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Zu Chef - Game Design Document

“I HAVE BEEN HERE FOR SOME TIME


ALREADY, THE UNDERWORLD. I DO NOT
WONDER WHY I AM HERE, I WONDER WHY IS
IT LIKE THIS. ALL THE PEOPLE ARE STARVING
TO DEATH, BUT THEY JUST IT GOOD
COOKING, THE GREATEST FOOD”
LOGLINE

Start the journey to become the greatest


chef. Follow Zu to become the Head chef in
Zuper Tasty Restaurant in Zomville, the most
famous city in the underworld for his amazing
Gastronomy, and chefs.

GENRE & MARKET

Zu chef is an action-adventure game with


multiple mini games and puzles. Tha game is
Design for PC with full keyboard mechanics.
The market is 10 years old or older, as the
game requires high concentration and some
complex mechanics. However, the content is
suitable for 8+.
- Includes Story mode & PVP
SECONDARY CHARACTERS

ZU
CHUN

ZUZU

CHARACTERS
CHAPTER 1

1.1 Zu is hired as an apprentice chef


1.2 Zu meets Zuzu and becomes his friend
1.3 Zu saves the restaurant on a busy day
1.4 Zu becomes Sous chef
CHAPTER 2

2.1 Is the Z- day and thousands of zombies want to eat.


2.2 Zu have to become the head chef
2.3 Chun and Zuzu start working in Zu´s greatest dish

CHAPTER 3

3.1 Zu competes with his greatest dish


3.2 Zu saved Zuzu from another participant
3.3 Chun leaves the restaurant
3.4 Zu heads to open his own restaurant
FLOWCHART
MECHANICS
•Use the Arrow Keys to move, jump and
drift
•Use the Space Bar to charge and switch
skills
•Use Z, X, and C to use skill shots

Z x C

CHUN
MOVEMENT CONTROLS

Z x C
Once: Jump
Twice: Jump + Twist

MECHANICS Once: Move


forward
•Space Bar: Hold to charge skill Twice: Drift forward
(Low charged for Z, medium charged for X, full charged for C)
• Press twice Space bar to switch skills
• Use Z for shooting Once: Move backward
(Shoots are more powerful in zombies) Twice: Drift backward Once: down
• Use X for X-Ray
(X-ray are stronger in X-skeletons)
• Use C for cutting
( Cuts are more effective in Cerberus crabs)
VISUAL DEVELOPMENT

The Gameplay and game design mix the sensation on 2D image and 3D
by using Deep and contrats that give the opportunity to feel the space in
2D and 3D
2D vectored Assets
3D modeled Assets
“OH, I FORGOT. I AM ZU. I WILL BE YOUR CHEF
AND I AM A ZOMBIE “

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