INTRODUCTION: we come into contact with many physical quantities in the natural world on a daily basis. For example, things like time, mass, weight, force, and electric charge, are physical quantities with which we are all familiar. We know that time passes and physical objects have mass. Things have weight due to gravity. We exert forces when we open doors, walk along the street and kick balls. We experience electric charge directly through static shocks in winter and through using anything which runs on electricity. There are many physical quantities in nature, and we can divide them up into two broad groups called vectors and scalars. Scalar A scalar is a physical quantity that has only a magnitude (size). For example, a person buys a tub of margarine which is labelled with a mass of 500 g. The mass of the tub of margarine is a scalar quantity. It only needs one number to describe it, in this case, 500 g. Vectors are different because they are physical quantities which have a size and a direction. A vector tells you how much of something there is and which direction it is in. Vector A vector is a physical quantity that has both a magnitude and a direction. For example, a car is travelling east along a freeway at 100 km/h. What we have here is a vector called the velocity. The car is moving at 100 km/h (this is the magnitude) and we know where it is going – east (this is the direction). These two quantities, the speed and direction of the car, (a magnitude and a direction) together form a vector we call velocity. Examples of scalar quantities: mass has only a value, no direction electric charge has only a value, no direction Examples of vector quantities: force has a value and a direction. You push or pull something with some strength (magnitude) in a particular direction weight has a value and a direction. Your weight is proportional to your mass (magnitude) and is always in the direction towards the center of the earth. Scalar vs Vector We will better understand the difference between scalar quantity and a vector quantity by analyzing the following examples. Physical Quantities Description Scalar Quantity Has magnitude only Examples: mass 15 kgs time 30 seconds speed 100 meter/second energy 1,184 joules
Vector Quantity Has magnitude and direction Examples: Velocity 80 meters/seconds, westward displacement 20 meters going east acceleration 9.8 meters/ second2 north of east Vectors are different to scalars and must have their own notation. There are many ways of writing the symbol for a vector. In this book vectors will be shown by symbols with an arrow pointing to the right above it. For example, F,⃗ W⃗ and v⃗ represent the vectors of force, weight and velocity, meaning they have both a magnitude and a direction. Sometimes just the magnitude of a vector is needed. In this case, the arrow is omitted. For the case of the force vector: F⃗ represents the force vector F represents the magnitude of the force vector
GRAPHICAL REPRESENTATION OF VECTORS Vectors are drawn as arrows. An arrow has both a magnitude (how long it is) and a direction (the direction in which it points). The starting point of a vector is known as the tail and the end point is known as the head. A vector is represented by a symbol- an arrow. The head of the arrow indicates the direction of the vector, while the tail represents the origin. The length of the arrow indicates the direction of the magnitude of the vector. The illustration below shows an arrow representing a vector quantity. DRAWING VECTORS In order to draw a vector accurately we must represent its magnitude properly and include a reference direction in the diagram. A scale allows us to translate the length of the arrow into the vector's magnitude. For instance, if one chooses a scale of 1 cm = 2 N (1 cm represents 2 N), a force of 20 N towards the East would be represented as an arrow 10 cm long pointing towards the right. The points of a compass are often used to show direction or alternatively an arrow pointing in the reference direction. Method: Drawing Vectors 1. Decide upon a scale and write it down. 2. Decide on a reference direction 3. Determine the length of the arrow representing the vector, by using the scale. 4. Draw the vector as an arrow. Make sure that you fill in the arrow head. 5. Fill in the magnitude of the vector. Draw the following vectors 100 N, East 50 N, 300 north of east 20 m, West 10 m/s2, downward 80 m/s along the negative y-axis Northwest Southeast 3meters, 500 east of south 10meters, 10 degrees west of north Vector Addition Scalar quantities may be added using simple arithmetic. Suppose a teacher walked from his house going to school and the back to his house. The distance traveled is the sum of the path he had taken from his house going to school and back. The illustration in figure 1.2 shows the path that the teacher took in his whole trip. Resultant Vector Two or more vectors can be represented by a single vector called the resultant vector. This vector may be found using the graphical method. Tip to tail method As shown in the figure, the path of the teacher traveled is 40 meters going to south, 50 meters going to east, 40 meters going north, and 50 meters going west. The total distance traveled is the sum of all the distances; that is 40 meters + 50 meters + 40 meters + 50 meters = 180 meters. Take note that the distance is a scalar quantity and the magnitudes can simply be added as long as they have the same unit, regardless of the direction. Distance is the length of the actual paths traveled. In this example, the distance traveled by the teacher is 180 meters. Displacement is the length and direction of the change in position measured from the starting point. It is a vector quantity. If we are to follow the magnitude and direction of the teacher in his way to school and back the displacement would be zero! Method: Head-to-Tail Method of Vector Addition 1. Choose an appropriate scale and coordinate system for the given factors. 2. draw the first vector starting from the origin of the coordinate system. 3. Draw the second vector starting from the head of the first vector. 4. Proceed to draw the remaining vectors starting from the head of the most recent vector drawn. All vectors must be connected in series, head-to-tail fashion. 5. Draw a new vector connecting the tail of the first vector to the head of the last vector drawn. 6. The new vector is the resultant of the given vectors. A cat moves 3 meters east and then turns 4 meters west. What is its resultant vector using tip to tail method? Andre was observing an ant that crawled along a tabletop. With a piece of chalk, he followed its path. He determined the ant’s displacement by using a ruler and protractor. The displacement we’re as follows. 2 cm east; 3.5cm 320 north of east; and 2.3 cm, Northwest. Draw the resultant vector?