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3D RIGGING

PRESENTATION .
A work submitted by Karma Lama .

Mentor.= Mr. Ajay Pal Singh Channa


Mentor = Mr.Ajay Pal Singh Channa Student = Karma Tsultrim Lama
Course = Msc. Animation&Multimedia
02/05/21
Subject = 3d-Rigging
Screenshots Of 3d
Rigging
Assignment.
Creating a diverse mechanical movement in
3d.
Welcome!
Exploring The work- details of Rigging process from images medium to understand
the creation and purposes of rig of object.

3
The Rigging list of various Object Model.

Simple Gears Tank Rigging.


01 Movement. 04

Cycle Rigging. Human Joint.


02 05

Car Rigging
03
4
Simple gears Movement rig. Let’s start!

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YOUR LOGO

1-The simple Gear movement done by creating the model first.

2-Secondly, a script created = (drillkeychild.rotateY = -MainCtrl.translateZ;


drillkeymain.rotateY = -MainCtrl.translateZ;)

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Multiple Gear Movement

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TROLLEY RIGGING

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CYCLE RIGGING

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YOUR LOGO

Enjoy your 30’ pause!

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RIGGING
CAR RIGGING

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02 Steps to create Car rig.

First we create or download car model.

Then we make suspension arrow controller and group it for the suspension effect.

After, we create a Lattice point for each tyre and group them together ,

Finally we start giving Script in Window>Animation>Expression Editor.

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Tank RIGGING

1.We start making single piece of chain and then duplicating special for creating a Bend deformer.
2.Thus, we created a bend deformer , we take two curve shape , one for chain shape to blend and other to
Wire it for blending to chain shape curve.
3.Afterward, we wire the chain bend shape after deleting the history and freezing transformation.
4.The next step is to select the wire shaped to chain bend model and the chain shape to blend together from
Blend deformer.
5.We then give a script for chain that’s blended after creating locator individually on curve point of blend
Shape curve.
6. We create a controller for tank upper body armed to rotate it with main controller.

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SOME RAW IMAGES OF TANK RIGGING

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TANK Chain grip flow
6
5
4
3
2
1
0
Category 1 Category 2 Category 3 Category 4

Series 1 Series 2 Series 3

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HOW CYCLE RIG WAS MADE

Karma Tsultrim Lama


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The Step Used.

1.We created a chain shape by duplicating special and


then giving bend deformer to form a circular shape .
2.The next step was to create a two nurb curve, one for
giving wire with chain model while the other for making chain shape to blend it.
3.WE then give wire to the chain shape and blend with nurb to create a flow of chain.
4.Next we create a paddle by giving locator and parenting
with paddle model to create circular rotation.
5. We give script to every part of moveable body , we group it wherever needed.
6.We Then separate handle part to make movement of handle and we centre pivot it
at the point of rotation axix and give it a script with new controller.
7.We follow rules of rigging everywhere during giving script.

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RULES OF RIGGING.

• FREEZE TRANSFORMATION.
01 • DELETE BY HISTORY,
06 RULES 02 • FIRST CHILD OBJECT THEN PARE
OF
RIGGING • {childobject.tz = MianCtrl.tx;}
.
05 03
04
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HUMAN JOINT RIGGING

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Manners of making Joint human rig.
Column
Title 1
Column
Title 2
Column
Title 3
Column
Title 4 • Remember to Mirror the right
Create a joint path of joint where R is To L.
Rename all
Joint • Renaming Joint is important.
Create IK &
rename it.
Mirror the • Grouping of single based Ik of
Right Joint.
Multiple Group
ball, ankle and toe help to
the single Ik control individually from centre
Create a
nurb of foot
pivot in their joint.
to control
joint.

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Credits
– many thanks to:
• Mr. Ajay Pal Singh Channa

• Free font used:


• Calibri (Microsoft font)

• Software used and version.


• Autodesk Product.(Maya 17)

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THANK YOU !
Promising to bring more Interesting Projects.

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