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Problem Solving
Solution:
Solution:
Introduction
General Motion Ideas
Section 4.1
Position and Displacement
Section 4.1
Average Velocity
The average velocity is the ratio of the displacement to the time interval for the
displacement.
vavg r
t
The direction of the average velocity is the direction of the displacement vector.
The average velocity between points is independent of the path taken.
This is because it is dependent on the displacement, which is also
independent of the path.
Section 4.1
Instantaneous Velocity
The instantaneous velocity is the limit of
the average velocity as Δt approaches
zero.
r dr
v lim dt
t 0 t
Section 4.1
Average Acceleration
aavg v v f v i
t tf i
t
As a particle moves, the direction of the
change in velocity is found by vector
subtraction.
v vf v i
The average acceleration is a vector
quantity directed along v.
Section 4.1
Instantaneous Acceleration
The instantaneous acceleration is the limiting value of the ratio v t as Δt
approaches zero.
v dv
a lim dt
t 0 t
The instantaneous equals the derivative of the velocity vector with respect to
time.
Section 4.1
Producing An Acceleration
Section 4.1
Kinematic Equations for Two-Dimensional Motion
• Any influence in the y direction does not affect the motion in the x
direction.
Section 4.2
Kinematic Equations, 2
r xi+yj
The velocity vector can be found from the position vector:
dr
v dt vxi+vyj
Section 4.2
Kinematic Equations, 3
The position vector can also be expressed as a function of time:
rf ri vi t 12
at 2
This indicates that the position vector is the sum of three other vectors:
1) The initial position vector
2) The displacement resulting from the initial velocity
3) The displacement resulting from the acceleration
Section 4.2
Kinematic Equations, Graphical Representation of Final Velocity
Section 4.2
Kinematic Equations, Graphical Representation of Final Position
Section 4.2
1- Projectile Motion
Section 4.3
Assumptions of Projectile Motion
• It is directed downward.
With these assumptions, an object in projectile motion will follow a parabolic path.
Section 4.3
The motion can be split into two components. If u is the initial velocity at
some angle θ,
Section 4.3
Analyzing Projectile Motion
Consider the motion as the superposition of the motions in the x- and y-
directions.
The actual position at any time is given by:
rf ri vi t 12 gt
2
Section 4.3
Projectile Motion Vectors
rf ri vi t 12 gt
2
Section 4.3
Range and Maximum Height of a Projectile
Section 4.3
Height of a Projectile, equation
We can determine by noting that at the peak . Therefore:
( )
Section 4.3
Range of a Projectile, final
Section 4.3
Projectile Motion – Problem Solving Hints
Conceptualize
Establish the mental representation of the projectile moving along its
trajectory.
Categorize
Confirm air resistance is neglected.
Select a coordinate system with x in the horizontal and y in the vertical
direction.
Analyze
If the initial velocity is given, resolve it into x and y components.
Treat the horizontal and vertical motions independently.
Section 4.3
Projectile Motion – Problem Solving Hints, cont.
Analysis, cont.
Analyze the horizontal motion with the particle-under-constant-velocity
model.
Analyze the vertical motion with the particle-under-constant-acceleration
model.
Remember that both directions share the same time.
Finalize
Check to see if your answers are consistent with the mental and pictorial
representations.
Check to see if your results are realistic.
Section 4.3
Non-Symmetric Projectile Motion
up and down or
Section 4.3
2- Uniform Circular Motion
The direction of the change in velocity is toward the center of the circle.
(via Centripetal Acceleration, center-seeking acceleration)
Section 4.4
Centripetal Acceleration
2 r
T
v
Section 4.4
Tangential Acceleration
Section 4.5
Total Acceleration
Section 4.5
Total Acceleration, equations
The tangential acceleration:
dv
at
dt
The radial acceleration:
v2
ar aC
r
Section 4.5
3- Relative Velocity
Two observers moving relative to each other generally do not agree on the
outcome of an experiment.
However, the observations seen by each are related to one another.
A frame of reference can described by a Cartesian coordinate system for which
an observer is at rest with respect to the origin.
Section 4.6
Different Measurements, example
Section 4.6
Different Measurements, another example
Section 4.6
Relative Velocity, generalized
Section 4.6
Notation
vBA
Section 4.6
Relative Velocity, equations
The positions as seen from the two reference frames are related through the
velocity
v t
rPA rPB BA
The derivative of the position equation will give the velocity equation
vBA
uPA uPB
uPA is the velocity of the particle P measured by observer A
Section 4.6
Acceleration in Different Frames of Reference
The derivative of the velocity equation will give the acceleration equation.
Section 4.6
Acceleration, cont.
dt 0
Therefore,
a PA aPB
Section 4.6