You are on page 1of 24

Slide 1

Writing Test Blueprints and Test


Items
“Perception software is used
to create and deliver
assessments with powerful
reports”
Eric Shepherd

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 2

Objectives
At the end of this presentation, you will
understand how to:

Document the test blueprint


Survey the test blueprint
Develop test items

12/08/21 2
Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 3

Best Practices
for Developing Tests
1.Analyze the job
2.Document the test blueprint
3.Survey the blueprint
4.Develop items
5.Alpha test and revise items
6.Beta test the exam
7.Select items and set the cut-score
8.Go live with the test

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 4

Sample Work Process


for Writing Test Objectives
 Define objectives in behavioral terms
 Action verb
 Condition(s)
 Standard(s)
 Use concrete verbiage
 Meet key criteria

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 5

How Do You Document


the Test Blueprint?
 Major test objectives or topics (job tasks)
 Subtopics (subtasks) within each major
performance area
 Rank test objectives and topics (tasks) in order
of importance

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 6

How Do You Survey


the Test Blueprint?
 Select contributors
 Re-prioritize tasks (objectives)
 Query time spent

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 7

Question Writing Process


 Start from your surveyed blueprint
 Select a level of difficulty guideline
 Write question stems
 Write correct answers
 Write distractors
 Edit

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 8

What Does a Level of Difficulty


Guideline Give You?
 Consistency
 Set performance standards
 Yardstick to gauge level of difficulty

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 9

Level of Difficulty Guideline

 Evaluation
 Synthesis
 Analysis
 Application
 Comprehension
 Knowledge

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 10

Knowledge and Comprehension

Evaluation
Synthesis
Analysis
Application
 Comprehension - explain, predict, paraphrase
 Knowledge - define, label, list

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 11

Application and Analysis

Evaluation
Synthesis
 Analysis – compare, contrast, relate
 Application – apply, solve, compute
Comprehension
Knowledge

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 12

Synthesis and Evaluation

 Evaluation – appraise, evaluate, judge


 Synthesis – formulate, construct, create
Analysis
Application
Comprehension
Knowledge

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 13

Apply Appropriate
Test Standards
 Formal standards
 Administrative policies
 Item writing guidelines

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 14

Question (Response) Types


Perception offers eight question types:
 Multiple choice
 True/false
 Multiple response
 Numeric item
 Word response
 Selection item
 Matrix item
 Hot spot item

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 15

Preferred Item Types

 Easily understood
 Minimize guessing
 Avoid testing trivial information
 Avoid candidate scrolling

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 16

How to Write Stems


 Present a single, definitive problem
 Use a question format
 Objective congruence
 Appropriate level of difficulty
 Active voice

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 17

What to Avoid in Stems

 Questions that build


 Negatively phrased questions
 “Always” and “Never”
 “Corporate-centric” questions
 Humor
 Trick questions
 “Trainer-centric” questions

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 18

Guidelines to Write Options


 Comparable in content, length, & logic
 Non-repeating
 Parallel language
 Logically or numerically ordered
 Avoid “All of the above” and “None of the above”
 Plausible distractors

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 19

Avoid Grammatical Clues


Option A is the only option that makes grammatical
sense.

The best way to increase the reliability of a test is to:


A. Increase the test length. [Correct]
B. Removing poor quality items.
C. Test should be readable for all test takers.

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 20

Avoid Association Clues


Option B includes the word “seven.”

Who are the “Magnificent Seven?”

A. A pro basketball team [Correct]


B. A group of seven fictional, heroic, Western
figures [Correct]
C. A protest group made famous during the
1960s
D. A vegetarian rock group

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 21

Order Options Numerically


What is the cost of an item that
normally sells for 9.99 USD that is
discounted 25%?
Wrong Right
A. 5.00 A. 2.50
B. 7.50 B. 5.00
C. 2.50
C. 6.66
D. 6.66
D. 7.50

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 22

Order Options Logically


What are the three important concerns
in achievement testing?
V=validity R=reliability E=efficiency O=objectivity

Wrong Right
A. V, R, E A. V, R, O
B. O, V, R
B. V, R, E
C. R, O, E
D. E, O, V
C. V, E, O
D. R, E, O

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 23

Evolving the Test Blueprint


 Objective statement by item
 Item naming conventions
 Item difficulty or weight

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.
Slide 24

Thank you for your attention


Thank you for your time and attention. We hope you have enjoyed learning about
how to write test blueprints and test items.
We at Questionmark strive to improve our products and services. To let us know how
you felt about this presentation, visit our web site and complete the Learning Cafe
Survey: http://www.questionmark.com/us/surveys.htm
Questionmark provides numerous presentations to help our customers, and
prospective customers, successfully deploy computerized assessments. We
provide public “web-seminars” that use a combination of conference calls and web
technology to discuss computerized assessment issues. You can register for a
public seminar by going to: www.questionmark.com/us/seminars/
For material that you might find useful, please visit our Learning Café at:
www.questionmark.com/learningcafe/

Copyright © 1995-2004 Questionmark Corporation and/or Questionmark Computing Limited, known collectively as Questionmark. All rights reserved.
Questionmark is a registered trademark of Questionmark Computing Limited. All other trademarks are acknowledged.

You might also like