Professional Documents
Culture Documents
1. Documentation
2. Apply instructional strategies
3. Design user interface and user experience
4. Prototype creation
5. Apply visual design
INSTRUCTIONAL DESIGN MODELS
Types of Instructional Materials
1. Non-projected Displays
2. Printed and Duplicated Materials
3. Projected Displays
4. Audio Materials
5. Audio-video presentations
6. Film and Video Materials
7. Computer-Mediated Materials
MOCKUPS
replica of a machine or structure, used for
instructional or experimental purposes. It is
also detachable
REALIA
objects and material from everyday life,
especially when used as teaching aids.
• Post Card
• Restaurant Menu
• Newspaper/Tabloids
MODELS
a three-dimensional representation of a
person or thing or of a proposed structure,
typically on a smaller scale than the original.
SPECIMENS
an individual animal, plant, piece of a
mineral, etc., used as an example of its
species or type for scientific study or display
Educational Psychology
CLASSICAL CONDITIONING
• Developed by Ivan Pavlov
• Also called as the Pavlovian conditioning
Principles
1. Learning requires both practice and rewards (laws of effect /exercise)
2. A series of S-R connections can be chained together if they belong to
the same action sequence (law of readiness).
3. Transfer of learning occurs because of previously encountered
situations.
4. Intelligence is a function of the number of connections learned.
Meaningful Learning
“simplify
what we
perceive
and prefer
simplicity”
2. Figure-ground law
“elements
closest to
each other
tend to form
a group”
4. Law of similarity
“things with
similar
appearance
will be
group
together”
5. Common Fate law
“elements that
seem to move
together
towards a
certain
orientation are
perceived as a
whole”
6: Law of Closure
“our minds
craves for
completion”
7. Law of Good Continuity
“even if two or
more objects
intersect, our
minds will still see
them as
uninterrupted and
different objects
that do not share
stimulus”
Cumulative Learning Theory
• Developed by Robert Gagne
• Different instructional approaches are used to
achieve maximum learning
NINE ESSENTIAL STEPS OF INSTRUCTION
• Gain attention - Present stimulus to ensure reception of
instruction.
• State the learning objective - What will the pupil gain from the
instruction?
• Stimulate recall of prior learning - Ask for recall of existing
relevant knowledge.
• Present the stimulus - Display the content.
• Provide learning guidance
• Elicit performance - Learners respond to demonstrate
knowledge.
• Provide feedback - Give informative feedback on the learner's
performance.
• Assess performance - More performance and more feedback, to
reinforce information.
• Enhance retention and transfer to other contexts
The Zone of Proximal
Development
An important concept in sociocultural theory is
known as the zone of proximal development.
According to Vygotsky, the zone of proximal
development "is the distance between the
actual development level as determined by
independent problem solving and the level of
potential development as determined through
problem-solving under adult guidance or in
collaboration with more capable peers."
PRINCIPLES IN THE SELECTION AND
UTILIZATION OF ED TECH.
1.Encourages contact between students and faculty
2.Develops reciprocity and cooperation among
students
3.Encourages active learning
4.Gives prompt feedback
5.Emphasizes time on task
6.Communicates high expectations
7.Respects diverse talents and ways of learning
Technological
Integration Matrix
INFORMATION AND
COMMUNICATIONS
TECHNOLOGY
Information Technology
the study or use of systems for storing, retrieving, and
sending information.
Information Retrieval
is understood as a fully automatic process that responds to a
user query by examining a collection of documents and
returning a sorted document list
Information Science
the study of processes for storing and retrieving
information, especially scientific or technical
information.
Key Terms in ICT
1.Computer: an electronic device for storing and
processing data, typically in binary form
2.Document: a piece of written, printed, or
electronic matter that provides information or
evidence or that serves as an official record.
3.File: a collection of data stored in one unit,
identified by a filename.
4.Data: information processed or stored by a
computer.
5.Email: Electronic Mail
Local Area Network (LAN) – covers a small area
Supercomputers
Mainframe Computers
Mini Computers
Micro Computers
Portable Computers
Roles of Computer
Informative Tool
Communicative Tool
Productivity Tool
Graphic Organizer
A
Dis-
I. 12
10
V. II.
8
6 Series 3
Series 2
4 Series 1
2
IV 0
III.
.
Continuum Scale Fishbone Diagram