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Theories: e.g SMART, reinforcer, TRA, long term – short term, stage of action
3. How to measure
4. Measure (Rose)
• Conclusion (Anna)
TARGET BEHAVIOR
• Felt tired easily
• Exercise regularly
– Dance, Karatedo, jogging
• Reason:
– Seeing my friends exercise> slim & fit
– Measurement
GOAL SETTING
SMART GOAL SETTING THEORY
Anna’ Exercise Plan
1. Gamification
3. Accompany
Long-term motivation
1. Feedback
INTERVENTION PLAN – GOAL STRIVING
Autonomy Gamification
Relatedness Accompany
INTERVENTION PLAN – GOAL STRIVING
1. Gamification – Nintendo Switch
Game based mechanics + aesthetics + game thinking
Game features :
Levels of difficulty, Beginner to expert
Multiplayer modes
Various types of games
Compared traditional fitness exercise, more fun + attractive
A strong interest
Making progress in developing her skills
Feedback :
• App record
• Praise, encourage
• Goal adjustment
THEORETICAL ANALYSIS:
LONG-TERM MOTIVATION
App record:
Corrective motivation
TOTE unit
Praise:
Extrinsic motivation: the reinforcement theory
OUTLINE
1. Intro
• Target Behaviours
• Reasons, what raise awareness, when(duration)&where to do
2. How to measure?
• Frequency, each time last
3. What to modified?
4. Result
Baseline>intervention>
• Graph of the data
• Analysis (reinforcer)
Q&A