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COMPUTER SCIENCE

PROJECT
GROUP INTRODUCTION AND GROUP
MEMBERS

• ABHIJEET ANAND JHA-Coding with Python and SQL


• PIYUSH KUMAR SWAIN-Coding with Python and SQL
• VEDAANT MITRA-Coding with Python and SQL
Introduction To Project

The framework is based on lucky draw. It is made by a python program,


wherein customers get random numbers. Based on those numbers, they are
either assigned certain tasks or awarded with goodies and so on. It can be a
teddy bear, coupons, price money, etc. Each time the customer presses enter,
a random number pops up with a hidden text that’d contain the reward or
nothing. This makes up for a game that people can play as many times as they
want, giving them a new experience. A simple and fun game for visitors.
Objective of Project

• TO ESTABLISH CONNECTION BETWEEN PYTHON AND SQL.


• TO CREATE DATABASE USING SQL AND CONNECTING PYTHON
• TO MAKE A LUCKY DRAW USING PYTHON AND SAVING DATA IN SQL
Scope of Project

• Lucky Draw or Sweepstakes campaigns are one of the classic consumer


promotion tools utilised across industries. They grab attention of consumers
and influence purchase decisions for sure.
Tools And Technology Used

• Python
• SQL
Reference or Bibliography

• Google and Bing


• Sumita Arora and NCERT

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