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Haptics

‘Touch the virtual’

Submitted To: Presented By:-


Ms. Jyoti Bhatnagar Bhanu Jain
Ms. Honey Saxena Roll no:30
www.powerpointpresentationon.blogspot.com
‘Haptics’ is derived from the Greek word ‘haptikos’
which means – ‘being able to come into contact’
THE SCIENCE OF TOUCH
Areas of Haptics
• Human Haptics

• Machine Haptics

• Computer Haptics
Virtual Reality
• Virtual reality is a form of human - computer
interaction providing a virtual environment
that one can explore through direct
interaction with our senses.

• It’s only an imitation of the real world.


The real world
• User should be able to touch the virtual
object and feel a response from it.

• In order to complete the imitation of the


real world one should be able to interact
with the environment and get a feedback.

• This feedback is called Haptic Feedback


Basic idea
• Haptics, is the technology of adding the
sensation of touch and feeling to computers.

• A haptic device gives people a sense of touch


with computer-generated environments, so that
when virtual objects are touched, they seem real
and tangible.
• Understanding and enabling a compelling
experience of Presence not limited to "being
there", but extended to "being in touch" with
remote or virtual surroundings.
The Technology
Haptics is implemented through different type of
interactions with a haptic device communicating with the
computer. These interactions can be categorized into the
different types of touch sensations a user can receive:
• Tactile feedback
• Force feedback
Tactile feedback
• Refers to the sensations felt by the skin.

• It allows the user to feel things such as


the texture of surfaces, temperature and
vibration.
Force feedback
• It reproduces the directional forces that
can result from solid boundaries.

• E.g. the weight of virtual objects, inertia,


etc.
How it works?

7/24/2010
Haptic devices
It allows users to touch, feel and manipulate
3-D objects in virtual environments.
How are Haptic devices different?

• Common interface devices like mouse


and joystick are only input devices. No
feedback.
• Haptic devices are input-output devices.
Phantom device

PHANTOM® interface
from Sensable Technologies
Cyber Grasp

Immersion
Corporation

This device fits over the user's entire hand


like an exoskeleton and adds resistive force
feedback to each finger
Force Feedback

Force FeedBack
By Logitec
Magnetic Levitation Haptic
Interfaces

A technology for feeling


sensation over total body

Carnegie Mellon University


Applications
• Games

• Virtual reality

• Virtual surgery

• Tele-presence
Gaming Application

Make real experience of


gaming

Novint Falcon haptics


controller
Surgery
Tele - presence
MobIies

Nokia and Prada


Implemented using
piezoelectric sensor pads
Conclusion
• Haptic is the future for online computing and
e-commerce, it will enhance the shopper
experience and help online shopper to feel the
merchandise without leave their home.

• Large potential for applications in critical fields as


well as for leisurely pleasures.

• Haptic devices must be smaller so that they are


lighter, simpler and easier to use.

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