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Hangman Game

CSE PROJECT
Submitted by
S. M. Al Meraz
Roll: 2008027
Introduction

 Hangman is a word guessing game. One player thinks of a word (in


this case it’s the Computer) and the other person (the User) tries to
guess it by suggesting letters within a certain number of guesses. At
the end, the player either guess the word correctly or get hanged
(means lost). There’s also an option to quit in the midst.
Procedure:

1.There’s a given list of words for the computer to choose a word


from.
2.The user guesses and the letters he figured out are kept tracking of.
3.The user is asked for a guess.
4.The data that are being tracked (correct guesses and number of
wrong guesses) are updated continuously.
5.The display updates with the new data.
6.Repeat until word found or game over (Number of guesses reached
it's limit).
Output:
Conclusion:

 The Hangman game is a classic word guessing game that has been
enjoyed by players of all ages for decades. The implementation of the
game described in this project allowed players to test their vocabulary and
spelling skills by attempting to guess a hidden word before running out of
chances. The game was implemented in C and made use of a simple
algorithm to track the player's progress and determine the outcome of the
game.
THANK
YOU

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