Professional Documents
Culture Documents
E-commerce
15-2
Marketers’ Use of the Internet
15-3
World Wide Web
• Internet is interactive
• Two-way flow of information
• Consumers control content that they are
exposed to
• Provide their own content
• Provide services for sale
• Provide feedback
15-4
Web Objectives
Small companies
blogs Create
Awareness
Bring
Gain Generate ‘em
back
Consideration Interest
viral
Create Buzz
Objectives Disseminate
In
depth
Information
Create an
Stimulate Trial Image
coupons
15-5
Beyond Information
15-7
E-Commerce
15-9
Web 1.0 and 2.0
One-way flow
Interactive
15-10
Advertising on the Internet (Web 1.0)
While
Banners Paid Searches awaiting
download
Behavioral
Sponsorships Targeting
15-11
Typical Banner Ads
15-12
Advertising on the Internet (Web 1.0)
Banner ads
• Create awareness or recognition
• Used to seek entry into contests and
sweepstakes
• Fulfill direct-marketing objectives
Sponsorships: Form of advertising
• Regular sponsorship - Company pays to
sponsor a section of a site
• Content sponsorship: Sponsor not only
provides money in return for name association
but also participates in providing the content
itself
Advertising on the Internet (Web 1.0)
Pop-ups
• Ads that appear when certain sites are
accessed
Pop-unders
• Ads that appear underneath the webpage
and become visible only when user leaves
the site
Interstitials
• Ads that appear on screen while waiting for
a site’s content to download
Paid Searches
Pay-per-click
• Retargeting:
• Ads follow a web user and are displayed
on every participating subsequent
websites the user visits
Contextual Advertising
• Native advertising
• Advertiser gains attention by providing
valuable content in the context of the
user’s experience
• Controversial
• May be deceptive
Rich Media
Online commercials
• Advertisements that appear on the net
• Pre-rolls: Commercials appear before the content user seeks
Video-on-demand
• Video clips of various entertainment that can be availed on
demand from the Internet
Webisodes
• Short featured films created by the advertiser
Web 2.0 – The Social Media Landscape
15-19
Types of New Media
Social Media
Community involvement
To gain information
Entertainment
Remuneration
Marketers’ Reasons for Using Social Media
Communicating with
customers
• Used to:
• Create and push content
• Help manage reputation
Twitter
• Benefits
• Best channel for direct communication with customers
• Easy and cost-effective way to gain brand exposure
• Good ability to drive traffic directly to a site
• Used to:
• Respond to customer complaints and/or inquiries
• Re-tweet important information
• Monitor the market for opportunities or threats
Google+
Instagram
• Online photo-sharing and social networking site
• Allows users to post and edit pictures and share them
on a variety of social networks
Pinterest
• Pinboard-style photo-sharing website
• Allows users to create and manage theme-based
image collections
LinkedIn
• Used by marketers to connect to customers with
specific interests that may be related to their brand
Podcasting, RSS, and Blogs
Podcasting
• Uses the Internet to distribute audio/video files
Blog
• Web-based publication consisting primarily of
periodic articles
• Presented in reverse chronological order
Other 2.0 Media Forms
Sweepstakes example
15-32
Personal Selling on the Internet
15-33
Public Relations on the Internet
15-34
Direct Marketing on Internet
• Direct Mail
• Email – targeted to consumers
• Junk mail = spam = nuisance
• Infomercials
• Infomercial.com
• E-Commerce
• Becoming industry all it’s own
15-35
Mobile
Webpage Offline
Visits
eye tracking sales lift
15-37
Internet Marketing Pros and Cons
Advantages
Information Access
15-38
Internet Marketing Pros and Cons
Disadvantages
Measurement
Problems Clutter
Potential for
Deception Irritation
Privacy
15-39