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21CSS201T

COMPUTER ORGANIZATION
AND ARCHITECTURE

UNIT-5
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Contents
• Parallelism: Need, types , applications and challenges
• Architecture of Parallel Systems-Flynn’s classification
• ARM Processor: The thumb instruction set
• Processor and CPU cores, Instruction Encoding format
• Memory load and Store instruction
• Basics of I/O operations.
• Case study: ARM 5 and ARM 7 Architecture

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Parallelism
• Executing two or more operations at the same time is
known as parallelism.
• Parallel processing is a method to improve computer system
performance by executing two or more instructions
simultaneously
• A parallel computer is a set of processors that are able to
work cooperatively to solve a computational problem.
• Two or more ALUs in CPU can work concurrently to increase
throughput
• The system may have two or more processors operating
concurrently
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Goals of parallelism
• To increase the computational speed (ie) to reduce
the amount of time that you need to wait for a
problem to be solved
• To increase throughput (ie) the amount of
processing that can be accomplished during a given
interval of time
• To improve the performance of the computer for a
given clock speed
• To solve bigger problems that might not fit in the
limited memory of a single CPU

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Applications of Parallelism
• Numeric weather prediction
• Socio economics
• Finite element analysis
• Artificial intelligence and automation
• Genetic engineering
• Weapon research and defence
• Medical Applications
• Remote sensing applications
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Applications of Parallelism

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Types of parallelism
1. Hardware Parallelism
2. Software Parallelism

• Hardware Parallelism :
The main objective of hardware parallelism is to increase the processing speed.
Based on the hardware architecture, we can divide hardware parallelism into two types:
Processor parallelism and memory parallelism.
• Processor parallelism
Processor parallelism means that the computer architecture has multiple nodes, multiple
CPUs or multiple sockets, multiple cores, and multiple threads.
• Memory parallelism means shared memory, distributed memory, hybrid distributed
shared memory, multilevel pipelines, etc. Sometimes, it is also called a parallel random
access machine (PRAM). “It is an abstract model for parallel computation which assumes
that all the processors operate synchronously under a single clock and are able to
randomly access a large shared memory. In particular, a processor can execute an
arithmetic, logic, or memory access operation within a single clock cycle”. This is what we
call using overlapping or pipelining instructions to achieve parallelism.
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Hardware Parallelism
• One way to characterize the parallelism in a processor is by the
number of instruction issues per machine cycle.
• If a processor issues k instructions per machine cycle, then it is
called a k-issue processor.
• In a modern processor, two or more instructions can be issued per
machine cycle.
• A conventional processor takes one or more machine cycles to
issue a single instruction. These types of processors are called one-
issue machines, with a single instruction pipeline in the processor.
• A multiprocessor system which built n k-issue processors should be
able to handle a maximum of nk threads of instructions
simultaneously

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Software Parallelism
• It is defined by the control and data dependence of
programs.
• The degree of parallelism is revealed in the program flow
graph.
• Software parallelism is a function of algorithm,
programming style, and compiler optimization.
• The program flow graph displays the patterns of
simultaneously executable operations.
• Parallelism in a program varies during the execution
period .
• It limits the sustained performance of the processor.
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Software Parallelism - types
Parallelism in Software
Instruction level parallelism
Task-level parallelism
Data parallelism
Transaction level parallelism

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Instruction level parallelism
• Instruction level Parallelism (ILP) is a measure of
how many operations can be performed in parallel
at the same time in a computer.

• Parallel instructions are set of instructions that do


not depend on each other to be executed.
• ILP allows the compiler and processor to overlap
the execution of multiple instructions or even to
change the order in which instructions are
executed.
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Eg. Instruction level parallelism
Consider the following example
1. x= a+b
2. y=c-d
3. z=x * y
Operation 3 depends on the results of 1 & 2
So ‘Z ‘ cannot be calculated until X & Y are
calculated
But 1 & 2 do not depend on any other. So they can
be computed simultaneously.
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• If we assume that each operation can be
completed in one unit of time then these 3
operations can be completed in 2 units of
time .
• ILP factor is 3/2=1.5 which is greater than
without ILP.
• A superscalar CPU architecture implements ILP
inside a single processor which allows faster
CPU throughput at the same clock rate.
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Data-level parallelism (DLP)

• Data parallelism is parallelization across


multiple processors in parallel computing
environments.
• It focuses on distributing the data across
different nodes, which operate on the data in
parallel.
• Instructions from a single stream operate
concurrently on several data

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DLP - example
• Let us assume we want to sum all the
elements of the given array of size n and the
time for a single addition operation is Ta time
units.
• In the case of sequential execution, the time
taken by the process will be n*Ta time unit
• if we execute this job as a data parallel job on
4 processors the time taken would reduce to
(n/4)*Ta + merging overhead time units.
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DLP in Adding elements of array

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DLP in matrix multiplication

• A[m x n] dot B [n x k] can be finished in O(n) instead of O(m∗n∗k )


when executed in parallel using m*k processors.
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Flynn’s Classification
 Was proposed by researcher Michael J. Flynn in 1966.
 It is the most commonly accepted taxonomy of computer
organization.
 In this classification, computers are classified by whether it
processes a single instruction at a time or multiple
instructions simultaneously, and whether it operates on
one or multiple data sets.

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Flynn’s Classification
• This taxonomy distinguishes multi-processor computer
architectures according to the two independent dimensions of
Instruction stream and Data stream.
• An instruction stream is sequence of instructions executed by
machine.
• A data stream is a sequence of data including input, partial or
temporary results used by instruction stream.
• Each of these dimensions can have only one of two possible
states: Single or Multiple.
• Flynn’s classification depends on the distinction between the
performance of control unit and the data processing unit
rather than its operational and structural interconnections.
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Flynn’s Classification
• Four category of Flynn classification

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SISD
• They are also called scalar • SISD computer having
processor i.e., one instruction at
a time and each instruction have one control unit, one
only one set of operands. processor unit and
• Single instruction: only one single memory unit.
instruction stream is being acted
on by the CPU during any one •
clock cycle.
• Single data: only one data stream
is being used as input during any
one clock cycle.
• Deterministic execution.
• Instructions are executed
sequentially.
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SIMD
• A type of parallel computer. • single instruction is
• Single instruction: All processing
units execute the same
executed by different
instruction issued by the control processing unit on
unit at any given clock cycle . different set of data
• Multiple data: Each processing
unit can operate on a different
data element as shown if figure
below the processor are
connected to shared memory or
interconnection network
providing multiple data to
processing unit

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MISD
• A single data stream is fed • same data flow
into multiple processing units.
through a linear array
• Each processing unit operates
on the data independently via
of processors executing
independent instruction. different instruction
• A single data stream is streams
forwarded to different
processing unit which are
connected to different control
unit and execute instruction
given to it by control unit to
which it is attached.

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MIMD
• Multiple Instruction: every • Different processor
processor may be executing each processing
a different instruction
stream.
different task.
• Multiple Data: every
processor may be working
with a different data stream.
• Execution can be
synchronous or
asynchronous, deterministic
or nondeterministic

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ARM Features Contd…

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Thumb instruction set (T variant) Contd….

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ARM Core dataflow model

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Single-core computer

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Single-core CPU chip
the single core

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Multi-core architectures
• Replicate multiple processor cores
on a single die.
Core 1 Core 2 Core 3
Core 4

Multi-core CPU chip 46


Multi-core CPU chip
• The cores fit on a single processor socket
• Also called CMP (Chip Multi-Processor)

c c c c

o o o o

r r r r

e e e e

1 2 3 4
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The cores run in parallel
thread 1 thread 2 thread 3 thread 4

c c c c
o o o o
r r r r

e e e e
1 2 3 4

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Within each core, threads are time-sliced (just
like on a uniprocessor)
several several several several

threads threads threads threads

c c c c
o o o o
r r r r

e e e e
1 2 3 4

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Difference between Memory mapped
I/O and I/O mapped I/O
Memory Mapped Input/Output Input/Output Mapped Input/Output
1. Each port is treated as a memory Each port is treated as an independent unit.
location.
2. CPU’s memory address space is Separate address spaces for memory and
divided between memory and input/output ports.
input/output ports.
3. Single instruction can transfer Two instruction are necessary to transfer
data between memory and port. data between memory and port.
4. Data transfer is by means of Each port can be accessed by means of IN
instruction like MOVE. or OUT instructions.
Program Controlled I/O
◼ Program controlled I/O is one in which the processor repeatedly checks a status flag to achieve the
required synchronization between processor & I/O device.
◼ The processor polls the device.
◼ It is useful in small low speed systems where hardware cost must be minimized.
◼ It requires that all input/output operators be executed under the direct control of the CPU.
◼ The transfer is between CPU registers(accumulator) and a buffer register connected to the
input/output device.
◼ The i/o device does not have direct access to main memory.
◼ A data transfer from an input/output device to main memory requires the execution of
several instructions by the CPU, including an input instruction to transfer a word from the
input/output device to the CPU and a store instruction to transfer a word from CPU to main
memory.
◼ One or more additional instructions may be needed for address communication and data
word counting.
Typical Program controlled instructions

Name Mnemonic
Branch BR
Jump JMP
Skip SKP
Call CALL
Return RET
Compare CMP
Test(by ADDing) TST
Case study: ARM 5 and ARM 7 Architecture
Data Sizes and Instruction Sets

 The ARM is a 32-bit architecture.

 When used in relation to the ARM:


 Byte means 8 bits
 Halfword means 16 bits (two bytes)
 Word means 32 bits (four bytes)

 Most ARM’s implement two instruction sets


 32-bit ARM Instruction Set
 16-bit Thumb Instruction Set

 Jazelle cores can also execute Java bytecode


Processor Modes
 The ARM has seven basic operating modes:

 User : unprivileged mode under which most tasks run

 FIQ : entered when a high priority (fast) interrupt is raised

 IRQ : entered when a low priority (normal) interrupt is raised

 Supervisor : entered on reset and when a Software Interrupt


instruction is executed

 Abort : used to handle memory access violations

 Undef : used to handle undefined instructions

 System : privileged mode using the same registers as user mode


The ARM Register Set

Current Visible Registers


r0
Abort Mode
r1
r2
r3 Banked out Registers
r4
r5
r6 User FIQ IRQ SVC Undef
r7
r8 r8
r9 r9
r10 r10
r11 r11
r12 r12
r13 (sp) r13 (sp) r13 (sp) r13 (sp) r13 (sp) r13 (sp)
r14 (lr) r14 (lr) r14 (lr) r14 (lr) r14 (lr) r14 (lr)
r15 (pc)

cpsr
spsr spsr spsr spsr spsr
Register Organization Summary

r0
r1
User
r2 mode
r3 r0-r7,
r4 r15, User User User User
and mode mode mode mode Thumb state
r5
cpsr r0-r12, r0-r12, r0-r12, r0-r12, Low registers
r6
r15, r15, r15, r15,
r7 and and and and
r8 r8 cpsr cpsr cpsr cpsr
r9 r9
r10 r10 Thumb state
r11 r11 High registers
r12 r12
r13 (sp) r13 (sp) r13 (sp) r13 (sp) r13 (sp) r13 (sp)
r14 (lr) r14 (lr) r14 (lr) r14 (lr) r14 (lr) r14 (lr)
r15 (pc)

cpsr
spsr spsr spsr spsr spsr

Note: System mode uses the User mode register set


The Registers

 ARM has 37 registers all of which are 32-bits long.


 1 dedicated program counter
 1 dedicated current program status register
 5 dedicated saved program status registers
 30 general purpose registers

 The current processor mode governs which of several banks is


accessible. Each mode can access
 a particular set of r0-r12 registers
 a particular r13 (the stack pointer, sp) and r14 (the link register, lr)
 the program counter, r15 (pc)
 the current program status register, cpsr

Privileged modes (except System) can also access


 a particular spsr (saved program status register)
Program Status Registers
31 28 27 24 23 16 15 8 7 6 5 4 0

N Z C V Q J U n d e f i n e d I F T mode
f s x c
• Condition code flags • Interrupt Disable bits.
• N = Negative result from ALU • I = 1: Disables the IRQ.
• Z = Zero result from ALU • F = 1: Disables the FIQ.
• C = ALU operation Carried out
• V = ALU operation oVerflowed • T Bit
• Architecture xT only
• Sticky Overflow flag - Q flag
• T = 0: Processor in ARM state
• Architecture 5TE/J only
• T = 1: Processor in Thumb state
• Indicates if saturation has occurred

• Mode bits
• Specify the processor mode
• J bit
• Architecture 5TEJ only
• J = 1: Processor in Jazelle state
Program Counter (r15)

 When the processor is executing in ARM state:


 All instructions are 32 bits wide
 All instructions must be word aligned
 Therefore the pc value is stored in bits [31:2] with bits [1:0] undefined (as
instruction cannot be halfword or byte aligned).

 When the processor is executing in Thumb state:


 All instructions are 16 bits wide
 All instructions must be halfword aligned
 Therefore the pc value is stored in bits [31:1] with bit [0] undefined (as
instruction cannot be byte aligned).

 When the processor is executing in Jazelle state:


 All instructions are 8 bits wide
 Processor performs a word access to read 4 instructions at once
Development of the
ARM Architecture
Improved
Jazelle
Halfword
and signed
4 ARM/Thumb
Interworking
5TE Java bytecode 5TEJ
1 halfword /
CLZ execution
byte support
System SA-110 Saturated maths ARM9EJ-S ARM926EJ-S
2 mode
DSP multiply-
SA-1110 ARM7EJ-S ARM1026EJ-S
accumulate
instructions
3 ARM1020E SIMD Instructions
Thumb
instruction 4T Multi-processing
6
set XScale
Early ARM V6 Memory
architectures architecture (VMSA)
ARM7TDMI ARM9TDMI ARM9E-S
Unaligned data
ARM720T ARM940T ARM966E-S support ARM1136EJ-S
Conditional Execution and Flags
• ARM instructions can be made to execute conditionally by
postfixing them with the appropriate condition code field.
– This improves code density and performance by reducing the
number of forward branch instructions.
CMP r3,#0 CMP r3,#0
BEQ skip ADDNE r0,r1,r2
ADD r0,r1,r2
skip

• By default, data processing instructions do not affect the


condition code flags but the flags can be optionally set by
decrement r1 and set flags
if Z flag clear then branch
using “S”. CMP does not need “S”.
loop

SUBS r1,r1,#1
BNE loop
Condition Codes
• The possible condition codes are listed
below:
• Note AL is the default and does not need to be
specified Suffix
EQ
Description
Equal
Flags tested
Z=1
NE Not equal Z=0
CS/HS Unsigned higher or same C=1
CC/LO Unsigned lower C=0
MI Minus N=1
PL Positive or Zero N=0
VS Overflow V=1
VC No overflow V=0
HI Unsigned higher C=1 & Z=0
LS Unsigned lower or same C=0 or Z=1
GE Greater or equal N=V
LT Less than N!=V
GT Greater than Z=0 & N=V
LE Less than or equal Z=1 or N=!V
AL Always
Examples of conditional execution
• Use a sequence of several conditional instructions
if (a==0) func(1);

CMP r0,#0
MOVEQ r0,#1
BLEQ func

• Set the flags, then use various condition codes


if (a==0) x=0;
if (a>0) x=1;

CMP r0,#0
MOVEQ r1,#0
MOVGT r1,#1

• Use conditional compare instructions


if (a==4 || a==10) x=0;

CMP r0,#4
CMPNE r0,#10
MOVEQ r1,#0
Branch instructions
• Branch : B{<cond>} label
• Branch with Link : BL{<cond>} subroutine_label

31 28 27 25 24 23 0

Cond 1 0 1 L Offset

Link bit 0 = Branch


1 = Branch with link
Condition field

• The processor core shifts the offset field left by 2 positions, sign-extends
it and adds it to the PC
– ± 32 Mbyte range
– How to perform longer branches?
Data processing Instructions
• Consist of :
– Arithmetic: ADD ADC SUB SBC RSB RSC

– Logical: AND ORR EOR BIC

– Comparisons: CMP CMN TST TEQ

– Data movement: MOV MVN

• These instructions only work on registers, NOT memory.

• Syntax:
<Operation>{<cond>}{S} Rd, Rn, Operand2

• Comparisons set flags only - they do not specify Rd


• Data movement does not specify Rn

• Second operand is sent to the ALU via barrel shifter.


The Barrel Shifter

LSL : Logical Left Shift ASR: Arithmetic Right Shift

CF Destination 0 Destination CF

Multiplication by a power of 2 Division by a power of 2,


preserving the sign bit

LSR : Logical Shift Right ROR: Rotate Right

...0 Destination CF Destination CF

Division by a power of 2 Bit rotate with wrap around


from LSB to MSB

RRX: Rotate Right Extended

Destination CF

Single bit rotate with wrap around


from CF to MSB
Using the Barrel Shifter: The Second Operand
Register, optionally with shift operation
Operand Operand – Shift value can be either be:
1 2 • 5 bit unsigned integer
• Specified in bottom byte of another
register.
Barrel – Used for multiplication by constant
Shifter

Immediate value
– 8 bit number, with a range of 0-255.
• Rotated right through even number
of positions
ALU
– Allows increased range of 32-bit
constants to be loaded directly into
registers
Result
Immediate constants
• Examples: 31 0
ror #0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 range 0-0x000000ff step 0x00000001

ror #8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 range 0-0xff000000 step 0x01000000

ror #30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 range 0-0x000003fc step 0x00000004

• The assembler converts immediate values to the rotate form:


– MOV r0,#4096 ; uses 0x40 ror 26
– ADD r1,r2,#0xFF0000 ; uses 0xFF ror 16

• The bitwise complements can also be formed using MVN:


– MOV r0, #0xFFFFFFFF ; assembles to MVN r0,#0

• Values that cannot be generated in this way will cause an error.


Loading 32 bit constants
• To allow larger constants to be loaded, the assembler offers a
pseudo-instruction:
– LDR rd, =const

• This will either:


– Produce a MOV or MVN instruction to generate the value (if possible).
or
– Generate a LDR instruction with a PC-relative address to read the constant
from a literal pool (Constant data area embedded in the code).
• For example
– LDR r0,=0xFF => MOV r0,#0xFF

– LDR r0,=0x55555555 => LDR r0,[PC,#Imm12]




DCD 0x55555555

• This is the recommended way of loading constants into a register


Multiply
• Syntax:
– MUL{<cond>}{S} Rd, Rm, Rs Rd = Rm * Rs
– MLA{<cond>}{S} Rd,Rm,Rs,Rn Rd = (Rm * Rs) + Rn
– [U|S]MULL{<cond>}{S} RdLo, RdHi, Rm, Rs RdHi,RdLo := Rm*Rs
– [U|S]MLAL{<cond>}{S} RdLo, RdHi, Rm, Rs RdHi,RdLo := (Rm*Rs)+RdHi,RdLo

• Cycle time
– Basic MUL instruction
• 2-5 cycles on ARM7TDMI
• 1-3 cycles on StrongARM/XScale
• 2 cycles on ARM9E/ARM102xE
– +1 cycle for ARM9TDMI (over ARM7TDMI)
– +1 cycle for accumulate (not on 9E though result delay is one cycle longer)
– +1 cycle for “long”

• Above are “general rules” - refer to the TRM for the core you are using
for the exact details
Single register data transfer
LDR STR Word
LDRB STRB Byte
LDRH STRH Halfword
LDRSB Signed byte load
LDRSH Signed halfword load

• Memory system must support all access sizes

• Syntax:
– LDR{<cond>}{<size>} Rd, <address>
– STR{<cond>}{<size>} Rd, <address>

e.g. LDREQB
Address accessed

• Address accessed by LDR/STR is specified by a base register plus an


offset
• For word and unsigned byte accesses, offset can be
– An unsigned 12-bit immediate value (ie 0 - 4095 bytes).
LDR r0,[r1,#8]

– A register, optionally shifted by an immediate value


LDR r0,[r1,r2]
LDR r0,[r1,r2,LSL#2]

• This can be either added or subtracted from the base register:


LDR r0,[r1,#-8]
LDR r0,[r1,-r2]
LDR r0,[r1,-r2,LSL#2]

• For halfword and signed halfword / byte, offset can be:


– An unsigned 8 bit immediate value (ie 0-255 bytes).
– A register (unshifted).
• Choice of pre-indexed or post-indexed addressing
Pre or Post Indexed Addressing?

• Pre-indexed: STR r0,[r1,#12]


Offset r0
Source
12 0x20c 0x5 0x5 Register
for STR
r1
Base
Register 0x200 0x200

Auto-update form: STR r0,[r1,#12]!

 Post-indexed: STR r0,


[r1],#12
Updated r1 Offset
Base 0x20c 12 0x20c
Register r0
Source
Original r1 0x5 Register
Base 0x5 for STR
0x200
Register 0x200
LDM / STM operation
• Syntax:
<LDM|STM> {<cond>}<addressing_mode> Rb{!}, <register list>
• 4 addressing modes:
LDMIA / STMIA increment after
LDMIB / STMIB increment before
LDMDA / STMDA decrement after
LDMDB / STMDB decrement before
IA IB DA DB
LDMxx r10, {r0,r1,r4} r4
STMxx r10, {r0,r1,r4} r4 r1
r1 r0 Increasing
Base Register (Rb) r10 r0 r4 Address
r1 r4
r0 r1
r0
Software Interrupt (SWI)
31 28 27 24 23 0

Cond 1 1 1 1 SWI number (ignored by processor)

Condition Field
• Causes an exception trap to the SWI hardware vector
• The SWI handler can examine the SWI number to
decide what operation has been requested.
• By using the SWI mechanism, an operating system
can implement a set of privileged operations which
applications running in user mode can request.
• Syntax:
– SWI{<cond>} <SWI number>
PSR Transfer Instructions

31 28 27 24 23 16 15 8 7 6 5 4 0

N Z C V Q J U n d e f i n e d I F T mode
f s x c

• MRS and MSR allow contents of CPSR / SPSR to be transferred


to / from a general purpose register.
• Syntax:
– MRS{<cond>} Rd,<psr> ; Rd = <psr>

– MSR{<cond>} <psr[_fields]>,Rm ; <psr[_fields]> = Rm

where
– <psr> = CPSR or SPSR
– [_fields] = any combination of ‘fsxc’

• Also an immediate form


– MSR{<cond>} <psr_fields>,#Immediate

• In User Mode, all bits can be read but only the condition flags
(_f) can be written.
ARM Branches and Subroutines

• B <label>
– PC relative. ±32 Mbyte range.
• BL <subroutine>
– Stores return address in LR
– Returning implemented by restoring the PC from LR
– For non-leaf functions, LR will have to be stacked
func1 func2
STMFD sp!, :
: {regs,lr}
:
: :
:
BL func1 BL func2
:
: :
:
: LDMFD sp!,
{regs,pc} MOV pc, lr
Thumb

• Thumb is a 16-bit instruction set


– Optimised for code density from C code (~65% of ARM code size)
– Improved performance from narrow memory
– Subset of the functionality of the ARM instruction set
• Core has additional execution state - Thumb
– Switch between ARM and Thumb using BX instruction
31 0
ADDS r2,r2,#1
32-bit ARM Instruction
For most instructions generated by compiler:
 Conditional execution is not used
 Source and destination registers identical
 Only Low registers used
 Constants are of limited size

15 0
 Inline barrel shifter not used
ADD r2,#1
16-bit Thumb Instruction
Example ARM-based System

16 bit RAM 32 bit RAM

Interrupt
Controller
Peripherals I/O
nIRQ nFIQ

ARM
Core
8 bit ROM
AMBA
Arbiter Reset

ARM
TIC
Remap/
External Bus Interface Timer
Pause
ROM External

Bridge
Bus
Interface
External
RAM On-chip Interrupt
Decoder RAM Controller

AHB or ASB APB


System Bus Peripheral Bus

• AMBA • ACT
– Advanced Microcontroller Bus – AMBA Compliance Testbench
Architecture
• • PrimeCell
ADK
– ARM’s AMBA compliant peripherals
– Complete AMBA Design Kit

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