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Vectors and
Two-Dimensional Motion
Motion in Two Dimensions
Using + or – signs is not always
sufficient to fully describe motion
in more than one dimension
Vectors can be used to more fully
describe motion
Still interested in displacement,
velocity, and acceleration
Displacement
The position of an
object is described
by its position
vector,r
The displacement
of the object is
defined as the
change in its
position
r rf ri
Velocity
The average velocity is the ratio of the
displacement to the time interval for the
displacement
r
v av
t
The instantaneous velocity is the limit of
the average velocity as Δt approaches
zero
The direction of the instantaneous velocity is
along a line that is tangent to the path of the
particle and in the direction of motion
Acceleration
The average acceleration is
defined as the rate at which the
velocity changes
v
aav
t
The instantaneous acceleration is
the limit of the average
acceleration as Δt approaches zero
Unit Summary (SI)
Displacement
m
Average velocity and
instantaneous velocity
m/s
Average acceleration and
instantaneous acceleration
m/s2
Ways an Object Might
Accelerate
The magnitude of the velocity (the
speed) can change
The direction of the velocity can
change
Even though the magnitude is
constant
Both the magnitude and the
direction can change
Projectile Motion
An object may move in both the x
and y directions simultaneously
It moves in two dimensions
The form of two dimensional
motion we will deal with is called
projectile motion
Assumptions of Projectile
Motion
We may ignore air friction
We may ignore the rotation of the
earth
With these assumptions, an object
in projectile motion will follow a
parabolic path
Rules of Projectile Motion
The x- and y-directions of motion are
completely independent of each other
The x-direction is uniform motion
ax = 0
The y-direction is free fall
ay = -g
The initial velocity can be broken down
into its x- and y-components
vOx vO cos O vOy vO sin O
Projectile Motion
Projectile Motion at
Various Initial Angles
Complementary
values of the
initial angle result
in the same range
The heights will be
different
The maximum
range occurs at a
projection angle
of 45o
Example
An Alaskan rescue plane drops a package of emergency rations
to a stranded hiker, as shown in Figure 3.17. The plane is
traveling horizontally at 40.0 m/s at a height of 1.00x10^2 m
above the ground. (a) Where does the package strike the ground
relative to the point at which it was released? (b) What are the
horizontal and vertical components of the velocity of the package
just before it hits the ground?
Example
A long jumper (Fig. 3.18) leaves the ground at an angle of
20.0° to the horizontal and at a speed of 11.0 m/s. (a)
How long does it take for him to reach maximum height?
(b) What is the maximum height? (c) How far does he
jump? (Assume his motion is equivalent to that of a
particle, disregarding the motion of his arms and legs.)
(d) Use Equation 3.14c to find the maximum height he
reaches.
Some Details About the
Rules
x-direction
ax = 0
v x o v o c o s o v x c o ns ta nt
x = vxot
This is the only operative equation in the
x-direction since there is uniform velocity
in that direction
More Details About the
Rules
y-direction
y o v o sin o
v
vx
Remember to be careful about the
angle’s quadrant
Problem-Solving Strategy
Select a coordinate system and
sketch the path of the projectile
Include initial and final positions,
velocities, and accelerations
Resolve the initial velocity into x-
and y-components
Treat the horizontal and vertical
motions independently
Problem-Solving Strategy,
cont
Follow the techniques for solving
problems with constant velocity to
analyze the horizontal motion of
the projectile
Follow the techniques for solving
problems with constant
acceleration to analyze the vertical
motion of the projectile
Some Variations of Projectile
Motion (Horizontal Projectile
An object may be
fired horizontally
The initial velocity
is all in the x-
direction
vo = vx and vy = 0
All the general
rules of projectile
motion apply
Non-Symmetrical Projectile
Motion (Angular Projectile)
Follow the general
rules for projectile
motion
Break the y-direction
into parts
up and down
symmetrical back to
initial height and then
the rest of the height
Example
A stone is thrown upward from the top of a building at an
angle of 30.0° to the horizontal and with an initial speed
of 20.0 m/s, as in Figure 3.19. The point of release is 45.0
m above the ground. (a) How long does it take for the
stone to hit the ground? (b) Find the stone’s speed at
impact. (c) Find the horizontal range of the stone. Neglect
air resistance.