations
ones added
IV III
Higher Lower
Cost of anInnovation
Why Companies Resist
Crowds?
¡ Companies resist crowds as managers don’t clearly understand
what kinds of problems a crowd really can handle better and
how to manage the process
¡ Effectiveness of Communities
¡ Task is simple
¡ Task can be modularized
¡ Loose norms for decision making and coordination
¡ Works best when participants can accumulate and recombine
ideas, sharing information freely –so protecting IP is next to
impossible
¡ E.g., iTunes
¡ Challenges
¡ Allow access to the functions and information in the core product
¡ E.g., Twitter’s API
¡ Exposing technology and assets to outsiders requires to make sure
that they are protected
Key Issues in Crowdsourcing
¡ Control
¡ Collective makes a decision that could harm the company revealing
either a flaw in managers’ thinking or improper application of
collective intelligence
¡ Unpredictability – A decision might not necessarily be bad per se,
but the organization is caught unprepared to deal with it
¡ Unassigned liability – Who is responsible for a poor decision made
collectively
¡ Potential for snowball effect – An opinion might gain nonlinear
momentum through self-amplification
Key Issues in Crowdsourcing
¡ Engagement
¡ People motivations may differ
¡ E.g., Cash rewards, prizes, other promotions, sharing knowledge,
value-driven incentives etc.
¡ Companies need to provide a continuous flow of new, enthusiastic
participants to keep engagement high
¡ Need to provide incentives to sustain people’s motivation over time
Key Issues in Crowdsourcing
¡ Policing
¡ Likelihood of some people misbehaving increases with group size
¡ An implicit code of conduct would help govern people’s behavior
¡ The code must not, however, thwart participants to become unduly
worried about being wrong
Key Issues in Crowdsourcing
¡ Intellectual property
¡ Company needs to disclose information about its problems to get
others to think about.
¡ When a company seeks ideas from outside the organization, it needs
to determine whether and how it will assume ownership of the
resulting intellectual property
Client-Server Architecture
¡ Scalability
¡ Since every peer is alike, it is possible to add more peers to the
system and scale to larger networks.
P2P Architecture -Demerits
¡ Decentralized coordination
¡ How to keep global state consistent?
¡ Need for distributed coherency protocols.
¡ Programmability
¡ As a corollary of decentralized coordination.
P2P Architecture -Types
¡ Collaborative Computing
¡ CPU Sharing (E.g.,SETI@home)
¡ Bandwidth Sharing (E.g., PPLive, PPStream)
¡ Storage Space (E.g.,OceanStore)
¡ Instant Messaging
¡ Communications (MSN, Skype, AOL, SocialNetworking)
¡ People (Buddy Finder)
¡ Affinity Communities
¡ Permits individuals in the network to search other people’s
computers for digital files
¡ Data (Napster, Gnutella)
¡ File Sharing (Napster, GNUtella, Kazza, eDonkey,BitTorrent)
P2P Architecture -Variants
Source: Rüdiger Schollmeier, “Signalling and Networking in Unstructured Peer-To-Peer Networks,” Ph.D. Dissertation,
Technische Universität München, Lehrstuhl für Kommunikationsenetze, 2005.
P2P Architecture -Variants
¡ Characteristics
¡ Provider independence
¡ Public advertising of service availability
¡ Potentially, run-time service binding
¡ Opportunistic construction of new services through composition
¡ Pay for use of services
¡ Smaller, more compact applications
¡ Reactive and adaptive applications
Service-Oriented Architecture
¡ Grid Computing
¡ Connects geographically remote computers into a single network
to combine processing power and create virtual supercomputer
¡ Provides cost savings, speed, agility
¡ Grid Computing
¡ Connects geographically remote computers into a single network to
combine processing power and create virtual supercomputer
¡ Provides cost savings, speed, agility