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SDL Library
SDL(Simple DirectMedia Layer) is a cross-platform development library designed to provide low level
access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.It can be
used to make animations and video games.
It basically provides a set of APIs to interact with various devices like graphics hardware, audio,
keyboard, mouse, etc.
It is written in C programming language and works with C++ and various other languages like c#
and python.
Over 700 Games
180 Apps Cross Platform, Easy
120 Demos to setup and use
(available on the
web)
Counter Strike : Source (Nov 2004) Secret Mario Chronicles (Jan 2003)
The user has to maneuver the helicopter object using the arrow keys of their keyboard in order to dodge
the floating ‘obstacles’ while the game audio plays in the background.
The application consists an introdcuctory audio and a gameplay audio.
As soon as the helicopter touches one of the obstacles, a crashing sound plays in the background
followed by a page displaying “Game Over” along with a score card.
Indvidual Contributions
Game Functions Play - Anand
Timer, constants and variables – Amisha
Obstacles and window – Ishika
Helicopter object, highscore - Anubhav
Bibliography
www.libsdl.org
Opengenus.org
Youtube (official channel “Madsycode”)