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Classifyin

g
Computers
Computers can be classified based on
size and computing power. As
technology advances, these
classifications tend to overlap as
modern computers have become
smaller, yet more powerful, and
relatively cheaper.
General Classification of Computer

• Personal Computer – a small, single user


computer based on a microprocessor. A personal
computer has a keyboard for entering data, a
monitor for displaying information, and a storage
device for saving data.
•Workstation – is like a personal
computer, but has a more
powerful microprocessor and a
higher-quality monitor.
•Minicomputer – a multi user
computer capable of supporting
from 10 to hundreds of users
simultaneously.
• Mainframe – a powerful multi user
computer capable of supporting
hundreds to thousands of users
simultaneously.
• Supercomputer – an extremely fast computer
that can perform millions of instruction per
second.
Types of Computer

• Desktop computers – computer designed to eb


on a desk, and are normally made up of a few
different parts, including the computer case,
central processing unit (CPU), monitor,
keyboard, and mouse.
• Laptop Computers – are battery powered
computer devices whose portability makes them
possible to use almost anytime and anywhere.
• Tablet Computers – hand held computers
with touch sensitive screen for typing and
navigation.
• Smartphones – hand held telephones which can
do things that computers can do, including
browsing and searching the internet and even
playing console games.
• Wearables – include fitness trackers and smartwatches
that can be worn throughout the day.
• Smart TV’s – the latest televisions sets that include applications present
in computers. For example, videos can be streamed from the internet
directly onto the TV. The TV can also be used as a computer monitor
Digital Age,
Information Age
and
Computer Age
Is a historical period that began in
the mid-20th century, characterized by
a rapid epochal shift from the
traditional industry established by the
Industrial Revolution to an economy
primarily based upon information
technology.
It is a period in human history characterized by
the shift from traditional industry to information
technology based economy brought by
industrialization during the industrial revolution.
The definition of what digital means continues to
change overtime as new technologies, user devices
and methods of interactions with other people and
devices enter the domain of research, development,
and market launch.
This period characterized by the digital
industry creating a knowledge based society
surrounded by a high tech global economy
that exerts its influence on how the
manufacturing process and the service sector
work in an efficient and convenient way.
Media in Digital Age

Media refers to the means of communication that uses


unique tools to interconnect among people. The forms of
media include television, radio, cellular phones, and
internet.
In the digital age, media can be considered as the
message, the medium and the messenger.
The Message
Media is considered to be the message itself for those who create
and own the rights of content. The forms of content can be user
generated or professionally produced. User generated content
(UGC) is a form of content created and owned by the users of a
system. UGC has grown exponentially especially with the wide
internet coverage or easy WiFi access, increased social media
participation and affordable smart devices.
Example of Famous Media Tools

• Blog is a combination of to two words; web and log. It


works the same way as pen and paper would but
privacy becomes irrelevant given that a blog post can
be seen by anyone online. Blogger is the person who
writes blog.
The Medium
Medium refers to the tool or tools used in sending a message
from the source to the destination. Traditionally professionals
send message or information to the audience by news anchor
delivering the news on TV or radio. However, with the latest
technologies, the so called social media has become an
avenue for information dissemination even taking over news
sites in bringing the latest or up to date content.
The Messenger

• Messenger is the one who delivers the message.


• In digital space, “media” also refers to social
network users who create content themselves but
are not professional journalist.
Evolution
of
Media
The media has transformed itself based on two
things --- 1. how information is presented; and 2. how
the connection is established. Woodcut printing on
cloth or on paper was used in the early 15th century.
It was in 1436 when Johannes Gutenberg started
working on a printing press which used relief printing
and a molding system. Now, the modern printing press
delivers messages in print, such as newspaper,
textbooks and magazines.
In the 1800s, the telegraph was developed
followed by the telephone with made the two way
communication possible. Message sending and
receiving can now be done both ways
simultaneously.
In 1900s, broadcasting and recorded media were
introduced. Radio and television were used to send
sound and video to homes and offices through
electromagnetic spectrum or radio waves.
Later on, a combination of both audio and
video information made the audience’s viewing
experience more exciting. Films and movies
became popular as they catered to larger
audiences.
As communication devices also evolved and
became pervasive, so did information
distribution.
Overview of Current Trends

Trend refers to something hip or popular at a certain


point in time. It can be a particular in style in fashion,
devices, or entertainment.
Technology trends tend to change as times goes by.
Following Moore’s law, technology is bound to upgrade
itself every two years.
In 1965, Gordon Moore predicted that the
computing power would dramatically increase over
time. But as it increases, cost is expected to
proportionally go down. Nowadays, the two year
prediction has even decreased, with releases
happening less than two years, if not, yearly. Aside
from cost, sizes of hardware have also decreased in
making devices, such as smartphones, more useful
and dependable.
In an article from Forbes.com.DeMers
(2016) identified seven major trends in 2017
1. IoT and smart home technology- Internet of things has
been trending since 2016. The vision of IoT has evolved
due to the convergence of multiple technologies, including
pervasive wireless communication, data analytics, machine
learning, and use of hardware technology such as sensors,
microprocessors and microcontrollers.
2. Augmented reality and virtual reality- In 2016, the release
of games such as Pokemon Go and the anticipated VR headset,
Oculus rift, served as a turning point for AR and VR
technology.
3. Machine learning- (artificial intelligence), the recent
release of Apple’s iPhone X, it was not just the design that
improved. The iOS’ intelligent personal assistant, Siri, has also
been upgraded with the enhanced learning making the use of
iPhone more efficient. It’s latest features include the following:
> Face ID
All Bionic- claimed to be the “most powerful and smartest chip ever
in a smartphone”, with a neural engine capable of up to 600 billion
operations per second. A neural engine, a type of artificial
intelligence, enables computers to learn from observation.
Wireless charging
iOs 11- In its latest operating system, one can scan documents in the
notes app, edit live photos, and in the U.S, even pay friends in
Messages. Siri can also translate languages
Argumental Reality- is not just designed for fun. It is also meant for
productivity and efficiency. It allows one to navigate without looking
at a map, visualize industrial equipment and many others.
4. Automation- through advanced technology, it is now possible
to automate previously human-exclusive tasks. This is very much
evident wearable devices such as step counters and heart rate
monitors used by health-conscious individuals. Information
collected is automatically saved and stored in mobile devices for
analysis later on.
5. Big data- term that describes large and complex volumes of
data. But it is not how much data an organization has it is what
they do with it that matters. Big data can be analyzed for insights
which can help management make better decisions and come up
with more effective strategic plan. Example is waze.
6. Physical-digital integrations- they identify their
physical elements and create digital data for more efficient
operation and back up. The concept of having a “paperless
company” in which transactions, reports, and services are
done using automated systems in one such example. Not
only is it deemed reliable but also environment-friendly.
7. Everything on demand- due to the prevalence
connectivity, it is possible to have information on demand.
Music, movies, and even drivers are made available
through the apps in a smartphone.
Impact of ICT on
Individuals,
Organizations,
and
Society
Positive Effects
• Improved access to education
• Access to information and
communication
• Security
Negative Effects
• Reduce personal interaction and physical
activity
• Job loss or increase in unemployment
• Security
Ethical Issues in ICT
• Plagiarism
• Exploitation
• Libel
Thank You
Hope You
Learn Something
from
My
Discussion

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