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Learning Model
❖ An example of mathematical game
and the use of learning through it
Year: 2
Topic: Money
1. The act of paying for something to the seller will help students to learn how much
they should spend to buy the things.
2. Students will also get to know how much they should receive as the balance when
they give more money than the actual price.
3. In the end of this mathematical game, pupil will learn the concept of addition and
subtraction involving money. Therefore, the pupil will know how to give and take the
correct balance when using money in real life situations.
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