Professional Documents
Culture Documents
USING GAMES
A R T O GR A D E 3 S T U D E N T S
GRA M M
G THU Y TRA N –30
C OHORT
DU ON
CONTENT
• TARGET STUDENTS
• THE ARTICLES
• BENEFITS OF USING GAMES IN TEACHING GRAMMAR
• FACTORS IN CHOOSING GAMES FOR GRAMMAR
• WHEN TO USE THE GAMES
• LIST OF GAMES
TARGET STUDENTS
• GRADE 3
• VERY ENTHUSIASTIC, WILLING TO TRY ANYTHING NEW
• ENJOY SOCIALIZING AND WORKING IN GROUPS
• START TO LEARN GRAMMAR AT SCHOOL
• LIKE TO TAKE ENGLISH TESTS
ARTICLES
THE USE OF GAMES IN LEARNING ENGLISH GRAMMAR
• Sultanova D.T., Tash, kent State University of Ecomomics, 18 October 2011
• (1) PRESENTATION. IT PRESENTS AND PROVIDES A GOOD MODEL MAKING ITS MEANING CLEAR,
• (2) CONTROLLED PRACTICE. IT ELICITS A GOOD IMITATION OF THE LANGUAGE AND
APPROPRIATE RESPONSES,
• SPELLING GAMES
• CONVERSATION GAMES
• PRONUNCIATION GAMES • WRITING GAMES
• NUMBER GAMES • ROLE PLAY AND DRAMATICS
• LISTEN-AND-DO GAMES
• GAMES AND WRITING