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Current and

Future Trends
of Media and
Information
Guide questions for discussion
1. What are the current trends on media and
information?
2. How are trends on media and information formed?
3. How do latest trends affect people’s lifestyle and
society?
4. What are the benefits of the new gadgets on
different media platforms?
Wearable Technologies

– Are gadgets designed to be worn for


entertainment , fashion, educational activities,
etc. these technologies are made for a better
living, easier way of living, and for helping
those who are in need of guidance.
Examples of wearable technologies:

1.Google Glass 1.Fin Ring


2.Oculus Rift 2.UP
3.Lechal GPS 3.Cicret Bracelet
Shoes
Google Glass
– An android-powered pair
of glasses designed to
make the user’s field of
vision its own screen.

– Bluetooth - Google Map - Messenger


– Wifi - Audio and Video Player - Weather forecast
– Camera - Accessible with voice command
Oculus Rift
– A headset with a built-in screen
displaying a “virtual reality”.
– Virtual Reality is a simulation of a
three-dimensional environment
created by a software.
– It was designed by Oculus VR and released on March 28, 2016.
Lechal GPS Shoes
Lechal GPS Shoes
– A footwear that gives direction to those who wear it. It came
from a Hindi word “Lechel” which means ‘bring me there or
take me along”.
– The way this works is the shoe vibrates whether if you are
going the wrong way. Its main purpose is to help those who
is visually impaired.
– It was designed by Gaurav Duggal from Ducere Technologies,
and was released last 2014.
Fin Ring
Fin Ring
– A “gesture-based control” technology that lets
you switch, scroll, click, tap or swipe any smart
devices connected to it with just the user’s
thumb.
– It works by making gestures within the user’s
palm or fingers, just like a mobile phone.
– It was developed by Rohildev Nattukallingal.
UP (activity tracker)
UP (activity tracker )
– A smart wristband designed as a fitness
tracker.
– It is an advance pedometer that records all
the users activity’s data received by every
step you take.
– Jawbone was the manufacturer of this piece
of technology.
Cicret Bracelet
Cicret Bracelet
– A waterproof, smart wristband that makes the
user’s arm its own screen. It has its own pico
projector, Bluetooth and Wi-Fi connectivity, a USB
port, processor, and a proximity sensors.
– Once it turned on, it will automatically project
what the phone’s screen has. The user can move
the icons, accept calls, and type a message
through it. It was manufactured by a company
named Cicret.
3D ENVIRONMENT

– 3D environment is a nature having the


three-dimensional properties; length, width,
and depth. This provides a perception
having a fictional character realistic looks.
Some products of 3D Environment

– 3D Printing
– Hologram
– 3D Film
– 3D Animation
3D Printing

– aka Additive Manufacturing


– A procedure in printing a Computer Aided Design
(CAD) file into a three-dimensional object.
– It starts by making a file you want, print from a 3D
modeling application or a 3D scanner.
HOLOGRAM

– A three-dimensional image formed by light


beams that is following a series of patterns.
– Holograms are images that is being projected
by a projector and appear that it is present.
– Holography is the study of making holograms.
3D Film

– A movie having a stereoscopic effect.


– Stereoscopy is a method of enhancing the
image’s depth by means of stereopsis for 3D
effect.
– 3D glasses should be used while watching a
3D film.
3D Animation

– The process of creating a series of drawings or


sketches having the three-dimensional aspects to
provide an illusion of movement.
– This is usually used in an animated cartoons such
as Finding Nemo, Toy Story, Cars, Bugs’ Life, and
many more.
Massive Open Online Course
(MOOC)
– Is a free “distance-learning program” that can be
taken through the internet by large numbers of
people for additive learning.
– It is an online course that are being offered by
private companies and universities for additional
knowledge and for new learning experience.
– What do you call the way of learning through
objects that are present everywhere , more
specifically associated with technologies?
– Ubiquitous Learning
– What term is being used for the quick
spreading of technology in our lives?
– Ubiquitous Computing
People Media

– Refers to the persons that are involved in the use, analysis,


evaluation, and production of media and information.
– According to Rebecca Dye, “A lot of people admit to behaving
differently in social media to how they behave in the ‘real world’“.
– She also noted that it is important for all of them to be aware of
that when dealing with customers through a variety of channels.
12 Types of Social Media Users
1. The Ultras 1. The Ranters
2. The Deniers 2. The Ghost
3. The Dippers 3. The Changelings
4. The Virgins 4. The Quizzers
5. The Peacock 5. The Approval Seekers
6. The Lurkers 6. The Informers
THE END

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